| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "chrome/browser/sync/engine/all_status.h" |
| |
| #include <algorithm> |
| |
| #include "base/logging.h" |
| #include "base/port.h" |
| #include "chrome/browser/sync/engine/net/server_connection_manager.h" |
| #include "chrome/browser/sync/protocol/service_constants.h" |
| #include "chrome/browser/sync/sessions/session_state.h" |
| #include "chrome/browser/sync/syncable/directory_manager.h" |
| |
| namespace browser_sync { |
| |
| static const sync_api::SyncManager::Status init_status = |
| { sync_api::SyncManager::Status::OFFLINE }; |
| |
| AllStatus::AllStatus() : status_(init_status) { |
| status_.initial_sync_ended = true; |
| status_.notifications_enabled = false; |
| } |
| |
| AllStatus::~AllStatus() { |
| } |
| |
| sync_api::SyncManager::Status AllStatus::CreateBlankStatus() const { |
| // Status is initialized with the previous status value. Variables |
| // whose values accumulate (e.g. lifetime counters like updates_received) |
| // are not to be cleared here. |
| sync_api::SyncManager::Status status = status_; |
| status.syncing = true; |
| status.unsynced_count = 0; |
| status.conflicting_count = 0; |
| status.initial_sync_ended = false; |
| status.syncer_stuck = false; |
| status.max_consecutive_errors = 0; |
| status.server_broken = false; |
| status.updates_available = 0; |
| return status; |
| } |
| |
| sync_api::SyncManager::Status AllStatus::CalcSyncing( |
| const SyncEngineEvent &event) const { |
| sync_api::SyncManager::Status status = CreateBlankStatus(); |
| const sessions::SyncSessionSnapshot* snapshot = event.snapshot; |
| status.unsynced_count += static_cast<int>(snapshot->unsynced_count); |
| status.conflicting_count += snapshot->errors.num_conflicting_commits; |
| // The syncer may not be done yet, which could cause conflicting updates. |
| // But this is only used for status, so it is better to have visibility. |
| status.conflicting_count += snapshot->num_conflicting_updates; |
| |
| status.syncing |= snapshot->syncer_status.syncing; |
| status.syncing = snapshot->has_more_to_sync && snapshot->is_silenced; |
| status.initial_sync_ended |= snapshot->is_share_usable; |
| status.syncer_stuck |= snapshot->syncer_status.syncer_stuck; |
| |
| const sessions::ErrorCounters& errors(snapshot->errors); |
| if (errors.consecutive_errors > status.max_consecutive_errors) |
| status.max_consecutive_errors = errors.consecutive_errors; |
| |
| // 100 is an arbitrary limit. |
| if (errors.consecutive_transient_error_commits > 100) |
| status.server_broken = true; |
| |
| status.updates_available += snapshot->num_server_changes_remaining; |
| |
| // Accumulate update count only once per session to avoid double-counting. |
| // TODO(ncarter): Make this realtime by having the syncer_status |
| // counter preserve its value across sessions. http://crbug.com/26339 |
| if (event.what_happened == SyncEngineEvent::SYNC_CYCLE_ENDED) { |
| status.updates_received += |
| snapshot->syncer_status.num_updates_downloaded_total; |
| status.tombstone_updates_received += |
| snapshot->syncer_status.num_tombstone_updates_downloaded_total; |
| } |
| return status; |
| } |
| |
| void AllStatus::CalcStatusChanges() { |
| const bool unsynced_changes = status_.unsynced_count > 0; |
| const bool online = status_.authenticated && |
| status_.server_reachable && status_.server_up && !status_.server_broken; |
| if (online) { |
| if (status_.syncer_stuck) |
| status_.summary = sync_api::SyncManager::Status::CONFLICT; |
| else if (unsynced_changes || status_.syncing) |
| status_.summary = sync_api::SyncManager::Status::SYNCING; |
| else |
| status_.summary = sync_api::SyncManager::Status::READY; |
| } else if (!status_.initial_sync_ended) { |
| status_.summary = sync_api::SyncManager::Status::OFFLINE_UNUSABLE; |
| } else if (unsynced_changes) { |
| status_.summary = sync_api::SyncManager::Status::OFFLINE_UNSYNCED; |
| } else { |
| status_.summary = sync_api::SyncManager::Status::OFFLINE; |
| } |
| } |
| |
| void AllStatus::OnSyncEngineEvent(const SyncEngineEvent& event) { |
| ScopedStatusLock lock(this); |
| switch (event.what_happened) { |
| case SyncEngineEvent::SYNC_CYCLE_ENDED: |
| case SyncEngineEvent::STATUS_CHANGED: |
| status_ = CalcSyncing(event); |
| break; |
| case SyncEngineEvent::STOP_SYNCING_PERMANENTLY: |
| case SyncEngineEvent::UPDATED_TOKEN: |
| case SyncEngineEvent::CLEAR_SERVER_DATA_FAILED: |
| case SyncEngineEvent::CLEAR_SERVER_DATA_SUCCEEDED: |
| break; |
| default: |
| LOG(ERROR) << "Unrecognized Syncer Event: " << event.what_happened; |
| break; |
| } |
| } |
| |
| void AllStatus::HandleServerConnectionEvent( |
| const ServerConnectionEvent& event) { |
| if (ServerConnectionEvent::STATUS_CHANGED == event.what_happened) { |
| ScopedStatusLock lock(this); |
| status_.server_up = IsGoodReplyFromServer(event.connection_code); |
| status_.server_reachable = event.server_reachable; |
| |
| if (event.connection_code == HttpResponse::SERVER_CONNECTION_OK) { |
| status_.authenticated = true; |
| } else { |
| status_.authenticated = false; |
| } |
| } |
| } |
| |
| sync_api::SyncManager::Status AllStatus::status() const { |
| base::AutoLock lock(mutex_); |
| return status_; |
| } |
| |
| void AllStatus::SetNotificationsEnabled(bool notifications_enabled) { |
| ScopedStatusLock lock(this); |
| status_.notifications_enabled = notifications_enabled; |
| } |
| |
| void AllStatus::IncrementNotificationsSent() { |
| ScopedStatusLock lock(this); |
| ++status_.notifications_sent; |
| } |
| |
| void AllStatus::IncrementNotificationsReceived() { |
| ScopedStatusLock lock(this); |
| ++status_.notifications_received; |
| } |
| |
| ScopedStatusLock::ScopedStatusLock(AllStatus* allstatus) |
| : allstatus_(allstatus) { |
| allstatus->mutex_.Acquire(); |
| } |
| |
| ScopedStatusLock::~ScopedStatusLock() { |
| allstatus_->CalcStatusChanges(); |
| allstatus_->mutex_.Release(); |
| } |
| |
| } // namespace browser_sync |