| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "net/udp/udp_socket_win.h" |
| |
| #include <mstcpip.h> |
| |
| #include "base/eintr_wrapper.h" |
| #include "base/logging.h" |
| #include "base/memory/memory_debug.h" |
| #include "base/message_loop.h" |
| #include "base/metrics/stats_counters.h" |
| #include "net/base/io_buffer.h" |
| #include "net/base/ip_endpoint.h" |
| #include "net/base/net_errors.h" |
| #include "net/base/net_log.h" |
| #include "net/base/net_util.h" |
| #include "net/base/winsock_init.h" |
| #include "net/base/winsock_util.h" |
| |
| namespace net { |
| |
| void UDPSocketWin::ReadDelegate::OnObjectSignaled(HANDLE object) { |
| DCHECK_EQ(object, socket_->read_overlapped_.hEvent); |
| socket_->DidCompleteRead(); |
| } |
| |
| void UDPSocketWin::WriteDelegate::OnObjectSignaled(HANDLE object) { |
| DCHECK_EQ(object, socket_->write_overlapped_.hEvent); |
| socket_->DidCompleteWrite(); |
| } |
| |
| UDPSocketWin::UDPSocketWin(net::NetLog* net_log, |
| const net::NetLog::Source& source) |
| : socket_(INVALID_SOCKET), |
| ALLOW_THIS_IN_INITIALIZER_LIST(read_delegate_(this)), |
| ALLOW_THIS_IN_INITIALIZER_LIST(write_delegate_(this)), |
| recv_from_address_(NULL), |
| read_callback_(NULL), |
| write_callback_(NULL), |
| net_log_(BoundNetLog::Make(net_log, NetLog::SOURCE_SOCKET)) { |
| EnsureWinsockInit(); |
| scoped_refptr<NetLog::EventParameters> params; |
| if (source.is_valid()) |
| params = new NetLogSourceParameter("source_dependency", source); |
| net_log_.BeginEvent(NetLog::TYPE_SOCKET_ALIVE, params); |
| memset(&read_overlapped_, 0, sizeof(read_overlapped_)); |
| read_overlapped_.hEvent = WSACreateEvent(); |
| memset(&write_overlapped_, 0, sizeof(write_overlapped_)); |
| write_overlapped_.hEvent = WSACreateEvent(); |
| } |
| |
| UDPSocketWin::~UDPSocketWin() { |
| Close(); |
| net_log_.EndEvent(NetLog::TYPE_SOCKET_ALIVE, NULL); |
| } |
| |
| void UDPSocketWin::Close() { |
| DCHECK(CalledOnValidThread()); |
| |
| if (!is_connected()) |
| return; |
| |
| // Zero out any pending read/write callback state. |
| read_callback_ = NULL; |
| recv_from_address_ = NULL; |
| write_callback_ = NULL; |
| |
| read_watcher_.StopWatching(); |
| write_watcher_.StopWatching(); |
| |
| closesocket(socket_); |
| socket_ = INVALID_SOCKET; |
| } |
| |
| int UDPSocketWin::GetPeerAddress(IPEndPoint* address) const { |
| DCHECK(CalledOnValidThread()); |
| DCHECK(address); |
| if (!is_connected()) |
| return ERR_SOCKET_NOT_CONNECTED; |
| |
| if (!remote_address_.get()) { |
| struct sockaddr_storage addr_storage; |
| int addr_len = sizeof(addr_storage); |
| struct sockaddr* addr = reinterpret_cast<struct sockaddr*>(&addr_storage); |
| if (getpeername(socket_, addr, &addr_len)) |
| return MapSystemError(WSAGetLastError()); |
| scoped_ptr<IPEndPoint> address(new IPEndPoint()); |
| if (!address->FromSockAddr(addr, addr_len)) |
| return ERR_FAILED; |
| remote_address_.reset(address.release()); |
| } |
| |
| *address = *remote_address_; |
| return OK; |
| } |
| |
| int UDPSocketWin::GetLocalAddress(IPEndPoint* address) const { |
| DCHECK(CalledOnValidThread()); |
| DCHECK(address); |
| if (!is_connected()) |
| return ERR_SOCKET_NOT_CONNECTED; |
| |
| if (!local_address_.get()) { |
| struct sockaddr_storage addr_storage; |
| socklen_t addr_len = sizeof(addr_storage); |
| struct sockaddr* addr = reinterpret_cast<struct sockaddr*>(&addr_storage); |
| if (getsockname(socket_, addr, &addr_len)) |
| return MapSystemError(WSAGetLastError()); |
| scoped_ptr<IPEndPoint> address(new IPEndPoint()); |
| if (!address->FromSockAddr(addr, addr_len)) |
| return ERR_FAILED; |
| local_address_.reset(address.release()); |
| } |
| |
| *address = *local_address_; |
| return OK; |
| } |
| |
| int UDPSocketWin::Read(IOBuffer* buf, |
| int buf_len, |
| CompletionCallback* callback) { |
| return RecvFrom(buf, buf_len, NULL, callback); |
| } |
| |
| int UDPSocketWin::RecvFrom(IOBuffer* buf, |
| int buf_len, |
| IPEndPoint* address, |
| CompletionCallback* callback) { |
| DCHECK(CalledOnValidThread()); |
| DCHECK_NE(INVALID_SOCKET, socket_); |
| DCHECK(!read_callback_); |
| DCHECK(!recv_from_address_); |
| DCHECK(callback); // Synchronous operation not supported. |
| DCHECK_GT(buf_len, 0); |
| |
| int nread = InternalRecvFrom(buf, buf_len, address); |
| if (nread != ERR_IO_PENDING) |
| return nread; |
| |
| read_iobuffer_ = buf; |
| read_callback_ = callback; |
| recv_from_address_ = address; |
| return ERR_IO_PENDING; |
| } |
| |
| int UDPSocketWin::Write(IOBuffer* buf, |
| int buf_len, |
| CompletionCallback* callback) { |
| return SendToOrWrite(buf, buf_len, NULL, callback); |
| } |
| |
| int UDPSocketWin::SendTo(IOBuffer* buf, |
| int buf_len, |
| const IPEndPoint& address, |
| CompletionCallback* callback) { |
| return SendToOrWrite(buf, buf_len, &address, callback); |
| } |
| |
| int UDPSocketWin::SendToOrWrite(IOBuffer* buf, |
| int buf_len, |
| const IPEndPoint* address, |
| CompletionCallback* callback) { |
| DCHECK(CalledOnValidThread()); |
| DCHECK_NE(INVALID_SOCKET, socket_); |
| DCHECK(!write_callback_); |
| DCHECK(callback); // Synchronous operation not supported. |
| DCHECK_GT(buf_len, 0); |
| |
| int nwrite = InternalSendTo(buf, buf_len, address); |
| if (nwrite != ERR_IO_PENDING) |
| return nwrite; |
| |
| write_iobuffer_ = buf; |
| write_callback_ = callback; |
| return ERR_IO_PENDING; |
| } |
| |
| int UDPSocketWin::Connect(const IPEndPoint& address) { |
| DCHECK(!is_connected()); |
| DCHECK(!remote_address_.get()); |
| int rv = CreateSocket(address); |
| if (rv < 0) |
| return rv; |
| |
| struct sockaddr_storage addr_storage; |
| size_t addr_len = sizeof(addr_storage); |
| struct sockaddr* addr = reinterpret_cast<struct sockaddr*>(&addr_storage); |
| if (!address.ToSockAddr(addr, &addr_len)) |
| return ERR_FAILED; |
| |
| rv = connect(socket_, addr, addr_len); |
| if (rv < 0) |
| return MapSystemError(WSAGetLastError()); |
| |
| remote_address_.reset(new IPEndPoint(address)); |
| return rv; |
| } |
| |
| int UDPSocketWin::Bind(const IPEndPoint& address) { |
| DCHECK(!is_connected()); |
| DCHECK(!local_address_.get()); |
| int rv = CreateSocket(address); |
| if (rv < 0) |
| return rv; |
| |
| struct sockaddr_storage addr_storage; |
| size_t addr_len = sizeof(addr_storage); |
| struct sockaddr* addr = reinterpret_cast<struct sockaddr*>(&addr_storage); |
| if (!address.ToSockAddr(addr, &addr_len)) |
| return ERR_FAILED; |
| |
| rv = bind(socket_, addr, addr_len); |
| if (rv < 0) |
| return MapSystemError(WSAGetLastError()); |
| |
| local_address_.reset(); |
| return rv; |
| } |
| |
| int UDPSocketWin::CreateSocket(const IPEndPoint& address) { |
| socket_ = WSASocket(address.GetFamily(), SOCK_DGRAM, IPPROTO_UDP, NULL, 0, |
| WSA_FLAG_OVERLAPPED); |
| if (socket_ == INVALID_SOCKET) |
| return MapSystemError(WSAGetLastError()); |
| return OK; |
| } |
| |
| void UDPSocketWin::DoReadCallback(int rv) { |
| DCHECK_NE(rv, ERR_IO_PENDING); |
| DCHECK(read_callback_); |
| |
| // since Run may result in Read being called, clear read_callback_ up front. |
| CompletionCallback* c = read_callback_; |
| read_callback_ = NULL; |
| c->Run(rv); |
| } |
| |
| void UDPSocketWin::DoWriteCallback(int rv) { |
| DCHECK_NE(rv, ERR_IO_PENDING); |
| DCHECK(write_callback_); |
| |
| // since Run may result in Write being called, clear write_callback_ up front. |
| CompletionCallback* c = write_callback_; |
| write_callback_ = NULL; |
| c->Run(rv); |
| } |
| |
| void UDPSocketWin::DidCompleteRead() { |
| DWORD num_bytes, flags; |
| BOOL ok = WSAGetOverlappedResult(socket_, &read_overlapped_, |
| &num_bytes, FALSE, &flags); |
| WSAResetEvent(read_overlapped_.hEvent); |
| int result = ok ? num_bytes : MapSystemError(WSAGetLastError()); |
| if (ok) { |
| if (!ProcessSuccessfulRead(num_bytes, recv_from_address_)) |
| result = ERR_FAILED; |
| } |
| read_iobuffer_ = NULL; |
| recv_from_address_ = NULL; |
| DoReadCallback(result); |
| } |
| |
| bool UDPSocketWin::ProcessSuccessfulRead(int num_bytes, IPEndPoint* address) { |
| base::StatsCounter read_bytes("udp.read_bytes"); |
| read_bytes.Add(num_bytes); |
| |
| // Convert address. |
| if (address) { |
| struct sockaddr* addr = |
| reinterpret_cast<struct sockaddr*>(&recv_addr_storage_); |
| if (!address->FromSockAddr(addr, recv_addr_len_)) |
| return false; |
| } |
| |
| return true; |
| } |
| |
| void UDPSocketWin::DidCompleteWrite() { |
| DWORD num_bytes, flags; |
| BOOL ok = WSAGetOverlappedResult(socket_, &write_overlapped_, |
| &num_bytes, FALSE, &flags); |
| WSAResetEvent(write_overlapped_.hEvent); |
| int result = ok ? num_bytes : MapSystemError(WSAGetLastError()); |
| if (ok) |
| ProcessSuccessfulWrite(num_bytes); |
| write_iobuffer_ = NULL; |
| DoWriteCallback(result); |
| } |
| |
| void UDPSocketWin::ProcessSuccessfulWrite(int num_bytes) { |
| base::StatsCounter write_bytes("udp.write_bytes"); |
| write_bytes.Add(num_bytes); |
| } |
| |
| int UDPSocketWin::InternalRecvFrom(IOBuffer* buf, int buf_len, |
| IPEndPoint* address) { |
| recv_addr_len_ = sizeof(recv_addr_storage_); |
| struct sockaddr* addr = |
| reinterpret_cast<struct sockaddr*>(&recv_addr_storage_); |
| |
| WSABUF read_buffer; |
| read_buffer.buf = buf->data(); |
| read_buffer.len = buf_len; |
| |
| DWORD flags = 0; |
| DWORD num; |
| AssertEventNotSignaled(read_overlapped_.hEvent); |
| int rv = WSARecvFrom(socket_, &read_buffer, 1, &num, &flags, addr, |
| &recv_addr_len_, &read_overlapped_, NULL); |
| if (rv == 0) { |
| if (ResetEventIfSignaled(read_overlapped_.hEvent)) { |
| // Because of how WSARecv fills memory when used asynchronously, Purify |
| // isn't able to detect that it's been initialized, so it scans for 0xcd |
| // in the buffer and reports UMRs (uninitialized memory reads) for those |
| // individual bytes. We override that in PURIFY builds to avoid the |
| // false error reports. |
| // See bug 5297. |
| base::MemoryDebug::MarkAsInitialized(read_buffer.buf, num); |
| if (!ProcessSuccessfulRead(num, address)) |
| return ERR_FAILED; |
| return static_cast<int>(num); |
| } |
| } else { |
| int os_error = WSAGetLastError(); |
| if (os_error != WSA_IO_PENDING) |
| return MapSystemError(os_error); |
| } |
| read_watcher_.StartWatching(read_overlapped_.hEvent, &read_delegate_); |
| return ERR_IO_PENDING; |
| } |
| |
| int UDPSocketWin::InternalSendTo(IOBuffer* buf, int buf_len, |
| const IPEndPoint* address) { |
| struct sockaddr_storage addr_storage; |
| size_t addr_len = sizeof(addr_storage); |
| struct sockaddr* addr = reinterpret_cast<struct sockaddr*>(&addr_storage); |
| |
| // Convert address. |
| if (!address) { |
| addr = NULL; |
| addr_len = 0; |
| } else { |
| if (!address->ToSockAddr(addr, &addr_len)) |
| return ERR_FAILED; |
| } |
| |
| WSABUF write_buffer; |
| write_buffer.buf = buf->data(); |
| write_buffer.len = buf_len; |
| |
| DWORD flags = 0; |
| DWORD num; |
| AssertEventNotSignaled(write_overlapped_.hEvent); |
| int rv = WSASendTo(socket_, &write_buffer, 1, &num, flags, |
| addr, addr_len, &write_overlapped_, NULL); |
| if (rv == 0) { |
| if (ResetEventIfSignaled(write_overlapped_.hEvent)) { |
| ProcessSuccessfulWrite(num); |
| return static_cast<int>(num); |
| } |
| } else { |
| int os_error = WSAGetLastError(); |
| if (os_error != WSA_IO_PENDING) |
| return MapSystemError(os_error); |
| } |
| |
| write_watcher_.StartWatching(write_overlapped_.hEvent, &write_delegate_); |
| return ERR_IO_PENDING; |
| } |
| |
| } // namespace net |