| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_GFX_POINT_H_ |
| #define UI_GFX_POINT_H_ |
| #pragma once |
| |
| #include <string> |
| |
| #include "build/build_config.h" |
| #include "ui/base/ui_export.h" |
| |
| #if defined(OS_WIN) |
| typedef unsigned long DWORD; |
| typedef struct tagPOINT POINT; |
| #elif defined(OS_MACOSX) |
| #include <ApplicationServices/ApplicationServices.h> |
| #endif |
| |
| namespace gfx { |
| |
| // A point has an x and y coordinate. |
| class UI_EXPORT Point { |
| public: |
| Point(); |
| Point(int x, int y); |
| #if defined(OS_WIN) |
| // |point| is a DWORD value that contains a coordinate. The x-coordinate is |
| // the low-order short and the y-coordinate is the high-order short. This |
| // value is commonly acquired from GetMessagePos/GetCursorPos. |
| explicit Point(DWORD point); |
| explicit Point(const POINT& point); |
| Point& operator=(const POINT& point); |
| #elif defined(OS_MACOSX) |
| explicit Point(const CGPoint& point); |
| #endif |
| |
| ~Point() {} |
| |
| int x() const { return x_; } |
| int y() const { return y_; } |
| |
| void SetPoint(int x, int y) { |
| x_ = x; |
| y_ = y; |
| } |
| |
| void set_x(int x) { x_ = x; } |
| void set_y(int y) { y_ = y; } |
| |
| void Offset(int delta_x, int delta_y) { |
| x_ += delta_x; |
| y_ += delta_y; |
| } |
| |
| Point Add(const Point& other) const{ |
| Point copy = *this; |
| copy.Offset(other.x_, other.y_); |
| return copy; |
| } |
| |
| Point Subtract(const Point& other) const { |
| Point copy = *this; |
| copy.Offset(-other.x_, -other.y_); |
| return copy; |
| } |
| |
| Point Middle(const Point& other) const { |
| return Point((x_ + other.x_) / 2, (y_ + other.y_) / 2); |
| } |
| |
| bool operator==(const Point& rhs) const { |
| return x_ == rhs.x_ && y_ == rhs.y_; |
| } |
| |
| bool operator!=(const Point& rhs) const { |
| return !(*this == rhs); |
| } |
| |
| // A point is less than another point if its y-value is closer |
| // to the origin. If the y-values are the same, then point with |
| // the x-value closer to the origin is considered less than the |
| // other. |
| // This comparison is required to use Points in sets, or sorted |
| // vectors. |
| bool operator<(const Point& rhs) const { |
| return (y_ == rhs.y_) ? (x_ < rhs.x_) : (y_ < rhs.y_); |
| } |
| |
| #if defined(OS_WIN) |
| POINT ToPOINT() const; |
| #elif defined(OS_MACOSX) |
| CGPoint ToCGPoint() const; |
| #endif |
| |
| // Returns a string representation of point. |
| std::string ToString() const; |
| |
| private: |
| int x_; |
| int y_; |
| }; |
| |
| } // namespace gfx |
| |
| #endif // UI_GFX_POINT_H_ |