| // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_I18N_RTL_H_ |
| #define BASE_I18N_RTL_H_ |
| #pragma once |
| |
| #include <string> |
| |
| #include "base/compiler_specific.h" |
| #include "base/string16.h" |
| #include "build/build_config.h" |
| |
| class FilePath; |
| |
| namespace base { |
| namespace i18n { |
| |
| const char16 kRightToLeftMark = 0x200F; |
| const char16 kLeftToRightMark = 0x200E; |
| const char16 kLeftToRightEmbeddingMark = 0x202A; |
| const char16 kRightToLeftEmbeddingMark = 0x202B; |
| const char16 kPopDirectionalFormatting = 0x202C; |
| const char16 kLeftToRightOverride = 0x202D; |
| const char16 kRightToLeftOverride = 0x202E; |
| |
| enum TextDirection { |
| UNKNOWN_DIRECTION, |
| RIGHT_TO_LEFT, |
| LEFT_TO_RIGHT, |
| }; |
| |
| // Get the locale that the currently running process has been configured to use. |
| // The return value is of the form language[-country] (e.g., en-US) where the |
| // language is the 2 or 3 letter code from ISO-639. |
| std::string GetConfiguredLocale(); |
| |
| // Canonicalize a string (eg. a POSIX locale string) to a Chrome locale name. |
| std::string GetCanonicalLocale(const char* locale); |
| |
| // Sets the default locale of ICU. |
| // Once the application locale of Chrome in GetApplicationLocale is determined, |
| // the default locale of ICU need to be changed to match the application locale |
| // so that ICU functions work correctly in a locale-dependent manner. |
| // This is handy in that we don't have to call GetApplicationLocale() |
| // everytime we call locale-dependent ICU APIs as long as we make sure |
| // that this is called before any locale-dependent API is called. |
| void SetICUDefaultLocale(const std::string& locale_string); |
| |
| // Returns true if the application text direction is right-to-left. |
| bool IsRTL(); |
| |
| // Returns whether the text direction for the default ICU locale is RTL. This |
| // assumes that SetICUDefaultLocale has been called to set the default locale to |
| // the UI locale of Chrome. |
| // NOTE: Generally, you should call IsRTL() instead of this. |
| bool ICUIsRTL(); |
| |
| // Returns the text direction for |locale_name|. |
| TextDirection GetTextDirectionForLocale(const char* locale_name); |
| |
| // Given the string in |text|, returns the directionality of the first |
| // character with strong directionality in the string. If no character in the |
| // text has strong directionality, LEFT_TO_RIGHT is returned. The Bidi |
| // character types L, LRE, LRO, R, AL, RLE, and RLO are considered as strong |
| // directionality characters. Please refer to http://unicode.org/reports/tr9/ |
| // for more information. |
| TextDirection GetFirstStrongCharacterDirection(const string16& text); |
| #if defined(WCHAR_T_IS_UTF32) |
| TextDirection GetFirstStrongCharacterDirection(const std::wstring& text); |
| #endif |
| |
| // Given the string in |text|, this function modifies the string in place with |
| // the appropriate Unicode formatting marks that mark the string direction |
| // (either left-to-right or right-to-left). The function checks both the current |
| // locale and the contents of the string in order to determine the direction of |
| // the returned string. The function returns true if the string in |text| was |
| // properly adjusted. |
| // |
| // Certain LTR strings are not rendered correctly when the context is RTL. For |
| // example, the string "Foo!" will appear as "!Foo" if it is rendered as is in |
| // an RTL context. Calling this function will make sure the returned localized |
| // string is always treated as a right-to-left string. This is done by |
| // inserting certain Unicode formatting marks into the returned string. |
| // |
| // ** Notes about the Windows version of this function: |
| // TODO(idana) bug 6806: this function adjusts the string in question only |
| // if the current locale is right-to-left. The function does not take care of |
| // the opposite case (an RTL string displayed in an LTR context) since |
| // adjusting the string involves inserting Unicode formatting characters that |
| // Windows does not handle well unless right-to-left language support is |
| // installed. Since the English version of Windows doesn't have right-to-left |
| // language support installed by default, inserting the direction Unicode mark |
| // results in Windows displaying squares. |
| bool AdjustStringForLocaleDirection(string16* text); |
| #if defined(WCHAR_T_IS_UTF32) |
| bool AdjustStringForLocaleDirection(std::wstring* text); |
| #endif |
| |
| // Returns true if the string contains at least one character with strong right |
| // to left directionality; that is, a character with either R or AL Unicode |
| // BiDi character type. |
| bool StringContainsStrongRTLChars(const string16& text); |
| #if defined(WCHAR_T_IS_UTF32) |
| bool StringContainsStrongRTLChars(const std::wstring& text); |
| #endif |
| |
| // Wraps a string with an LRE-PDF pair which essentialy marks the string as a |
| // Left-To-Right string. Doing this is useful in order to make sure LTR |
| // strings are rendered properly in an RTL context. |
| void WrapStringWithLTRFormatting(string16* text); |
| #if defined(WCHAR_T_IS_UTF32) |
| void WrapStringWithLTRFormatting(std::wstring* text); |
| #endif |
| |
| // Wraps a string with an RLE-PDF pair which essentialy marks the string as a |
| // Right-To-Left string. Doing this is useful in order to make sure RTL |
| // strings are rendered properly in an LTR context. |
| void WrapStringWithRTLFormatting(string16* text); |
| #if defined(WCHAR_T_IS_UTF32) |
| void WrapStringWithRTLFormatting(std::wstring* text); |
| #endif |
| |
| // Wraps file path to get it to display correctly in RTL UI. All filepaths |
| // should be passed through this function before display in UI for RTL locales. |
| void WrapPathWithLTRFormatting(const FilePath& path, |
| string16* rtl_safe_path); |
| |
| // Given the string in |text|, this function returns the adjusted string having |
| // LTR directionality for display purpose. Which means that in RTL locale the |
| // string is wrapped with LRE (Left-To-Right Embedding) and PDF (Pop |
| // Directional Formatting) marks and returned. In LTR locale, the string itself |
| // is returned. |
| string16 GetDisplayStringInLTRDirectionality(const string16& text) |
| WARN_UNUSED_RESULT; |
| |
| // Strip the beginning (U+202A..U+202B, U+202D..U+202E) and/or ending (U+202C) |
| // explicit bidi control characters from |text|, if there are any. Otherwise, |
| // return the text itself. Explicit bidi control characters display and have |
| // semantic effect. They can be deleted so they might not always appear in a |
| // pair. |
| const string16 StripWrappingBidiControlCharacters(const string16& text) |
| WARN_UNUSED_RESULT; |
| |
| } // namespace i18n |
| } // namespace base |
| |
| #endif // BASE_I18N_RTL_H_ |