| // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "chrome/browser/renderer_host/render_widget_host.h" |
| |
| #include "app/keyboard_codes.h" |
| #include "base/auto_reset.h" |
| #include "base/command_line.h" |
| #include "base/message_loop.h" |
| #include "base/metrics/histogram.h" |
| #include "chrome/browser/accessibility/browser_accessibility_state.h" |
| #include "chrome/browser/browser_thread.h" |
| #include "chrome/browser/renderer_host/backing_store.h" |
| #include "chrome/browser/renderer_host/backing_store_manager.h" |
| #include "chrome/browser/renderer_host/render_process_host.h" |
| #include "chrome/browser/renderer_host/render_widget_helper.h" |
| #include "chrome/browser/renderer_host/render_widget_host_painting_observer.h" |
| #include "chrome/browser/renderer_host/render_widget_host_view.h" |
| #include "chrome/common/chrome_switches.h" |
| #include "chrome/common/native_web_keyboard_event.h" |
| #include "chrome/common/notification_service.h" |
| #include "chrome/common/render_messages.h" |
| #include "chrome/common/render_messages_params.h" |
| #include "third_party/WebKit/WebKit/chromium/public/WebCompositionUnderline.h" |
| #include "webkit/glue/plugins/webplugin.h" |
| #include "webkit/glue/webcursor.h" |
| |
| #if defined(TOOLKIT_VIEWS) |
| #include "views/view.h" |
| #endif |
| |
| #if defined (OS_MACOSX) |
| #include "third_party/WebKit/WebKit/chromium/public/WebScreenInfo.h" |
| #include "third_party/WebKit/WebKit/chromium/public/mac/WebScreenInfoFactory.h" |
| #endif |
| |
| using base::Time; |
| using base::TimeDelta; |
| using base::TimeTicks; |
| |
| using WebKit::WebInputEvent; |
| using WebKit::WebKeyboardEvent; |
| using WebKit::WebMouseEvent; |
| using WebKit::WebMouseWheelEvent; |
| using WebKit::WebTextDirection; |
| |
| #if defined (OS_MACOSX) |
| using WebKit::WebScreenInfo; |
| using WebKit::WebScreenInfoFactory; |
| #endif |
| |
| // How long to (synchronously) wait for the renderer to respond with a |
| // PaintRect message, when our backing-store is invalid, before giving up and |
| // returning a null or incorrectly sized backing-store from GetBackingStore. |
| // This timeout impacts the "choppiness" of our window resize perf. |
| static const int kPaintMsgTimeoutMS = 40; |
| |
| // How long to wait before we consider a renderer hung. |
| static const int kHungRendererDelayMs = 20000; |
| |
| // The maximum time between wheel messages while coalescing. This trades off |
| // smoothness of scrolling with a risk of falling behind the events, resulting |
| // in trailing scrolls after the user ends their input. |
| static const int kMaxTimeBetweenWheelMessagesMs = 250; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // RenderWidgetHost |
| |
| RenderWidgetHost::RenderWidgetHost(RenderProcessHost* process, |
| int routing_id) |
| : renderer_initialized_(false), |
| renderer_accessible_(false), |
| view_(NULL), |
| process_(process), |
| painting_observer_(NULL), |
| routing_id_(routing_id), |
| is_loading_(false), |
| is_hidden_(false), |
| is_gpu_rendering_active_(false), |
| repaint_ack_pending_(false), |
| resize_ack_pending_(false), |
| mouse_move_pending_(false), |
| mouse_wheel_pending_(false), |
| needs_repainting_on_restore_(false), |
| is_unresponsive_(false), |
| in_get_backing_store_(false), |
| view_being_painted_(false), |
| ignore_input_events_(false), |
| text_direction_updated_(false), |
| text_direction_(WebKit::WebTextDirectionLeftToRight), |
| text_direction_canceled_(false), |
| suppress_next_char_events_(false) { |
| if (routing_id_ == MSG_ROUTING_NONE) |
| routing_id_ = process_->GetNextRoutingID(); |
| |
| process_->Attach(this, routing_id_); |
| // Because the widget initializes as is_hidden_ == false, |
| // tell the process host that we're alive. |
| process_->WidgetRestored(); |
| |
| if (CommandLine::ForCurrentProcess()->HasSwitch( |
| switches::kForceRendererAccessibility) || |
| Singleton<BrowserAccessibilityState>()->IsAccessibleBrowser()) { |
| EnableRendererAccessibility(); |
| } |
| } |
| |
| RenderWidgetHost::~RenderWidgetHost() { |
| // Clear our current or cached backing store if either remains. |
| BackingStoreManager::RemoveBackingStore(this); |
| |
| process_->Release(routing_id_); |
| } |
| |
| gfx::NativeViewId RenderWidgetHost::GetNativeViewId() { |
| if (view_) |
| return gfx::IdFromNativeView(view_->GetNativeView()); |
| return 0; |
| } |
| |
| void RenderWidgetHost::Init() { |
| DCHECK(process_->HasConnection()); |
| |
| renderer_initialized_ = true; |
| |
| // Send the ack along with the information on placement. |
| Send(new ViewMsg_CreatingNew_ACK(routing_id_, GetNativeViewId())); |
| WasResized(); |
| } |
| |
| void RenderWidgetHost::Shutdown() { |
| if (process_->HasConnection()) { |
| // Tell the renderer object to close. |
| process_->ReportExpectingClose(routing_id_); |
| bool rv = Send(new ViewMsg_Close(routing_id_)); |
| DCHECK(rv); |
| } |
| |
| Destroy(); |
| } |
| |
| void RenderWidgetHost::OnMessageReceived(const IPC::Message &msg) { |
| bool msg_is_ok = true; |
| IPC_BEGIN_MESSAGE_MAP_EX(RenderWidgetHost, msg, msg_is_ok) |
| IPC_MESSAGE_HANDLER(ViewHostMsg_RenderViewReady, OnMsgRenderViewReady) |
| IPC_MESSAGE_HANDLER(ViewHostMsg_RenderViewGone, OnMsgRenderViewGone) |
| IPC_MESSAGE_HANDLER(ViewHostMsg_Close, OnMsgClose) |
| IPC_MESSAGE_HANDLER(ViewHostMsg_RequestMove, OnMsgRequestMove) |
| IPC_MESSAGE_HANDLER(ViewHostMsg_PaintAtSize_ACK, OnMsgPaintAtSizeAck) |
| IPC_MESSAGE_HANDLER(ViewHostMsg_UpdateRect, OnMsgUpdateRect) |
| IPC_MESSAGE_HANDLER(ViewHostMsg_HandleInputEvent_ACK, OnMsgInputEventAck) |
| IPC_MESSAGE_HANDLER(ViewHostMsg_Focus, OnMsgFocus) |
| IPC_MESSAGE_HANDLER(ViewHostMsg_Blur, OnMsgBlur) |
| IPC_MESSAGE_HANDLER(ViewHostMsg_SetCursor, OnMsgSetCursor) |
| IPC_MESSAGE_HANDLER(ViewHostMsg_ImeUpdateTextInputState, |
| OnMsgImeUpdateTextInputState) |
| IPC_MESSAGE_HANDLER(ViewHostMsg_ImeCancelComposition, |
| OnMsgImeCancelComposition) |
| IPC_MESSAGE_HANDLER(ViewHostMsg_GpuRenderingActivated, |
| OnMsgGpuRenderingActivated) |
| #if defined(OS_MACOSX) |
| IPC_MESSAGE_HANDLER(ViewHostMsg_GetScreenInfo, OnMsgGetScreenInfo) |
| IPC_MESSAGE_HANDLER(ViewHostMsg_GetWindowRect, OnMsgGetWindowRect) |
| IPC_MESSAGE_HANDLER(ViewHostMsg_GetRootWindowRect, OnMsgGetRootWindowRect) |
| IPC_MESSAGE_HANDLER(ViewHostMsg_SetPluginImeEnabled, |
| OnMsgSetPluginImeEnabled) |
| IPC_MESSAGE_HANDLER(ViewHostMsg_AllocateFakePluginWindowHandle, |
| OnAllocateFakePluginWindowHandle) |
| IPC_MESSAGE_HANDLER(ViewHostMsg_DestroyFakePluginWindowHandle, |
| OnDestroyFakePluginWindowHandle) |
| IPC_MESSAGE_HANDLER(ViewHostMsg_AcceleratedSurfaceSetIOSurface, |
| OnAcceleratedSurfaceSetIOSurface) |
| IPC_MESSAGE_HANDLER(ViewHostMsg_AcceleratedSurfaceSetTransportDIB, |
| OnAcceleratedSurfaceSetTransportDIB) |
| IPC_MESSAGE_HANDLER(ViewHostMsg_AcceleratedSurfaceBuffersSwapped, |
| OnAcceleratedSurfaceBuffersSwapped) |
| #elif defined(OS_POSIX) |
| IPC_MESSAGE_HANDLER(ViewHostMsg_CreatePluginContainer, |
| OnMsgCreatePluginContainer) |
| IPC_MESSAGE_HANDLER(ViewHostMsg_DestroyPluginContainer, |
| OnMsgDestroyPluginContainer) |
| #endif |
| IPC_MESSAGE_UNHANDLED_ERROR() |
| IPC_END_MESSAGE_MAP_EX() |
| |
| if (!msg_is_ok) { |
| // The message de-serialization failed. Kill the renderer process. |
| process()->ReceivedBadMessage(msg.type()); |
| } |
| } |
| |
| bool RenderWidgetHost::Send(IPC::Message* msg) { |
| return process_->Send(msg); |
| } |
| |
| void RenderWidgetHost::WasHidden() { |
| is_hidden_ = true; |
| |
| // Don't bother reporting hung state when we aren't the active tab. |
| StopHangMonitorTimeout(); |
| |
| // If we have a renderer, then inform it that we are being hidden so it can |
| // reduce its resource utilization. |
| Send(new ViewMsg_WasHidden(routing_id_)); |
| |
| // TODO(darin): what about constrained windows? it doesn't look like they |
| // see a message when their parent is hidden. maybe there is something more |
| // generic we can do at the TabContents API level instead of relying on |
| // Windows messages. |
| |
| // Tell the RenderProcessHost we were hidden. |
| process_->WidgetHidden(); |
| |
| bool is_visible = false; |
| NotificationService::current()->Notify( |
| NotificationType::RENDER_WIDGET_VISIBILITY_CHANGED, |
| Source<RenderWidgetHost>(this), |
| Details<bool>(&is_visible)); |
| } |
| |
| void RenderWidgetHost::WasRestored() { |
| // When we create the widget, it is created as *not* hidden. |
| if (!is_hidden_) |
| return; |
| is_hidden_ = false; |
| |
| BackingStore* backing_store = BackingStoreManager::Lookup(this); |
| // If we already have a backing store for this widget, then we don't need to |
| // repaint on restore _unless_ we know that our backing store is invalid. |
| // When accelerated compositing is on, we must always repaint, even when |
| // the backing store exists. |
| bool needs_repainting; |
| if (needs_repainting_on_restore_ || !backing_store || |
| is_gpu_rendering_active()) { |
| needs_repainting = true; |
| needs_repainting_on_restore_ = false; |
| } else { |
| needs_repainting = false; |
| } |
| Send(new ViewMsg_WasRestored(routing_id_, needs_repainting)); |
| |
| process_->WidgetRestored(); |
| |
| bool is_visible = true; |
| NotificationService::current()->Notify( |
| NotificationType::RENDER_WIDGET_VISIBILITY_CHANGED, |
| Source<RenderWidgetHost>(this), |
| Details<bool>(&is_visible)); |
| } |
| |
| void RenderWidgetHost::WasResized() { |
| if (resize_ack_pending_ || !process_->HasConnection() || !view_ || |
| !renderer_initialized_) { |
| return; |
| } |
| |
| gfx::Size new_size = view_->GetViewBounds().size(); |
| gfx::Rect reserved_rect = view_->reserved_contents_rect(); |
| |
| // Avoid asking the RenderWidget to resize to its current size, since it |
| // won't send us a PaintRect message in that case, unless reserved area is |
| // changed, but even in this case PaintRect message won't be sent. |
| if (new_size == current_size_ && reserved_rect == current_reserved_rect_) |
| return; |
| |
| if (in_flight_size_ != gfx::Size() && new_size == in_flight_size_ && |
| in_flight_reserved_rect_ == reserved_rect) { |
| return; |
| } |
| |
| // We don't expect to receive an ACK when the requested size is empty or |
| // only reserved area is changed. |
| resize_ack_pending_ = !new_size.IsEmpty() && new_size != current_size_; |
| |
| if (!Send(new ViewMsg_Resize(routing_id_, new_size, reserved_rect))) { |
| resize_ack_pending_ = false; |
| } else { |
| if (resize_ack_pending_) { |
| in_flight_size_ = new_size; |
| in_flight_reserved_rect_ = reserved_rect; |
| } else { |
| // Message was sent successfully, but we do not expect to receive an ACK, |
| // so update current values right away. |
| current_size_ = new_size; |
| current_reserved_rect_ = reserved_rect; |
| } |
| } |
| } |
| |
| void RenderWidgetHost::GotFocus() { |
| Focus(); |
| } |
| |
| void RenderWidgetHost::Focus() { |
| Send(new ViewMsg_SetFocus(routing_id_, true)); |
| } |
| |
| void RenderWidgetHost::Blur() { |
| Send(new ViewMsg_SetFocus(routing_id_, false)); |
| } |
| |
| void RenderWidgetHost::LostCapture() { |
| Send(new ViewMsg_MouseCaptureLost(routing_id_)); |
| } |
| |
| void RenderWidgetHost::ViewDestroyed() { |
| // TODO(evanm): tracking this may no longer be necessary; |
| // eliminate this function if so. |
| view_ = NULL; |
| } |
| |
| void RenderWidgetHost::SetIsLoading(bool is_loading) { |
| is_loading_ = is_loading; |
| if (!view_) |
| return; |
| view_->SetIsLoading(is_loading); |
| } |
| |
| void RenderWidgetHost::PaintAtSize(TransportDIB::Handle dib_handle, |
| int tag, |
| const gfx::Size& page_size, |
| const gfx::Size& desired_size) { |
| // Ask the renderer to create a bitmap regardless of whether it's |
| // hidden, being resized, redrawn, etc. It resizes the web widget |
| // to the page_size and then scales it to the desired_size. |
| Send(new ViewMsg_PaintAtSize(routing_id_, dib_handle, tag, |
| page_size, desired_size)); |
| } |
| |
| BackingStore* RenderWidgetHost::GetBackingStore(bool force_create) { |
| // We should not be asked to paint while we are hidden. If we are hidden, |
| // then it means that our consumer failed to call WasRestored. If we're not |
| // force creating the backing store, it's OK since we can feel free to give |
| // out our cached one if we have it. |
| DCHECK(!is_hidden_ || !force_create) << |
| "GetBackingStore called while hidden!"; |
| |
| // We should never be called recursively; this can theoretically lead to |
| // infinite recursion and almost certainly leads to lower performance. |
| DCHECK(!in_get_backing_store_) << "GetBackingStore called recursively!"; |
| AutoReset<bool> auto_reset_in_get_backing_store(&in_get_backing_store_, true); |
| |
| // We might have a cached backing store that we can reuse! |
| BackingStore* backing_store = |
| BackingStoreManager::GetBackingStore(this, current_size_); |
| if (!force_create) |
| return backing_store; |
| |
| // If we fail to find a backing store in the cache, send out a request |
| // to the renderer to paint the view if required. |
| if (!backing_store && !repaint_ack_pending_ && !resize_ack_pending_ && |
| !view_being_painted_) { |
| repaint_start_time_ = TimeTicks::Now(); |
| repaint_ack_pending_ = true; |
| Send(new ViewMsg_Repaint(routing_id_, current_size_)); |
| } |
| |
| // When we have asked the RenderWidget to resize, and we are still waiting on |
| // a response, block for a little while to see if we can't get a response |
| // before returning the old (incorrectly sized) backing store. |
| if (resize_ack_pending_ || !backing_store) { |
| IPC::Message msg; |
| TimeDelta max_delay = TimeDelta::FromMilliseconds(kPaintMsgTimeoutMS); |
| if (process_->WaitForUpdateMsg(routing_id_, max_delay, &msg)) { |
| ViewHostMsg_UpdateRect::Dispatch( |
| &msg, this, &RenderWidgetHost::OnMsgUpdateRect); |
| backing_store = BackingStoreManager::GetBackingStore(this, current_size_); |
| } |
| } |
| |
| return backing_store; |
| } |
| |
| BackingStore* RenderWidgetHost::AllocBackingStore(const gfx::Size& size) { |
| if (!view_) |
| return NULL; |
| return view_->AllocBackingStore(size); |
| } |
| |
| void RenderWidgetHost::DonePaintingToBackingStore() { |
| Send(new ViewMsg_UpdateRect_ACK(routing_id())); |
| } |
| |
| void RenderWidgetHost::ScheduleComposite() { |
| DCHECK(!is_hidden_ || !is_gpu_rendering_active_) << |
| "ScheduleCompositeAndSync called while hidden!"; |
| |
| // Send out a request to the renderer to paint the view if required. |
| if (!repaint_ack_pending_ && !resize_ack_pending_ && !view_being_painted_) { |
| repaint_start_time_ = TimeTicks::Now(); |
| repaint_ack_pending_ = true; |
| Send(new ViewMsg_Repaint(routing_id_, current_size_)); |
| } |
| |
| // When we have asked the RenderWidget to resize, and we are still waiting on |
| // a response, block for a little while to see if we can't get a response. |
| // We always block on response because we do not have a backing store. |
| IPC::Message msg; |
| TimeDelta max_delay = TimeDelta::FromMilliseconds(kPaintMsgTimeoutMS); |
| if (process_->WaitForUpdateMsg(routing_id_, max_delay, &msg)) { |
| ViewHostMsg_UpdateRect::Dispatch( |
| &msg, this, &RenderWidgetHost::OnMsgUpdateRect); |
| } |
| } |
| |
| void RenderWidgetHost::StartHangMonitorTimeout(TimeDelta delay) { |
| if (CommandLine::ForCurrentProcess()->HasSwitch( |
| switches::kDisableHangMonitor)) { |
| return; |
| } |
| |
| // If we already have a timer that will expire at or before the given delay, |
| // then we have nothing more to do now. If we have set our end time to null |
| // by calling StopHangMonitorTimeout, though, we will need to restart the |
| // timer. |
| if (hung_renderer_timer_.IsRunning() && |
| hung_renderer_timer_.GetCurrentDelay() <= delay && |
| !time_when_considered_hung_.is_null()) { |
| return; |
| } |
| |
| // Either the timer is not yet running, or we need to adjust the timer to |
| // fire sooner. |
| time_when_considered_hung_ = Time::Now() + delay; |
| hung_renderer_timer_.Stop(); |
| hung_renderer_timer_.Start(delay, this, |
| &RenderWidgetHost::CheckRendererIsUnresponsive); |
| } |
| |
| void RenderWidgetHost::RestartHangMonitorTimeout() { |
| // Setting to null will cause StartHangMonitorTimeout to restart the timer. |
| time_when_considered_hung_ = Time(); |
| StartHangMonitorTimeout(TimeDelta::FromMilliseconds(kHungRendererDelayMs)); |
| } |
| |
| void RenderWidgetHost::StopHangMonitorTimeout() { |
| time_when_considered_hung_ = Time(); |
| RendererIsResponsive(); |
| |
| // We do not bother to stop the hung_renderer_timer_ here in case it will be |
| // started again shortly, which happens to be the common use case. |
| } |
| |
| void RenderWidgetHost::SystemThemeChanged() { |
| Send(new ViewMsg_ThemeChanged(routing_id_)); |
| } |
| |
| void RenderWidgetHost::ForwardMouseEvent(const WebMouseEvent& mouse_event) { |
| if (ignore_input_events_ || process_->ignore_input_events()) |
| return; |
| |
| // Avoid spamming the renderer with mouse move events. It is important |
| // to note that WM_MOUSEMOVE events are anyways synthetic, but since our |
| // thread is able to rapidly consume WM_MOUSEMOVE events, we may get way |
| // more WM_MOUSEMOVE events than we wish to send to the renderer. |
| if (mouse_event.type == WebInputEvent::MouseMove) { |
| if (mouse_move_pending_) { |
| next_mouse_move_.reset(new WebMouseEvent(mouse_event)); |
| return; |
| } |
| mouse_move_pending_ = true; |
| } else if (mouse_event.type == WebInputEvent::MouseDown) { |
| OnUserGesture(); |
| } |
| |
| ForwardInputEvent(mouse_event, sizeof(WebMouseEvent), false); |
| } |
| |
| void RenderWidgetHost::OnMouseActivate() { |
| } |
| |
| void RenderWidgetHost::ForwardWheelEvent( |
| const WebMouseWheelEvent& wheel_event) { |
| if (ignore_input_events_ || process_->ignore_input_events()) |
| return; |
| |
| // If there's already a mouse wheel event waiting to be sent to the renderer, |
| // add the new deltas to that event. Not doing so (e.g., by dropping the old |
| // event, as for mouse moves) results in very slow scrolling on the Mac (on |
| // which many, very small wheel events are sent). |
| if (mouse_wheel_pending_) { |
| if (coalesced_mouse_wheel_events_.empty() || |
| coalesced_mouse_wheel_events_.back().modifiers |
| != wheel_event.modifiers || |
| coalesced_mouse_wheel_events_.back().scrollByPage |
| != wheel_event.scrollByPage) { |
| coalesced_mouse_wheel_events_.push_back(wheel_event); |
| } else { |
| WebMouseWheelEvent* last_wheel_event = |
| &coalesced_mouse_wheel_events_.back(); |
| last_wheel_event->deltaX += wheel_event.deltaX; |
| last_wheel_event->deltaY += wheel_event.deltaY; |
| DCHECK_GE(wheel_event.timeStampSeconds, |
| last_wheel_event->timeStampSeconds); |
| last_wheel_event->timeStampSeconds = wheel_event.timeStampSeconds; |
| } |
| return; |
| } |
| mouse_wheel_pending_ = true; |
| |
| HISTOGRAM_COUNTS_100("MPArch.RWH_WheelQueueSize", |
| coalesced_mouse_wheel_events_.size()); |
| |
| ForwardInputEvent(wheel_event, sizeof(WebMouseWheelEvent), false); |
| } |
| |
| void RenderWidgetHost::ForwardKeyboardEvent( |
| const NativeWebKeyboardEvent& key_event) { |
| if (ignore_input_events_ || process_->ignore_input_events()) |
| return; |
| |
| if (key_event.type == WebKeyboardEvent::Char && |
| (key_event.windowsKeyCode == app::VKEY_RETURN || |
| key_event.windowsKeyCode == app::VKEY_SPACE)) { |
| OnUserGesture(); |
| } |
| |
| // Double check the type to make sure caller hasn't sent us nonsense that |
| // will mess up our key queue. |
| if (WebInputEvent::isKeyboardEventType(key_event.type)) { |
| if (suppress_next_char_events_) { |
| // If preceding RawKeyDown event was handled by the browser, then we need |
| // suppress all Char events generated by it. Please note that, one |
| // RawKeyDown event may generate multiple Char events, so we can't reset |
| // |suppress_next_char_events_| until we get a KeyUp or a RawKeyDown. |
| if (key_event.type == WebKeyboardEvent::Char) |
| return; |
| // We get a KeyUp or a RawKeyDown event. |
| suppress_next_char_events_ = false; |
| } |
| |
| bool is_keyboard_shortcut = false; |
| // Only pre-handle the key event if it's not handled by the input method. |
| if (!key_event.skip_in_browser) { |
| // We need to set |suppress_next_char_events_| to true if |
| // PreHandleKeyboardEvent() returns true, but |this| may already be |
| // destroyed at that time. So set |suppress_next_char_events_| true here, |
| // then revert it afterwards when necessary. |
| if (key_event.type == WebKeyboardEvent::RawKeyDown) |
| suppress_next_char_events_ = true; |
| |
| // Tab switching/closing accelerators aren't sent to the renderer to avoid |
| // a hung/malicious renderer from interfering. |
| if (PreHandleKeyboardEvent(key_event, &is_keyboard_shortcut)) |
| return; |
| |
| if (key_event.type == WebKeyboardEvent::RawKeyDown) |
| suppress_next_char_events_ = false; |
| } |
| |
| // Don't add this key to the queue if we have no way to send the message... |
| if (!process_->HasConnection()) |
| return; |
| |
| // Put all WebKeyboardEvent objects in a queue since we can't trust the |
| // renderer and we need to give something to the UnhandledInputEvent |
| // handler. |
| key_queue_.push_back(key_event); |
| HISTOGRAM_COUNTS_100("Renderer.KeyboardQueueSize", key_queue_.size()); |
| |
| // Only forward the non-native portions of our event. |
| ForwardInputEvent(key_event, sizeof(WebKeyboardEvent), |
| is_keyboard_shortcut); |
| } |
| } |
| |
| void RenderWidgetHost::ForwardInputEvent(const WebInputEvent& input_event, |
| int event_size, |
| bool is_keyboard_shortcut) { |
| if (!process_->HasConnection()) |
| return; |
| |
| DCHECK(!process_->ignore_input_events()); |
| |
| IPC::Message* message = new ViewMsg_HandleInputEvent(routing_id_); |
| message->WriteData( |
| reinterpret_cast<const char*>(&input_event), event_size); |
| // |is_keyboard_shortcut| only makes sense for RawKeyDown events. |
| if (input_event.type == WebInputEvent::RawKeyDown) |
| message->WriteBool(is_keyboard_shortcut); |
| input_event_start_time_ = TimeTicks::Now(); |
| Send(message); |
| |
| // Any non-wheel input event cancels pending wheel events. |
| if (input_event.type != WebInputEvent::MouseWheel) |
| coalesced_mouse_wheel_events_.clear(); |
| |
| // Any input event cancels a pending mouse move event. Note that |
| // |next_mouse_move_| possibly owns |input_event|, so don't use |input_event| |
| // after this line. |
| next_mouse_move_.reset(); |
| |
| StartHangMonitorTimeout(TimeDelta::FromMilliseconds(kHungRendererDelayMs)); |
| } |
| |
| void RenderWidgetHost::ForwardEditCommand(const std::string& name, |
| const std::string& value) { |
| // We don't need an implementation of this function here since the |
| // only place we use this is for the case of dropdown menus and other |
| // edge cases for which edit commands don't make sense. |
| } |
| |
| void RenderWidgetHost::ForwardEditCommandsForNextKeyEvent( |
| const EditCommands& edit_commands) { |
| // We don't need an implementation of this function here since this message is |
| // only handled by RenderView. |
| } |
| |
| void RenderWidgetHost::RendererExited() { |
| // Clearing this flag causes us to re-create the renderer when recovering |
| // from a crashed renderer. |
| renderer_initialized_ = false; |
| |
| // Must reset these to ensure that mouse move/wheel events work with a new |
| // renderer. |
| mouse_move_pending_ = false; |
| next_mouse_move_.reset(); |
| mouse_wheel_pending_ = false; |
| coalesced_mouse_wheel_events_.clear(); |
| |
| // Must reset these to ensure that keyboard events work with a new renderer. |
| key_queue_.clear(); |
| suppress_next_char_events_ = false; |
| |
| // Reset some fields in preparation for recovering from a crash. |
| resize_ack_pending_ = false; |
| repaint_ack_pending_ = false; |
| |
| in_flight_size_.SetSize(0, 0); |
| in_flight_reserved_rect_.SetRect(0, 0, 0, 0); |
| current_size_.SetSize(0, 0); |
| current_reserved_rect_.SetRect(0, 0, 0, 0); |
| is_hidden_ = false; |
| is_gpu_rendering_active_ = false; |
| |
| if (view_) { |
| view_->RenderViewGone(); |
| view_ = NULL; // The View should be deleted by RenderViewGone. |
| } |
| |
| BackingStoreManager::RemoveBackingStore(this); |
| } |
| |
| void RenderWidgetHost::UpdateTextDirection(WebTextDirection direction) { |
| text_direction_updated_ = true; |
| text_direction_ = direction; |
| } |
| |
| void RenderWidgetHost::CancelUpdateTextDirection() { |
| if (text_direction_updated_) |
| text_direction_canceled_ = true; |
| } |
| |
| void RenderWidgetHost::NotifyTextDirection() { |
| if (text_direction_updated_) { |
| if (!text_direction_canceled_) |
| Send(new ViewMsg_SetTextDirection(routing_id(), text_direction_)); |
| text_direction_updated_ = false; |
| text_direction_canceled_ = false; |
| } |
| } |
| |
| void RenderWidgetHost::SetInputMethodActive(bool activate) { |
| Send(new ViewMsg_SetInputMethodActive(routing_id(), activate)); |
| } |
| |
| void RenderWidgetHost::ImeSetComposition( |
| const string16& text, |
| const std::vector<WebKit::WebCompositionUnderline>& underlines, |
| int selection_start, |
| int selection_end) { |
| Send(new ViewMsg_ImeSetComposition( |
| routing_id(), text, underlines, selection_start, selection_end)); |
| } |
| |
| void RenderWidgetHost::ImeConfirmComposition(const string16& text) { |
| Send(new ViewMsg_ImeSetComposition(routing_id(), |
| text, std::vector<WebKit::WebCompositionUnderline>(), 0, 0)); |
| Send(new ViewMsg_ImeConfirmComposition(routing_id())); |
| } |
| |
| void RenderWidgetHost::ImeConfirmComposition() { |
| Send(new ViewMsg_ImeConfirmComposition(routing_id())); |
| } |
| |
| void RenderWidgetHost::ImeCancelComposition() { |
| Send(new ViewMsg_ImeSetComposition(routing_id(), string16(), |
| std::vector<WebKit::WebCompositionUnderline>(), 0, 0)); |
| } |
| |
| void RenderWidgetHost::SetActive(bool active) { |
| Send(new ViewMsg_SetActive(routing_id(), active)); |
| } |
| |
| void RenderWidgetHost::Destroy() { |
| NotificationService::current()->Notify( |
| NotificationType::RENDER_WIDGET_HOST_DESTROYED, |
| Source<RenderWidgetHost>(this), |
| NotificationService::NoDetails()); |
| |
| // Tell the view to die. |
| // Note that in the process of the view shutting down, it can call a ton |
| // of other messages on us. So if you do any other deinitialization here, |
| // do it after this call to view_->Destroy(). |
| if (view_) |
| view_->Destroy(); |
| |
| delete this; |
| } |
| |
| void RenderWidgetHost::CheckRendererIsUnresponsive() { |
| // If we received a call to StopHangMonitorTimeout. |
| if (time_when_considered_hung_.is_null()) |
| return; |
| |
| // If we have not waited long enough, then wait some more. |
| Time now = Time::Now(); |
| if (now < time_when_considered_hung_) { |
| StartHangMonitorTimeout(time_when_considered_hung_ - now); |
| return; |
| } |
| |
| // OK, looks like we have a hung renderer! |
| NotificationService::current()->Notify( |
| NotificationType::RENDERER_PROCESS_HANG, |
| Source<RenderWidgetHost>(this), |
| NotificationService::NoDetails()); |
| is_unresponsive_ = true; |
| NotifyRendererUnresponsive(); |
| } |
| |
| void RenderWidgetHost::RendererIsResponsive() { |
| if (is_unresponsive_) { |
| is_unresponsive_ = false; |
| NotifyRendererResponsive(); |
| } |
| } |
| |
| void RenderWidgetHost::OnMsgRenderViewReady() { |
| WasResized(); |
| } |
| |
| void RenderWidgetHost::OnMsgRenderViewGone() { |
| // TODO(evanm): This synchronously ends up calling "delete this". |
| // Is that really what we want in response to this message? I'm matching |
| // previous behavior of the code here. |
| Destroy(); |
| } |
| |
| void RenderWidgetHost::OnMsgClose() { |
| Shutdown(); |
| } |
| |
| void RenderWidgetHost::OnMsgRequestMove(const gfx::Rect& pos) { |
| // Note that we ignore the position. |
| if (view_) { |
| view_->SetSize(pos.size()); |
| Send(new ViewMsg_Move_ACK(routing_id_)); |
| } |
| } |
| |
| void RenderWidgetHost::OnMsgPaintAtSizeAck(int tag, const gfx::Size& size) { |
| if (painting_observer_) { |
| painting_observer_->WidgetDidReceivePaintAtSizeAck(this, tag, size); |
| } |
| } |
| |
| void RenderWidgetHost::OnMsgUpdateRect( |
| const ViewHostMsg_UpdateRect_Params& params) { |
| TimeTicks paint_start = TimeTicks::Now(); |
| |
| if (paint_observer_.get()) |
| paint_observer_->RenderWidgetHostWillPaint(this); |
| |
| // Update our knowledge of the RenderWidget's size. |
| current_size_ = params.view_size; |
| current_reserved_rect_ = params.resizer_rect; |
| |
| bool is_resize_ack = |
| ViewHostMsg_UpdateRect_Flags::is_resize_ack(params.flags); |
| |
| // resize_ack_pending_ needs to be cleared before we call DidPaintRect, since |
| // that will end up reaching GetBackingStore. |
| if (is_resize_ack) { |
| DCHECK(resize_ack_pending_); |
| resize_ack_pending_ = false; |
| in_flight_size_.SetSize(0, 0); |
| in_flight_reserved_rect_.SetRect(0, 0, 0, 0); |
| } |
| |
| bool is_repaint_ack = |
| ViewHostMsg_UpdateRect_Flags::is_repaint_ack(params.flags); |
| if (is_repaint_ack) { |
| repaint_ack_pending_ = false; |
| TimeDelta delta = TimeTicks::Now() - repaint_start_time_; |
| UMA_HISTOGRAM_TIMES("MPArch.RWH_RepaintDelta", delta); |
| } |
| |
| DCHECK(!params.bitmap_rect.IsEmpty()); |
| DCHECK(!params.view_size.IsEmpty()); |
| |
| if (!is_gpu_rendering_active_) { |
| const size_t size = params.bitmap_rect.height() * |
| params.bitmap_rect.width() * 4; |
| TransportDIB* dib = process_->GetTransportDIB(params.bitmap); |
| |
| // If gpu process does painting, scroll_rect and copy_rects are always empty |
| // and backing store is never used. |
| if (dib) { |
| if (dib->size() < size) { |
| DLOG(WARNING) << "Transport DIB too small for given rectangle"; |
| process()->ReceivedBadMessage(ViewHostMsg_UpdateRect__ID); |
| } else { |
| // Scroll the backing store. |
| if (!params.scroll_rect.IsEmpty()) { |
| ScrollBackingStoreRect(params.dx, params.dy, |
| params.scroll_rect, |
| params.view_size); |
| } |
| |
| // Paint the backing store. This will update it with the |
| // renderer-supplied bits. The view will read out of the backing store |
| // later to actually draw to the screen. |
| PaintBackingStoreRect(params.bitmap, params.bitmap_rect, |
| params.copy_rects, params.view_size); |
| } |
| } |
| } |
| |
| // ACK early so we can prefetch the next PaintRect if there is a next one. |
| // This must be done AFTER we're done painting with the bitmap supplied by the |
| // renderer. This ACK is a signal to the renderer that the backing store can |
| // be re-used, so the bitmap may be invalid after this call. |
| Send(new ViewMsg_UpdateRect_ACK(routing_id_)); |
| |
| // We don't need to update the view if the view is hidden. We must do this |
| // early return after the ACK is sent, however, or the renderer will not send |
| // us more data. |
| if (is_hidden_) |
| return; |
| |
| // Now paint the view. Watch out: it might be destroyed already. |
| if (view_) { |
| view_->MovePluginWindows(params.plugin_window_moves); |
| // The view_ pointer could be destroyed in the context of MovePluginWindows |
| // which attempts to move the plugin windows and in the process could |
| // dispatch other window messages which could cause the view to be |
| // destroyed. |
| if (view_ && !is_gpu_rendering_active_) { |
| view_being_painted_ = true; |
| view_->DidUpdateBackingStore(params.scroll_rect, params.dx, params.dy, |
| params.copy_rects); |
| view_being_painted_ = false; |
| } |
| } |
| |
| if (paint_observer_.get()) |
| paint_observer_->RenderWidgetHostDidPaint(this); |
| |
| // If we got a resize ack, then perhaps we have another resize to send? |
| if (is_resize_ack && view_) { |
| // WasResized checks the current size and sends the resize update only |
| // when something was actually changed. |
| WasResized(); |
| } |
| |
| if (painting_observer_) |
| painting_observer_->WidgetDidUpdateBackingStore(this); |
| |
| // Log the time delta for processing a paint message. |
| TimeDelta delta = TimeTicks::Now() - paint_start; |
| UMA_HISTOGRAM_TIMES("MPArch.RWH_OnMsgUpdateRect", delta); |
| } |
| |
| void RenderWidgetHost::OnMsgInputEventAck(const IPC::Message& message) { |
| // Log the time delta for processing an input event. |
| TimeDelta delta = TimeTicks::Now() - input_event_start_time_; |
| UMA_HISTOGRAM_TIMES("MPArch.RWH_InputEventDelta", delta); |
| |
| // Cancel pending hung renderer checks since the renderer is responsive. |
| StopHangMonitorTimeout(); |
| |
| void* iter = NULL; |
| int type = 0; |
| if (!message.ReadInt(&iter, &type) || (type < WebInputEvent::Undefined)) { |
| process()->ReceivedBadMessage(message.type()); |
| } else if (type == WebInputEvent::MouseMove) { |
| mouse_move_pending_ = false; |
| |
| // now, we can send the next mouse move event |
| if (next_mouse_move_.get()) { |
| DCHECK(next_mouse_move_->type == WebInputEvent::MouseMove); |
| ForwardMouseEvent(*next_mouse_move_); |
| } |
| } else if (type == WebInputEvent::MouseWheel) { |
| ProcessWheelAck(); |
| } else if (WebInputEvent::isKeyboardEventType(type)) { |
| bool processed = false; |
| if (!message.ReadBool(&iter, &processed)) |
| process()->ReceivedBadMessage(message.type()); |
| |
| ProcessKeyboardEventAck(type, processed); |
| } |
| } |
| |
| void RenderWidgetHost::ProcessWheelAck() { |
| mouse_wheel_pending_ = false; |
| |
| // Now send the next (coalesced) mouse wheel event. |
| if (!coalesced_mouse_wheel_events_.empty()) { |
| WebMouseWheelEvent next_wheel_event = |
| coalesced_mouse_wheel_events_.front(); |
| coalesced_mouse_wheel_events_.pop_front(); |
| ForwardWheelEvent(next_wheel_event); |
| } |
| } |
| |
| void RenderWidgetHost::OnMsgFocus() { |
| // Only RenderViewHost can deal with that message. |
| process()->ReceivedBadMessage(ViewHostMsg_Focus__ID); |
| } |
| |
| void RenderWidgetHost::OnMsgBlur() { |
| // Only RenderViewHost can deal with that message. |
| process()->ReceivedBadMessage(ViewHostMsg_Blur__ID); |
| } |
| |
| void RenderWidgetHost::OnMsgSetCursor(const WebCursor& cursor) { |
| if (!view_) { |
| return; |
| } |
| view_->UpdateCursor(cursor); |
| } |
| |
| void RenderWidgetHost::OnMsgImeUpdateTextInputState( |
| WebKit::WebTextInputType type, |
| const gfx::Rect& caret_rect) { |
| if (view_) |
| view_->ImeUpdateTextInputState(type, caret_rect); |
| } |
| |
| void RenderWidgetHost::OnMsgImeCancelComposition() { |
| if (view_) |
| view_->ImeCancelComposition(); |
| } |
| |
| void RenderWidgetHost::OnMsgGpuRenderingActivated(bool activated) { |
| #if defined(OS_MACOSX) |
| bool old_state = is_gpu_rendering_active_; |
| #endif |
| is_gpu_rendering_active_ = activated; |
| #if defined(OS_MACOSX) |
| if (old_state != is_gpu_rendering_active_ && view_) |
| view_->GpuRenderingStateDidChange(); |
| #endif |
| } |
| |
| #if defined(OS_MACOSX) |
| |
| void RenderWidgetHost::OnMsgGetScreenInfo(gfx::NativeViewId view, |
| WebScreenInfo* results) { |
| gfx::NativeView native_view = view_ ? view_->GetNativeView() : NULL; |
| *results = WebScreenInfoFactory::screenInfo(native_view); |
| } |
| |
| void RenderWidgetHost::OnMsgGetWindowRect(gfx::NativeViewId window_id, |
| gfx::Rect* results) { |
| if (view_) { |
| *results = view_->GetWindowRect(); |
| } |
| } |
| |
| void RenderWidgetHost::OnMsgGetRootWindowRect(gfx::NativeViewId window_id, |
| gfx::Rect* results) { |
| if (view_) { |
| *results = view_->GetRootWindowRect(); |
| } |
| } |
| |
| void RenderWidgetHost::OnMsgSetPluginImeEnabled(bool enabled, int plugin_id) { |
| view_->SetPluginImeEnabled(enabled, plugin_id); |
| } |
| |
| void RenderWidgetHost::OnAllocateFakePluginWindowHandle( |
| bool opaque, |
| bool root, |
| gfx::PluginWindowHandle* id) { |
| // TODO(kbr): similar potential issue here as in OnMsgCreatePluginContainer. |
| // Possibly less of an issue because this is only used for the GPU plugin. |
| if (view_) { |
| *id = view_->AllocateFakePluginWindowHandle(opaque, root); |
| } else { |
| NOTIMPLEMENTED(); |
| } |
| } |
| |
| void RenderWidgetHost::OnDestroyFakePluginWindowHandle( |
| gfx::PluginWindowHandle id) { |
| if (view_) { |
| view_->DestroyFakePluginWindowHandle(id); |
| } else { |
| NOTIMPLEMENTED(); |
| } |
| } |
| |
| void RenderWidgetHost::OnAcceleratedSurfaceSetIOSurface( |
| gfx::PluginWindowHandle window, |
| int32 width, |
| int32 height, |
| uint64 mach_port) { |
| if (view_) { |
| view_->AcceleratedSurfaceSetIOSurface(window, width, height, mach_port); |
| } |
| } |
| |
| void RenderWidgetHost::OnAcceleratedSurfaceSetTransportDIB( |
| gfx::PluginWindowHandle window, |
| int32 width, |
| int32 height, |
| TransportDIB::Handle transport_dib) { |
| if (view_) { |
| view_->AcceleratedSurfaceSetTransportDIB(window, width, height, |
| transport_dib); |
| } |
| } |
| |
| void RenderWidgetHost::OnAcceleratedSurfaceBuffersSwapped( |
| gfx::PluginWindowHandle window, uint64 surface_id) { |
| if (view_) { |
| view_->AcceleratedSurfaceBuffersSwapped(window, surface_id); |
| } |
| } |
| #elif defined(OS_POSIX) |
| |
| void RenderWidgetHost::OnMsgCreatePluginContainer(gfx::PluginWindowHandle id) { |
| // TODO(piman): view_ can only be NULL with delayed view creation in |
| // extensions (see ExtensionHost::CreateRenderViewSoon). Figure out how to |
| // support plugins in that case. |
| if (view_) { |
| view_->CreatePluginContainer(id); |
| } else { |
| NOTIMPLEMENTED(); |
| } |
| } |
| |
| void RenderWidgetHost::OnMsgDestroyPluginContainer(gfx::PluginWindowHandle id) { |
| if (view_) { |
| view_->DestroyPluginContainer(id); |
| } else { |
| NOTIMPLEMENTED(); |
| } |
| } |
| |
| #endif |
| |
| void RenderWidgetHost::PaintBackingStoreRect( |
| TransportDIB::Id bitmap, |
| const gfx::Rect& bitmap_rect, |
| const std::vector<gfx::Rect>& copy_rects, |
| const gfx::Size& view_size) { |
| // The view may be destroyed already. |
| if (!view_) |
| return; |
| |
| if (is_hidden_) { |
| // Don't bother updating the backing store when we're hidden. Just mark it |
| // as being totally invalid. This will cause a complete repaint when the |
| // view is restored. |
| needs_repainting_on_restore_ = true; |
| return; |
| } |
| |
| bool needs_full_paint = false; |
| BackingStoreManager::PrepareBackingStore(this, view_size, bitmap, bitmap_rect, |
| copy_rects, &needs_full_paint); |
| if (needs_full_paint) { |
| repaint_start_time_ = TimeTicks::Now(); |
| repaint_ack_pending_ = true; |
| Send(new ViewMsg_Repaint(routing_id_, view_size)); |
| } |
| } |
| |
| void RenderWidgetHost::ScrollBackingStoreRect(int dx, int dy, |
| const gfx::Rect& clip_rect, |
| const gfx::Size& view_size) { |
| if (is_hidden_) { |
| // Don't bother updating the backing store when we're hidden. Just mark it |
| // as being totally invalid. This will cause a complete repaint when the |
| // view is restored. |
| needs_repainting_on_restore_ = true; |
| return; |
| } |
| |
| // TODO(darin): do we need to do something else if our backing store is not |
| // the same size as the advertised view? maybe we just assume there is a |
| // full paint on its way? |
| BackingStore* backing_store = BackingStoreManager::Lookup(this); |
| if (!backing_store || (backing_store->size() != view_size)) |
| return; |
| backing_store->ScrollBackingStore(dx, dy, clip_rect, view_size); |
| } |
| |
| void RenderWidgetHost::ToggleSpellPanel(bool is_currently_visible) { |
| Send(new ViewMsg_ToggleSpellPanel(routing_id(), is_currently_visible)); |
| } |
| |
| void RenderWidgetHost::Replace(const string16& word) { |
| Send(new ViewMsg_Replace(routing_id_, word)); |
| } |
| |
| void RenderWidgetHost::AdvanceToNextMisspelling() { |
| Send(new ViewMsg_AdvanceToNextMisspelling(routing_id_)); |
| } |
| |
| void RenderWidgetHost::EnableRendererAccessibility() { |
| if (renderer_accessible_) |
| return; |
| |
| if (CommandLine::ForCurrentProcess()->HasSwitch( |
| switches::kDisableRendererAccessibility)) { |
| return; |
| } |
| |
| renderer_accessible_ = true; |
| |
| if (process_->HasConnection()) { |
| // Renderer accessibility wasn't enabled on process launch. Enable it now. |
| Send(new ViewMsg_EnableAccessibility(routing_id())); |
| } |
| } |
| |
| void RenderWidgetHost::SetAccessibilityFocus(int acc_obj_id) { |
| Send(new ViewMsg_SetAccessibilityFocus(routing_id(), acc_obj_id)); |
| } |
| |
| void RenderWidgetHost::AccessibilityDoDefaultAction(int acc_obj_id) { |
| Send(new ViewMsg_AccessibilityDoDefaultAction(routing_id(), acc_obj_id)); |
| } |
| |
| void RenderWidgetHost::AccessibilityNotificationsAck() { |
| Send(new ViewMsg_AccessibilityNotifications_ACK(routing_id())); |
| } |
| |
| void RenderWidgetHost::ProcessKeyboardEventAck(int type, bool processed) { |
| if (key_queue_.size() == 0) { |
| LOG(ERROR) << "Got a KeyEvent back from the renderer but we " |
| << "don't seem to have sent it to the renderer!"; |
| } else if (key_queue_.front().type != type) { |
| LOG(ERROR) << "We seem to have a different key type sent from " |
| << "the renderer. (" << key_queue_.front().type << " vs. " |
| << type << "). Ignoring event."; |
| |
| // Something must be wrong. Clear the |key_queue_| and |
| // |suppress_next_char_events_| so that we can resume from the error. |
| key_queue_.clear(); |
| suppress_next_char_events_ = false; |
| } else { |
| NativeWebKeyboardEvent front_item = key_queue_.front(); |
| key_queue_.pop_front(); |
| |
| #if defined(OS_MACOSX) |
| if (!is_hidden_ && view_->PostProcessEventForPluginIme(front_item)) |
| return; |
| #endif |
| |
| // We only send unprocessed key event upwards if we are not hidden, |
| // because the user has moved away from us and no longer expect any effect |
| // of this key event. |
| if (!processed && !is_hidden_ && !front_item.skip_in_browser) { |
| UnhandledKeyboardEvent(front_item); |
| |
| // WARNING: This RenderWidgetHost can be deallocated at this point |
| // (i.e. in the case of Ctrl+W, where the call to |
| // UnhandledKeyboardEvent destroys this RenderWidgetHost). |
| } |
| } |
| } |