| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CHROME_BROWSER_UI_GTK_MENU_GTK_H_ |
| #define CHROME_BROWSER_UI_GTK_MENU_GTK_H_ |
| #pragma once |
| |
| #include <gtk/gtk.h> |
| |
| #include <string> |
| #include <vector> |
| |
| #include "base/task.h" |
| #include "ui/base/gtk/gtk_signal.h" |
| #include "ui/gfx/point.h" |
| |
| class SkBitmap; |
| |
| namespace ui { |
| class ButtonMenuItemModel; |
| class MenuModel; |
| } |
| |
| class MenuGtk { |
| public: |
| // Delegate class that lets another class control the status of the menu. |
| class Delegate { |
| public: |
| virtual ~Delegate() {} |
| |
| // Called before a command is executed. This exists for the case where a |
| // model is handling the actual execution of commands, but the delegate |
| // still needs to know that some command got executed. This is called before |
| // and not after the command is executed because its execution may delete |
| // the menu and/or the delegate. |
| virtual void CommandWillBeExecuted() {} |
| |
| // Called when the menu stops showing. This will be called before |
| // ExecuteCommand if the user clicks an item, but will also be called when |
| // the user clicks away from the menu. |
| virtual void StoppedShowing() {} |
| |
| // Return true if we should override the "gtk-menu-images" system setting |
| // when showing image menu items for this menu. |
| virtual bool AlwaysShowIconForCmd(int command_id) const { return false; } |
| |
| // Returns a tinted image used in button in a menu. |
| virtual GtkIconSet* GetIconSetForId(int idr) { return NULL; } |
| |
| // Returns an icon for the menu item, if available. |
| virtual GtkWidget* GetImageForCommandId(int command_id) const; |
| |
| static GtkWidget* GetDefaultImageForCommandId(int command_id); |
| }; |
| |
| MenuGtk(MenuGtk::Delegate* delegate, ui::MenuModel* model); |
| ~MenuGtk(); |
| |
| // Initialize GTK signal handlers. |
| void ConnectSignalHandlers(); |
| |
| // These methods are used to build the menu dynamically. The return value |
| // is the new menu item. |
| GtkWidget* AppendMenuItemWithLabel(int command_id, const std::string& label); |
| GtkWidget* AppendMenuItemWithIcon(int command_id, const std::string& label, |
| const SkBitmap& icon); |
| GtkWidget* AppendCheckMenuItemWithLabel(int command_id, |
| const std::string& label); |
| GtkWidget* AppendSeparator(); |
| GtkWidget* AppendMenuItem(int command_id, GtkWidget* menu_item); |
| GtkWidget* AppendMenuItemToMenu(int index, |
| ui::MenuModel* model, |
| GtkWidget* menu_item, |
| GtkWidget* menu, |
| bool connect_to_activate); |
| |
| // Displays the menu near a widget, as if the widget were a menu bar. |
| // Example: the wrench menu button. |
| // |button| is the mouse button that brought up the menu. |
| // |event_time| is the time from the GdkEvent. |
| void PopupForWidget(GtkWidget* widget, int button, guint32 event_time); |
| |
| // Displays the menu as a context menu, i.e. at the cursor location. |
| // It is implicit that it was brought up using the right mouse button. |
| // |point| is the point where to put the menu. |
| // |event_time| is the time of the event that triggered the menu's display. |
| void PopupAsContext(const gfx::Point& point, guint32 event_time); |
| |
| // Displays the menu as a context menu for the passed status icon. |
| void PopupAsContextForStatusIcon(guint32 event_time, guint32 button, |
| GtkStatusIcon* icon); |
| |
| // Displays the menu following a keyboard event (such as selecting |widget| |
| // and pressing "enter"). |
| void PopupAsFromKeyEvent(GtkWidget* widget); |
| |
| // Closes the menu. |
| void Cancel(); |
| |
| // Repositions the menu to be right under the button. Alignment is set as |
| // object data on |void_widget| with the tag "left_align". If "left_align" |
| // is true, it aligns the left side of the menu with the left side of the |
| // button. Otherwise it aligns the right side of the menu with the right side |
| // of the button. Public since some menus have odd requirements that don't |
| // belong in a public class. |
| static void WidgetMenuPositionFunc(GtkMenu* menu, |
| int* x, |
| int* y, |
| gboolean* push_in, |
| void* void_widget); |
| |
| // Positions the menu to appear at the gfx::Point represented by |userdata|. |
| static void PointMenuPositionFunc(GtkMenu* menu, |
| int* x, |
| int* y, |
| gboolean* push_in, |
| gpointer userdata); |
| |
| GtkWidget* widget() const { return menu_; } |
| |
| // Updates all the enabled/checked states and the dynamic labels. |
| void UpdateMenu(); |
| |
| private: |
| // Builds a GtkImageMenuItem. |
| GtkWidget* BuildMenuItemWithImage(const std::string& label, |
| const SkBitmap& icon); |
| |
| GtkWidget* BuildMenuItemWithImage(const std::string& label, |
| GtkWidget* image); |
| |
| GtkWidget* BuildMenuItemWithLabel(const std::string& label, |
| int command_id); |
| |
| // A function that creates a GtkMenu from |model_|. |
| void BuildMenuFromModel(); |
| // Implementation of the above; called recursively. |
| void BuildSubmenuFromModel(ui::MenuModel* model, GtkWidget* menu); |
| // Builds a menu item with buttons in it from the data in the model. |
| GtkWidget* BuildButtonMenuItem(ui::ButtonMenuItemModel* model, |
| GtkWidget* menu); |
| |
| void ExecuteCommand(ui::MenuModel* model, int id); |
| |
| // Callback for when a menu item is clicked. |
| CHROMEGTK_CALLBACK_0(MenuGtk, void, OnMenuItemActivated); |
| |
| // Called when one of the buttons are pressed. |
| CHROMEGTK_CALLBACK_1(MenuGtk, void, OnMenuButtonPressed, int); |
| |
| // Called to maybe activate a button if that button isn't supposed to dismiss |
| // the menu. |
| CHROMEGTK_CALLBACK_1(MenuGtk, gboolean, OnMenuTryButtonPressed, int); |
| |
| // Updates all the menu items' state. |
| CHROMEGTK_CALLBACK_0(MenuGtk, void, OnMenuShow); |
| |
| // Sets the activating widget back to a normal appearance. |
| CHROMEGTK_CALLBACK_0(MenuGtk, void, OnMenuHidden); |
| |
| // Sets the enable/disabled state and dynamic labels on our menu items. |
| static void SetButtonItemInfo(GtkWidget* button, gpointer userdata); |
| |
| // Sets the check mark, enabled/disabled state and dynamic labels on our menu |
| // items. |
| static void SetMenuItemInfo(GtkWidget* widget, void* raw_menu); |
| |
| // Queries this object about the menu state. |
| MenuGtk::Delegate* delegate_; |
| |
| // If non-NULL, the MenuModel that we use to populate and control the GTK |
| // menu (overriding the delegate as a controller). |
| ui::MenuModel* model_; |
| |
| // For some menu items, we want to show the accelerator, but not actually |
| // explicitly handle it. To this end we connect those menu items' accelerators |
| // to this group, but don't attach this group to any top level window. |
| GtkAccelGroup* dummy_accel_group_; |
| |
| // gtk_menu_popup() does not appear to take ownership of popup menus, so |
| // MenuGtk explicitly manages the lifetime of the menu. |
| GtkWidget* menu_; |
| |
| // True when we should ignore "activate" signals. Used to prevent |
| // menu items from getting activated when we are setting up the |
| // menu. |
| static bool block_activation_; |
| |
| // We must free these at shutdown. |
| std::vector<MenuGtk*> submenus_we_own_; |
| |
| ScopedRunnableMethodFactory<MenuGtk> factory_; |
| }; |
| |
| #endif // CHROME_BROWSER_UI_GTK_MENU_GTK_H_ |