| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/lazy_instance.h" |
| #include "chrome/browser/speech/speech_input_bubble.h" |
| #include "content/browser/tab_contents/tab_contents.h" |
| #include "grit/generated_resources.h" |
| #include "grit/theme_resources.h" |
| #include "ui/base/resource/resource_bundle.h" |
| #include "ui/gfx/canvas_skia.h" |
| #include "ui/gfx/rect.h" |
| #include "ui/gfx/skbitmap_operations.h" |
| |
| namespace { |
| |
| const color_utils::HSL kGrayscaleShift = { -1, 0, 0.6 }; |
| const int kWarmingUpAnimationStartMs = 500; |
| const int kWarmingUpAnimationStepMs = 100; |
| const int kRecognizingAnimationStepMs = 100; |
| |
| // A lazily initialized singleton to hold all the image used by the speech |
| // input bubbles and safely destroy them on exit. |
| class SpeechInputBubbleImages { |
| public: |
| const std::vector<SkBitmap>& spinner() { return spinner_; } |
| const std::vector<SkBitmap>& warm_up() { return warm_up_; } |
| SkBitmap* mic_full() { return mic_full_; } |
| SkBitmap* mic_empty() { return mic_empty_; } |
| SkBitmap* mic_noise() { return mic_noise_; } |
| SkBitmap* mic_mask() { return mic_mask_; } |
| |
| private: |
| // Private constructor to enforce singleton. |
| friend struct base::DefaultLazyInstanceTraits<SpeechInputBubbleImages>; |
| SpeechInputBubbleImages(); |
| |
| std::vector<SkBitmap> spinner_; // Frames for the progress spinner. |
| std::vector<SkBitmap> warm_up_; // Frames for the warm up animation. |
| |
| // These bitmaps are owned by ResourceBundle and need not be destroyed. |
| SkBitmap* mic_full_; // Mic image with full volume. |
| SkBitmap* mic_noise_; // Mic image with full noise volume. |
| SkBitmap* mic_empty_; // Mic image with zero volume. |
| SkBitmap* mic_mask_; // Gradient mask used by the volume indicator. |
| }; |
| |
| SpeechInputBubbleImages::SpeechInputBubbleImages() { |
| mic_empty_ = ResourceBundle::GetSharedInstance().GetBitmapNamed( |
| IDR_SPEECH_INPUT_MIC_EMPTY); |
| mic_noise_ = ResourceBundle::GetSharedInstance().GetBitmapNamed( |
| IDR_SPEECH_INPUT_MIC_NOISE); |
| mic_full_ = ResourceBundle::GetSharedInstance().GetBitmapNamed( |
| IDR_SPEECH_INPUT_MIC_FULL); |
| mic_mask_ = ResourceBundle::GetSharedInstance().GetBitmapNamed( |
| IDR_SPEECH_INPUT_MIC_MASK); |
| |
| // The sprite image consists of all the animation frames put together in one |
| // horizontal/wide image. Each animation frame is square in shape within the |
| // sprite. |
| SkBitmap* spinner_image = ResourceBundle::GetSharedInstance().GetBitmapNamed( |
| IDR_SPEECH_INPUT_SPINNER); |
| int frame_size = spinner_image->height(); |
| |
| // When recording starts up, it may take a short while (few ms or even a |
| // couple of seconds) before the audio device starts really capturing data. |
| // This is more apparent on first use. To cover such cases we show a warming |
| // up state in the bubble starting with a blank spinner image. If audio data |
| // starts coming in within a couple hundred ms, we switch to the recording |
| // UI and if it takes longer, we show the real warm up animation frames. |
| // This reduces visual jank for the most part. |
| SkBitmap empty_spinner; |
| empty_spinner.setConfig(SkBitmap::kARGB_8888_Config, frame_size, frame_size); |
| empty_spinner.allocPixels(); |
| empty_spinner.eraseRGB(255, 255, 255); |
| warm_up_.push_back(empty_spinner); |
| |
| for (SkIRect src_rect(SkIRect::MakeWH(frame_size, frame_size)); |
| src_rect.fLeft < spinner_image->width(); |
| src_rect.offset(frame_size, 0)) { |
| SkBitmap frame; |
| spinner_image->extractSubset(&frame, src_rect); |
| |
| // The bitmap created by extractSubset just points to the same pixels as |
| // the original and adjusts rowBytes accordingly. However that doesn't |
| // render properly and gets vertically squished in Linux due to a bug in |
| // Skia. Until that gets fixed we work around by taking a real copy of it |
| // below as the copied bitmap has the correct rowBytes and renders fine. |
| SkBitmap frame_copy; |
| frame.copyTo(&frame_copy, SkBitmap::kARGB_8888_Config); |
| spinner_.push_back(frame_copy); |
| |
| // The warm up spinner animation is a gray scale version of the real one. |
| warm_up_.push_back(SkBitmapOperations::CreateHSLShiftedBitmap( |
| frame_copy, kGrayscaleShift)); |
| } |
| } |
| |
| base::LazyInstance<SpeechInputBubbleImages> g_images(base::LINKER_INITIALIZED); |
| |
| } // namespace |
| |
| SpeechInputBubble::FactoryMethod SpeechInputBubble::factory_ = NULL; |
| const int SpeechInputBubble::kBubbleTargetOffsetX = 10; |
| |
| SpeechInputBubble* SpeechInputBubble::Create(TabContents* tab_contents, |
| Delegate* delegate, |
| const gfx::Rect& element_rect) { |
| if (factory_) |
| return (*factory_)(tab_contents, delegate, element_rect); |
| |
| // Has the tab already closed before bubble create request was processed? |
| if (!tab_contents) |
| return NULL; |
| |
| return CreateNativeBubble(tab_contents, delegate, element_rect); |
| } |
| |
| SpeechInputBubbleBase::SpeechInputBubbleBase(TabContents* tab_contents) |
| : ALLOW_THIS_IN_INITIALIZER_LIST(task_factory_(this)), |
| display_mode_(DISPLAY_MODE_RECORDING), |
| tab_contents_(tab_contents) { |
| mic_image_.reset(new SkBitmap()); |
| mic_image_->setConfig(SkBitmap::kARGB_8888_Config, |
| g_images.Get().mic_empty()->width(), |
| g_images.Get().mic_empty()->height()); |
| mic_image_->allocPixels(); |
| |
| buffer_image_.reset(new SkBitmap()); |
| buffer_image_->setConfig(SkBitmap::kARGB_8888_Config, |
| g_images.Get().mic_empty()->width(), |
| g_images.Get().mic_empty()->height()); |
| buffer_image_->allocPixels(); |
| } |
| |
| SpeechInputBubbleBase::~SpeechInputBubbleBase() { |
| // This destructor is added to make sure members such as the scoped_ptr |
| // get destroyed here and the derived classes don't have to care about such |
| // member variables which they don't use. |
| } |
| |
| void SpeechInputBubbleBase::SetWarmUpMode() { |
| task_factory_.RevokeAll(); |
| display_mode_ = DISPLAY_MODE_WARM_UP; |
| animation_step_ = 0; |
| DoWarmingUpAnimationStep(); |
| UpdateLayout(); |
| } |
| |
| void SpeechInputBubbleBase::DoWarmingUpAnimationStep() { |
| SetImage(g_images.Get().warm_up()[animation_step_]); |
| MessageLoop::current()->PostDelayedTask( |
| FROM_HERE, |
| task_factory_.NewRunnableMethod( |
| &SpeechInputBubbleBase::DoWarmingUpAnimationStep), |
| animation_step_ == 0 ? kWarmingUpAnimationStartMs |
| : kWarmingUpAnimationStepMs); |
| if (++animation_step_ >= static_cast<int>(g_images.Get().warm_up().size())) |
| animation_step_ = 1; // Frame 0 is skipped during the animation. |
| } |
| |
| void SpeechInputBubbleBase::SetRecordingMode() { |
| task_factory_.RevokeAll(); |
| display_mode_ = DISPLAY_MODE_RECORDING; |
| SetInputVolume(0, 0); |
| UpdateLayout(); |
| } |
| |
| void SpeechInputBubbleBase::SetRecognizingMode() { |
| display_mode_ = DISPLAY_MODE_RECOGNIZING; |
| animation_step_ = 0; |
| DoRecognizingAnimationStep(); |
| UpdateLayout(); |
| } |
| |
| void SpeechInputBubbleBase::DoRecognizingAnimationStep() { |
| SetImage(g_images.Get().spinner()[animation_step_]); |
| if (++animation_step_ >= static_cast<int>(g_images.Get().spinner().size())) |
| animation_step_ = 0; |
| MessageLoop::current()->PostDelayedTask( |
| FROM_HERE, |
| task_factory_.NewRunnableMethod( |
| &SpeechInputBubbleBase::DoRecognizingAnimationStep), |
| kRecognizingAnimationStepMs); |
| } |
| |
| void SpeechInputBubbleBase::SetMessage(const string16& text) { |
| task_factory_.RevokeAll(); |
| message_text_ = text; |
| display_mode_ = DISPLAY_MODE_MESSAGE; |
| UpdateLayout(); |
| } |
| |
| void SpeechInputBubbleBase::DrawVolumeOverlay(SkCanvas* canvas, |
| const SkBitmap& bitmap, |
| float volume) { |
| buffer_image_->eraseARGB(0, 0, 0, 0); |
| |
| int width = mic_image_->width(); |
| int height = mic_image_->height(); |
| SkCanvas buffer_canvas(*buffer_image_); |
| |
| buffer_canvas.save(); |
| const int kVolumeSteps = 12; |
| SkScalar clip_right = |
| (((1.0f - volume) * (width * (kVolumeSteps + 1))) - width) / kVolumeSteps; |
| buffer_canvas.clipRect(SkRect::MakeLTRB(0, 0, |
| SkIntToScalar(width) - clip_right, SkIntToScalar(height))); |
| buffer_canvas.drawBitmap(bitmap, 0, 0); |
| buffer_canvas.restore(); |
| SkPaint multiply_paint; |
| multiply_paint.setXfermode(SkXfermode::Create(SkXfermode::kMultiply_Mode)); |
| buffer_canvas.drawBitmap(*g_images.Get().mic_mask(), -clip_right, 0, |
| &multiply_paint); |
| |
| canvas->drawBitmap(*buffer_image_.get(), 0, 0); |
| } |
| |
| void SpeechInputBubbleBase::SetInputVolume(float volume, float noise_volume) { |
| mic_image_->eraseARGB(0, 0, 0, 0); |
| SkCanvas canvas(*mic_image_); |
| |
| // Draw the empty volume image first and the current volume image on top, |
| // and then the noise volume image on top of both. |
| canvas.drawBitmap(*g_images.Get().mic_empty(), 0, 0); |
| DrawVolumeOverlay(&canvas, *g_images.Get().mic_full(), volume); |
| DrawVolumeOverlay(&canvas, *g_images.Get().mic_noise(), noise_volume); |
| |
| SetImage(*mic_image_.get()); |
| } |
| |
| TabContents* SpeechInputBubbleBase::tab_contents() { |
| return tab_contents_; |
| } |
| |
| void SpeechInputBubbleBase::SetImage(const SkBitmap& image) { |
| icon_image_.reset(new SkBitmap(image)); |
| UpdateImage(); |
| } |
| |
| SkBitmap SpeechInputBubbleBase::icon_image() { |
| return (icon_image_ != NULL) ? *icon_image_ : SkBitmap(); |
| } |