| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CHROME_BROWSER_SPEECH_SPEECH_INPUT_BUBBLE_CONTROLLER_H_ |
| #define CHROME_BROWSER_SPEECH_SPEECH_INPUT_BUBBLE_CONTROLLER_H_ |
| |
| #include <map> |
| |
| #include "base/basictypes.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "chrome/browser/speech/speech_input_bubble.h" |
| #include "content/common/notification_observer.h" |
| |
| namespace gfx { |
| class Rect; |
| } |
| class NotificationRegistrar; |
| |
| namespace speech_input { |
| |
| // This class handles the speech input popup UI on behalf of SpeechInputManager. |
| // SpeechInputManager invokes methods in the IO thread and this class processes |
| // those requests in the UI thread. There could be multiple bubble objects alive |
| // at the same time but only one of them is visible to the user. User actions on |
| // that bubble are reported to the delegate. |
| class SpeechInputBubbleController |
| : public base::RefCountedThreadSafe<SpeechInputBubbleController>, |
| public SpeechInputBubbleDelegate, |
| public NotificationObserver { |
| public: |
| // All methods of this delegate are called in the IO thread. |
| class Delegate { |
| public: |
| // Invoked when the user clicks on a button in the speech input UI. |
| virtual void InfoBubbleButtonClicked(int caller_id, |
| SpeechInputBubble::Button button) = 0; |
| |
| // Invoked when the user clicks outside the speech input info bubble causing |
| // it to close and input focus to change. |
| virtual void InfoBubbleFocusChanged(int caller_id) = 0; |
| |
| protected: |
| virtual ~Delegate() {} |
| }; |
| |
| explicit SpeechInputBubbleController(Delegate* delegate); |
| virtual ~SpeechInputBubbleController(); |
| |
| // Creates a new speech input UI bubble. One of the SetXxxx methods below need |
| // to be called to specify what to display. |
| void CreateBubble(int caller_id, |
| int render_process_id, |
| int render_view_id, |
| const gfx::Rect& element_rect); |
| |
| // Indicates to the user that audio hardware is warming up. This also makes |
| // the bubble visible if not already visible. |
| void SetBubbleWarmUpMode(int caller_id); |
| |
| // Indicates to the user that audio recording is in progress. This also makes |
| // the bubble visible if not already visible. |
| void SetBubbleRecordingMode(int caller_id); |
| |
| // Indicates to the user that recognition is in progress. If the bubble is |
| // hidden, |Show| must be called to make it appear on screen. |
| void SetBubbleRecognizingMode(int caller_id); |
| |
| // Displays the given string with the 'Try again' and 'Cancel' buttons. If the |
| // bubble is hidden, |Show| must be called to make it appear on screen. |
| void SetBubbleMessage(int caller_id, const string16& text); |
| |
| // Updates the current captured audio volume displayed on screen. |
| void SetBubbleInputVolume(int caller_id, float volume, float noise_volume); |
| |
| void CloseBubble(int caller_id); |
| |
| // SpeechInputBubble::Delegate methods. |
| virtual void InfoBubbleButtonClicked(SpeechInputBubble::Button button); |
| virtual void InfoBubbleFocusChanged(); |
| |
| // NotificationObserver implementation. |
| virtual void Observe(NotificationType type, |
| const NotificationSource& source, |
| const NotificationDetails& details); |
| |
| private: |
| // The various calls received by this object and handled in the UI thread. |
| enum RequestType { |
| REQUEST_SET_WARM_UP_MODE, |
| REQUEST_SET_RECORDING_MODE, |
| REQUEST_SET_RECOGNIZING_MODE, |
| REQUEST_SET_MESSAGE, |
| REQUEST_SET_INPUT_VOLUME, |
| REQUEST_CLOSE, |
| }; |
| |
| enum ManageSubscriptionAction { |
| BUBBLE_ADDED, |
| BUBBLE_REMOVED |
| }; |
| |
| void InvokeDelegateButtonClicked(int caller_id, |
| SpeechInputBubble::Button button); |
| void InvokeDelegateFocusChanged(int caller_id); |
| void ProcessRequestInUiThread(int caller_id, |
| RequestType type, |
| const string16& text, |
| float volume, |
| float noise_volume); |
| |
| // Called whenever a bubble was added to or removed from the list. If the |
| // bubble was being added, this method registers for close notifications with |
| // the TabContents if this was the first bubble for the tab. Similarly if the |
| // bubble was being removed, this method unregisters from TabContents if this |
| // was the last bubble associated with that tab. |
| void UpdateTabContentsSubscription(int caller_id, |
| ManageSubscriptionAction action); |
| |
| // Only accessed in the IO thread. |
| Delegate* delegate_; |
| |
| // *** The following are accessed only in the UI thread. |
| |
| // The caller id for currently visible bubble (since only one bubble is |
| // visible at any time). |
| int current_bubble_caller_id_; |
| |
| // Map of caller-ids to bubble objects. The bubbles are weak pointers owned by |
| // this object and get destroyed by |CloseBubble|. |
| typedef std::map<int, SpeechInputBubble*> BubbleCallerIdMap; |
| BubbleCallerIdMap bubbles_; |
| |
| scoped_ptr<NotificationRegistrar> registrar_; |
| }; |
| |
| // This typedef is to workaround the issue with certain versions of |
| // Visual Studio where it gets confused between multiple Delegate |
| // classes and gives a C2500 error. (I saw this error on the try bots - |
| // the workaround was not needed for my machine). |
| typedef SpeechInputBubbleController::Delegate |
| SpeechInputBubbleControllerDelegate; |
| |
| } // namespace speech_input |
| |
| #endif // CHROME_BROWSER_SPEECH_SPEECH_INPUT_BUBBLE_CONTROLLER_H_ |