| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // Class for finding and caching Windows explorer icons. The IconManager |
| // lives on the UI thread but performs icon extraction work on the file thread |
| // to avoid blocking the UI thread with potentially expensive COM and disk |
| // operations. |
| // |
| // Terminology |
| // |
| // Windows files have icons associated with them that can be of two types: |
| // 1. "Per class": the icon used for this file is used for all files with the |
| // same file extension or class. Examples are PDF or MP3 files, which use |
| // the same icon for all files of that type. |
| // 2. "Per instance": the icon used for this file is embedded in the file |
| // itself and is unique. Executable files are typically "per instance". |
| // |
| // Files that end in the following extensions are considered "per instance": |
| // .exe |
| // .dll |
| // .ico |
| // The IconManager will do explicit icon loads on the full path of these files |
| // and cache the results per file. All other file types will be looked up by |
| // file extension and the results will be cached per extension. That way, all |
| // .mp3 files will share one icon, but all .exe files will have their own icon. |
| // |
| // POSIX files don't have associated icons. We query the OS by the file's |
| // mime type. |
| // |
| // The IconManager can be queried in two ways: |
| // 1. A quick, synchronous check of its caches which does not touch the disk: |
| // IconManager::LookupIcon() |
| // 2. An asynchronous icon load from a file on the file thread: |
| // IconManager::LoadIcon() |
| // |
| // When using the second (asychronous) method, callers must supply a callback |
| // which will be run once the icon has been extracted. The icon manager will |
| // cache the results of the icon extraction so that subsequent lookups will be |
| // fast. |
| // |
| // Icon bitmaps returned should be treated as const since they may be referenced |
| // by other clients. Make a copy of the icon if you need to modify it. |
| |
| #ifndef CHROME_BROWSER_ICON_MANAGER_H_ |
| #define CHROME_BROWSER_ICON_MANAGER_H_ |
| #pragma once |
| |
| #include <map> |
| |
| #include "base/callback.h" |
| #include "base/hash_tables.h" |
| #include "chrome/browser/icon_loader.h" |
| #include "content/browser/cancelable_request.h" |
| #include "ui/gfx/image.h" |
| |
| class FilePath; |
| |
| class IconManager : public IconLoader::Delegate, |
| public CancelableRequestProvider { |
| public: |
| IconManager(); |
| ~IconManager(); |
| |
| // Synchronous call to examine the internal caches for the icon. Returns the |
| // icon if we have already loaded it, NULL if we don't have it and must load |
| // it via 'LoadIcon'. The returned bitmap is owned by the IconManager and must |
| // not be free'd by the caller. If the caller needs to modify the icon, it |
| // must make a copy and modify the copy. |
| gfx::Image* LookupIcon(const FilePath& file_name, |
| IconLoader::IconSize size); |
| |
| typedef CancelableRequestProvider::Handle Handle; |
| typedef Callback2<Handle, gfx::Image*>::Type IconRequestCallback; |
| |
| // Asynchronous call to lookup and return the icon associated with file. The |
| // work is done on the file thread, with the callbacks running on the UI |
| // thread. The return value is the 'request_id' that will be passed to the |
| // client in the callback. Note: this does *not* check the cache. |
| // |
| // WATCH OUT: The returned bitmap pointer may be NULL if decoding failed. |
| Handle LoadIcon(const FilePath& file_name, |
| IconLoader::IconSize size, |
| CancelableRequestConsumerBase* consumer, |
| IconRequestCallback* callback); |
| |
| // IconLoader::Delegate interface. |
| virtual bool OnImageLoaded(IconLoader* source, gfx::Image* result); |
| |
| // Get the identifying string for the given file. The implementation |
| // is in icon_manager_[platform].cc. |
| static IconGroupID GetGroupIDFromFilepath(const FilePath& path); |
| |
| private: |
| struct CacheKey { |
| CacheKey(const IconGroupID& group, IconLoader::IconSize size); |
| |
| // Used as a key in the map below, so we need this comparator. |
| bool operator<(const CacheKey &other) const; |
| |
| IconGroupID group; |
| IconLoader::IconSize size; |
| }; |
| |
| typedef std::map<CacheKey, gfx::Image*> IconMap; |
| IconMap icon_cache_; |
| |
| typedef CancelableRequest<IconRequestCallback> IconRequest; |
| |
| // Asynchronous requests that have not yet been completed. |
| struct ClientRequest; |
| typedef std::map<IconLoader*, ClientRequest> ClientRequests; |
| ClientRequests requests_; |
| |
| DISALLOW_COPY_AND_ASSIGN(IconManager); |
| }; |
| |
| #endif // CHROME_BROWSER_ICON_MANAGER_H_ |