| # Copyright (c) 2009 Boudewijn Rempt <boud@valdyas.org> |
| # |
| # Redistribution and use is allowed according to the terms of the BSD license. |
| # For details see the accompanying COPYING-CMAKE-SCRIPTS file. |
| # |
| # - try to find glew library and include files |
| # GLEW_INCLUDE_DIR, where to find GL/glew.h, etc. |
| # GLEW_LIBRARIES, the libraries to link against |
| # GLEW_FOUND, If false, do not try to use GLEW. |
| # Also defined, but not for general use are: |
| # GLEW_GLEW_LIBRARY = the full path to the glew library. |
| |
| IF (WIN32) |
| |
| IF(CYGWIN) |
| |
| FIND_PATH( GLEW_INCLUDE_DIR GL/glew.h) |
| |
| FIND_LIBRARY( GLEW_GLEW_LIBRARY glew32 |
| ${OPENGL_LIBRARY_DIR} |
| /usr/lib/w32api |
| /usr/X11R6/lib |
| ) |
| |
| |
| ELSE(CYGWIN) |
| |
| FIND_PATH( GLEW_INCLUDE_DIR GL/glew.h |
| $ENV{GLEW_ROOT_PATH}/include |
| ) |
| |
| FIND_LIBRARY( GLEW_GLEW_LIBRARY |
| NAMES glew glew32 |
| PATHS |
| $ENV{GLEW_ROOT_PATH}/lib |
| ${OPENGL_LIBRARY_DIR} |
| ) |
| |
| ENDIF(CYGWIN) |
| |
| ELSE (WIN32) |
| |
| IF (APPLE) |
| # These values for Apple could probably do with improvement. |
| FIND_PATH( GLEW_INCLUDE_DIR glew.h |
| /System/Library/Frameworks/GLEW.framework/Versions/A/Headers |
| ${OPENGL_LIBRARY_DIR} |
| ) |
| SET(GLEW_GLEW_LIBRARY "-framework GLEW" CACHE STRING "GLEW library for OSX") |
| SET(GLEW_cocoa_LIBRARY "-framework Cocoa" CACHE STRING "Cocoa framework for OSX") |
| ELSE (APPLE) |
| |
| FIND_PATH( GLEW_INCLUDE_DIR GL/glew.h |
| /usr/include/GL |
| /usr/openwin/share/include |
| /usr/openwin/include |
| /usr/X11R6/include |
| /usr/include/X11 |
| /opt/graphics/OpenGL/include |
| /opt/graphics/OpenGL/contrib/libglew |
| ) |
| |
| FIND_LIBRARY( GLEW_GLEW_LIBRARY GLEW |
| /usr/openwin/lib |
| /usr/X11R6/lib |
| ) |
| |
| ENDIF (APPLE) |
| |
| ENDIF (WIN32) |
| |
| SET( GLEW_FOUND "NO" ) |
| IF(GLEW_INCLUDE_DIR) |
| IF(GLEW_GLEW_LIBRARY) |
| # Is -lXi and -lXmu required on all platforms that have it? |
| # If not, we need some way to figure out what platform we are on. |
| SET( GLEW_LIBRARIES |
| ${GLEW_GLEW_LIBRARY} |
| ${GLEW_cocoa_LIBRARY} |
| ) |
| SET( GLEW_FOUND "YES" ) |
| |
| #The following deprecated settings are for backwards compatibility with CMake1.4 |
| SET (GLEW_LIBRARY ${GLEW_LIBRARIES}) |
| SET (GLEW_INCLUDE_PATH ${GLEW_INCLUDE_DIR}) |
| |
| ENDIF(GLEW_GLEW_LIBRARY) |
| ENDIF(GLEW_INCLUDE_DIR) |
| |
| IF(GLEW_FOUND) |
| IF(NOT GLEW_FIND_QUIETLY) |
| MESSAGE(STATUS "Found Glew: ${GLEW_LIBRARIES}") |
| ENDIF(NOT GLEW_FIND_QUIETLY) |
| ELSE(GLEW_FOUND) |
| IF(GLEW_FIND_REQUIRED) |
| MESSAGE(FATAL_ERROR "Could not find Glew") |
| ENDIF(GLEW_FIND_REQUIRED) |
| ENDIF(GLEW_FOUND) |
| |
| MARK_AS_ADVANCED( |
| GLEW_INCLUDE_DIR |
| GLEW_GLEW_LIBRARY |
| GLEW_Xmu_LIBRARY |
| GLEW_Xi_LIBRARY |
| ) |