# Microsoft Developer Studio Project File - Name="libFLAC_dynamic" - Package Owner=<4> | |
# Microsoft Developer Studio Generated Build File, Format Version 6.00 | |
# ** DO NOT EDIT ** | |
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 | |
CFG=libFLAC_dynamic - Win32 Debug | |
!MESSAGE This is not a valid makefile. To build this project using NMAKE, | |
!MESSAGE use the Export Makefile command and run | |
!MESSAGE | |
!MESSAGE NMAKE /f "libFLAC_dynamic.mak". | |
!MESSAGE | |
!MESSAGE You can specify a configuration when running NMAKE | |
!MESSAGE by defining the macro CFG on the command line. For example: | |
!MESSAGE | |
!MESSAGE NMAKE /f "libFLAC_dynamic.mak" CFG="libFLAC_dynamic - Win32 Debug" | |
!MESSAGE | |
!MESSAGE Possible choices for configuration are: | |
!MESSAGE | |
!MESSAGE "libFLAC_dynamic - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") | |
!MESSAGE "libFLAC_dynamic - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") | |
!MESSAGE | |
# Begin Project | |
# PROP AllowPerConfigDependencies 0 | |
# PROP Scc_ProjName "libFLAC" | |
# PROP Scc_LocalPath "..\.." | |
CPP=cl.exe | |
MTL=midl.exe | |
RSC=rc.exe | |
!IF "$(CFG)" == "libFLAC_dynamic - Win32 Release" | |
# PROP BASE Use_MFC 0 | |
# PROP BASE Use_Debug_Libraries 0 | |
# PROP BASE Output_Dir "Release" | |
# PROP BASE Intermediate_Dir "Release" | |
# PROP BASE Target_Dir "" | |
# PROP Use_MFC 0 | |
# PROP Use_Debug_Libraries 0 | |
# PROP Output_Dir "..\..\obj\release\lib" | |
# PROP Intermediate_Dir "Release_dynamic" | |
# PROP Ignore_Export_Lib 0 | |
# PROP Target_Dir "" | |
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c | |
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I ".\include" /I "..\..\include" /D "NDEBUG" /D "FLAC_API_EXPORTS" /D "FLAC__HAS_OGG" /D VERSION=\"1.2.1\" /D "FLAC__CPU_IA32" /D "FLAC__HAS_NASM" /D "FLAC__USE_3DNOW" /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c | |
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 | |
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 | |
# ADD BASE RSC /l 0x409 /d "NDEBUG" | |
# ADD RSC /l 0x409 /d "NDEBUG" /d "_USRDLL" | |
BSC32=bscmake.exe | |
# ADD BASE BSC32 /nologo | |
# ADD BSC32 /nologo | |
LINK32=link.exe | |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 | |
# ADD LINK32 ..\..\obj\release\lib\ogg_static.lib /nologo /subsystem:windows /dll /machine:I386 /out:"..\..\obj\release\bin/libFLAC.dll" | |
!ELSEIF "$(CFG)" == "libFLAC_dynamic - Win32 Debug" | |
# PROP BASE Use_MFC 0 | |
# PROP BASE Use_Debug_Libraries 1 | |
# PROP BASE Output_Dir "Debug" | |
# PROP BASE Intermediate_Dir "Debug" | |
# PROP BASE Target_Dir "" | |
# PROP Use_MFC 0 | |
# PROP Use_Debug_Libraries 1 | |
# PROP Output_Dir "..\..\obj\debug\lib" | |
# PROP Intermediate_Dir "Debug_dynamic" | |
# PROP Ignore_Export_Lib 0 | |
# PROP Target_Dir "" | |
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c | |
# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I ".\include" /I "..\..\include" /D "_DEBUG" /D "DEBUG" /D "FLAC__OVERFLOW_DETECT" /D "FLAC_API_EXPORTS" /D "FLAC__HAS_OGG" /D VERSION=\"1.2.1\" /D "FLAC__CPU_IA32" /D "FLAC__HAS_NASM" /D "FLAC__USE_3DNOW" /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c | |
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 | |
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 | |
# ADD BASE RSC /l 0x409 /d "_DEBUG" | |
# ADD RSC /l 0x409 /d "_DEBUG" /d "_USRDLL" | |
BSC32=bscmake.exe | |
# ADD BASE BSC32 /nologo | |
# ADD BSC32 /nologo | |
LINK32=link.exe | |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept | |
# ADD LINK32 ..\..\obj\release\lib\ogg_static.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"..\..\obj\debug\bin/libFLAC.dll" /pdbtype:sept | |
!ENDIF | |
# Begin Target | |
# Name "libFLAC_dynamic - Win32 Release" | |
# Name "libFLAC_dynamic - Win32 Debug" | |
# Begin Group "Source Files" | |
# PROP Default_Filter "c" | |
# Begin Group "Assembly Files (ia32)" | |
# PROP Default_Filter "" | |
# Begin Source File | |
SOURCE=.\ia32\bitreader_asm.nasm | |
!IF "$(CFG)" == "libFLAC_dynamic - Win32 Release" | |
USERDEP__CPU_A="ia32/bitreader_asm.nasm" | |
# Begin Custom Build | |
InputPath=.\ia32\bitreader_asm.nasm | |
"ia32/bitreader_asm.obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj | |
# End Custom Build | |
!ELSEIF "$(CFG)" == "libFLAC_dynamic - Win32 Debug" | |
USERDEP__CPU_A="ia32/bitreader_asm.nasm" | |
# Begin Custom Build | |
InputPath=.\ia32\bitreader_asm.nasm | |
"ia32/bitreader_asm.obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj | |
# End Custom Build | |
!ENDIF | |
# End Source File | |
# Begin Source File | |
SOURCE=.\ia32\cpu_asm.nasm | |
!IF "$(CFG)" == "libFLAC_dynamic - Win32 Release" | |
USERDEP__CPU_A="ia32/cpu_asm.nasm" | |
# Begin Custom Build | |
InputPath=.\ia32\cpu_asm.nasm | |
"ia32/cpu_asm.obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj | |
# End Custom Build | |
!ELSEIF "$(CFG)" == "libFLAC_dynamic - Win32 Debug" | |
USERDEP__CPU_A="ia32/cpu_asm.nasm" | |
# Begin Custom Build | |
InputPath=.\ia32\cpu_asm.nasm | |
"ia32/cpu_asm.obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj | |
# End Custom Build | |
!ENDIF | |
# End Source File | |
# Begin Source File | |
SOURCE=.\ia32\fixed_asm.nasm | |
!IF "$(CFG)" == "libFLAC_dynamic - Win32 Release" | |
USERDEP__FIXED="ia32/fixed_asm.nasm" | |
# Begin Custom Build | |
InputPath=.\ia32\fixed_asm.nasm | |
"ia32/fixed_asm.obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj | |
# End Custom Build | |
!ELSEIF "$(CFG)" == "libFLAC_dynamic - Win32 Debug" | |
USERDEP__FIXED="ia32/fixed_asm.nasm" | |
# Begin Custom Build | |
InputPath=.\ia32\fixed_asm.nasm | |
"ia32/fixed_asm.obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj | |
# End Custom Build | |
!ENDIF | |
# End Source File | |
# Begin Source File | |
SOURCE=.\ia32\lpc_asm.nasm | |
!IF "$(CFG)" == "libFLAC_dynamic - Win32 Release" | |
USERDEP__LPC_A="ia32/lpc_asm.nasm" | |
# Begin Custom Build | |
InputPath=.\ia32\lpc_asm.nasm | |
"ia32/lpc_asm.obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj | |
# End Custom Build | |
!ELSEIF "$(CFG)" == "libFLAC_dynamic - Win32 Debug" | |
USERDEP__LPC_A="ia32/lpc_asm.nasm" | |
# Begin Custom Build | |
InputPath=.\ia32\lpc_asm.nasm | |
"ia32/lpc_asm.obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj | |
# End Custom Build | |
!ENDIF | |
# End Source File | |
# Begin Source File | |
SOURCE=.\ia32\stream_encoder_asm.nasm | |
!IF "$(CFG)" == "libFLAC_dynamic - Win32 Release" | |
USERDEP__CPU_A="ia32/stream_encoder_asm.nasm" | |
# Begin Custom Build | |
InputPath=.\ia32\stream_encoder_asm.nasm | |
"ia32/stream_encoder_asm.obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj | |
# End Custom Build | |
!ELSEIF "$(CFG)" == "libFLAC_dynamic - Win32 Debug" | |
USERDEP__CPU_A="ia32/stream_encoder_asm.nasm" | |
# Begin Custom Build | |
InputPath=.\ia32\stream_encoder_asm.nasm | |
"ia32/stream_encoder_asm.obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
nasmw.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj | |
# End Custom Build | |
!ENDIF | |
# End Source File | |
# Begin Source File | |
SOURCE=.\ia32\nasm.h | |
# End Source File | |
# End Group | |
# Begin Source File | |
SOURCE=.\bitmath.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\bitreader.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\bitwriter.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\cpu.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\crc.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\fixed.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\float.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\format.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\lpc.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\md5.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\memory.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\metadata_iterators.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\metadata_object.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\ogg_decoder_aspect.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\ogg_encoder_aspect.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\ogg_helper.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\ogg_mapping.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\stream_decoder.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\stream_encoder.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\stream_encoder_framing.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\window.c | |
# End Source File | |
# End Group | |
# Begin Group "Private Header Files" | |
# PROP Default_Filter "" | |
# Begin Source File | |
SOURCE=.\include\private\all.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\include\private\bitmath.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\include\private\bitreader.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\include\private\bitwriter.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\include\private\cpu.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\include\private\crc.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\include\private\fixed.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\include\private\float.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\include\private\format.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\include\private\lpc.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\include\private\md5.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\include\private\memory.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\include\private\metadata.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\include\private\ogg_decoder_aspect.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\include\private\ogg_encoder_aspect.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\include\private\ogg_helper.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\include\private\ogg_mapping.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\include\private\stream_encoder_framing.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\include\private\window.h | |
# End Source File | |
# End Group | |
# Begin Group "Protected Header Files" | |
# PROP Default_Filter "" | |
# Begin Source File | |
SOURCE=.\include\protected\all.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\include\protected\stream_decoder.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\include\protected\stream_encoder.h | |
# End Source File | |
# End Group | |
# Begin Group "Public Header Files" | |
# PROP Default_Filter "" | |
# Begin Source File | |
SOURCE=..\..\include\FLAC\all.h | |
# End Source File | |
# Begin Source File | |
SOURCE=..\..\include\FLAC\assert.h | |
# End Source File | |
# Begin Source File | |
SOURCE=..\..\include\FLAC\export.h | |
# End Source File | |
# Begin Source File | |
SOURCE=..\..\include\FLAC\format.h | |
# End Source File | |
# Begin Source File | |
SOURCE=..\..\include\FLAC\metadata.h | |
# End Source File | |
# Begin Source File | |
SOURCE=..\..\include\FLAC\ordinals.h | |
# End Source File | |
# Begin Source File | |
SOURCE=..\..\include\FLAC\stream_decoder.h | |
# End Source File | |
# Begin Source File | |
SOURCE=..\..\include\FLAC\stream_encoder.h | |
# End Source File | |
# End Group | |
# End Target | |
# End Project |