| ; |
| ; Copyright (c) 2011 The WebM project authors. All Rights Reserved. |
| ; |
| ; Use of this source code is governed by a BSD-style license |
| ; that can be found in the LICENSE file in the root of the source |
| ; tree. An additional intellectual property rights grant can be found |
| ; in the file PATENTS. All contributing project authors may |
| ; be found in the AUTHORS file in the root of the source tree. |
| ; |
| |
| |
| EXPORT |vp8_sad16x16_armv6| |
| |
| ARM |
| REQUIRE8 |
| PRESERVE8 |
| |
| AREA ||.text||, CODE, READONLY, ALIGN=2 |
| |
| ; r0 const unsigned char *src_ptr |
| ; r1 int src_stride |
| ; r2 const unsigned char *ref_ptr |
| ; r3 int ref_stride |
| ; stack max_sad (not used) |
| |vp8_sad16x16_armv6| PROC |
| stmfd sp!, {r4-r12, lr} |
| mov r4, #0 ; sad = 0; |
| mov r5, #8 ; loop count |
| |
| loop |
| ; 1st row |
| ldr r6, [r0, #0x0] ; load 4 src pixels (1A) |
| ldr r8, [r2, #0x0] ; load 4 ref pixels (1A) |
| ldr r7, [r0, #0x4] ; load 4 src pixels (1A) |
| ldr r9, [r2, #0x4] ; load 4 ref pixels (1A) |
| ldr r10, [r0, #0x8] ; load 4 src pixels (1B) |
| ldr r11, [r0, #0xC] ; load 4 src pixels (1B) |
| |
| usada8 r4, r8, r6, r4 ; calculate sad for 4 pixels |
| usad8 r8, r7, r9 ; calculate sad for 4 pixels |
| |
| ldr r12, [r2, #0x8] ; load 4 ref pixels (1B) |
| ldr lr, [r2, #0xC] ; load 4 ref pixels (1B) |
| |
| add r0, r0, r1 ; set src pointer to next row |
| add r2, r2, r3 ; set dst pointer to next row |
| |
| usada8 r4, r10, r12, r4 ; calculate sad for 4 pixels |
| usada8 r8, r11, lr, r8 ; calculate sad for 4 pixels |
| |
| ldr r6, [r0, #0x0] ; load 4 src pixels (2A) |
| ldr r7, [r0, #0x4] ; load 4 src pixels (2A) |
| add r4, r4, r8 ; add partial sad values |
| |
| ; 2nd row |
| ldr r8, [r2, #0x0] ; load 4 ref pixels (2A) |
| ldr r9, [r2, #0x4] ; load 4 ref pixels (2A) |
| ldr r10, [r0, #0x8] ; load 4 src pixels (2B) |
| ldr r11, [r0, #0xC] ; load 4 src pixels (2B) |
| |
| usada8 r4, r6, r8, r4 ; calculate sad for 4 pixels |
| usad8 r8, r7, r9 ; calculate sad for 4 pixels |
| |
| ldr r12, [r2, #0x8] ; load 4 ref pixels (2B) |
| ldr lr, [r2, #0xC] ; load 4 ref pixels (2B) |
| |
| add r0, r0, r1 ; set src pointer to next row |
| add r2, r2, r3 ; set dst pointer to next row |
| |
| usada8 r4, r10, r12, r4 ; calculate sad for 4 pixels |
| usada8 r8, r11, lr, r8 ; calculate sad for 4 pixels |
| |
| subs r5, r5, #1 ; decrement loop counter |
| add r4, r4, r8 ; add partial sad values |
| |
| bne loop |
| |
| mov r0, r4 ; return sad |
| ldmfd sp!, {r4-r12, pc} |
| |
| ENDP |
| |
| END |
| |