| //===-- llvm/assembly/Writer.h - Printer for VM assembly files ---*- C++ -*--=// |
| // |
| // This functionality is implemented by the lib/AssemblyWriter library. |
| // This library is used to print VM assembly language files to an iostream. It |
| // can print VM code at a variety of granularities, ranging from a whole class |
| // down to an individual instruction. This makes it useful for debugging. |
| // |
| // This library uses the Analysis library to figure out offsets for |
| // variables in the method tables... |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_ASSEMBLY_WRITER_H |
| #define LLVM_ASSEMBLY_WRITER_H |
| |
| #include <iostream> |
| #include "llvm/Type.h" |
| |
| class Module; |
| class Method; |
| class BasicBlock; |
| class Instruction; |
| |
| // The only interface defined by this file... convert the internal |
| // representation of an object into an ascii bytestream that the parser can |
| // understand later... (the parser only understands whole classes though) |
| // |
| void WriteToAssembly(const Module *Module, ostream &o); |
| void WriteToAssembly(const Method *Method, ostream &o); |
| void WriteToAssembly(const BasicBlock *BB, ostream &o); |
| void WriteToAssembly(const Instruction *In, ostream &o); |
| void WriteToAssembly(const ConstPoolVal *V, ostream &o); |
| |
| |
| |
| // Define operator<< to work on the various classes that we can send to an |
| // ostream... |
| // |
| inline ostream &operator<<(ostream &o, const Module *C) { |
| WriteToAssembly(C, o); return o; |
| } |
| |
| inline ostream &operator<<(ostream &o, const Method *M) { |
| WriteToAssembly(M, o); return o; |
| } |
| |
| inline ostream &operator<<(ostream &o, const BasicBlock *B) { |
| WriteToAssembly(B, o); return o; |
| } |
| |
| inline ostream &operator<<(ostream &o, const Instruction *I) { |
| WriteToAssembly(I, o); return o; |
| } |
| |
| inline ostream &operator<<(ostream &o, const ConstPoolVal *I) { |
| WriteToAssembly(I, o); return o; |
| } |
| |
| |
| inline ostream &operator<<(ostream &o, const Type *T) { |
| if (!T) return o << "<null Type>"; |
| return o << T->getName(); |
| } |
| |
| inline ostream &operator<<(ostream &o, const Value *I) { |
| switch (I->getValueType()) { |
| case Value::TypeVal: return o << (const Type*)I; |
| case Value::ConstantVal: WriteToAssembly((const ConstPoolVal*)I, o); break; |
| case Value::MethodArgumentVal: return o <<I->getType() << " " << I->getName(); |
| case Value::InstructionVal: WriteToAssembly((const Instruction *)I, o); break; |
| case Value::BasicBlockVal: WriteToAssembly((const BasicBlock *)I, o); break; |
| case Value::MethodVal: WriteToAssembly((const Method *)I, o); break; |
| case Value::ModuleVal: WriteToAssembly((const Module *)I, o); break; |
| default: return o << "<unknown value type: " << I->getValueType() << ">"; |
| } |
| return o; |
| } |
| |
| #endif |