| //===- LoopPass.cpp - Loop Pass and Loop Pass Manager ---------------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements LoopPass and LPPassManager. All loop optimization |
| // and transformation passes are derived from LoopPass. LPPassManager is |
| // responsible for managing LoopPasses. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/Analysis/LoopPass.h" |
| #include "llvm/Assembly/PrintModulePass.h" |
| #include "llvm/Support/Debug.h" |
| #include "llvm/Support/Timer.h" |
| using namespace llvm; |
| |
| namespace { |
| |
| /// PrintLoopPass - Print a Function corresponding to a Loop. |
| /// |
| class PrintLoopPass : public LoopPass { |
| private: |
| std::string Banner; |
| raw_ostream &Out; // raw_ostream to print on. |
| |
| public: |
| static char ID; |
| PrintLoopPass(const std::string &B, raw_ostream &o) |
| : LoopPass(ID), Banner(B), Out(o) {} |
| |
| virtual void getAnalysisUsage(AnalysisUsage &AU) const { |
| AU.setPreservesAll(); |
| } |
| |
| bool runOnLoop(Loop *L, LPPassManager &) { |
| Out << Banner; |
| for (Loop::block_iterator b = L->block_begin(), be = L->block_end(); |
| b != be; |
| ++b) { |
| (*b)->print(Out); |
| } |
| return false; |
| } |
| }; |
| |
| char PrintLoopPass::ID = 0; |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // LPPassManager |
| // |
| |
| char LPPassManager::ID = 0; |
| |
| LPPassManager::LPPassManager() |
| : FunctionPass(ID), PMDataManager() { |
| skipThisLoop = false; |
| redoThisLoop = false; |
| LI = NULL; |
| CurrentLoop = NULL; |
| } |
| |
| /// Delete loop from the loop queue and loop hierarchy (LoopInfo). |
| void LPPassManager::deleteLoopFromQueue(Loop *L) { |
| |
| LI->updateUnloop(L); |
| |
| // If L is current loop then skip rest of the passes and let |
| // runOnFunction remove L from LQ. Otherwise, remove L from LQ now |
| // and continue applying other passes on CurrentLoop. |
| if (CurrentLoop == L) |
| skipThisLoop = true; |
| |
| delete L; |
| |
| if (skipThisLoop) |
| return; |
| |
| for (std::deque<Loop *>::iterator I = LQ.begin(), |
| E = LQ.end(); I != E; ++I) { |
| if (*I == L) { |
| LQ.erase(I); |
| break; |
| } |
| } |
| } |
| |
| // Inset loop into loop nest (LoopInfo) and loop queue (LQ). |
| void LPPassManager::insertLoop(Loop *L, Loop *ParentLoop) { |
| |
| assert (CurrentLoop != L && "Cannot insert CurrentLoop"); |
| |
| // Insert into loop nest |
| if (ParentLoop) |
| ParentLoop->addChildLoop(L); |
| else |
| LI->addTopLevelLoop(L); |
| |
| insertLoopIntoQueue(L); |
| } |
| |
| void LPPassManager::insertLoopIntoQueue(Loop *L) { |
| // Insert L into loop queue |
| if (L == CurrentLoop) |
| redoLoop(L); |
| else if (!L->getParentLoop()) |
| // This is top level loop. |
| LQ.push_front(L); |
| else { |
| // Insert L after the parent loop. |
| for (std::deque<Loop *>::iterator I = LQ.begin(), |
| E = LQ.end(); I != E; ++I) { |
| if (*I == L->getParentLoop()) { |
| // deque does not support insert after. |
| ++I; |
| LQ.insert(I, 1, L); |
| break; |
| } |
| } |
| } |
| } |
| |
| // Reoptimize this loop. LPPassManager will re-insert this loop into the |
| // queue. This allows LoopPass to change loop nest for the loop. This |
| // utility may send LPPassManager into infinite loops so use caution. |
| void LPPassManager::redoLoop(Loop *L) { |
| assert (CurrentLoop == L && "Can redo only CurrentLoop"); |
| redoThisLoop = true; |
| } |
| |
| /// cloneBasicBlockSimpleAnalysis - Invoke cloneBasicBlockAnalysis hook for |
| /// all loop passes. |
| void LPPassManager::cloneBasicBlockSimpleAnalysis(BasicBlock *From, |
| BasicBlock *To, Loop *L) { |
| for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { |
| LoopPass *LP = getContainedPass(Index); |
| LP->cloneBasicBlockAnalysis(From, To, L); |
| } |
| } |
| |
| /// deleteSimpleAnalysisValue - Invoke deleteAnalysisValue hook for all passes. |
| void LPPassManager::deleteSimpleAnalysisValue(Value *V, Loop *L) { |
| if (BasicBlock *BB = dyn_cast<BasicBlock>(V)) { |
| for (BasicBlock::iterator BI = BB->begin(), BE = BB->end(); BI != BE; |
| ++BI) { |
| Instruction &I = *BI; |
| deleteSimpleAnalysisValue(&I, L); |
| } |
| } |
| for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { |
| LoopPass *LP = getContainedPass(Index); |
| LP->deleteAnalysisValue(V, L); |
| } |
| } |
| |
| |
| // Recurse through all subloops and all loops into LQ. |
| static void addLoopIntoQueue(Loop *L, std::deque<Loop *> &LQ) { |
| LQ.push_back(L); |
| for (Loop::reverse_iterator I = L->rbegin(), E = L->rend(); I != E; ++I) |
| addLoopIntoQueue(*I, LQ); |
| } |
| |
| /// Pass Manager itself does not invalidate any analysis info. |
| void LPPassManager::getAnalysisUsage(AnalysisUsage &Info) const { |
| // LPPassManager needs LoopInfo. In the long term LoopInfo class will |
| // become part of LPPassManager. |
| Info.addRequired<LoopInfo>(); |
| Info.setPreservesAll(); |
| } |
| |
| /// run - Execute all of the passes scheduled for execution. Keep track of |
| /// whether any of the passes modifies the function, and if so, return true. |
| bool LPPassManager::runOnFunction(Function &F) { |
| LI = &getAnalysis<LoopInfo>(); |
| bool Changed = false; |
| |
| // Collect inherited analysis from Module level pass manager. |
| populateInheritedAnalysis(TPM->activeStack); |
| |
| // Populate the loop queue in reverse program order. There is no clear need to |
| // process sibling loops in either forward or reverse order. There may be some |
| // advantage in deleting uses in a later loop before optimizing the |
| // definitions in an earlier loop. If we find a clear reason to process in |
| // forward order, then a forward variant of LoopPassManager should be created. |
| for (LoopInfo::reverse_iterator I = LI->rbegin(), E = LI->rend(); I != E; ++I) |
| addLoopIntoQueue(*I, LQ); |
| |
| if (LQ.empty()) // No loops, skip calling finalizers |
| return false; |
| |
| // Initialization |
| for (std::deque<Loop *>::const_iterator I = LQ.begin(), E = LQ.end(); |
| I != E; ++I) { |
| Loop *L = *I; |
| for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { |
| LoopPass *P = getContainedPass(Index); |
| Changed |= P->doInitialization(L, *this); |
| } |
| } |
| |
| // Walk Loops |
| while (!LQ.empty()) { |
| |
| CurrentLoop = LQ.back(); |
| skipThisLoop = false; |
| redoThisLoop = false; |
| |
| // Run all passes on the current Loop. |
| for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { |
| LoopPass *P = getContainedPass(Index); |
| |
| dumpPassInfo(P, EXECUTION_MSG, ON_LOOP_MSG, |
| CurrentLoop->getHeader()->getName()); |
| dumpRequiredSet(P); |
| |
| initializeAnalysisImpl(P); |
| |
| { |
| PassManagerPrettyStackEntry X(P, *CurrentLoop->getHeader()); |
| TimeRegion PassTimer(getPassTimer(P)); |
| |
| Changed |= P->runOnLoop(CurrentLoop, *this); |
| } |
| |
| if (Changed) |
| dumpPassInfo(P, MODIFICATION_MSG, ON_LOOP_MSG, |
| skipThisLoop ? "<deleted>" : |
| CurrentLoop->getHeader()->getName()); |
| dumpPreservedSet(P); |
| |
| if (!skipThisLoop) { |
| // Manually check that this loop is still healthy. This is done |
| // instead of relying on LoopInfo::verifyLoop since LoopInfo |
| // is a function pass and it's really expensive to verify every |
| // loop in the function every time. That level of checking can be |
| // enabled with the -verify-loop-info option. |
| { |
| TimeRegion PassTimer(getPassTimer(LI)); |
| CurrentLoop->verifyLoop(); |
| } |
| |
| // Then call the regular verifyAnalysis functions. |
| verifyPreservedAnalysis(P); |
| } |
| |
| removeNotPreservedAnalysis(P); |
| recordAvailableAnalysis(P); |
| removeDeadPasses(P, |
| skipThisLoop ? "<deleted>" : |
| CurrentLoop->getHeader()->getName(), |
| ON_LOOP_MSG); |
| |
| if (skipThisLoop) |
| // Do not run other passes on this loop. |
| break; |
| } |
| |
| // If the loop was deleted, release all the loop passes. This frees up |
| // some memory, and avoids trouble with the pass manager trying to call |
| // verifyAnalysis on them. |
| if (skipThisLoop) |
| for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { |
| Pass *P = getContainedPass(Index); |
| freePass(P, "<deleted>", ON_LOOP_MSG); |
| } |
| |
| // Pop the loop from queue after running all passes. |
| LQ.pop_back(); |
| |
| if (redoThisLoop) |
| LQ.push_back(CurrentLoop); |
| } |
| |
| // Finalization |
| for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { |
| LoopPass *P = getContainedPass(Index); |
| Changed |= P->doFinalization(); |
| } |
| |
| return Changed; |
| } |
| |
| /// Print passes managed by this manager |
| void LPPassManager::dumpPassStructure(unsigned Offset) { |
| errs().indent(Offset*2) << "Loop Pass Manager\n"; |
| for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) { |
| Pass *P = getContainedPass(Index); |
| P->dumpPassStructure(Offset + 1); |
| dumpLastUses(P, Offset+1); |
| } |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // LoopPass |
| |
| Pass *LoopPass::createPrinterPass(raw_ostream &O, |
| const std::string &Banner) const { |
| return new PrintLoopPass(Banner, O); |
| } |
| |
| // Check if this pass is suitable for the current LPPassManager, if |
| // available. This pass P is not suitable for a LPPassManager if P |
| // is not preserving higher level analysis info used by other |
| // LPPassManager passes. In such case, pop LPPassManager from the |
| // stack. This will force assignPassManager() to create new |
| // LPPassManger as expected. |
| void LoopPass::preparePassManager(PMStack &PMS) { |
| |
| // Find LPPassManager |
| while (!PMS.empty() && |
| PMS.top()->getPassManagerType() > PMT_LoopPassManager) |
| PMS.pop(); |
| |
| // If this pass is destroying high level information that is used |
| // by other passes that are managed by LPM then do not insert |
| // this pass in current LPM. Use new LPPassManager. |
| if (PMS.top()->getPassManagerType() == PMT_LoopPassManager && |
| !PMS.top()->preserveHigherLevelAnalysis(this)) |
| PMS.pop(); |
| } |
| |
| /// Assign pass manager to manage this pass. |
| void LoopPass::assignPassManager(PMStack &PMS, |
| PassManagerType PreferredType) { |
| // Find LPPassManager |
| while (!PMS.empty() && |
| PMS.top()->getPassManagerType() > PMT_LoopPassManager) |
| PMS.pop(); |
| |
| LPPassManager *LPPM; |
| if (PMS.top()->getPassManagerType() == PMT_LoopPassManager) |
| LPPM = (LPPassManager*)PMS.top(); |
| else { |
| // Create new Loop Pass Manager if it does not exist. |
| assert (!PMS.empty() && "Unable to create Loop Pass Manager"); |
| PMDataManager *PMD = PMS.top(); |
| |
| // [1] Create new Loop Pass Manager |
| LPPM = new LPPassManager(); |
| LPPM->populateInheritedAnalysis(PMS); |
| |
| // [2] Set up new manager's top level manager |
| PMTopLevelManager *TPM = PMD->getTopLevelManager(); |
| TPM->addIndirectPassManager(LPPM); |
| |
| // [3] Assign manager to manage this new manager. This may create |
| // and push new managers into PMS |
| Pass *P = LPPM->getAsPass(); |
| TPM->schedulePass(P); |
| |
| // [4] Push new manager into PMS |
| PMS.push(LPPM); |
| } |
| |
| LPPM->add(this); |
| } |