| //===- RegionInfo.cpp - SESE region detection analysis --------------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // Detects single entry single exit regions in the control flow graph. |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/Analysis/RegionInfo.h" |
| #include "llvm/ADT/PostOrderIterator.h" |
| #include "llvm/ADT/Statistic.h" |
| #include "llvm/Analysis/LoopInfo.h" |
| #include "llvm/Analysis/RegionIterator.h" |
| #include "llvm/Assembly/Writer.h" |
| #include "llvm/Support/CommandLine.h" |
| #include "llvm/Support/ErrorHandling.h" |
| |
| #define DEBUG_TYPE "region" |
| #include "llvm/Support/Debug.h" |
| |
| #include <set> |
| #include <algorithm> |
| |
| using namespace llvm; |
| |
| // Always verify if expensive checking is enabled. |
| #ifdef XDEBUG |
| static bool VerifyRegionInfo = true; |
| #else |
| static bool VerifyRegionInfo = false; |
| #endif |
| |
| static cl::opt<bool,true> |
| VerifyRegionInfoX("verify-region-info", cl::location(VerifyRegionInfo), |
| cl::desc("Verify region info (time consuming)")); |
| |
| STATISTIC(numRegions, "The # of regions"); |
| STATISTIC(numSimpleRegions, "The # of simple regions"); |
| |
| static cl::opt<enum Region::PrintStyle> printStyle("print-region-style", |
| cl::Hidden, |
| cl::desc("style of printing regions"), |
| cl::values( |
| clEnumValN(Region::PrintNone, "none", "print no details"), |
| clEnumValN(Region::PrintBB, "bb", |
| "print regions in detail with block_iterator"), |
| clEnumValN(Region::PrintRN, "rn", |
| "print regions in detail with element_iterator"), |
| clEnumValEnd)); |
| //===----------------------------------------------------------------------===// |
| /// Region Implementation |
| Region::Region(BasicBlock *Entry, BasicBlock *Exit, RegionInfo* RInfo, |
| DominatorTree *dt, Region *Parent) |
| : RegionNode(Parent, Entry, 1), RI(RInfo), DT(dt), exit(Exit) {} |
| |
| Region::~Region() { |
| // Free the cached nodes. |
| for (BBNodeMapT::iterator it = BBNodeMap.begin(), |
| ie = BBNodeMap.end(); it != ie; ++it) |
| delete it->second; |
| |
| // Only clean the cache for this Region. Caches of child Regions will be |
| // cleaned when the child Regions are deleted. |
| BBNodeMap.clear(); |
| |
| for (iterator I = begin(), E = end(); I != E; ++I) |
| delete *I; |
| } |
| |
| void Region::replaceEntry(BasicBlock *BB) { |
| entry.setPointer(BB); |
| } |
| |
| void Region::replaceExit(BasicBlock *BB) { |
| assert(exit && "No exit to replace!"); |
| exit = BB; |
| } |
| |
| bool Region::contains(const BasicBlock *B) const { |
| BasicBlock *BB = const_cast<BasicBlock*>(B); |
| |
| assert(DT->getNode(BB) && "BB not part of the dominance tree"); |
| |
| BasicBlock *entry = getEntry(), *exit = getExit(); |
| |
| // Toplevel region. |
| if (!exit) |
| return true; |
| |
| return (DT->dominates(entry, BB) |
| && !(DT->dominates(exit, BB) && DT->dominates(entry, exit))); |
| } |
| |
| bool Region::contains(const Loop *L) const { |
| // BBs that are not part of any loop are element of the Loop |
| // described by the NULL pointer. This loop is not part of any region, |
| // except if the region describes the whole function. |
| if (L == 0) |
| return getExit() == 0; |
| |
| if (!contains(L->getHeader())) |
| return false; |
| |
| SmallVector<BasicBlock *, 8> ExitingBlocks; |
| L->getExitingBlocks(ExitingBlocks); |
| |
| for (SmallVectorImpl<BasicBlock*>::iterator BI = ExitingBlocks.begin(), |
| BE = ExitingBlocks.end(); BI != BE; ++BI) |
| if (!contains(*BI)) |
| return false; |
| |
| return true; |
| } |
| |
| Loop *Region::outermostLoopInRegion(Loop *L) const { |
| if (!contains(L)) |
| return 0; |
| |
| while (L && contains(L->getParentLoop())) { |
| L = L->getParentLoop(); |
| } |
| |
| return L; |
| } |
| |
| Loop *Region::outermostLoopInRegion(LoopInfo *LI, BasicBlock* BB) const { |
| assert(LI && BB && "LI and BB cannot be null!"); |
| Loop *L = LI->getLoopFor(BB); |
| return outermostLoopInRegion(L); |
| } |
| |
| BasicBlock *Region::getEnteringBlock() const { |
| BasicBlock *entry = getEntry(); |
| BasicBlock *Pred; |
| BasicBlock *enteringBlock = 0; |
| |
| for (pred_iterator PI = pred_begin(entry), PE = pred_end(entry); PI != PE; |
| ++PI) { |
| Pred = *PI; |
| if (DT->getNode(Pred) && !contains(Pred)) { |
| if (enteringBlock) |
| return 0; |
| |
| enteringBlock = Pred; |
| } |
| } |
| |
| return enteringBlock; |
| } |
| |
| BasicBlock *Region::getExitingBlock() const { |
| BasicBlock *exit = getExit(); |
| BasicBlock *Pred; |
| BasicBlock *exitingBlock = 0; |
| |
| if (!exit) |
| return 0; |
| |
| for (pred_iterator PI = pred_begin(exit), PE = pred_end(exit); PI != PE; |
| ++PI) { |
| Pred = *PI; |
| if (contains(Pred)) { |
| if (exitingBlock) |
| return 0; |
| |
| exitingBlock = Pred; |
| } |
| } |
| |
| return exitingBlock; |
| } |
| |
| bool Region::isSimple() const { |
| return !isTopLevelRegion() && getEnteringBlock() && getExitingBlock(); |
| } |
| |
| std::string Region::getNameStr() const { |
| std::string exitName; |
| std::string entryName; |
| |
| if (getEntry()->getName().empty()) { |
| raw_string_ostream OS(entryName); |
| |
| WriteAsOperand(OS, getEntry(), false); |
| } else |
| entryName = getEntry()->getName(); |
| |
| if (getExit()) { |
| if (getExit()->getName().empty()) { |
| raw_string_ostream OS(exitName); |
| |
| WriteAsOperand(OS, getExit(), false); |
| } else |
| exitName = getExit()->getName(); |
| } else |
| exitName = "<Function Return>"; |
| |
| return entryName + " => " + exitName; |
| } |
| |
| void Region::verifyBBInRegion(BasicBlock *BB) const { |
| if (!contains(BB)) |
| llvm_unreachable("Broken region found!"); |
| |
| BasicBlock *entry = getEntry(), *exit = getExit(); |
| |
| for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI) |
| if (!contains(*SI) && exit != *SI) |
| llvm_unreachable("Broken region found!"); |
| |
| if (entry != BB) |
| for (pred_iterator SI = pred_begin(BB), SE = pred_end(BB); SI != SE; ++SI) |
| if (!contains(*SI)) |
| llvm_unreachable("Broken region found!"); |
| } |
| |
| void Region::verifyWalk(BasicBlock *BB, std::set<BasicBlock*> *visited) const { |
| BasicBlock *exit = getExit(); |
| |
| visited->insert(BB); |
| |
| verifyBBInRegion(BB); |
| |
| for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI) |
| if (*SI != exit && visited->find(*SI) == visited->end()) |
| verifyWalk(*SI, visited); |
| } |
| |
| void Region::verifyRegion() const { |
| // Only do verification when user wants to, otherwise this expensive |
| // check will be invoked by PassManager. |
| if (!VerifyRegionInfo) return; |
| |
| std::set<BasicBlock*> visited; |
| verifyWalk(getEntry(), &visited); |
| } |
| |
| void Region::verifyRegionNest() const { |
| for (Region::const_iterator RI = begin(), RE = end(); RI != RE; ++RI) |
| (*RI)->verifyRegionNest(); |
| |
| verifyRegion(); |
| } |
| |
| Region::element_iterator Region::element_begin() { |
| return GraphTraits<Region*>::nodes_begin(this); |
| } |
| |
| Region::element_iterator Region::element_end() { |
| return GraphTraits<Region*>::nodes_end(this); |
| } |
| |
| Region::const_element_iterator Region::element_begin() const { |
| return GraphTraits<const Region*>::nodes_begin(this); |
| } |
| |
| Region::const_element_iterator Region::element_end() const { |
| return GraphTraits<const Region*>::nodes_end(this); |
| } |
| |
| Region* Region::getSubRegionNode(BasicBlock *BB) const { |
| Region *R = RI->getRegionFor(BB); |
| |
| if (!R || R == this) |
| return 0; |
| |
| // If we pass the BB out of this region, that means our code is broken. |
| assert(contains(R) && "BB not in current region!"); |
| |
| while (contains(R->getParent()) && R->getParent() != this) |
| R = R->getParent(); |
| |
| if (R->getEntry() != BB) |
| return 0; |
| |
| return R; |
| } |
| |
| RegionNode* Region::getBBNode(BasicBlock *BB) const { |
| assert(contains(BB) && "Can get BB node out of this region!"); |
| |
| BBNodeMapT::const_iterator at = BBNodeMap.find(BB); |
| |
| if (at != BBNodeMap.end()) |
| return at->second; |
| |
| RegionNode *NewNode = new RegionNode(const_cast<Region*>(this), BB); |
| BBNodeMap.insert(std::make_pair(BB, NewNode)); |
| return NewNode; |
| } |
| |
| RegionNode* Region::getNode(BasicBlock *BB) const { |
| assert(contains(BB) && "Can get BB node out of this region!"); |
| if (Region* Child = getSubRegionNode(BB)) |
| return Child->getNode(); |
| |
| return getBBNode(BB); |
| } |
| |
| void Region::transferChildrenTo(Region *To) { |
| for (iterator I = begin(), E = end(); I != E; ++I) { |
| (*I)->parent = To; |
| To->children.push_back(*I); |
| } |
| children.clear(); |
| } |
| |
| void Region::addSubRegion(Region *SubRegion, bool moveChildren) { |
| assert(SubRegion->parent == 0 && "SubRegion already has a parent!"); |
| assert(std::find(begin(), end(), SubRegion) == children.end() |
| && "Subregion already exists!"); |
| |
| SubRegion->parent = this; |
| children.push_back(SubRegion); |
| |
| if (!moveChildren) |
| return; |
| |
| assert(SubRegion->children.size() == 0 |
| && "SubRegions that contain children are not supported"); |
| |
| for (element_iterator I = element_begin(), E = element_end(); I != E; ++I) |
| if (!(*I)->isSubRegion()) { |
| BasicBlock *BB = (*I)->getNodeAs<BasicBlock>(); |
| |
| if (SubRegion->contains(BB)) |
| RI->setRegionFor(BB, SubRegion); |
| } |
| |
| std::vector<Region*> Keep; |
| for (iterator I = begin(), E = end(); I != E; ++I) |
| if (SubRegion->contains(*I) && *I != SubRegion) { |
| SubRegion->children.push_back(*I); |
| (*I)->parent = SubRegion; |
| } else |
| Keep.push_back(*I); |
| |
| children.clear(); |
| children.insert(children.begin(), Keep.begin(), Keep.end()); |
| } |
| |
| |
| Region *Region::removeSubRegion(Region *Child) { |
| assert(Child->parent == this && "Child is not a child of this region!"); |
| Child->parent = 0; |
| RegionSet::iterator I = std::find(children.begin(), children.end(), Child); |
| assert(I != children.end() && "Region does not exit. Unable to remove."); |
| children.erase(children.begin()+(I-begin())); |
| return Child; |
| } |
| |
| unsigned Region::getDepth() const { |
| unsigned Depth = 0; |
| |
| for (Region *R = parent; R != 0; R = R->parent) |
| ++Depth; |
| |
| return Depth; |
| } |
| |
| Region *Region::getExpandedRegion() const { |
| unsigned NumSuccessors = exit->getTerminator()->getNumSuccessors(); |
| |
| if (NumSuccessors == 0) |
| return NULL; |
| |
| for (pred_iterator PI = pred_begin(getExit()), PE = pred_end(getExit()); |
| PI != PE; ++PI) |
| if (!DT->dominates(getEntry(), *PI)) |
| return NULL; |
| |
| Region *R = RI->getRegionFor(exit); |
| |
| if (R->getEntry() != exit) { |
| if (exit->getTerminator()->getNumSuccessors() == 1) |
| return new Region(getEntry(), *succ_begin(exit), RI, DT); |
| else |
| return NULL; |
| } |
| |
| while (R->getParent() && R->getParent()->getEntry() == exit) |
| R = R->getParent(); |
| |
| if (!DT->dominates(getEntry(), R->getExit())) |
| for (pred_iterator PI = pred_begin(getExit()), PE = pred_end(getExit()); |
| PI != PE; ++PI) |
| if (!DT->dominates(R->getExit(), *PI)) |
| return NULL; |
| |
| return new Region(getEntry(), R->getExit(), RI, DT); |
| } |
| |
| void Region::print(raw_ostream &OS, bool print_tree, unsigned level, |
| enum PrintStyle Style) const { |
| if (print_tree) |
| OS.indent(level*2) << "[" << level << "] " << getNameStr(); |
| else |
| OS.indent(level*2) << getNameStr(); |
| |
| OS << "\n"; |
| |
| |
| if (Style != PrintNone) { |
| OS.indent(level*2) << "{\n"; |
| OS.indent(level*2 + 2); |
| |
| if (Style == PrintBB) { |
| for (const_block_iterator I = block_begin(), E = block_end(); I != E; ++I) |
| OS << (*I)->getName() << ", "; // TODO: remove the last "," |
| } else if (Style == PrintRN) { |
| for (const_element_iterator I = element_begin(), E = element_end(); I!=E; ++I) |
| OS << **I << ", "; // TODO: remove the last ", |
| } |
| |
| OS << "\n"; |
| } |
| |
| if (print_tree) |
| for (const_iterator RI = begin(), RE = end(); RI != RE; ++RI) |
| (*RI)->print(OS, print_tree, level+1, Style); |
| |
| if (Style != PrintNone) |
| OS.indent(level*2) << "} \n"; |
| } |
| |
| #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) |
| void Region::dump() const { |
| print(dbgs(), true, getDepth(), printStyle.getValue()); |
| } |
| #endif |
| |
| void Region::clearNodeCache() { |
| // Free the cached nodes. |
| for (BBNodeMapT::iterator I = BBNodeMap.begin(), |
| IE = BBNodeMap.end(); I != IE; ++I) |
| delete I->second; |
| |
| BBNodeMap.clear(); |
| for (Region::iterator RI = begin(), RE = end(); RI != RE; ++RI) |
| (*RI)->clearNodeCache(); |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // RegionInfo implementation |
| // |
| |
| bool RegionInfo::isCommonDomFrontier(BasicBlock *BB, BasicBlock *entry, |
| BasicBlock *exit) const { |
| for (pred_iterator PI = pred_begin(BB), PE = pred_end(BB); PI != PE; ++PI) { |
| BasicBlock *P = *PI; |
| if (DT->dominates(entry, P) && !DT->dominates(exit, P)) |
| return false; |
| } |
| return true; |
| } |
| |
| bool RegionInfo::isRegion(BasicBlock *entry, BasicBlock *exit) const { |
| assert(entry && exit && "entry and exit must not be null!"); |
| typedef DominanceFrontier::DomSetType DST; |
| |
| DST *entrySuccs = &DF->find(entry)->second; |
| |
| // Exit is the header of a loop that contains the entry. In this case, |
| // the dominance frontier must only contain the exit. |
| if (!DT->dominates(entry, exit)) { |
| for (DST::iterator SI = entrySuccs->begin(), SE = entrySuccs->end(); |
| SI != SE; ++SI) |
| if (*SI != exit && *SI != entry) |
| return false; |
| |
| return true; |
| } |
| |
| DST *exitSuccs = &DF->find(exit)->second; |
| |
| // Do not allow edges leaving the region. |
| for (DST::iterator SI = entrySuccs->begin(), SE = entrySuccs->end(); |
| SI != SE; ++SI) { |
| if (*SI == exit || *SI == entry) |
| continue; |
| if (exitSuccs->find(*SI) == exitSuccs->end()) |
| return false; |
| if (!isCommonDomFrontier(*SI, entry, exit)) |
| return false; |
| } |
| |
| // Do not allow edges pointing into the region. |
| for (DST::iterator SI = exitSuccs->begin(), SE = exitSuccs->end(); |
| SI != SE; ++SI) |
| if (DT->properlyDominates(entry, *SI) && *SI != exit) |
| return false; |
| |
| |
| return true; |
| } |
| |
| void RegionInfo::insertShortCut(BasicBlock *entry, BasicBlock *exit, |
| BBtoBBMap *ShortCut) const { |
| assert(entry && exit && "entry and exit must not be null!"); |
| |
| BBtoBBMap::iterator e = ShortCut->find(exit); |
| |
| if (e == ShortCut->end()) |
| // No further region at exit available. |
| (*ShortCut)[entry] = exit; |
| else { |
| // We found a region e that starts at exit. Therefore (entry, e->second) |
| // is also a region, that is larger than (entry, exit). Insert the |
| // larger one. |
| BasicBlock *BB = e->second; |
| (*ShortCut)[entry] = BB; |
| } |
| } |
| |
| DomTreeNode* RegionInfo::getNextPostDom(DomTreeNode* N, |
| BBtoBBMap *ShortCut) const { |
| BBtoBBMap::iterator e = ShortCut->find(N->getBlock()); |
| |
| if (e == ShortCut->end()) |
| return N->getIDom(); |
| |
| return PDT->getNode(e->second)->getIDom(); |
| } |
| |
| bool RegionInfo::isTrivialRegion(BasicBlock *entry, BasicBlock *exit) const { |
| assert(entry && exit && "entry and exit must not be null!"); |
| |
| unsigned num_successors = succ_end(entry) - succ_begin(entry); |
| |
| if (num_successors <= 1 && exit == *(succ_begin(entry))) |
| return true; |
| |
| return false; |
| } |
| |
| void RegionInfo::updateStatistics(Region *R) { |
| ++numRegions; |
| |
| // TODO: Slow. Should only be enabled if -stats is used. |
| if (R->isSimple()) ++numSimpleRegions; |
| } |
| |
| Region *RegionInfo::createRegion(BasicBlock *entry, BasicBlock *exit) { |
| assert(entry && exit && "entry and exit must not be null!"); |
| |
| if (isTrivialRegion(entry, exit)) |
| return 0; |
| |
| Region *region = new Region(entry, exit, this, DT); |
| BBtoRegion.insert(std::make_pair(entry, region)); |
| |
| #ifdef XDEBUG |
| region->verifyRegion(); |
| #else |
| DEBUG(region->verifyRegion()); |
| #endif |
| |
| updateStatistics(region); |
| return region; |
| } |
| |
| void RegionInfo::findRegionsWithEntry(BasicBlock *entry, BBtoBBMap *ShortCut) { |
| assert(entry); |
| |
| DomTreeNode *N = PDT->getNode(entry); |
| |
| if (!N) |
| return; |
| |
| Region *lastRegion= 0; |
| BasicBlock *lastExit = entry; |
| |
| // As only a BasicBlock that postdominates entry can finish a region, walk the |
| // post dominance tree upwards. |
| while ((N = getNextPostDom(N, ShortCut))) { |
| BasicBlock *exit = N->getBlock(); |
| |
| if (!exit) |
| break; |
| |
| if (isRegion(entry, exit)) { |
| Region *newRegion = createRegion(entry, exit); |
| |
| if (lastRegion) |
| newRegion->addSubRegion(lastRegion); |
| |
| lastRegion = newRegion; |
| lastExit = exit; |
| } |
| |
| // This can never be a region, so stop the search. |
| if (!DT->dominates(entry, exit)) |
| break; |
| } |
| |
| // Tried to create regions from entry to lastExit. Next time take a |
| // shortcut from entry to lastExit. |
| if (lastExit != entry) |
| insertShortCut(entry, lastExit, ShortCut); |
| } |
| |
| void RegionInfo::scanForRegions(Function &F, BBtoBBMap *ShortCut) { |
| BasicBlock *entry = &(F.getEntryBlock()); |
| DomTreeNode *N = DT->getNode(entry); |
| |
| // Iterate over the dominance tree in post order to start with the small |
| // regions from the bottom of the dominance tree. If the small regions are |
| // detected first, detection of bigger regions is faster, as we can jump |
| // over the small regions. |
| for (po_iterator<DomTreeNode*> FI = po_begin(N), FE = po_end(N); FI != FE; |
| ++FI) { |
| findRegionsWithEntry(FI->getBlock(), ShortCut); |
| } |
| } |
| |
| Region *RegionInfo::getTopMostParent(Region *region) { |
| while (region->parent) |
| region = region->getParent(); |
| |
| return region; |
| } |
| |
| void RegionInfo::buildRegionsTree(DomTreeNode *N, Region *region) { |
| BasicBlock *BB = N->getBlock(); |
| |
| // Passed region exit |
| while (BB == region->getExit()) |
| region = region->getParent(); |
| |
| BBtoRegionMap::iterator it = BBtoRegion.find(BB); |
| |
| // This basic block is a start block of a region. It is already in the |
| // BBtoRegion relation. Only the child basic blocks have to be updated. |
| if (it != BBtoRegion.end()) { |
| Region *newRegion = it->second; |
| region->addSubRegion(getTopMostParent(newRegion)); |
| region = newRegion; |
| } else { |
| BBtoRegion[BB] = region; |
| } |
| |
| for (DomTreeNode::iterator CI = N->begin(), CE = N->end(); CI != CE; ++CI) |
| buildRegionsTree(*CI, region); |
| } |
| |
| void RegionInfo::releaseMemory() { |
| BBtoRegion.clear(); |
| if (TopLevelRegion) |
| delete TopLevelRegion; |
| TopLevelRegion = 0; |
| } |
| |
| RegionInfo::RegionInfo() : FunctionPass(ID) { |
| initializeRegionInfoPass(*PassRegistry::getPassRegistry()); |
| TopLevelRegion = 0; |
| } |
| |
| RegionInfo::~RegionInfo() { |
| releaseMemory(); |
| } |
| |
| void RegionInfo::Calculate(Function &F) { |
| // ShortCut a function where for every BB the exit of the largest region |
| // starting with BB is stored. These regions can be threated as single BBS. |
| // This improves performance on linear CFGs. |
| BBtoBBMap ShortCut; |
| |
| scanForRegions(F, &ShortCut); |
| BasicBlock *BB = &F.getEntryBlock(); |
| buildRegionsTree(DT->getNode(BB), TopLevelRegion); |
| } |
| |
| bool RegionInfo::runOnFunction(Function &F) { |
| releaseMemory(); |
| |
| DT = &getAnalysis<DominatorTree>(); |
| PDT = &getAnalysis<PostDominatorTree>(); |
| DF = &getAnalysis<DominanceFrontier>(); |
| |
| TopLevelRegion = new Region(&F.getEntryBlock(), 0, this, DT, 0); |
| updateStatistics(TopLevelRegion); |
| |
| Calculate(F); |
| |
| return false; |
| } |
| |
| void RegionInfo::getAnalysisUsage(AnalysisUsage &AU) const { |
| AU.setPreservesAll(); |
| AU.addRequiredTransitive<DominatorTree>(); |
| AU.addRequired<PostDominatorTree>(); |
| AU.addRequired<DominanceFrontier>(); |
| } |
| |
| void RegionInfo::print(raw_ostream &OS, const Module *) const { |
| OS << "Region tree:\n"; |
| TopLevelRegion->print(OS, true, 0, printStyle.getValue()); |
| OS << "End region tree\n"; |
| } |
| |
| void RegionInfo::verifyAnalysis() const { |
| // Only do verification when user wants to, otherwise this expensive check |
| // will be invoked by PMDataManager::verifyPreservedAnalysis when |
| // a regionpass (marked PreservedAll) finish. |
| if (!VerifyRegionInfo) return; |
| |
| TopLevelRegion->verifyRegionNest(); |
| } |
| |
| // Region pass manager support. |
| Region *RegionInfo::getRegionFor(BasicBlock *BB) const { |
| BBtoRegionMap::const_iterator I= |
| BBtoRegion.find(BB); |
| return I != BBtoRegion.end() ? I->second : 0; |
| } |
| |
| void RegionInfo::setRegionFor(BasicBlock *BB, Region *R) { |
| BBtoRegion[BB] = R; |
| } |
| |
| Region *RegionInfo::operator[](BasicBlock *BB) const { |
| return getRegionFor(BB); |
| } |
| |
| BasicBlock *RegionInfo::getMaxRegionExit(BasicBlock *BB) const { |
| BasicBlock *Exit = NULL; |
| |
| while (true) { |
| // Get largest region that starts at BB. |
| Region *R = getRegionFor(BB); |
| while (R && R->getParent() && R->getParent()->getEntry() == BB) |
| R = R->getParent(); |
| |
| // Get the single exit of BB. |
| if (R && R->getEntry() == BB) |
| Exit = R->getExit(); |
| else if (++succ_begin(BB) == succ_end(BB)) |
| Exit = *succ_begin(BB); |
| else // No single exit exists. |
| return Exit; |
| |
| // Get largest region that starts at Exit. |
| Region *ExitR = getRegionFor(Exit); |
| while (ExitR && ExitR->getParent() |
| && ExitR->getParent()->getEntry() == Exit) |
| ExitR = ExitR->getParent(); |
| |
| for (pred_iterator PI = pred_begin(Exit), PE = pred_end(Exit); PI != PE; |
| ++PI) |
| if (!R->contains(*PI) && !ExitR->contains(*PI)) |
| break; |
| |
| // This stops infinite cycles. |
| if (DT->dominates(Exit, BB)) |
| break; |
| |
| BB = Exit; |
| } |
| |
| return Exit; |
| } |
| |
| Region* |
| RegionInfo::getCommonRegion(Region *A, Region *B) const { |
| assert (A && B && "One of the Regions is NULL"); |
| |
| if (A->contains(B)) return A; |
| |
| while (!B->contains(A)) |
| B = B->getParent(); |
| |
| return B; |
| } |
| |
| Region* |
| RegionInfo::getCommonRegion(SmallVectorImpl<Region*> &Regions) const { |
| Region* ret = Regions.back(); |
| Regions.pop_back(); |
| |
| for (SmallVectorImpl<Region*>::const_iterator I = Regions.begin(), |
| E = Regions.end(); I != E; ++I) |
| ret = getCommonRegion(ret, *I); |
| |
| return ret; |
| } |
| |
| Region* |
| RegionInfo::getCommonRegion(SmallVectorImpl<BasicBlock*> &BBs) const { |
| Region* ret = getRegionFor(BBs.back()); |
| BBs.pop_back(); |
| |
| for (SmallVectorImpl<BasicBlock*>::const_iterator I = BBs.begin(), |
| E = BBs.end(); I != E; ++I) |
| ret = getCommonRegion(ret, getRegionFor(*I)); |
| |
| return ret; |
| } |
| |
| void RegionInfo::splitBlock(BasicBlock* NewBB, BasicBlock *OldBB) |
| { |
| Region *R = getRegionFor(OldBB); |
| |
| setRegionFor(NewBB, R); |
| |
| while (R->getEntry() == OldBB && !R->isTopLevelRegion()) { |
| R->replaceEntry(NewBB); |
| R = R->getParent(); |
| } |
| |
| setRegionFor(OldBB, R); |
| } |
| |
| char RegionInfo::ID = 0; |
| INITIALIZE_PASS_BEGIN(RegionInfo, "regions", |
| "Detect single entry single exit regions", true, true) |
| INITIALIZE_PASS_DEPENDENCY(DominatorTree) |
| INITIALIZE_PASS_DEPENDENCY(PostDominatorTree) |
| INITIALIZE_PASS_DEPENDENCY(DominanceFrontier) |
| INITIALIZE_PASS_END(RegionInfo, "regions", |
| "Detect single entry single exit regions", true, true) |
| |
| // Create methods available outside of this file, to use them |
| // "include/llvm/LinkAllPasses.h". Otherwise the pass would be deleted by |
| // the link time optimization. |
| |
| namespace llvm { |
| FunctionPass *createRegionInfoPass() { |
| return new RegionInfo(); |
| } |
| } |
| |