| //===- Pass.cpp - LLVM Pass Infrastructure Impementation ------------------===// |
| // |
| // This file implements the LLVM Pass infrastructure. It is primarily |
| // responsible with ensuring that passes are executed and batched together |
| // optimally. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/PassManager.h" |
| #include "PassManagerT.h" // PassManagerT implementation |
| #include "llvm/Module.h" |
| #include "Support/STLExtras.h" |
| #include "Support/CommandLine.h" |
| #include <typeinfo> |
| #include <iostream> |
| #include <sys/time.h> |
| #include <stdio.h> |
| |
| //===----------------------------------------------------------------------===// |
| // AnalysisID Class Implementation |
| // |
| |
| static std::vector<AnalysisID> CFGOnlyAnalyses; |
| |
| // Source of unique analysis ID #'s. |
| unsigned AnalysisID::NextID = 0; |
| |
| AnalysisID::AnalysisID(const AnalysisID &AID, bool DependsOnlyOnCFG) { |
| ID = AID.ID; // Implement the copy ctor part... |
| Constructor = AID.Constructor; |
| |
| // If this analysis only depends on the CFG of the function, add it to the CFG |
| // only list... |
| if (DependsOnlyOnCFG) |
| CFGOnlyAnalyses.push_back(AID); |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // AnalysisResolver Class Implementation |
| // |
| |
| void AnalysisResolver::setAnalysisResolver(Pass *P, AnalysisResolver *AR) { |
| assert(P->Resolver == 0 && "Pass already in a PassManager!"); |
| P->Resolver = AR; |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // AnalysisUsage Class Implementation |
| // |
| |
| // preservesCFG - This function should be called to by the pass, iff they do |
| // not: |
| // |
| // 1. Add or remove basic blocks from the function |
| // 2. Modify terminator instructions in any way. |
| // |
| // This function annotates the AnalysisUsage info object to say that analyses |
| // that only depend on the CFG are preserved by this pass. |
| // |
| void AnalysisUsage::preservesCFG() { |
| // Since this transformation doesn't modify the CFG, it preserves all analyses |
| // that only depend on the CFG (like dominators, loop info, etc...) |
| // |
| Preserved.insert(Preserved.end(), |
| CFGOnlyAnalyses.begin(), CFGOnlyAnalyses.end()); |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // PassManager implementation - The PassManager class is a simple Pimpl class |
| // that wraps the PassManagerT template. |
| // |
| PassManager::PassManager() : PM(new PassManagerT<Module>()) {} |
| PassManager::~PassManager() { delete PM; } |
| void PassManager::add(Pass *P) { PM->add(P); } |
| bool PassManager::run(Module &M) { return PM->run(M); } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // TimingInfo Class - This class is used to calculate information about the |
| // amount of time each pass takes to execute. This only happens with |
| // -time-passes is enabled on the command line. |
| // |
| static cl::opt<bool> |
| EnableTiming("time-passes", |
| cl::desc("Time each pass, printing elapsed time for each on exit")); |
| |
| static double getTime() { |
| struct timeval T; |
| gettimeofday(&T, 0); |
| return T.tv_sec + T.tv_usec/1000000.0; |
| } |
| |
| // Create method. If Timing is enabled, this creates and returns a new timing |
| // object, otherwise it returns null. |
| // |
| TimingInfo *TimingInfo::create() { |
| return EnableTiming ? new TimingInfo() : 0; |
| } |
| |
| void TimingInfo::passStarted(Pass *P) { TimingData[P] -= getTime(); } |
| void TimingInfo::passEnded(Pass *P) { TimingData[P] += getTime(); } |
| |
| // TimingDtor - Print out information about timing information |
| TimingInfo::~TimingInfo() { |
| // Iterate over all of the data, converting it into the dual of the data map, |
| // so that the data is sorted by amount of time taken, instead of pointer. |
| // |
| std::vector<std::pair<double, Pass*> > Data; |
| double TotalTime = 0; |
| for (std::map<Pass*, double>::iterator I = TimingData.begin(), |
| E = TimingData.end(); I != E; ++I) |
| // Throw out results for "grouping" pass managers... |
| if (!dynamic_cast<AnalysisResolver*>(I->first)) { |
| Data.push_back(std::make_pair(I->second, I->first)); |
| TotalTime += I->second; |
| } |
| |
| // Sort the data by time as the primary key, in reverse order... |
| std::sort(Data.begin(), Data.end(), std::greater<std::pair<double, Pass*> >()); |
| |
| // Print out timing header... |
| std::cerr << std::string(79, '=') << "\n" |
| << " ... Pass execution timing report ...\n" |
| << std::string(79, '=') << "\n Total Execution Time: " << TotalTime |
| << " seconds\n\n % Time: Seconds:\tPass Name:\n"; |
| |
| // Loop through all of the timing data, printing it out... |
| for (unsigned i = 0, e = Data.size(); i != e; ++i) { |
| fprintf(stderr, " %6.2f%% %fs\t%s\n", Data[i].first*100 / TotalTime, |
| Data[i].first, Data[i].second->getPassName()); |
| } |
| std::cerr << " 100.00% " << TotalTime << "s\tTOTAL\n" |
| << std::string(79, '=') << "\n"; |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // Pass debugging information. Often it is useful to find out what pass is |
| // running when a crash occurs in a utility. When this library is compiled with |
| // debugging on, a command line option (--debug-pass) is enabled that causes the |
| // pass name to be printed before it executes. |
| // |
| |
| // Different debug levels that can be enabled... |
| enum PassDebugLevel { |
| None, Structure, Executions, Details |
| }; |
| |
| static cl::opt<enum PassDebugLevel> |
| PassDebugging("debug-pass", cl::Hidden, |
| cl::desc("Print PassManager debugging information"), |
| cl::values( |
| clEnumVal(None , "disable debug output"), |
| // TODO: add option to print out pass names "PassOptions" |
| clEnumVal(Structure , "print pass structure before run()"), |
| clEnumVal(Executions, "print pass name before it is executed"), |
| clEnumVal(Details , "print pass details when it is executed"), |
| 0)); |
| |
| void PMDebug::PrintPassStructure(Pass *P) { |
| if (PassDebugging >= Structure) |
| P->dumpPassStructure(); |
| } |
| |
| void PMDebug::PrintPassInformation(unsigned Depth, const char *Action, |
| Pass *P, Annotable *V) { |
| if (PassDebugging >= Executions) { |
| std::cerr << (void*)P << std::string(Depth*2+1, ' ') << Action << " '" |
| << P->getPassName(); |
| if (V) { |
| std::cerr << "' on "; |
| |
| if (dynamic_cast<Module*>(V)) { |
| std::cerr << "Module\n"; return; |
| } else if (Function *F = dynamic_cast<Function*>(V)) |
| std::cerr << "Function '" << F->getName(); |
| else if (BasicBlock *BB = dynamic_cast<BasicBlock*>(V)) |
| std::cerr << "BasicBlock '" << BB->getName(); |
| else if (Value *Val = dynamic_cast<Value*>(V)) |
| std::cerr << typeid(*Val).name() << " '" << Val->getName(); |
| } |
| std::cerr << "'...\n"; |
| } |
| } |
| |
| void PMDebug::PrintAnalysisSetInfo(unsigned Depth, const char *Msg, |
| Pass *P, const std::vector<AnalysisID> &Set){ |
| if (PassDebugging >= Details && !Set.empty()) { |
| std::cerr << (void*)P << std::string(Depth*2+3, ' ') << Msg << " Analyses:"; |
| for (unsigned i = 0; i != Set.size(); ++i) { |
| Pass *P = Set[i].createPass(); // Good thing this is just debug code... |
| std::cerr << " " << P->getPassName(); |
| delete P; |
| } |
| std::cerr << "\n"; |
| } |
| } |
| |
| // dumpPassStructure - Implement the -debug-passes=Structure option |
| void Pass::dumpPassStructure(unsigned Offset = 0) { |
| std::cerr << std::string(Offset*2, ' ') << getPassName() << "\n"; |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // Pass Implementation |
| // |
| |
| void Pass::addToPassManager(PassManagerT<Module> *PM, AnalysisUsage &AU) { |
| PM->addPass(this, AU); |
| } |
| |
| |
| // getPassName - Use C++ RTTI to get a SOMEWHAT intelligable name for the pass. |
| // |
| const char *Pass::getPassName() const { return typeid(*this).name(); } |
| |
| //===----------------------------------------------------------------------===// |
| // FunctionPass Implementation |
| // |
| |
| // run - On a module, we run this pass by initializing, runOnFunction'ing once |
| // for every function in the module, then by finalizing. |
| // |
| bool FunctionPass::run(Module &M) { |
| bool Changed = doInitialization(M); |
| |
| for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) |
| if (!I->isExternal()) // Passes are not run on external functions! |
| Changed |= runOnFunction(*I); |
| |
| return Changed | doFinalization(M); |
| } |
| |
| // run - On a function, we simply initialize, run the function, then finalize. |
| // |
| bool FunctionPass::run(Function &F) { |
| if (F.isExternal()) return false;// Passes are not run on external functions! |
| |
| return doInitialization(*F.getParent()) | runOnFunction(F) |
| | doFinalization(*F.getParent()); |
| } |
| |
| void FunctionPass::addToPassManager(PassManagerT<Module> *PM, |
| AnalysisUsage &AU) { |
| PM->addPass(this, AU); |
| } |
| |
| void FunctionPass::addToPassManager(PassManagerT<Function> *PM, |
| AnalysisUsage &AU) { |
| PM->addPass(this, AU); |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // BasicBlockPass Implementation |
| // |
| |
| // To run this pass on a function, we simply call runOnBasicBlock once for each |
| // function. |
| // |
| bool BasicBlockPass::runOnFunction(Function &F) { |
| bool Changed = false; |
| for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I) |
| Changed |= runOnBasicBlock(*I); |
| return Changed; |
| } |
| |
| // To run directly on the basic block, we initialize, runOnBasicBlock, then |
| // finalize. |
| // |
| bool BasicBlockPass::run(BasicBlock &BB) { |
| Module &M = *BB.getParent()->getParent(); |
| return doInitialization(M) | runOnBasicBlock(BB) | doFinalization(M); |
| } |
| |
| void BasicBlockPass::addToPassManager(PassManagerT<Function> *PM, |
| AnalysisUsage &AU) { |
| PM->addPass(this, AU); |
| } |
| |
| void BasicBlockPass::addToPassManager(PassManagerT<BasicBlock> *PM, |
| AnalysisUsage &AU) { |
| PM->addPass(this, AU); |
| } |
| |