| //===-- AMDGPUStructurizeCFG.cpp - ------------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| /// \file |
| /// The pass implemented in this file transforms the programs control flow |
| /// graph into a form that's suitable for code generation on hardware that |
| /// implements control flow by execution masking. This currently includes all |
| /// AMD GPUs but may as well be useful for other types of hardware. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "AMDGPU.h" |
| #include "llvm/ADT/SCCIterator.h" |
| #include "llvm/Analysis/RegionInfo.h" |
| #include "llvm/Analysis/RegionIterator.h" |
| #include "llvm/Analysis/RegionPass.h" |
| #include "llvm/IR/Module.h" |
| #include "llvm/Transforms/Utils/SSAUpdater.h" |
| #include "llvm/Support/PatternMatch.h" |
| |
| using namespace llvm; |
| using namespace llvm::PatternMatch; |
| |
| namespace { |
| |
| // Definition of the complex types used in this pass. |
| |
| typedef std::pair<BasicBlock *, Value *> BBValuePair; |
| |
| typedef SmallVector<RegionNode*, 8> RNVector; |
| typedef SmallVector<BasicBlock*, 8> BBVector; |
| typedef SmallVector<BranchInst*, 8> BranchVector; |
| typedef SmallVector<BBValuePair, 2> BBValueVector; |
| |
| typedef SmallPtrSet<BasicBlock *, 8> BBSet; |
| |
| typedef DenseMap<PHINode *, BBValueVector> PhiMap; |
| typedef DenseMap<DomTreeNode *, unsigned> DTN2UnsignedMap; |
| typedef DenseMap<BasicBlock *, PhiMap> BBPhiMap; |
| typedef DenseMap<BasicBlock *, Value *> BBPredicates; |
| typedef DenseMap<BasicBlock *, BBPredicates> PredMap; |
| typedef DenseMap<BasicBlock *, BasicBlock*> BB2BBMap; |
| typedef DenseMap<BasicBlock *, BBVector> BB2BBVecMap; |
| |
| // The name for newly created blocks. |
| |
| static const char *FlowBlockName = "Flow"; |
| |
| /// @brief Find the nearest common dominator for multiple BasicBlocks |
| /// |
| /// Helper class for AMDGPUStructurizeCFG |
| /// TODO: Maybe move into common code |
| class NearestCommonDominator { |
| |
| DominatorTree *DT; |
| |
| DTN2UnsignedMap IndexMap; |
| |
| BasicBlock *Result; |
| unsigned ResultIndex; |
| bool ExplicitMentioned; |
| |
| public: |
| /// \brief Start a new query |
| NearestCommonDominator(DominatorTree *DomTree) { |
| DT = DomTree; |
| Result = 0; |
| } |
| |
| /// \brief Add BB to the resulting dominator |
| void addBlock(BasicBlock *BB, bool Remember = true) { |
| |
| DomTreeNode *Node = DT->getNode(BB); |
| |
| if (Result == 0) { |
| unsigned Numbering = 0; |
| for (;Node;Node = Node->getIDom()) |
| IndexMap[Node] = ++Numbering; |
| Result = BB; |
| ResultIndex = 1; |
| ExplicitMentioned = Remember; |
| return; |
| } |
| |
| for (;Node;Node = Node->getIDom()) |
| if (IndexMap.count(Node)) |
| break; |
| else |
| IndexMap[Node] = 0; |
| |
| assert(Node && "Dominator tree invalid!"); |
| |
| unsigned Numbering = IndexMap[Node]; |
| if (Numbering > ResultIndex) { |
| Result = Node->getBlock(); |
| ResultIndex = Numbering; |
| ExplicitMentioned = Remember && (Result == BB); |
| } else if (Numbering == ResultIndex) { |
| ExplicitMentioned |= Remember; |
| } |
| } |
| |
| /// \brief Is "Result" one of the BBs added with "Remember" = True? |
| bool wasResultExplicitMentioned() { |
| return ExplicitMentioned; |
| } |
| |
| /// \brief Get the query result |
| BasicBlock *getResult() { |
| return Result; |
| } |
| }; |
| |
| /// @brief Transforms the control flow graph on one single entry/exit region |
| /// at a time. |
| /// |
| /// After the transform all "If"/"Then"/"Else" style control flow looks like |
| /// this: |
| /// |
| /// \verbatim |
| /// 1 |
| /// || |
| /// | | |
| /// 2 | |
| /// | / |
| /// |/ |
| /// 3 |
| /// || Where: |
| /// | | 1 = "If" block, calculates the condition |
| /// 4 | 2 = "Then" subregion, runs if the condition is true |
| /// | / 3 = "Flow" blocks, newly inserted flow blocks, rejoins the flow |
| /// |/ 4 = "Else" optional subregion, runs if the condition is false |
| /// 5 5 = "End" block, also rejoins the control flow |
| /// \endverbatim |
| /// |
| /// Control flow is expressed as a branch where the true exit goes into the |
| /// "Then"/"Else" region, while the false exit skips the region |
| /// The condition for the optional "Else" region is expressed as a PHI node. |
| /// The incomming values of the PHI node are true for the "If" edge and false |
| /// for the "Then" edge. |
| /// |
| /// Additionally to that even complicated loops look like this: |
| /// |
| /// \verbatim |
| /// 1 |
| /// || |
| /// | | |
| /// 2 ^ Where: |
| /// | / 1 = "Entry" block |
| /// |/ 2 = "Loop" optional subregion, with all exits at "Flow" block |
| /// 3 3 = "Flow" block, with back edge to entry block |
| /// | |
| /// \endverbatim |
| /// |
| /// The back edge of the "Flow" block is always on the false side of the branch |
| /// while the true side continues the general flow. So the loop condition |
| /// consist of a network of PHI nodes where the true incoming values expresses |
| /// breaks and the false values expresses continue states. |
| class AMDGPUStructurizeCFG : public RegionPass { |
| |
| static char ID; |
| |
| Type *Boolean; |
| ConstantInt *BoolTrue; |
| ConstantInt *BoolFalse; |
| UndefValue *BoolUndef; |
| |
| Function *Func; |
| Region *ParentRegion; |
| |
| DominatorTree *DT; |
| |
| RNVector Order; |
| BBSet Visited; |
| |
| BBPhiMap DeletedPhis; |
| BB2BBVecMap AddedPhis; |
| |
| PredMap Predicates; |
| BranchVector Conditions; |
| |
| BB2BBMap Loops; |
| PredMap LoopPreds; |
| BranchVector LoopConds; |
| |
| RegionNode *PrevNode; |
| |
| void orderNodes(); |
| |
| void analyzeLoops(RegionNode *N); |
| |
| Value *invert(Value *Condition); |
| |
| Value *buildCondition(BranchInst *Term, unsigned Idx, bool Invert); |
| |
| void gatherPredicates(RegionNode *N); |
| |
| void collectInfos(); |
| |
| void insertConditions(bool Loops); |
| |
| void delPhiValues(BasicBlock *From, BasicBlock *To); |
| |
| void addPhiValues(BasicBlock *From, BasicBlock *To); |
| |
| void setPhiValues(); |
| |
| void killTerminator(BasicBlock *BB); |
| |
| void changeExit(RegionNode *Node, BasicBlock *NewExit, |
| bool IncludeDominator); |
| |
| BasicBlock *getNextFlow(BasicBlock *Dominator); |
| |
| BasicBlock *needPrefix(bool NeedEmpty); |
| |
| BasicBlock *needPostfix(BasicBlock *Flow, bool ExitUseAllowed); |
| |
| void setPrevNode(BasicBlock *BB); |
| |
| bool dominatesPredicates(BasicBlock *BB, RegionNode *Node); |
| |
| bool isPredictableTrue(RegionNode *Node); |
| |
| void wireFlow(bool ExitUseAllowed, BasicBlock *LoopEnd); |
| |
| void handleLoops(bool ExitUseAllowed, BasicBlock *LoopEnd); |
| |
| void createFlow(); |
| |
| void rebuildSSA(); |
| |
| public: |
| AMDGPUStructurizeCFG(): |
| RegionPass(ID) { |
| |
| initializeRegionInfoPass(*PassRegistry::getPassRegistry()); |
| } |
| |
| using Pass::doInitialization; |
| virtual bool doInitialization(Region *R, RGPassManager &RGM); |
| |
| virtual bool runOnRegion(Region *R, RGPassManager &RGM); |
| |
| virtual const char *getPassName() const { |
| return "AMDGPU simplify control flow"; |
| } |
| |
| void getAnalysisUsage(AnalysisUsage &AU) const { |
| |
| AU.addRequired<DominatorTree>(); |
| AU.addPreserved<DominatorTree>(); |
| RegionPass::getAnalysisUsage(AU); |
| } |
| |
| }; |
| |
| } // end anonymous namespace |
| |
| char AMDGPUStructurizeCFG::ID = 0; |
| |
| /// \brief Initialize the types and constants used in the pass |
| bool AMDGPUStructurizeCFG::doInitialization(Region *R, RGPassManager &RGM) { |
| LLVMContext &Context = R->getEntry()->getContext(); |
| |
| Boolean = Type::getInt1Ty(Context); |
| BoolTrue = ConstantInt::getTrue(Context); |
| BoolFalse = ConstantInt::getFalse(Context); |
| BoolUndef = UndefValue::get(Boolean); |
| |
| return false; |
| } |
| |
| /// \brief Build up the general order of nodes |
| void AMDGPUStructurizeCFG::orderNodes() { |
| scc_iterator<Region *> I = scc_begin(ParentRegion), |
| E = scc_end(ParentRegion); |
| for (Order.clear(); I != E; ++I) { |
| std::vector<RegionNode *> &Nodes = *I; |
| Order.append(Nodes.begin(), Nodes.end()); |
| } |
| } |
| |
| /// \brief Determine the end of the loops |
| void AMDGPUStructurizeCFG::analyzeLoops(RegionNode *N) { |
| |
| if (N->isSubRegion()) { |
| // Test for exit as back edge |
| BasicBlock *Exit = N->getNodeAs<Region>()->getExit(); |
| if (Visited.count(Exit)) |
| Loops[Exit] = N->getEntry(); |
| |
| } else { |
| // Test for sucessors as back edge |
| BasicBlock *BB = N->getNodeAs<BasicBlock>(); |
| BranchInst *Term = cast<BranchInst>(BB->getTerminator()); |
| |
| for (unsigned i = 0, e = Term->getNumSuccessors(); i != e; ++i) { |
| BasicBlock *Succ = Term->getSuccessor(i); |
| |
| if (Visited.count(Succ)) |
| Loops[Succ] = BB; |
| } |
| } |
| } |
| |
| /// \brief Invert the given condition |
| Value *AMDGPUStructurizeCFG::invert(Value *Condition) { |
| |
| // First: Check if it's a constant |
| if (Condition == BoolTrue) |
| return BoolFalse; |
| |
| if (Condition == BoolFalse) |
| return BoolTrue; |
| |
| if (Condition == BoolUndef) |
| return BoolUndef; |
| |
| // Second: If the condition is already inverted, return the original value |
| if (match(Condition, m_Not(m_Value(Condition)))) |
| return Condition; |
| |
| // Third: Check all the users for an invert |
| BasicBlock *Parent = cast<Instruction>(Condition)->getParent(); |
| for (Value::use_iterator I = Condition->use_begin(), |
| E = Condition->use_end(); I != E; ++I) { |
| |
| Instruction *User = dyn_cast<Instruction>(*I); |
| if (!User || User->getParent() != Parent) |
| continue; |
| |
| if (match(*I, m_Not(m_Specific(Condition)))) |
| return *I; |
| } |
| |
| // Last option: Create a new instruction |
| return BinaryOperator::CreateNot(Condition, "", Parent->getTerminator()); |
| } |
| |
| /// \brief Build the condition for one edge |
| Value *AMDGPUStructurizeCFG::buildCondition(BranchInst *Term, unsigned Idx, |
| bool Invert) { |
| Value *Cond = Invert ? BoolFalse : BoolTrue; |
| if (Term->isConditional()) { |
| Cond = Term->getCondition(); |
| |
| if (Idx != Invert) |
| Cond = invert(Cond); |
| } |
| return Cond; |
| } |
| |
| /// \brief Analyze the predecessors of each block and build up predicates |
| void AMDGPUStructurizeCFG::gatherPredicates(RegionNode *N) { |
| |
| RegionInfo *RI = ParentRegion->getRegionInfo(); |
| BasicBlock *BB = N->getEntry(); |
| BBPredicates &Pred = Predicates[BB]; |
| BBPredicates &LPred = LoopPreds[BB]; |
| |
| for (pred_iterator PI = pred_begin(BB), PE = pred_end(BB); |
| PI != PE; ++PI) { |
| |
| // Ignore it if it's a branch from outside into our region entry |
| if (!ParentRegion->contains(*PI)) |
| continue; |
| |
| Region *R = RI->getRegionFor(*PI); |
| if (R == ParentRegion) { |
| |
| // It's a top level block in our region |
| BranchInst *Term = cast<BranchInst>((*PI)->getTerminator()); |
| for (unsigned i = 0, e = Term->getNumSuccessors(); i != e; ++i) { |
| BasicBlock *Succ = Term->getSuccessor(i); |
| if (Succ != BB) |
| continue; |
| |
| if (Visited.count(*PI)) { |
| // Normal forward edge |
| if (Term->isConditional()) { |
| // Try to treat it like an ELSE block |
| BasicBlock *Other = Term->getSuccessor(!i); |
| if (Visited.count(Other) && !Loops.count(Other) && |
| !Pred.count(Other) && !Pred.count(*PI)) { |
| |
| Pred[Other] = BoolFalse; |
| Pred[*PI] = BoolTrue; |
| continue; |
| } |
| } |
| Pred[*PI] = buildCondition(Term, i, false); |
| |
| } else { |
| // Back edge |
| LPred[*PI] = buildCondition(Term, i, true); |
| } |
| } |
| |
| } else { |
| |
| // It's an exit from a sub region |
| while(R->getParent() != ParentRegion) |
| R = R->getParent(); |
| |
| // Edge from inside a subregion to its entry, ignore it |
| if (R == N) |
| continue; |
| |
| BasicBlock *Entry = R->getEntry(); |
| if (Visited.count(Entry)) |
| Pred[Entry] = BoolTrue; |
| else |
| LPred[Entry] = BoolFalse; |
| } |
| } |
| } |
| |
| /// \brief Collect various loop and predicate infos |
| void AMDGPUStructurizeCFG::collectInfos() { |
| |
| // Reset predicate |
| Predicates.clear(); |
| |
| // and loop infos |
| Loops.clear(); |
| LoopPreds.clear(); |
| |
| // Reset the visited nodes |
| Visited.clear(); |
| |
| for (RNVector::reverse_iterator OI = Order.rbegin(), OE = Order.rend(); |
| OI != OE; ++OI) { |
| |
| // Analyze all the conditions leading to a node |
| gatherPredicates(*OI); |
| |
| // Remember that we've seen this node |
| Visited.insert((*OI)->getEntry()); |
| |
| // Find the last back edges |
| analyzeLoops(*OI); |
| } |
| } |
| |
| /// \brief Insert the missing branch conditions |
| void AMDGPUStructurizeCFG::insertConditions(bool Loops) { |
| BranchVector &Conds = Loops ? LoopConds : Conditions; |
| Value *Default = Loops ? BoolTrue : BoolFalse; |
| SSAUpdater PhiInserter; |
| |
| for (BranchVector::iterator I = Conds.begin(), |
| E = Conds.end(); I != E; ++I) { |
| |
| BranchInst *Term = *I; |
| assert(Term->isConditional()); |
| |
| BasicBlock *Parent = Term->getParent(); |
| BasicBlock *SuccTrue = Term->getSuccessor(0); |
| BasicBlock *SuccFalse = Term->getSuccessor(1); |
| |
| PhiInserter.Initialize(Boolean, ""); |
| PhiInserter.AddAvailableValue(&Func->getEntryBlock(), Default); |
| PhiInserter.AddAvailableValue(Loops ? SuccFalse : Parent, Default); |
| |
| BBPredicates &Preds = Loops ? LoopPreds[SuccFalse] : Predicates[SuccTrue]; |
| |
| NearestCommonDominator Dominator(DT); |
| Dominator.addBlock(Parent, false); |
| |
| Value *ParentValue = 0; |
| for (BBPredicates::iterator PI = Preds.begin(), PE = Preds.end(); |
| PI != PE; ++PI) { |
| |
| if (PI->first == Parent) { |
| ParentValue = PI->second; |
| break; |
| } |
| PhiInserter.AddAvailableValue(PI->first, PI->second); |
| Dominator.addBlock(PI->first); |
| } |
| |
| if (ParentValue) { |
| Term->setCondition(ParentValue); |
| } else { |
| if (!Dominator.wasResultExplicitMentioned()) |
| PhiInserter.AddAvailableValue(Dominator.getResult(), Default); |
| |
| Term->setCondition(PhiInserter.GetValueInMiddleOfBlock(Parent)); |
| } |
| } |
| } |
| |
| /// \brief Remove all PHI values coming from "From" into "To" and remember |
| /// them in DeletedPhis |
| void AMDGPUStructurizeCFG::delPhiValues(BasicBlock *From, BasicBlock *To) { |
| PhiMap &Map = DeletedPhis[To]; |
| for (BasicBlock::iterator I = To->begin(), E = To->end(); |
| I != E && isa<PHINode>(*I);) { |
| |
| PHINode &Phi = cast<PHINode>(*I++); |
| while (Phi.getBasicBlockIndex(From) != -1) { |
| Value *Deleted = Phi.removeIncomingValue(From, false); |
| Map[&Phi].push_back(std::make_pair(From, Deleted)); |
| } |
| } |
| } |
| |
| /// \brief Add a dummy PHI value as soon as we knew the new predecessor |
| void AMDGPUStructurizeCFG::addPhiValues(BasicBlock *From, BasicBlock *To) { |
| for (BasicBlock::iterator I = To->begin(), E = To->end(); |
| I != E && isa<PHINode>(*I);) { |
| |
| PHINode &Phi = cast<PHINode>(*I++); |
| Value *Undef = UndefValue::get(Phi.getType()); |
| Phi.addIncoming(Undef, From); |
| } |
| AddedPhis[To].push_back(From); |
| } |
| |
| /// \brief Add the real PHI value as soon as everything is set up |
| void AMDGPUStructurizeCFG::setPhiValues() { |
| |
| SSAUpdater Updater; |
| for (BB2BBVecMap::iterator AI = AddedPhis.begin(), AE = AddedPhis.end(); |
| AI != AE; ++AI) { |
| |
| BasicBlock *To = AI->first; |
| BBVector &From = AI->second; |
| |
| if (!DeletedPhis.count(To)) |
| continue; |
| |
| PhiMap &Map = DeletedPhis[To]; |
| for (PhiMap::iterator PI = Map.begin(), PE = Map.end(); |
| PI != PE; ++PI) { |
| |
| PHINode *Phi = PI->first; |
| Value *Undef = UndefValue::get(Phi->getType()); |
| Updater.Initialize(Phi->getType(), ""); |
| Updater.AddAvailableValue(&Func->getEntryBlock(), Undef); |
| Updater.AddAvailableValue(To, Undef); |
| |
| NearestCommonDominator Dominator(DT); |
| Dominator.addBlock(To, false); |
| for (BBValueVector::iterator VI = PI->second.begin(), |
| VE = PI->second.end(); VI != VE; ++VI) { |
| |
| Updater.AddAvailableValue(VI->first, VI->second); |
| Dominator.addBlock(VI->first); |
| } |
| |
| if (!Dominator.wasResultExplicitMentioned()) |
| Updater.AddAvailableValue(Dominator.getResult(), Undef); |
| |
| for (BBVector::iterator FI = From.begin(), FE = From.end(); |
| FI != FE; ++FI) { |
| |
| int Idx = Phi->getBasicBlockIndex(*FI); |
| assert(Idx != -1); |
| Phi->setIncomingValue(Idx, Updater.GetValueAtEndOfBlock(*FI)); |
| } |
| } |
| |
| DeletedPhis.erase(To); |
| } |
| assert(DeletedPhis.empty()); |
| } |
| |
| /// \brief Remove phi values from all successors and then remove the terminator. |
| void AMDGPUStructurizeCFG::killTerminator(BasicBlock *BB) { |
| TerminatorInst *Term = BB->getTerminator(); |
| if (!Term) |
| return; |
| |
| for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); |
| SI != SE; ++SI) { |
| |
| delPhiValues(BB, *SI); |
| } |
| |
| Term->eraseFromParent(); |
| } |
| |
| /// \brief Let node exit(s) point to NewExit |
| void AMDGPUStructurizeCFG::changeExit(RegionNode *Node, BasicBlock *NewExit, |
| bool IncludeDominator) { |
| |
| if (Node->isSubRegion()) { |
| Region *SubRegion = Node->getNodeAs<Region>(); |
| BasicBlock *OldExit = SubRegion->getExit(); |
| BasicBlock *Dominator = 0; |
| |
| // Find all the edges from the sub region to the exit |
| for (pred_iterator I = pred_begin(OldExit), E = pred_end(OldExit); |
| I != E;) { |
| |
| BasicBlock *BB = *I++; |
| if (!SubRegion->contains(BB)) |
| continue; |
| |
| // Modify the edges to point to the new exit |
| delPhiValues(BB, OldExit); |
| BB->getTerminator()->replaceUsesOfWith(OldExit, NewExit); |
| addPhiValues(BB, NewExit); |
| |
| // Find the new dominator (if requested) |
| if (IncludeDominator) { |
| if (!Dominator) |
| Dominator = BB; |
| else |
| Dominator = DT->findNearestCommonDominator(Dominator, BB); |
| } |
| } |
| |
| // Change the dominator (if requested) |
| if (Dominator) |
| DT->changeImmediateDominator(NewExit, Dominator); |
| |
| // Update the region info |
| SubRegion->replaceExit(NewExit); |
| |
| } else { |
| BasicBlock *BB = Node->getNodeAs<BasicBlock>(); |
| killTerminator(BB); |
| BranchInst::Create(NewExit, BB); |
| addPhiValues(BB, NewExit); |
| if (IncludeDominator) |
| DT->changeImmediateDominator(NewExit, BB); |
| } |
| } |
| |
| /// \brief Create a new flow node and update dominator tree and region info |
| BasicBlock *AMDGPUStructurizeCFG::getNextFlow(BasicBlock *Dominator) { |
| LLVMContext &Context = Func->getContext(); |
| BasicBlock *Insert = Order.empty() ? ParentRegion->getExit() : |
| Order.back()->getEntry(); |
| BasicBlock *Flow = BasicBlock::Create(Context, FlowBlockName, |
| Func, Insert); |
| DT->addNewBlock(Flow, Dominator); |
| ParentRegion->getRegionInfo()->setRegionFor(Flow, ParentRegion); |
| return Flow; |
| } |
| |
| /// \brief Create a new or reuse the previous node as flow node |
| BasicBlock *AMDGPUStructurizeCFG::needPrefix(bool NeedEmpty) { |
| |
| BasicBlock *Entry = PrevNode->getEntry(); |
| |
| if (!PrevNode->isSubRegion()) { |
| killTerminator(Entry); |
| if (!NeedEmpty || Entry->getFirstInsertionPt() == Entry->end()) |
| return Entry; |
| |
| } |
| |
| // create a new flow node |
| BasicBlock *Flow = getNextFlow(Entry); |
| |
| // and wire it up |
| changeExit(PrevNode, Flow, true); |
| PrevNode = ParentRegion->getBBNode(Flow); |
| return Flow; |
| } |
| |
| /// \brief Returns the region exit if possible, otherwise just a new flow node |
| BasicBlock *AMDGPUStructurizeCFG::needPostfix(BasicBlock *Flow, |
| bool ExitUseAllowed) { |
| |
| if (Order.empty() && ExitUseAllowed) { |
| BasicBlock *Exit = ParentRegion->getExit(); |
| DT->changeImmediateDominator(Exit, Flow); |
| addPhiValues(Flow, Exit); |
| return Exit; |
| } |
| return getNextFlow(Flow); |
| } |
| |
| /// \brief Set the previous node |
| void AMDGPUStructurizeCFG::setPrevNode(BasicBlock *BB) { |
| PrevNode = ParentRegion->contains(BB) ? ParentRegion->getBBNode(BB) : 0; |
| } |
| |
| /// \brief Does BB dominate all the predicates of Node ? |
| bool AMDGPUStructurizeCFG::dominatesPredicates(BasicBlock *BB, RegionNode *Node) { |
| BBPredicates &Preds = Predicates[Node->getEntry()]; |
| for (BBPredicates::iterator PI = Preds.begin(), PE = Preds.end(); |
| PI != PE; ++PI) { |
| |
| if (!DT->dominates(BB, PI->first)) |
| return false; |
| } |
| return true; |
| } |
| |
| /// \brief Can we predict that this node will always be called? |
| bool AMDGPUStructurizeCFG::isPredictableTrue(RegionNode *Node) { |
| |
| BBPredicates &Preds = Predicates[Node->getEntry()]; |
| bool Dominated = false; |
| |
| // Regionentry is always true |
| if (PrevNode == 0) |
| return true; |
| |
| for (BBPredicates::iterator I = Preds.begin(), E = Preds.end(); |
| I != E; ++I) { |
| |
| if (I->second != BoolTrue) |
| return false; |
| |
| if (!Dominated && DT->dominates(I->first, PrevNode->getEntry())) |
| Dominated = true; |
| } |
| |
| // TODO: The dominator check is too strict |
| return Dominated; |
| } |
| |
| /// Take one node from the order vector and wire it up |
| void AMDGPUStructurizeCFG::wireFlow(bool ExitUseAllowed, |
| BasicBlock *LoopEnd) { |
| |
| RegionNode *Node = Order.pop_back_val(); |
| Visited.insert(Node->getEntry()); |
| |
| if (isPredictableTrue(Node)) { |
| // Just a linear flow |
| if (PrevNode) { |
| changeExit(PrevNode, Node->getEntry(), true); |
| } |
| PrevNode = Node; |
| |
| } else { |
| // Insert extra prefix node (or reuse last one) |
| BasicBlock *Flow = needPrefix(false); |
| |
| // Insert extra postfix node (or use exit instead) |
| BasicBlock *Entry = Node->getEntry(); |
| BasicBlock *Next = needPostfix(Flow, ExitUseAllowed); |
| |
| // let it point to entry and next block |
| Conditions.push_back(BranchInst::Create(Entry, Next, BoolUndef, Flow)); |
| addPhiValues(Flow, Entry); |
| DT->changeImmediateDominator(Entry, Flow); |
| |
| PrevNode = Node; |
| while (!Order.empty() && !Visited.count(LoopEnd) && |
| dominatesPredicates(Entry, Order.back())) { |
| handleLoops(false, LoopEnd); |
| } |
| |
| changeExit(PrevNode, Next, false); |
| setPrevNode(Next); |
| } |
| } |
| |
| void AMDGPUStructurizeCFG::handleLoops(bool ExitUseAllowed, |
| BasicBlock *LoopEnd) { |
| RegionNode *Node = Order.back(); |
| BasicBlock *LoopStart = Node->getEntry(); |
| |
| if (!Loops.count(LoopStart)) { |
| wireFlow(ExitUseAllowed, LoopEnd); |
| return; |
| } |
| |
| if (!isPredictableTrue(Node)) |
| LoopStart = needPrefix(true); |
| |
| LoopEnd = Loops[Node->getEntry()]; |
| wireFlow(false, LoopEnd); |
| while (!Visited.count(LoopEnd)) { |
| handleLoops(false, LoopEnd); |
| } |
| |
| // Create an extra loop end node |
| LoopEnd = needPrefix(false); |
| BasicBlock *Next = needPostfix(LoopEnd, ExitUseAllowed); |
| LoopConds.push_back(BranchInst::Create(Next, LoopStart, |
| BoolUndef, LoopEnd)); |
| addPhiValues(LoopEnd, LoopStart); |
| setPrevNode(Next); |
| } |
| |
| /// After this function control flow looks like it should be, but |
| /// branches and PHI nodes only have undefined conditions. |
| void AMDGPUStructurizeCFG::createFlow() { |
| |
| BasicBlock *Exit = ParentRegion->getExit(); |
| bool EntryDominatesExit = DT->dominates(ParentRegion->getEntry(), Exit); |
| |
| DeletedPhis.clear(); |
| AddedPhis.clear(); |
| Conditions.clear(); |
| LoopConds.clear(); |
| |
| PrevNode = 0; |
| Visited.clear(); |
| |
| while (!Order.empty()) { |
| handleLoops(EntryDominatesExit, 0); |
| } |
| |
| if (PrevNode) |
| changeExit(PrevNode, Exit, EntryDominatesExit); |
| else |
| assert(EntryDominatesExit); |
| } |
| |
| /// Handle a rare case where the disintegrated nodes instructions |
| /// no longer dominate all their uses. Not sure if this is really nessasary |
| void AMDGPUStructurizeCFG::rebuildSSA() { |
| SSAUpdater Updater; |
| for (Region::block_iterator I = ParentRegion->block_begin(), |
| E = ParentRegion->block_end(); |
| I != E; ++I) { |
| |
| BasicBlock *BB = *I; |
| for (BasicBlock::iterator II = BB->begin(), IE = BB->end(); |
| II != IE; ++II) { |
| |
| bool Initialized = false; |
| for (Use *I = &II->use_begin().getUse(), *Next; I; I = Next) { |
| |
| Next = I->getNext(); |
| |
| Instruction *User = cast<Instruction>(I->getUser()); |
| if (User->getParent() == BB) { |
| continue; |
| |
| } else if (PHINode *UserPN = dyn_cast<PHINode>(User)) { |
| if (UserPN->getIncomingBlock(*I) == BB) |
| continue; |
| } |
| |
| if (DT->dominates(II, User)) |
| continue; |
| |
| if (!Initialized) { |
| Value *Undef = UndefValue::get(II->getType()); |
| Updater.Initialize(II->getType(), ""); |
| Updater.AddAvailableValue(&Func->getEntryBlock(), Undef); |
| Updater.AddAvailableValue(BB, II); |
| Initialized = true; |
| } |
| Updater.RewriteUseAfterInsertions(*I); |
| } |
| } |
| } |
| } |
| |
| /// \brief Run the transformation for each region found |
| bool AMDGPUStructurizeCFG::runOnRegion(Region *R, RGPassManager &RGM) { |
| if (R->isTopLevelRegion()) |
| return false; |
| |
| Func = R->getEntry()->getParent(); |
| ParentRegion = R; |
| |
| DT = &getAnalysis<DominatorTree>(); |
| |
| orderNodes(); |
| collectInfos(); |
| createFlow(); |
| insertConditions(false); |
| insertConditions(true); |
| setPhiValues(); |
| rebuildSSA(); |
| |
| // Cleanup |
| Order.clear(); |
| Visited.clear(); |
| DeletedPhis.clear(); |
| AddedPhis.clear(); |
| Predicates.clear(); |
| Conditions.clear(); |
| Loops.clear(); |
| LoopPreds.clear(); |
| LoopConds.clear(); |
| |
| return true; |
| } |
| |
| /// \brief Create the pass |
| Pass *llvm::createAMDGPUStructurizeCFGPass() { |
| return new AMDGPUStructurizeCFG(); |
| } |