| ;RUN: llc < %s -march=r600 -mcpu=SI | FileCheck %s |
| |
| ;CHECK: S_MOV_B32 |
| ;CHECK-NEXT: V_INTERP_MOV_F32 |
| |
| define void @main(<16 x i8> addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <32 x i8> addrspace(2)* inreg, i32 inreg) "ShaderType"="0" { |
| main_body: |
| %4 = call float @llvm.SI.fs.constant(i32 0, i32 0, i32 %3) |
| %5 = call i32 @llvm.SI.packf16(float %4, float %4) |
| %6 = bitcast i32 %5 to float |
| call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %6, float %6, float %6, float %6) |
| ret void |
| } |
| |
| declare void @llvm.AMDGPU.shader.type(i32) |
| |
| declare float @llvm.SI.fs.constant(i32, i32, i32) readonly |
| |
| declare i32 @llvm.SI.packf16(float, float) readnone |
| |
| declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float) |