| ; RUN: opt < %s -simplifycfg -instcombine -S | grep 0x7FF8000000000000 | count 12 |
| ; RUN: opt < %s -simplifycfg -instcombine -S | grep "0\.0" | count 3 |
| ; RUN: opt < %s -simplifycfg -instcombine -S | grep "3\.5" | count 1 |
| ; |
| |
| ; ModuleID = 'apf.c' |
| target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:128:128" |
| target triple = "i386-apple-darwin9.6" |
| @"\01LC" = internal constant [4 x i8] c"%f\0A\00" ; <[4 x i8]*> [#uses=1] |
| |
| define void @foo1() nounwind { |
| entry: |
| %y = alloca float ; <float*> [#uses=2] |
| %x = alloca float ; <float*> [#uses=2] |
| %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0] |
| store float 0x7FF0000000000000, float* %x, align 4 |
| store float 0x7FF8000000000000, float* %y, align 4 |
| %0 = load float* %y, align 4 ; <float> [#uses=1] |
| %1 = fpext float %0 to double ; <double> [#uses=1] |
| %2 = load float* %x, align 4 ; <float> [#uses=1] |
| %3 = fpext float %2 to double ; <double> [#uses=1] |
| %4 = frem double %3, %1 ; <double> [#uses=1] |
| %5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind ; <i32> [#uses=0] |
| br label %return |
| |
| return: ; preds = %entry |
| ret void |
| } |
| |
| declare i32 @printf(i8*, ...) nounwind |
| |
| define void @foo2() nounwind { |
| entry: |
| %y = alloca float ; <float*> [#uses=2] |
| %x = alloca float ; <float*> [#uses=2] |
| %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0] |
| store float 0x7FF0000000000000, float* %x, align 4 |
| store float 0.000000e+00, float* %y, align 4 |
| %0 = load float* %y, align 4 ; <float> [#uses=1] |
| %1 = fpext float %0 to double ; <double> [#uses=1] |
| %2 = load float* %x, align 4 ; <float> [#uses=1] |
| %3 = fpext float %2 to double ; <double> [#uses=1] |
| %4 = frem double %3, %1 ; <double> [#uses=1] |
| %5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind ; <i32> [#uses=0] |
| br label %return |
| |
| return: ; preds = %entry |
| ret void |
| } |
| |
| define void @foo3() nounwind { |
| entry: |
| %y = alloca float ; <float*> [#uses=2] |
| %x = alloca float ; <float*> [#uses=2] |
| %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0] |
| store float 0x7FF0000000000000, float* %x, align 4 |
| store float 3.500000e+00, float* %y, align 4 |
| %0 = load float* %y, align 4 ; <float> [#uses=1] |
| %1 = fpext float %0 to double ; <double> [#uses=1] |
| %2 = load float* %x, align 4 ; <float> [#uses=1] |
| %3 = fpext float %2 to double ; <double> [#uses=1] |
| %4 = frem double %3, %1 ; <double> [#uses=1] |
| %5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind ; <i32> [#uses=0] |
| br label %return |
| |
| return: ; preds = %entry |
| ret void |
| } |
| |
| define void @foo4() nounwind { |
| entry: |
| %y = alloca float ; <float*> [#uses=2] |
| %x = alloca float ; <float*> [#uses=2] |
| %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0] |
| store float 0x7FF0000000000000, float* %x, align 4 |
| store float 0x7FF0000000000000, float* %y, align 4 |
| %0 = load float* %y, align 4 ; <float> [#uses=1] |
| %1 = fpext float %0 to double ; <double> [#uses=1] |
| %2 = load float* %x, align 4 ; <float> [#uses=1] |
| %3 = fpext float %2 to double ; <double> [#uses=1] |
| %4 = frem double %3, %1 ; <double> [#uses=1] |
| %5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind ; <i32> [#uses=0] |
| br label %return |
| |
| return: ; preds = %entry |
| ret void |
| } |
| |
| define void @foo5() nounwind { |
| entry: |
| %y = alloca float ; <float*> [#uses=2] |
| %x = alloca float ; <float*> [#uses=2] |
| %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0] |
| store float 0x7FF8000000000000, float* %x, align 4 |
| store float 0x7FF0000000000000, float* %y, align 4 |
| %0 = load float* %y, align 4 ; <float> [#uses=1] |
| %1 = fpext float %0 to double ; <double> [#uses=1] |
| %2 = load float* %x, align 4 ; <float> [#uses=1] |
| %3 = fpext float %2 to double ; <double> [#uses=1] |
| %4 = frem double %3, %1 ; <double> [#uses=1] |
| %5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind ; <i32> [#uses=0] |
| br label %return |
| |
| return: ; preds = %entry |
| ret void |
| } |
| |
| define void @foo6() nounwind { |
| entry: |
| %y = alloca float ; <float*> [#uses=2] |
| %x = alloca float ; <float*> [#uses=2] |
| %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0] |
| store float 0x7FF8000000000000, float* %x, align 4 |
| store float 0.000000e+00, float* %y, align 4 |
| %0 = load float* %y, align 4 ; <float> [#uses=1] |
| %1 = fpext float %0 to double ; <double> [#uses=1] |
| %2 = load float* %x, align 4 ; <float> [#uses=1] |
| %3 = fpext float %2 to double ; <double> [#uses=1] |
| %4 = frem double %3, %1 ; <double> [#uses=1] |
| %5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind ; <i32> [#uses=0] |
| br label %return |
| |
| return: ; preds = %entry |
| ret void |
| } |
| |
| define void @foo7() nounwind { |
| entry: |
| %y = alloca float ; <float*> [#uses=2] |
| %x = alloca float ; <float*> [#uses=2] |
| %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0] |
| store float 0x7FF8000000000000, float* %x, align 4 |
| store float 3.500000e+00, float* %y, align 4 |
| %0 = load float* %y, align 4 ; <float> [#uses=1] |
| %1 = fpext float %0 to double ; <double> [#uses=1] |
| %2 = load float* %x, align 4 ; <float> [#uses=1] |
| %3 = fpext float %2 to double ; <double> [#uses=1] |
| %4 = frem double %3, %1 ; <double> [#uses=1] |
| %5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind ; <i32> [#uses=0] |
| br label %return |
| |
| return: ; preds = %entry |
| ret void |
| } |
| |
| define void @foo8() nounwind { |
| entry: |
| %y = alloca float ; <float*> [#uses=2] |
| %x = alloca float ; <float*> [#uses=2] |
| %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0] |
| store float 0x7FF8000000000000, float* %x, align 4 |
| store float 0x7FF8000000000000, float* %y, align 4 |
| %0 = load float* %y, align 4 ; <float> [#uses=1] |
| %1 = fpext float %0 to double ; <double> [#uses=1] |
| %2 = load float* %x, align 4 ; <float> [#uses=1] |
| %3 = fpext float %2 to double ; <double> [#uses=1] |
| %4 = frem double %3, %1 ; <double> [#uses=1] |
| %5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind ; <i32> [#uses=0] |
| br label %return |
| |
| return: ; preds = %entry |
| ret void |
| } |
| |
| define void @foo9() nounwind { |
| entry: |
| %y = alloca float ; <float*> [#uses=2] |
| %x = alloca float ; <float*> [#uses=2] |
| %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0] |
| store float 0.000000e+00, float* %x, align 4 |
| store float 0x7FF8000000000000, float* %y, align 4 |
| %0 = load float* %y, align 4 ; <float> [#uses=1] |
| %1 = fpext float %0 to double ; <double> [#uses=1] |
| %2 = load float* %x, align 4 ; <float> [#uses=1] |
| %3 = fpext float %2 to double ; <double> [#uses=1] |
| %4 = frem double %3, %1 ; <double> [#uses=1] |
| %5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind ; <i32> [#uses=0] |
| br label %return |
| |
| return: ; preds = %entry |
| ret void |
| } |
| |
| define void @foo10() nounwind { |
| entry: |
| %y = alloca float ; <float*> [#uses=2] |
| %x = alloca float ; <float*> [#uses=2] |
| %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0] |
| store float 0.000000e+00, float* %x, align 4 |
| store float 0x7FF0000000000000, float* %y, align 4 |
| %0 = load float* %y, align 4 ; <float> [#uses=1] |
| %1 = fpext float %0 to double ; <double> [#uses=1] |
| %2 = load float* %x, align 4 ; <float> [#uses=1] |
| %3 = fpext float %2 to double ; <double> [#uses=1] |
| %4 = frem double %3, %1 ; <double> [#uses=1] |
| %5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind ; <i32> [#uses=0] |
| br label %return |
| |
| return: ; preds = %entry |
| ret void |
| } |
| |
| define void @foo11() nounwind { |
| entry: |
| %y = alloca float ; <float*> [#uses=2] |
| %x = alloca float ; <float*> [#uses=2] |
| %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0] |
| store float 0.000000e+00, float* %x, align 4 |
| store float 0.000000e+00, float* %y, align 4 |
| %0 = load float* %y, align 4 ; <float> [#uses=1] |
| %1 = fpext float %0 to double ; <double> [#uses=1] |
| %2 = load float* %x, align 4 ; <float> [#uses=1] |
| %3 = fpext float %2 to double ; <double> [#uses=1] |
| %4 = frem double %3, %1 ; <double> [#uses=1] |
| %5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind ; <i32> [#uses=0] |
| br label %return |
| |
| return: ; preds = %entry |
| ret void |
| } |
| |
| define void @foo12() nounwind { |
| entry: |
| %y = alloca float ; <float*> [#uses=2] |
| %x = alloca float ; <float*> [#uses=2] |
| %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0] |
| store float 0.000000e+00, float* %x, align 4 |
| store float 3.500000e+00, float* %y, align 4 |
| %0 = load float* %y, align 4 ; <float> [#uses=1] |
| %1 = fpext float %0 to double ; <double> [#uses=1] |
| %2 = load float* %x, align 4 ; <float> [#uses=1] |
| %3 = fpext float %2 to double ; <double> [#uses=1] |
| %4 = frem double %3, %1 ; <double> [#uses=1] |
| %5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind ; <i32> [#uses=0] |
| br label %return |
| |
| return: ; preds = %entry |
| ret void |
| } |
| |
| define void @foo13() nounwind { |
| entry: |
| %y = alloca float ; <float*> [#uses=2] |
| %x = alloca float ; <float*> [#uses=2] |
| %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0] |
| store float 3.500000e+00, float* %x, align 4 |
| store float 0x7FF8000000000000, float* %y, align 4 |
| %0 = load float* %y, align 4 ; <float> [#uses=1] |
| %1 = fpext float %0 to double ; <double> [#uses=1] |
| %2 = load float* %x, align 4 ; <float> [#uses=1] |
| %3 = fpext float %2 to double ; <double> [#uses=1] |
| %4 = frem double %3, %1 ; <double> [#uses=1] |
| %5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind ; <i32> [#uses=0] |
| br label %return |
| |
| return: ; preds = %entry |
| ret void |
| } |
| |
| define void @foo14() nounwind { |
| entry: |
| %y = alloca float ; <float*> [#uses=2] |
| %x = alloca float ; <float*> [#uses=2] |
| %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0] |
| store float 3.500000e+00, float* %x, align 4 |
| store float 0x7FF0000000000000, float* %y, align 4 |
| %0 = load float* %y, align 4 ; <float> [#uses=1] |
| %1 = fpext float %0 to double ; <double> [#uses=1] |
| %2 = load float* %x, align 4 ; <float> [#uses=1] |
| %3 = fpext float %2 to double ; <double> [#uses=1] |
| %4 = frem double %3, %1 ; <double> [#uses=1] |
| %5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind ; <i32> [#uses=0] |
| br label %return |
| |
| return: ; preds = %entry |
| ret void |
| } |
| |
| define void @foo15() nounwind { |
| entry: |
| %y = alloca float ; <float*> [#uses=2] |
| %x = alloca float ; <float*> [#uses=2] |
| %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0] |
| store float 3.500000e+00, float* %x, align 4 |
| store float 0.000000e+00, float* %y, align 4 |
| %0 = load float* %y, align 4 ; <float> [#uses=1] |
| %1 = fpext float %0 to double ; <double> [#uses=1] |
| %2 = load float* %x, align 4 ; <float> [#uses=1] |
| %3 = fpext float %2 to double ; <double> [#uses=1] |
| %4 = frem double %3, %1 ; <double> [#uses=1] |
| %5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind ; <i32> [#uses=0] |
| br label %return |
| |
| return: ; preds = %entry |
| ret void |
| } |
| |
| define void @foo16() nounwind { |
| entry: |
| %y = alloca float ; <float*> [#uses=2] |
| %x = alloca float ; <float*> [#uses=2] |
| %"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0] |
| store float 3.500000e+00, float* %x, align 4 |
| store float 3.500000e+00, float* %y, align 4 |
| %0 = load float* %y, align 4 ; <float> [#uses=1] |
| %1 = fpext float %0 to double ; <double> [#uses=1] |
| %2 = load float* %x, align 4 ; <float> [#uses=1] |
| %3 = fpext float %2 to double ; <double> [#uses=1] |
| %4 = frem double %3, %1 ; <double> [#uses=1] |
| %5 = call i32 (i8*, ...)* @printf(i8* getelementptr ([4 x i8]* @"\01LC", i32 0, i32 0), double %4) nounwind ; <i32> [#uses=0] |
| br label %return |
| |
| return: ; preds = %entry |
| ret void |
| } |