| //===- llvm/unittest/Support/AllocatorTest.cpp - BumpPtrAllocator tests ---===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/Support/Allocator.h" |
| #include "gtest/gtest.h" |
| #include <cstdlib> |
| |
| using namespace llvm; |
| |
| namespace { |
| |
| TEST(AllocatorTest, Basics) { |
| BumpPtrAllocator Alloc; |
| int *a = (int*)Alloc.Allocate(sizeof(int), 0); |
| int *b = (int*)Alloc.Allocate(sizeof(int) * 10, 0); |
| int *c = (int*)Alloc.Allocate(sizeof(int), 0); |
| *a = 1; |
| b[0] = 2; |
| b[9] = 2; |
| *c = 3; |
| EXPECT_EQ(1, *a); |
| EXPECT_EQ(2, b[0]); |
| EXPECT_EQ(2, b[9]); |
| EXPECT_EQ(3, *c); |
| EXPECT_EQ(1U, Alloc.GetNumSlabs()); |
| } |
| |
| // Allocate enough bytes to create three slabs. |
| TEST(AllocatorTest, ThreeSlabs) { |
| BumpPtrAllocator Alloc(4096, 4096); |
| Alloc.Allocate(3000, 0); |
| EXPECT_EQ(1U, Alloc.GetNumSlabs()); |
| Alloc.Allocate(3000, 0); |
| EXPECT_EQ(2U, Alloc.GetNumSlabs()); |
| Alloc.Allocate(3000, 0); |
| EXPECT_EQ(3U, Alloc.GetNumSlabs()); |
| } |
| |
| // Allocate enough bytes to create two slabs, reset the allocator, and do it |
| // again. |
| TEST(AllocatorTest, TestReset) { |
| BumpPtrAllocator Alloc(4096, 4096); |
| Alloc.Allocate(3000, 0); |
| EXPECT_EQ(1U, Alloc.GetNumSlabs()); |
| Alloc.Allocate(3000, 0); |
| EXPECT_EQ(2U, Alloc.GetNumSlabs()); |
| Alloc.Reset(); |
| EXPECT_EQ(1U, Alloc.GetNumSlabs()); |
| Alloc.Allocate(3000, 0); |
| EXPECT_EQ(1U, Alloc.GetNumSlabs()); |
| Alloc.Allocate(3000, 0); |
| EXPECT_EQ(2U, Alloc.GetNumSlabs()); |
| } |
| |
| // Test some allocations at varying alignments. |
| TEST(AllocatorTest, TestAlignment) { |
| BumpPtrAllocator Alloc; |
| uintptr_t a; |
| a = (uintptr_t)Alloc.Allocate(1, 2); |
| EXPECT_EQ(0U, a & 1); |
| a = (uintptr_t)Alloc.Allocate(1, 4); |
| EXPECT_EQ(0U, a & 3); |
| a = (uintptr_t)Alloc.Allocate(1, 8); |
| EXPECT_EQ(0U, a & 7); |
| a = (uintptr_t)Alloc.Allocate(1, 16); |
| EXPECT_EQ(0U, a & 15); |
| a = (uintptr_t)Alloc.Allocate(1, 32); |
| EXPECT_EQ(0U, a & 31); |
| a = (uintptr_t)Alloc.Allocate(1, 64); |
| EXPECT_EQ(0U, a & 63); |
| a = (uintptr_t)Alloc.Allocate(1, 128); |
| EXPECT_EQ(0U, a & 127); |
| } |
| |
| // Test allocating just over the slab size. This tests a bug where before the |
| // allocator incorrectly calculated the buffer end pointer. |
| TEST(AllocatorTest, TestOverflow) { |
| BumpPtrAllocator Alloc(4096, 4096); |
| |
| // Fill the slab right up until the end pointer. |
| Alloc.Allocate(4096 - sizeof(MemSlab), 0); |
| EXPECT_EQ(1U, Alloc.GetNumSlabs()); |
| |
| // If we don't allocate a new slab, then we will have overflowed. |
| Alloc.Allocate(1, 0); |
| EXPECT_EQ(2U, Alloc.GetNumSlabs()); |
| } |
| |
| // Test allocating with a size larger than the initial slab size. |
| TEST(AllocatorTest, TestSmallSlabSize) { |
| BumpPtrAllocator Alloc(128); |
| |
| Alloc.Allocate(200, 0); |
| EXPECT_EQ(2U, Alloc.GetNumSlabs()); |
| } |
| |
| // Mock slab allocator that returns slabs aligned on 4096 bytes. There is no |
| // easy portable way to do this, so this is kind of a hack. |
| class MockSlabAllocator : public SlabAllocator { |
| MemSlab *LastSlab; |
| |
| public: |
| virtual ~MockSlabAllocator() { } |
| |
| virtual MemSlab *Allocate(size_t Size) { |
| // Allocate space for the alignment, the slab, and a void* that goes right |
| // before the slab. |
| size_t Alignment = 4096; |
| void *MemBase = malloc(Size + Alignment - 1 + sizeof(void*)); |
| |
| // Make the slab. |
| MemSlab *Slab = (MemSlab*)(((uintptr_t)MemBase+sizeof(void*)+Alignment-1) & |
| ~(uintptr_t)(Alignment - 1)); |
| Slab->Size = Size; |
| Slab->NextPtr = 0; |
| |
| // Hold a pointer to the base so we can free the whole malloced block. |
| ((void**)Slab)[-1] = MemBase; |
| |
| LastSlab = Slab; |
| return Slab; |
| } |
| |
| virtual void Deallocate(MemSlab *Slab) { |
| free(((void**)Slab)[-1]); |
| } |
| |
| MemSlab *GetLastSlab() { |
| return LastSlab; |
| } |
| }; |
| |
| // Allocate a large-ish block with a really large alignment so that the |
| // allocator will think that it has space, but after it does the alignment it |
| // will not. |
| TEST(AllocatorTest, TestBigAlignment) { |
| MockSlabAllocator SlabAlloc; |
| BumpPtrAllocator Alloc(4096, 4096, SlabAlloc); |
| uintptr_t Ptr = (uintptr_t)Alloc.Allocate(3000, 2048); |
| MemSlab *Slab = SlabAlloc.GetLastSlab(); |
| EXPECT_LE(Ptr + 3000, ((uintptr_t)Slab) + Slab->Size); |
| } |
| |
| } // anonymous namespace |