| //===- AArch64FrameLowering.cpp - AArch64 Frame Information ---------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file contains the AArch64 implementation of TargetFrameLowering class. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "AArch64.h" |
| #include "AArch64FrameLowering.h" |
| #include "AArch64MachineFunctionInfo.h" |
| #include "AArch64InstrInfo.h" |
| #include "llvm/CodeGen/MachineFrameInfo.h" |
| #include "llvm/CodeGen/MachineFunction.h" |
| #include "llvm/CodeGen/MachineInstrBuilder.h" |
| #include "llvm/CodeGen/MachineMemOperand.h" |
| #include "llvm/CodeGen/MachineModuleInfo.h" |
| #include "llvm/CodeGen/MachineRegisterInfo.h" |
| #include "llvm/CodeGen/RegisterScavenging.h" |
| #include "llvm/IR/Function.h" |
| #include "llvm/MC/MachineLocation.h" |
| #include "llvm/Support/Debug.h" |
| #include "llvm/Support/ErrorHandling.h" |
| |
| using namespace llvm; |
| |
| void AArch64FrameLowering::splitSPAdjustments(uint64_t Total, |
| uint64_t &Initial, |
| uint64_t &Residual) const { |
| // 0x1f0 here is a pessimistic (i.e. realistic) boundary: x-register LDP |
| // instructions have a 7-bit signed immediate scaled by 8, giving a reach of |
| // 0x1f8, but stack adjustment should always be a multiple of 16. |
| if (Total <= 0x1f0) { |
| Initial = Total; |
| Residual = 0; |
| } else { |
| Initial = 0x1f0; |
| Residual = Total - Initial; |
| } |
| } |
| |
| void AArch64FrameLowering::emitPrologue(MachineFunction &MF) const { |
| AArch64MachineFunctionInfo *FuncInfo = |
| MF.getInfo<AArch64MachineFunctionInfo>(); |
| MachineBasicBlock &MBB = MF.front(); |
| MachineBasicBlock::iterator MBBI = MBB.begin(); |
| MachineFrameInfo *MFI = MF.getFrameInfo(); |
| const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo(); |
| DebugLoc DL = MBBI != MBB.end() ? MBBI->getDebugLoc() : DebugLoc(); |
| |
| MachineModuleInfo &MMI = MF.getMMI(); |
| std::vector<MachineMove> &Moves = MMI.getFrameMoves(); |
| bool NeedsFrameMoves = MMI.hasDebugInfo() |
| || MF.getFunction()->needsUnwindTableEntry(); |
| |
| uint64_t NumInitialBytes, NumResidualBytes; |
| |
| // Currently we expect the stack to be laid out by |
| // sub sp, sp, #initial |
| // stp x29, x30, [sp, #offset] |
| // ... |
| // str xxx, [sp, #offset] |
| // sub sp, sp, #rest (possibly via extra instructions). |
| if (MFI->getCalleeSavedInfo().size()) { |
| // If there are callee-saved registers, we want to store them efficiently as |
| // a block, and virtual base assignment happens too early to do it for us so |
| // we adjust the stack in two phases: first just for callee-saved fiddling, |
| // then to allocate the rest of the frame. |
| splitSPAdjustments(MFI->getStackSize(), NumInitialBytes, NumResidualBytes); |
| } else { |
| // If there aren't any callee-saved registers, two-phase adjustment is |
| // inefficient. It's more efficient to adjust with NumInitialBytes too |
| // because when we're in a "callee pops argument space" situation, that pop |
| // must be tacked onto Initial for correctness. |
| NumInitialBytes = MFI->getStackSize(); |
| NumResidualBytes = 0; |
| } |
| |
| // Tell everyone else how much adjustment we're expecting them to use. In |
| // particular if an adjustment is required for a tail call the epilogue could |
| // have a different view of things. |
| FuncInfo->setInitialStackAdjust(NumInitialBytes); |
| |
| emitSPUpdate(MBB, MBBI, DL, TII, AArch64::X16, -NumInitialBytes, |
| MachineInstr::FrameSetup); |
| |
| if (NeedsFrameMoves && NumInitialBytes) { |
| // We emit this update even if the CFA is set from a frame pointer later so |
| // that the CFA is valid in the interim. |
| MCSymbol *SPLabel = MMI.getContext().CreateTempSymbol(); |
| BuildMI(MBB, MBBI, DL, TII.get(TargetOpcode::PROLOG_LABEL)) |
| .addSym(SPLabel); |
| |
| MachineLocation Dst(MachineLocation::VirtualFP); |
| MachineLocation Src(AArch64::XSP, NumInitialBytes); |
| Moves.push_back(MachineMove(SPLabel, Dst, Src)); |
| } |
| |
| // Otherwise we need to set the frame pointer and/or add a second stack |
| // adjustment. |
| |
| bool FPNeedsSetting = hasFP(MF); |
| for (; MBBI != MBB.end(); ++MBBI) { |
| // Note that this search makes strong assumptions about the operation used |
| // to store the frame-pointer: it must be "STP x29, x30, ...". This could |
| // change in future, but until then there's no point in implementing |
| // untestable more generic cases. |
| if (FPNeedsSetting && MBBI->getOpcode() == AArch64::LSPair64_STR |
| && MBBI->getOperand(0).getReg() == AArch64::X29) { |
| int64_t X29FrameIdx = MBBI->getOperand(2).getIndex(); |
| FuncInfo->setFramePointerOffset(MFI->getObjectOffset(X29FrameIdx)); |
| |
| ++MBBI; |
| emitRegUpdate(MBB, MBBI, DL, TII, AArch64::X29, AArch64::XSP, |
| AArch64::X29, |
| NumInitialBytes + MFI->getObjectOffset(X29FrameIdx), |
| MachineInstr::FrameSetup); |
| |
| // The offset adjustment used when emitting debugging locations relative |
| // to whatever frame base is set. AArch64 uses the default frame base (FP |
| // or SP) and this adjusts the calculations to be correct. |
| MFI->setOffsetAdjustment(- MFI->getObjectOffset(X29FrameIdx) |
| - MFI->getStackSize()); |
| |
| if (NeedsFrameMoves) { |
| MCSymbol *FPLabel = MMI.getContext().CreateTempSymbol(); |
| BuildMI(MBB, MBBI, DL, TII.get(TargetOpcode::PROLOG_LABEL)) |
| .addSym(FPLabel); |
| MachineLocation Dst(MachineLocation::VirtualFP); |
| MachineLocation Src(AArch64::X29, -MFI->getObjectOffset(X29FrameIdx)); |
| Moves.push_back(MachineMove(FPLabel, Dst, Src)); |
| } |
| |
| FPNeedsSetting = false; |
| } |
| |
| if (!MBBI->getFlag(MachineInstr::FrameSetup)) |
| break; |
| } |
| |
| assert(!FPNeedsSetting && "Frame pointer couldn't be set"); |
| |
| emitSPUpdate(MBB, MBBI, DL, TII, AArch64::X16, -NumResidualBytes, |
| MachineInstr::FrameSetup); |
| |
| // Now we emit the rest of the frame setup information, if necessary: we've |
| // already noted the FP and initial SP moves so we're left with the prologue's |
| // final SP update and callee-saved register locations. |
| if (!NeedsFrameMoves) |
| return; |
| |
| // Reuse the label if appropriate, so create it in this outer scope. |
| MCSymbol *CSLabel = 0; |
| |
| // The rest of the stack adjustment |
| if (!hasFP(MF) && NumResidualBytes) { |
| CSLabel = MMI.getContext().CreateTempSymbol(); |
| BuildMI(MBB, MBBI, DL, TII.get(TargetOpcode::PROLOG_LABEL)) |
| .addSym(CSLabel); |
| |
| MachineLocation Dst(MachineLocation::VirtualFP); |
| MachineLocation Src(AArch64::XSP, NumResidualBytes + NumInitialBytes); |
| Moves.push_back(MachineMove(CSLabel, Dst, Src)); |
| } |
| |
| // And any callee-saved registers (it's fine to leave them to the end here, |
| // because the old values are still valid at this point. |
| const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo(); |
| if (CSI.size()) { |
| if (!CSLabel) { |
| CSLabel = MMI.getContext().CreateTempSymbol(); |
| BuildMI(MBB, MBBI, DL, TII.get(TargetOpcode::PROLOG_LABEL)) |
| .addSym(CSLabel); |
| } |
| |
| for (std::vector<CalleeSavedInfo>::const_iterator I = CSI.begin(), |
| E = CSI.end(); I != E; ++I) { |
| MachineLocation Dst(MachineLocation::VirtualFP, |
| MFI->getObjectOffset(I->getFrameIdx())); |
| MachineLocation Src(I->getReg()); |
| Moves.push_back(MachineMove(CSLabel, Dst, Src)); |
| } |
| } |
| } |
| |
| void |
| AArch64FrameLowering::emitEpilogue(MachineFunction &MF, |
| MachineBasicBlock &MBB) const { |
| AArch64MachineFunctionInfo *FuncInfo = |
| MF.getInfo<AArch64MachineFunctionInfo>(); |
| |
| MachineBasicBlock::iterator MBBI = MBB.getLastNonDebugInstr(); |
| DebugLoc DL = MBBI->getDebugLoc(); |
| const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo(); |
| MachineFrameInfo &MFI = *MF.getFrameInfo(); |
| unsigned RetOpcode = MBBI->getOpcode(); |
| |
| // Initial and residual are named for consitency with the prologue. Note that |
| // in the epilogue, the residual adjustment is executed first. |
| uint64_t NumInitialBytes = FuncInfo->getInitialStackAdjust(); |
| uint64_t NumResidualBytes = MFI.getStackSize() - NumInitialBytes; |
| uint64_t ArgumentPopSize = 0; |
| if (RetOpcode == AArch64::TC_RETURNdi || |
| RetOpcode == AArch64::TC_RETURNxi) { |
| MachineOperand &JumpTarget = MBBI->getOperand(0); |
| MachineOperand &StackAdjust = MBBI->getOperand(1); |
| |
| MachineInstrBuilder MIB; |
| if (RetOpcode == AArch64::TC_RETURNdi) { |
| MIB = BuildMI(MBB, MBBI, DL, TII.get(AArch64::TAIL_Bimm)); |
| if (JumpTarget.isGlobal()) { |
| MIB.addGlobalAddress(JumpTarget.getGlobal(), JumpTarget.getOffset(), |
| JumpTarget.getTargetFlags()); |
| } else { |
| assert(JumpTarget.isSymbol() && "unexpected tail call destination"); |
| MIB.addExternalSymbol(JumpTarget.getSymbolName(), |
| JumpTarget.getTargetFlags()); |
| } |
| } else { |
| assert(RetOpcode == AArch64::TC_RETURNxi && JumpTarget.isReg() |
| && "Unexpected tail call"); |
| |
| MIB = BuildMI(MBB, MBBI, DL, TII.get(AArch64::TAIL_BRx)); |
| MIB.addReg(JumpTarget.getReg(), RegState::Kill); |
| } |
| |
| // Add the extra operands onto the new tail call instruction even though |
| // they're not used directly (so that liveness is tracked properly etc). |
| for (unsigned i = 2, e = MBBI->getNumOperands(); i != e; ++i) |
| MIB->addOperand(MBBI->getOperand(i)); |
| |
| |
| // Delete the pseudo instruction TC_RETURN. |
| MachineInstr *NewMI = prior(MBBI); |
| MBB.erase(MBBI); |
| MBBI = NewMI; |
| |
| // For a tail-call in a callee-pops-arguments environment, some or all of |
| // the stack may actually be in use for the call's arguments, this is |
| // calculated during LowerCall and consumed here... |
| ArgumentPopSize = StackAdjust.getImm(); |
| } else { |
| // ... otherwise the amount to pop is *all* of the argument space, |
| // conveniently stored in the MachineFunctionInfo by |
| // LowerFormalArguments. This will, of course, be zero for the C calling |
| // convention. |
| ArgumentPopSize = FuncInfo->getArgumentStackToRestore(); |
| } |
| |
| assert(NumInitialBytes % 16 == 0 && NumResidualBytes % 16 == 0 |
| && "refusing to adjust stack by misaligned amt"); |
| |
| // We may need to address callee-saved registers differently, so find out the |
| // bound on the frame indices. |
| const std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo(); |
| int MinCSFI = 0; |
| int MaxCSFI = -1; |
| |
| if (CSI.size()) { |
| MinCSFI = CSI[0].getFrameIdx(); |
| MaxCSFI = CSI[CSI.size() - 1].getFrameIdx(); |
| } |
| |
| // The "residual" stack update comes first from this direction and guarantees |
| // that SP is NumInitialBytes below its value on function entry, either by a |
| // direct update or restoring it from the frame pointer. |
| if (NumInitialBytes + ArgumentPopSize != 0) { |
| emitSPUpdate(MBB, MBBI, DL, TII, AArch64::X16, |
| NumInitialBytes + ArgumentPopSize); |
| --MBBI; |
| } |
| |
| |
| // MBBI now points to the instruction just past the last callee-saved |
| // restoration (either RET/B if NumInitialBytes == 0, or the "ADD sp, sp" |
| // otherwise). |
| |
| // Now we need to find out where to put the bulk of the stack adjustment |
| MachineBasicBlock::iterator FirstEpilogue = MBBI; |
| while (MBBI != MBB.begin()) { |
| --MBBI; |
| |
| unsigned FrameOp; |
| for (FrameOp = 0; FrameOp < MBBI->getNumOperands(); ++FrameOp) { |
| if (MBBI->getOperand(FrameOp).isFI()) |
| break; |
| } |
| |
| // If this instruction doesn't have a frame index we've reached the end of |
| // the callee-save restoration. |
| if (FrameOp == MBBI->getNumOperands()) |
| break; |
| |
| // Likewise if it *is* a local reference, but not to a callee-saved object. |
| int FrameIdx = MBBI->getOperand(FrameOp).getIndex(); |
| if (FrameIdx < MinCSFI || FrameIdx > MaxCSFI) |
| break; |
| |
| FirstEpilogue = MBBI; |
| } |
| |
| if (MF.getFrameInfo()->hasVarSizedObjects()) { |
| int64_t StaticFrameBase; |
| StaticFrameBase = -(NumInitialBytes + FuncInfo->getFramePointerOffset()); |
| emitRegUpdate(MBB, FirstEpilogue, DL, TII, |
| AArch64::XSP, AArch64::X29, AArch64::NoRegister, |
| StaticFrameBase); |
| } else { |
| emitSPUpdate(MBB, FirstEpilogue, DL,TII, AArch64::X16, NumResidualBytes); |
| } |
| } |
| |
| int64_t |
| AArch64FrameLowering::resolveFrameIndexReference(MachineFunction &MF, |
| int FrameIndex, |
| unsigned &FrameReg, |
| int SPAdj, |
| bool IsCalleeSaveOp) const { |
| AArch64MachineFunctionInfo *FuncInfo = |
| MF.getInfo<AArch64MachineFunctionInfo>(); |
| MachineFrameInfo *MFI = MF.getFrameInfo(); |
| |
| int64_t TopOfFrameOffset = MFI->getObjectOffset(FrameIndex); |
| |
| assert(!(IsCalleeSaveOp && FuncInfo->getInitialStackAdjust() == 0) |
| && "callee-saved register in unexpected place"); |
| |
| // If the frame for this function is particularly large, we adjust the stack |
| // in two phases which means the callee-save related operations see a |
| // different (intermediate) stack size. |
| int64_t FrameRegPos; |
| if (IsCalleeSaveOp) { |
| FrameReg = AArch64::XSP; |
| FrameRegPos = -static_cast<int64_t>(FuncInfo->getInitialStackAdjust()); |
| } else if (useFPForAddressing(MF)) { |
| // Have to use the frame pointer since we have no idea where SP is. |
| FrameReg = AArch64::X29; |
| FrameRegPos = FuncInfo->getFramePointerOffset(); |
| } else { |
| FrameReg = AArch64::XSP; |
| FrameRegPos = -static_cast<int64_t>(MFI->getStackSize()) + SPAdj; |
| } |
| |
| return TopOfFrameOffset - FrameRegPos; |
| } |
| |
| /// Estimate and return the size of the frame. |
| static unsigned estimateStackSize(MachineFunction &MF) { |
| // FIXME: Make generic? Really consider after upstreaming. This code is now |
| // shared between PEI, ARM *and* here. |
| const MachineFrameInfo *MFI = MF.getFrameInfo(); |
| const TargetFrameLowering *TFI = MF.getTarget().getFrameLowering(); |
| const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo(); |
| unsigned MaxAlign = MFI->getMaxAlignment(); |
| int Offset = 0; |
| |
| // This code is very, very similar to PEI::calculateFrameObjectOffsets(). |
| // It really should be refactored to share code. Until then, changes |
| // should keep in mind that there's tight coupling between the two. |
| |
| for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) { |
| int FixedOff = -MFI->getObjectOffset(i); |
| if (FixedOff > Offset) Offset = FixedOff; |
| } |
| for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { |
| if (MFI->isDeadObjectIndex(i)) |
| continue; |
| Offset += MFI->getObjectSize(i); |
| unsigned Align = MFI->getObjectAlignment(i); |
| // Adjust to alignment boundary |
| Offset = (Offset+Align-1)/Align*Align; |
| |
| MaxAlign = std::max(Align, MaxAlign); |
| } |
| |
| if (MFI->adjustsStack() && TFI->hasReservedCallFrame(MF)) |
| Offset += MFI->getMaxCallFrameSize(); |
| |
| // Round up the size to a multiple of the alignment. If the function has |
| // any calls or alloca's, align to the target's StackAlignment value to |
| // ensure that the callee's frame or the alloca data is suitably aligned; |
| // otherwise, for leaf functions, align to the TransientStackAlignment |
| // value. |
| unsigned StackAlign; |
| if (MFI->adjustsStack() || MFI->hasVarSizedObjects() || |
| (RegInfo->needsStackRealignment(MF) && MFI->getObjectIndexEnd() != 0)) |
| StackAlign = TFI->getStackAlignment(); |
| else |
| StackAlign = TFI->getTransientStackAlignment(); |
| |
| // If the frame pointer is eliminated, all frame offsets will be relative to |
| // SP not FP. Align to MaxAlign so this works. |
| StackAlign = std::max(StackAlign, MaxAlign); |
| unsigned AlignMask = StackAlign - 1; |
| Offset = (Offset + AlignMask) & ~uint64_t(AlignMask); |
| |
| return (unsigned)Offset; |
| } |
| |
| void |
| AArch64FrameLowering::processFunctionBeforeCalleeSavedScan(MachineFunction &MF, |
| RegScavenger *RS) const { |
| const AArch64RegisterInfo *RegInfo = |
| static_cast<const AArch64RegisterInfo *>(MF.getTarget().getRegisterInfo()); |
| MachineFrameInfo *MFI = MF.getFrameInfo(); |
| const AArch64InstrInfo &TII = |
| *static_cast<const AArch64InstrInfo *>(MF.getTarget().getInstrInfo()); |
| |
| if (hasFP(MF)) { |
| MF.getRegInfo().setPhysRegUsed(AArch64::X29); |
| MF.getRegInfo().setPhysRegUsed(AArch64::X30); |
| } |
| |
| // If addressing of local variables is going to be more complicated than |
| // shoving a base register and an offset into the instruction then we may well |
| // need to scavenge registers. We should either specifically add an |
| // callee-save register for this purpose or allocate an extra spill slot. |
| |
| bool BigStack = |
| (RS && estimateStackSize(MF) >= TII.estimateRSStackLimit(MF)) |
| || MFI->hasVarSizedObjects() // Access will be from X29: messes things up |
| || (MFI->adjustsStack() && !hasReservedCallFrame(MF)); |
| |
| if (!BigStack) |
| return; |
| |
| // We certainly need some slack space for the scavenger, preferably an extra |
| // register. |
| const uint16_t *CSRegs = RegInfo->getCalleeSavedRegs(); |
| uint16_t ExtraReg = AArch64::NoRegister; |
| |
| for (unsigned i = 0; CSRegs[i]; ++i) { |
| if (AArch64::GPR64RegClass.contains(CSRegs[i]) && |
| !MF.getRegInfo().isPhysRegUsed(CSRegs[i])) { |
| ExtraReg = CSRegs[i]; |
| break; |
| } |
| } |
| |
| if (ExtraReg != 0) { |
| MF.getRegInfo().setPhysRegUsed(ExtraReg); |
| } else { |
| // Create a stack slot for scavenging purposes. PrologEpilogInserter |
| // helpfully places it near either SP or FP for us to avoid |
| // infinitely-regression during scavenging. |
| const TargetRegisterClass *RC = &AArch64::GPR64RegClass; |
| RS->setScavengingFrameIndex(MFI->CreateStackObject(RC->getSize(), |
| RC->getAlignment(), |
| false)); |
| } |
| } |
| |
| bool AArch64FrameLowering::determinePrologueDeath(MachineBasicBlock &MBB, |
| unsigned Reg) const { |
| // If @llvm.returnaddress is called then it will refer to X30 by some means; |
| // the prologue store does not kill the register. |
| if (Reg == AArch64::X30) { |
| if (MBB.getParent()->getFrameInfo()->isReturnAddressTaken() |
| && MBB.getParent()->getRegInfo().isLiveIn(Reg)) |
| return false; |
| } |
| |
| // In all other cases, physical registers are dead after they've been saved |
| // but live at the beginning of the prologue block. |
| MBB.addLiveIn(Reg); |
| return true; |
| } |
| |
| void |
| AArch64FrameLowering::emitFrameMemOps(bool isPrologue, MachineBasicBlock &MBB, |
| MachineBasicBlock::iterator MBBI, |
| const std::vector<CalleeSavedInfo> &CSI, |
| const TargetRegisterInfo *TRI, |
| LoadStoreMethod PossClasses[], |
| unsigned NumClasses) const { |
| DebugLoc DL = MBB.findDebugLoc(MBBI); |
| MachineFunction &MF = *MBB.getParent(); |
| MachineFrameInfo &MFI = *MF.getFrameInfo(); |
| const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo(); |
| |
| // A certain amount of implicit contract is present here. The actual stack |
| // offsets haven't been allocated officially yet, so for strictly correct code |
| // we rely on the fact that the elements of CSI are allocated in order |
| // starting at SP, purely as dictated by size and alignment. In practice since |
| // this function handles the only accesses to those slots it's not quite so |
| // important. |
| // |
| // We have also ordered the Callee-saved register list in AArch64CallingConv |
| // so that the above scheme puts registers in order: in particular we want |
| // &X30 to be &X29+8 for an ABI-correct frame record (PCS 5.2.2) |
| for (unsigned i = 0, e = CSI.size(); i < e; ++i) { |
| unsigned Reg = CSI[i].getReg(); |
| |
| // First we need to find out which register class the register belongs to so |
| // that we can use the correct load/store instrucitons. |
| unsigned ClassIdx; |
| for (ClassIdx = 0; ClassIdx < NumClasses; ++ClassIdx) { |
| if (PossClasses[ClassIdx].RegClass->contains(Reg)) |
| break; |
| } |
| assert(ClassIdx != NumClasses |
| && "Asked to store register in unexpected class"); |
| const TargetRegisterClass &TheClass = *PossClasses[ClassIdx].RegClass; |
| |
| // Now we need to decide whether it's possible to emit a paired instruction: |
| // for this we want the next register to be in the same class. |
| MachineInstrBuilder NewMI; |
| bool Pair = false; |
| if (i + 1 < CSI.size() && TheClass.contains(CSI[i+1].getReg())) { |
| Pair = true; |
| unsigned StLow = 0, StHigh = 0; |
| if (isPrologue) { |
| // Most of these registers will be live-in to the MBB and killed by our |
| // store, though there are exceptions (see determinePrologueDeath). |
| StLow = getKillRegState(determinePrologueDeath(MBB, CSI[i+1].getReg())); |
| StHigh = getKillRegState(determinePrologueDeath(MBB, CSI[i].getReg())); |
| } else { |
| StLow = RegState::Define; |
| StHigh = RegState::Define; |
| } |
| |
| NewMI = BuildMI(MBB, MBBI, DL, TII.get(PossClasses[ClassIdx].PairOpcode)) |
| .addReg(CSI[i+1].getReg(), StLow) |
| .addReg(CSI[i].getReg(), StHigh); |
| |
| // If it's a paired op, we've consumed two registers |
| ++i; |
| } else { |
| unsigned State; |
| if (isPrologue) { |
| State = getKillRegState(determinePrologueDeath(MBB, CSI[i].getReg())); |
| } else { |
| State = RegState::Define; |
| } |
| |
| NewMI = BuildMI(MBB, MBBI, DL, |
| TII.get(PossClasses[ClassIdx].SingleOpcode)) |
| .addReg(CSI[i].getReg(), State); |
| } |
| |
| // Note that the FrameIdx refers to the second register in a pair: it will |
| // be allocated the smaller numeric address and so is the one an LDP/STP |
| // address must use. |
| int FrameIdx = CSI[i].getFrameIdx(); |
| MachineMemOperand::MemOperandFlags Flags; |
| Flags = isPrologue ? MachineMemOperand::MOStore : MachineMemOperand::MOLoad; |
| MachineMemOperand *MMO = |
| MF.getMachineMemOperand(MachinePointerInfo::getFixedStack(FrameIdx), |
| Flags, |
| Pair ? TheClass.getSize() * 2 : TheClass.getSize(), |
| MFI.getObjectAlignment(FrameIdx)); |
| |
| NewMI.addFrameIndex(FrameIdx) |
| .addImm(0) // address-register offset |
| .addMemOperand(MMO); |
| |
| if (isPrologue) |
| NewMI.setMIFlags(MachineInstr::FrameSetup); |
| |
| // For aesthetic reasons, during an epilogue we want to emit complementary |
| // operations to the prologue, but in the opposite order. So we still |
| // iterate through the CalleeSavedInfo list in order, but we put the |
| // instructions successively earlier in the MBB. |
| if (!isPrologue) |
| --MBBI; |
| } |
| } |
| |
| bool |
| AArch64FrameLowering::spillCalleeSavedRegisters(MachineBasicBlock &MBB, |
| MachineBasicBlock::iterator MBBI, |
| const std::vector<CalleeSavedInfo> &CSI, |
| const TargetRegisterInfo *TRI) const { |
| if (CSI.empty()) |
| return false; |
| |
| static LoadStoreMethod PossibleClasses[] = { |
| {&AArch64::GPR64RegClass, AArch64::LSPair64_STR, AArch64::LS64_STR}, |
| {&AArch64::FPR64RegClass, AArch64::LSFPPair64_STR, AArch64::LSFP64_STR}, |
| }; |
| unsigned NumClasses = llvm::array_lengthof(PossibleClasses); |
| |
| emitFrameMemOps(/* isPrologue = */ true, MBB, MBBI, CSI, TRI, |
| PossibleClasses, NumClasses); |
| |
| return true; |
| } |
| |
| bool |
| AArch64FrameLowering::restoreCalleeSavedRegisters(MachineBasicBlock &MBB, |
| MachineBasicBlock::iterator MBBI, |
| const std::vector<CalleeSavedInfo> &CSI, |
| const TargetRegisterInfo *TRI) const { |
| |
| if (CSI.empty()) |
| return false; |
| |
| static LoadStoreMethod PossibleClasses[] = { |
| {&AArch64::GPR64RegClass, AArch64::LSPair64_LDR, AArch64::LS64_LDR}, |
| {&AArch64::FPR64RegClass, AArch64::LSFPPair64_LDR, AArch64::LSFP64_LDR}, |
| }; |
| unsigned NumClasses = llvm::array_lengthof(PossibleClasses); |
| |
| emitFrameMemOps(/* isPrologue = */ false, MBB, MBBI, CSI, TRI, |
| PossibleClasses, NumClasses); |
| |
| return true; |
| } |
| |
| bool |
| AArch64FrameLowering::hasFP(const MachineFunction &MF) const { |
| const MachineFrameInfo *MFI = MF.getFrameInfo(); |
| const TargetRegisterInfo *RI = MF.getTarget().getRegisterInfo(); |
| |
| // This is a decision of ABI compliance. The AArch64 PCS gives various options |
| // for conformance, and even at the most stringent level more or less permits |
| // elimination for leaf functions because there's no loss of functionality |
| // (for debugging etc).. |
| if (MF.getTarget().Options.DisableFramePointerElim(MF) && MFI->hasCalls()) |
| return true; |
| |
| // The following are hard-limits: incorrect code will be generated if we try |
| // to omit the frame. |
| return (RI->needsStackRealignment(MF) || |
| MFI->hasVarSizedObjects() || |
| MFI->isFrameAddressTaken()); |
| } |
| |
| bool |
| AArch64FrameLowering::useFPForAddressing(const MachineFunction &MF) const { |
| return MF.getFrameInfo()->hasVarSizedObjects(); |
| } |
| |
| bool |
| AArch64FrameLowering::hasReservedCallFrame(const MachineFunction &MF) const { |
| const MachineFrameInfo *MFI = MF.getFrameInfo(); |
| |
| // Of the various reasons for having a frame pointer, it's actually only |
| // variable-sized objects that prevent reservation of a call frame. |
| return !(hasFP(MF) && MFI->hasVarSizedObjects()); |
| } |
| |
| void |
| AArch64FrameLowering::eliminateCallFramePseudoInstr( |
| MachineFunction &MF, |
| MachineBasicBlock &MBB, |
| MachineBasicBlock::iterator MI) const { |
| const AArch64InstrInfo &TII = |
| *static_cast<const AArch64InstrInfo *>(MF.getTarget().getInstrInfo()); |
| DebugLoc dl = MI->getDebugLoc(); |
| int Opcode = MI->getOpcode(); |
| bool IsDestroy = Opcode == TII.getCallFrameDestroyOpcode(); |
| uint64_t CalleePopAmount = IsDestroy ? MI->getOperand(1).getImm() : 0; |
| |
| if (!hasReservedCallFrame(MF)) { |
| unsigned Align = getStackAlignment(); |
| |
| int64_t Amount = MI->getOperand(0).getImm(); |
| Amount = RoundUpToAlignment(Amount, Align); |
| if (!IsDestroy) Amount = -Amount; |
| |
| // N.b. if CalleePopAmount is valid but zero (i.e. callee would pop, but it |
| // doesn't have to pop anything), then the first operand will be zero too so |
| // this adjustment is a no-op. |
| if (CalleePopAmount == 0) { |
| // FIXME: in-function stack adjustment for calls is limited to 12-bits |
| // because there's no guaranteed temporary register available. Mostly call |
| // frames will be allocated at the start of a function so this is OK, but |
| // it is a limitation that needs dealing with. |
| assert(Amount > -0xfff && Amount < 0xfff && "call frame too large"); |
| emitSPUpdate(MBB, MI, dl, TII, AArch64::NoRegister, Amount); |
| } |
| } else if (CalleePopAmount != 0) { |
| // If the calling convention demands that the callee pops arguments from the |
| // stack, we want to add it back if we have a reserved call frame. |
| assert(CalleePopAmount < 0xfff && "call frame too large"); |
| emitSPUpdate(MBB, MI, dl, TII, AArch64::NoRegister, -CalleePopAmount); |
| } |
| |
| MBB.erase(MI); |
| } |