| //===-- MachineFunction.cpp -----------------------------------------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // Collect native machine code information for a function. This allows |
| // target-specific information about the generated code to be stored with each |
| // function. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/CodeGen/MachineFunction.h" |
| #include "llvm/ADT/STLExtras.h" |
| #include "llvm/ADT/SmallString.h" |
| #include "llvm/Analysis/ConstantFolding.h" |
| #include "llvm/CodeGen/MachineConstantPool.h" |
| #include "llvm/CodeGen/MachineFrameInfo.h" |
| #include "llvm/CodeGen/MachineFunctionPass.h" |
| #include "llvm/CodeGen/MachineInstr.h" |
| #include "llvm/CodeGen/MachineJumpTableInfo.h" |
| #include "llvm/CodeGen/MachineModuleInfo.h" |
| #include "llvm/CodeGen/MachineRegisterInfo.h" |
| #include "llvm/CodeGen/Passes.h" |
| #include "llvm/DebugInfo.h" |
| #include "llvm/IR/DataLayout.h" |
| #include "llvm/IR/Function.h" |
| #include "llvm/MC/MCAsmInfo.h" |
| #include "llvm/MC/MCContext.h" |
| #include "llvm/Support/Debug.h" |
| #include "llvm/Support/GraphWriter.h" |
| #include "llvm/Support/raw_ostream.h" |
| #include "llvm/Target/TargetFrameLowering.h" |
| #include "llvm/Target/TargetLowering.h" |
| #include "llvm/Target/TargetMachine.h" |
| using namespace llvm; |
| |
| //===----------------------------------------------------------------------===// |
| // MachineFunction implementation |
| //===----------------------------------------------------------------------===// |
| |
| // Out of line virtual method. |
| MachineFunctionInfo::~MachineFunctionInfo() {} |
| |
| void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) { |
| MBB->getParent()->DeleteMachineBasicBlock(MBB); |
| } |
| |
| MachineFunction::MachineFunction(const Function *F, const TargetMachine &TM, |
| unsigned FunctionNum, MachineModuleInfo &mmi, |
| GCModuleInfo* gmi) |
| : Fn(F), Target(TM), Ctx(mmi.getContext()), MMI(mmi), GMI(gmi) { |
| if (TM.getRegisterInfo()) |
| RegInfo = new (Allocator) MachineRegisterInfo(*TM.getRegisterInfo()); |
| else |
| RegInfo = 0; |
| MFInfo = 0; |
| FrameInfo = new (Allocator) MachineFrameInfo(*TM.getFrameLowering(), |
| TM.Options.RealignStack); |
| if (Fn->getAttributes().hasAttribute(AttributeSet::FunctionIndex, |
| Attribute::StackAlignment)) |
| FrameInfo->ensureMaxAlignment(Fn->getAttributes(). |
| getStackAlignment(AttributeSet::FunctionIndex)); |
| ConstantPool = new (Allocator) MachineConstantPool(TM.getDataLayout()); |
| Alignment = TM.getTargetLowering()->getMinFunctionAlignment(); |
| // FIXME: Shouldn't use pref alignment if explicit alignment is set on Fn. |
| if (!Fn->getAttributes().hasAttribute(AttributeSet::FunctionIndex, |
| Attribute::OptimizeForSize)) |
| Alignment = std::max(Alignment, |
| TM.getTargetLowering()->getPrefFunctionAlignment()); |
| FunctionNumber = FunctionNum; |
| JumpTableInfo = 0; |
| } |
| |
| MachineFunction::~MachineFunction() { |
| // Don't call destructors on MachineInstr and MachineOperand. All of their |
| // memory comes from the BumpPtrAllocator which is about to be purged. |
| // |
| // Do call MachineBasicBlock destructors, it contains std::vectors. |
| for (iterator I = begin(), E = end(); I != E; I = BasicBlocks.erase(I)) |
| I->Insts.clearAndLeakNodesUnsafely(); |
| |
| InstructionRecycler.clear(Allocator); |
| OperandRecycler.clear(Allocator); |
| BasicBlockRecycler.clear(Allocator); |
| if (RegInfo) { |
| RegInfo->~MachineRegisterInfo(); |
| Allocator.Deallocate(RegInfo); |
| } |
| if (MFInfo) { |
| MFInfo->~MachineFunctionInfo(); |
| Allocator.Deallocate(MFInfo); |
| } |
| |
| FrameInfo->~MachineFrameInfo(); |
| Allocator.Deallocate(FrameInfo); |
| |
| ConstantPool->~MachineConstantPool(); |
| Allocator.Deallocate(ConstantPool); |
| |
| if (JumpTableInfo) { |
| JumpTableInfo->~MachineJumpTableInfo(); |
| Allocator.Deallocate(JumpTableInfo); |
| } |
| } |
| |
| /// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it |
| /// does already exist, allocate one. |
| MachineJumpTableInfo *MachineFunction:: |
| getOrCreateJumpTableInfo(unsigned EntryKind) { |
| if (JumpTableInfo) return JumpTableInfo; |
| |
| JumpTableInfo = new (Allocator) |
| MachineJumpTableInfo((MachineJumpTableInfo::JTEntryKind)EntryKind); |
| return JumpTableInfo; |
| } |
| |
| /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and |
| /// recomputes them. This guarantees that the MBB numbers are sequential, |
| /// dense, and match the ordering of the blocks within the function. If a |
| /// specific MachineBasicBlock is specified, only that block and those after |
| /// it are renumbered. |
| void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) { |
| if (empty()) { MBBNumbering.clear(); return; } |
| MachineFunction::iterator MBBI, E = end(); |
| if (MBB == 0) |
| MBBI = begin(); |
| else |
| MBBI = MBB; |
| |
| // Figure out the block number this should have. |
| unsigned BlockNo = 0; |
| if (MBBI != begin()) |
| BlockNo = prior(MBBI)->getNumber()+1; |
| |
| for (; MBBI != E; ++MBBI, ++BlockNo) { |
| if (MBBI->getNumber() != (int)BlockNo) { |
| // Remove use of the old number. |
| if (MBBI->getNumber() != -1) { |
| assert(MBBNumbering[MBBI->getNumber()] == &*MBBI && |
| "MBB number mismatch!"); |
| MBBNumbering[MBBI->getNumber()] = 0; |
| } |
| |
| // If BlockNo is already taken, set that block's number to -1. |
| if (MBBNumbering[BlockNo]) |
| MBBNumbering[BlockNo]->setNumber(-1); |
| |
| MBBNumbering[BlockNo] = MBBI; |
| MBBI->setNumber(BlockNo); |
| } |
| } |
| |
| // Okay, all the blocks are renumbered. If we have compactified the block |
| // numbering, shrink MBBNumbering now. |
| assert(BlockNo <= MBBNumbering.size() && "Mismatch!"); |
| MBBNumbering.resize(BlockNo); |
| } |
| |
| /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead |
| /// of `new MachineInstr'. |
| /// |
| MachineInstr * |
| MachineFunction::CreateMachineInstr(const MCInstrDesc &MCID, |
| DebugLoc DL, bool NoImp) { |
| return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) |
| MachineInstr(*this, MCID, DL, NoImp); |
| } |
| |
| /// CloneMachineInstr - Create a new MachineInstr which is a copy of the |
| /// 'Orig' instruction, identical in all ways except the instruction |
| /// has no parent, prev, or next. |
| /// |
| MachineInstr * |
| MachineFunction::CloneMachineInstr(const MachineInstr *Orig) { |
| return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) |
| MachineInstr(*this, *Orig); |
| } |
| |
| /// DeleteMachineInstr - Delete the given MachineInstr. |
| /// |
| /// This function also serves as the MachineInstr destructor - the real |
| /// ~MachineInstr() destructor must be empty. |
| void |
| MachineFunction::DeleteMachineInstr(MachineInstr *MI) { |
| // Strip it for parts. The operand array and the MI object itself are |
| // independently recyclable. |
| if (MI->Operands) |
| deallocateOperandArray(MI->CapOperands, MI->Operands); |
| // Don't call ~MachineInstr() which must be trivial anyway because |
| // ~MachineFunction drops whole lists of MachineInstrs wihout calling their |
| // destructors. |
| InstructionRecycler.Deallocate(Allocator, MI); |
| } |
| |
| /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this |
| /// instead of `new MachineBasicBlock'. |
| /// |
| MachineBasicBlock * |
| MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) { |
| return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator)) |
| MachineBasicBlock(*this, bb); |
| } |
| |
| /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock. |
| /// |
| void |
| MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) { |
| assert(MBB->getParent() == this && "MBB parent mismatch!"); |
| MBB->~MachineBasicBlock(); |
| BasicBlockRecycler.Deallocate(Allocator, MBB); |
| } |
| |
| MachineMemOperand * |
| MachineFunction::getMachineMemOperand(MachinePointerInfo PtrInfo, unsigned f, |
| uint64_t s, unsigned base_alignment, |
| const MDNode *TBAAInfo, |
| const MDNode *Ranges) { |
| return new (Allocator) MachineMemOperand(PtrInfo, f, s, base_alignment, |
| TBAAInfo, Ranges); |
| } |
| |
| MachineMemOperand * |
| MachineFunction::getMachineMemOperand(const MachineMemOperand *MMO, |
| int64_t Offset, uint64_t Size) { |
| return new (Allocator) |
| MachineMemOperand(MachinePointerInfo(MMO->getValue(), |
| MMO->getOffset()+Offset), |
| MMO->getFlags(), Size, |
| MMO->getBaseAlignment(), 0); |
| } |
| |
| MachineInstr::mmo_iterator |
| MachineFunction::allocateMemRefsArray(unsigned long Num) { |
| return Allocator.Allocate<MachineMemOperand *>(Num); |
| } |
| |
| std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator> |
| MachineFunction::extractLoadMemRefs(MachineInstr::mmo_iterator Begin, |
| MachineInstr::mmo_iterator End) { |
| // Count the number of load mem refs. |
| unsigned Num = 0; |
| for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) |
| if ((*I)->isLoad()) |
| ++Num; |
| |
| // Allocate a new array and populate it with the load information. |
| MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num); |
| unsigned Index = 0; |
| for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) { |
| if ((*I)->isLoad()) { |
| if (!(*I)->isStore()) |
| // Reuse the MMO. |
| Result[Index] = *I; |
| else { |
| // Clone the MMO and unset the store flag. |
| MachineMemOperand *JustLoad = |
| getMachineMemOperand((*I)->getPointerInfo(), |
| (*I)->getFlags() & ~MachineMemOperand::MOStore, |
| (*I)->getSize(), (*I)->getBaseAlignment(), |
| (*I)->getTBAAInfo()); |
| Result[Index] = JustLoad; |
| } |
| ++Index; |
| } |
| } |
| return std::make_pair(Result, Result + Num); |
| } |
| |
| std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator> |
| MachineFunction::extractStoreMemRefs(MachineInstr::mmo_iterator Begin, |
| MachineInstr::mmo_iterator End) { |
| // Count the number of load mem refs. |
| unsigned Num = 0; |
| for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) |
| if ((*I)->isStore()) |
| ++Num; |
| |
| // Allocate a new array and populate it with the store information. |
| MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num); |
| unsigned Index = 0; |
| for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) { |
| if ((*I)->isStore()) { |
| if (!(*I)->isLoad()) |
| // Reuse the MMO. |
| Result[Index] = *I; |
| else { |
| // Clone the MMO and unset the load flag. |
| MachineMemOperand *JustStore = |
| getMachineMemOperand((*I)->getPointerInfo(), |
| (*I)->getFlags() & ~MachineMemOperand::MOLoad, |
| (*I)->getSize(), (*I)->getBaseAlignment(), |
| (*I)->getTBAAInfo()); |
| Result[Index] = JustStore; |
| } |
| ++Index; |
| } |
| } |
| return std::make_pair(Result, Result + Num); |
| } |
| |
| #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) |
| void MachineFunction::dump() const { |
| print(dbgs()); |
| } |
| #endif |
| |
| StringRef MachineFunction::getName() const { |
| assert(getFunction() && "No function!"); |
| return getFunction()->getName(); |
| } |
| |
| void MachineFunction::print(raw_ostream &OS, SlotIndexes *Indexes) const { |
| OS << "# Machine code for function " << getName() << ": "; |
| if (RegInfo) { |
| OS << (RegInfo->isSSA() ? "SSA" : "Post SSA"); |
| if (!RegInfo->tracksLiveness()) |
| OS << ", not tracking liveness"; |
| } |
| OS << '\n'; |
| |
| // Print Frame Information |
| FrameInfo->print(*this, OS); |
| |
| // Print JumpTable Information |
| if (JumpTableInfo) |
| JumpTableInfo->print(OS); |
| |
| // Print Constant Pool |
| ConstantPool->print(OS); |
| |
| const TargetRegisterInfo *TRI = getTarget().getRegisterInfo(); |
| |
| if (RegInfo && !RegInfo->livein_empty()) { |
| OS << "Function Live Ins: "; |
| for (MachineRegisterInfo::livein_iterator |
| I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) { |
| OS << PrintReg(I->first, TRI); |
| if (I->second) |
| OS << " in " << PrintReg(I->second, TRI); |
| if (llvm::next(I) != E) |
| OS << ", "; |
| } |
| OS << '\n'; |
| } |
| |
| for (const_iterator BB = begin(), E = end(); BB != E; ++BB) { |
| OS << '\n'; |
| BB->print(OS, Indexes); |
| } |
| |
| OS << "\n# End machine code for function " << getName() << ".\n\n"; |
| } |
| |
| namespace llvm { |
| template<> |
| struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits { |
| |
| DOTGraphTraits (bool isSimple=false) : DefaultDOTGraphTraits(isSimple) {} |
| |
| static std::string getGraphName(const MachineFunction *F) { |
| return "CFG for '" + F->getName().str() + "' function"; |
| } |
| |
| std::string getNodeLabel(const MachineBasicBlock *Node, |
| const MachineFunction *Graph) { |
| std::string OutStr; |
| { |
| raw_string_ostream OSS(OutStr); |
| |
| if (isSimple()) { |
| OSS << "BB#" << Node->getNumber(); |
| if (const BasicBlock *BB = Node->getBasicBlock()) |
| OSS << ": " << BB->getName(); |
| } else |
| Node->print(OSS); |
| } |
| |
| if (OutStr[0] == '\n') OutStr.erase(OutStr.begin()); |
| |
| // Process string output to make it nicer... |
| for (unsigned i = 0; i != OutStr.length(); ++i) |
| if (OutStr[i] == '\n') { // Left justify |
| OutStr[i] = '\\'; |
| OutStr.insert(OutStr.begin()+i+1, 'l'); |
| } |
| return OutStr; |
| } |
| }; |
| } |
| |
| void MachineFunction::viewCFG() const |
| { |
| #ifndef NDEBUG |
| ViewGraph(this, "mf" + getName()); |
| #else |
| errs() << "MachineFunction::viewCFG is only available in debug builds on " |
| << "systems with Graphviz or gv!\n"; |
| #endif // NDEBUG |
| } |
| |
| void MachineFunction::viewCFGOnly() const |
| { |
| #ifndef NDEBUG |
| ViewGraph(this, "mf" + getName(), true); |
| #else |
| errs() << "MachineFunction::viewCFGOnly is only available in debug builds on " |
| << "systems with Graphviz or gv!\n"; |
| #endif // NDEBUG |
| } |
| |
| /// addLiveIn - Add the specified physical register as a live-in value and |
| /// create a corresponding virtual register for it. |
| unsigned MachineFunction::addLiveIn(unsigned PReg, |
| const TargetRegisterClass *RC) { |
| MachineRegisterInfo &MRI = getRegInfo(); |
| unsigned VReg = MRI.getLiveInVirtReg(PReg); |
| if (VReg) { |
| assert(MRI.getRegClass(VReg) == RC && "Register class mismatch!"); |
| return VReg; |
| } |
| VReg = MRI.createVirtualRegister(RC); |
| MRI.addLiveIn(PReg, VReg); |
| return VReg; |
| } |
| |
| /// getJTISymbol - Return the MCSymbol for the specified non-empty jump table. |
| /// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a |
| /// normal 'L' label is returned. |
| MCSymbol *MachineFunction::getJTISymbol(unsigned JTI, MCContext &Ctx, |
| bool isLinkerPrivate) const { |
| assert(JumpTableInfo && "No jump tables"); |
| assert(JTI < JumpTableInfo->getJumpTables().size() && "Invalid JTI!"); |
| const MCAsmInfo &MAI = *getTarget().getMCAsmInfo(); |
| |
| const char *Prefix = isLinkerPrivate ? MAI.getLinkerPrivateGlobalPrefix() : |
| MAI.getPrivateGlobalPrefix(); |
| SmallString<60> Name; |
| raw_svector_ostream(Name) |
| << Prefix << "JTI" << getFunctionNumber() << '_' << JTI; |
| return Ctx.GetOrCreateSymbol(Name.str()); |
| } |
| |
| /// getPICBaseSymbol - Return a function-local symbol to represent the PIC |
| /// base. |
| MCSymbol *MachineFunction::getPICBaseSymbol() const { |
| const MCAsmInfo &MAI = *Target.getMCAsmInfo(); |
| return Ctx.GetOrCreateSymbol(Twine(MAI.getPrivateGlobalPrefix())+ |
| Twine(getFunctionNumber())+"$pb"); |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // MachineFrameInfo implementation |
| //===----------------------------------------------------------------------===// |
| |
| /// ensureMaxAlignment - Make sure the function is at least Align bytes |
| /// aligned. |
| void MachineFrameInfo::ensureMaxAlignment(unsigned Align) { |
| if (!TFI.isStackRealignable() || !RealignOption) |
| assert(Align <= TFI.getStackAlignment() && |
| "For targets without stack realignment, Align is out of limit!"); |
| if (MaxAlignment < Align) MaxAlignment = Align; |
| } |
| |
| /// clampStackAlignment - Clamp the alignment if requested and emit a warning. |
| static inline unsigned clampStackAlignment(bool ShouldClamp, unsigned Align, |
| unsigned StackAlign) { |
| if (!ShouldClamp || Align <= StackAlign) |
| return Align; |
| DEBUG(dbgs() << "Warning: requested alignment " << Align |
| << " exceeds the stack alignment " << StackAlign |
| << " when stack realignment is off" << '\n'); |
| return StackAlign; |
| } |
| |
| /// CreateStackObject - Create a new statically sized stack object, returning |
| /// a nonnegative identifier to represent it. |
| /// |
| int MachineFrameInfo::CreateStackObject(uint64_t Size, unsigned Alignment, |
| bool isSS, bool MayNeedSP, const AllocaInst *Alloca) { |
| assert(Size != 0 && "Cannot allocate zero size stack objects!"); |
| Alignment = clampStackAlignment(!TFI.isStackRealignable() || !RealignOption, |
| Alignment, TFI.getStackAlignment()); |
| Objects.push_back(StackObject(Size, Alignment, 0, false, isSS, MayNeedSP, |
| Alloca)); |
| int Index = (int)Objects.size() - NumFixedObjects - 1; |
| assert(Index >= 0 && "Bad frame index!"); |
| ensureMaxAlignment(Alignment); |
| return Index; |
| } |
| |
| /// CreateSpillStackObject - Create a new statically sized stack object that |
| /// represents a spill slot, returning a nonnegative identifier to represent |
| /// it. |
| /// |
| int MachineFrameInfo::CreateSpillStackObject(uint64_t Size, |
| unsigned Alignment) { |
| Alignment = clampStackAlignment(!TFI.isStackRealignable() || !RealignOption, |
| Alignment, TFI.getStackAlignment()); |
| CreateStackObject(Size, Alignment, true, false); |
| int Index = (int)Objects.size() - NumFixedObjects - 1; |
| ensureMaxAlignment(Alignment); |
| return Index; |
| } |
| |
| /// CreateVariableSizedObject - Notify the MachineFrameInfo object that a |
| /// variable sized object has been created. This must be created whenever a |
| /// variable sized object is created, whether or not the index returned is |
| /// actually used. |
| /// |
| int MachineFrameInfo::CreateVariableSizedObject(unsigned Alignment) { |
| HasVarSizedObjects = true; |
| Alignment = clampStackAlignment(!TFI.isStackRealignable() || !RealignOption, |
| Alignment, TFI.getStackAlignment()); |
| Objects.push_back(StackObject(0, Alignment, 0, false, false, true, 0)); |
| ensureMaxAlignment(Alignment); |
| return (int)Objects.size()-NumFixedObjects-1; |
| } |
| |
| /// CreateFixedObject - Create a new object at a fixed location on the stack. |
| /// All fixed objects should be created before other objects are created for |
| /// efficiency. By default, fixed objects are immutable. This returns an |
| /// index with a negative value. |
| /// |
| int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset, |
| bool Immutable) { |
| assert(Size != 0 && "Cannot allocate zero size fixed stack objects!"); |
| // The alignment of the frame index can be determined from its offset from |
| // the incoming frame position. If the frame object is at offset 32 and |
| // the stack is guaranteed to be 16-byte aligned, then we know that the |
| // object is 16-byte aligned. |
| unsigned StackAlign = TFI.getStackAlignment(); |
| unsigned Align = MinAlign(SPOffset, StackAlign); |
| Align = clampStackAlignment(!TFI.isStackRealignable() || !RealignOption, |
| Align, TFI.getStackAlignment()); |
| Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable, |
| /*isSS*/ false, |
| /*NeedSP*/ false, |
| /*Alloca*/ 0)); |
| return -++NumFixedObjects; |
| } |
| |
| |
| BitVector |
| MachineFrameInfo::getPristineRegs(const MachineBasicBlock *MBB) const { |
| assert(MBB && "MBB must be valid"); |
| const MachineFunction *MF = MBB->getParent(); |
| assert(MF && "MBB must be part of a MachineFunction"); |
| const TargetMachine &TM = MF->getTarget(); |
| const TargetRegisterInfo *TRI = TM.getRegisterInfo(); |
| BitVector BV(TRI->getNumRegs()); |
| |
| // Before CSI is calculated, no registers are considered pristine. They can be |
| // freely used and PEI will make sure they are saved. |
| if (!isCalleeSavedInfoValid()) |
| return BV; |
| |
| for (const uint16_t *CSR = TRI->getCalleeSavedRegs(MF); CSR && *CSR; ++CSR) |
| BV.set(*CSR); |
| |
| // The entry MBB always has all CSRs pristine. |
| if (MBB == &MF->front()) |
| return BV; |
| |
| // On other MBBs the saved CSRs are not pristine. |
| const std::vector<CalleeSavedInfo> &CSI = getCalleeSavedInfo(); |
| for (std::vector<CalleeSavedInfo>::const_iterator I = CSI.begin(), |
| E = CSI.end(); I != E; ++I) |
| BV.reset(I->getReg()); |
| |
| return BV; |
| } |
| |
| unsigned MachineFrameInfo::estimateStackSize(const MachineFunction &MF) const { |
| const TargetFrameLowering *TFI = MF.getTarget().getFrameLowering(); |
| const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo(); |
| unsigned MaxAlign = getMaxAlignment(); |
| int Offset = 0; |
| |
| // This code is very, very similar to PEI::calculateFrameObjectOffsets(). |
| // It really should be refactored to share code. Until then, changes |
| // should keep in mind that there's tight coupling between the two. |
| |
| for (int i = getObjectIndexBegin(); i != 0; ++i) { |
| int FixedOff = -getObjectOffset(i); |
| if (FixedOff > Offset) Offset = FixedOff; |
| } |
| for (unsigned i = 0, e = getObjectIndexEnd(); i != e; ++i) { |
| if (isDeadObjectIndex(i)) |
| continue; |
| Offset += getObjectSize(i); |
| unsigned Align = getObjectAlignment(i); |
| // Adjust to alignment boundary |
| Offset = (Offset+Align-1)/Align*Align; |
| |
| MaxAlign = std::max(Align, MaxAlign); |
| } |
| |
| if (adjustsStack() && TFI->hasReservedCallFrame(MF)) |
| Offset += getMaxCallFrameSize(); |
| |
| // Round up the size to a multiple of the alignment. If the function has |
| // any calls or alloca's, align to the target's StackAlignment value to |
| // ensure that the callee's frame or the alloca data is suitably aligned; |
| // otherwise, for leaf functions, align to the TransientStackAlignment |
| // value. |
| unsigned StackAlign; |
| if (adjustsStack() || hasVarSizedObjects() || |
| (RegInfo->needsStackRealignment(MF) && getObjectIndexEnd() != 0)) |
| StackAlign = TFI->getStackAlignment(); |
| else |
| StackAlign = TFI->getTransientStackAlignment(); |
| |
| // If the frame pointer is eliminated, all frame offsets will be relative to |
| // SP not FP. Align to MaxAlign so this works. |
| StackAlign = std::max(StackAlign, MaxAlign); |
| unsigned AlignMask = StackAlign - 1; |
| Offset = (Offset + AlignMask) & ~uint64_t(AlignMask); |
| |
| return (unsigned)Offset; |
| } |
| |
| void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{ |
| if (Objects.empty()) return; |
| |
| const TargetFrameLowering *FI = MF.getTarget().getFrameLowering(); |
| int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0); |
| |
| OS << "Frame Objects:\n"; |
| |
| for (unsigned i = 0, e = Objects.size(); i != e; ++i) { |
| const StackObject &SO = Objects[i]; |
| OS << " fi#" << (int)(i-NumFixedObjects) << ": "; |
| if (SO.Size == ~0ULL) { |
| OS << "dead\n"; |
| continue; |
| } |
| if (SO.Size == 0) |
| OS << "variable sized"; |
| else |
| OS << "size=" << SO.Size; |
| OS << ", align=" << SO.Alignment; |
| |
| if (i < NumFixedObjects) |
| OS << ", fixed"; |
| if (i < NumFixedObjects || SO.SPOffset != -1) { |
| int64_t Off = SO.SPOffset - ValOffset; |
| OS << ", at location [SP"; |
| if (Off > 0) |
| OS << "+" << Off; |
| else if (Off < 0) |
| OS << Off; |
| OS << "]"; |
| } |
| OS << "\n"; |
| } |
| } |
| |
| #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) |
| void MachineFrameInfo::dump(const MachineFunction &MF) const { |
| print(MF, dbgs()); |
| } |
| #endif |
| |
| //===----------------------------------------------------------------------===// |
| // MachineJumpTableInfo implementation |
| //===----------------------------------------------------------------------===// |
| |
| /// getEntrySize - Return the size of each entry in the jump table. |
| unsigned MachineJumpTableInfo::getEntrySize(const DataLayout &TD) const { |
| // The size of a jump table entry is 4 bytes unless the entry is just the |
| // address of a block, in which case it is the pointer size. |
| switch (getEntryKind()) { |
| case MachineJumpTableInfo::EK_BlockAddress: |
| return TD.getPointerSize(); |
| case MachineJumpTableInfo::EK_GPRel64BlockAddress: |
| return 8; |
| case MachineJumpTableInfo::EK_GPRel32BlockAddress: |
| case MachineJumpTableInfo::EK_LabelDifference32: |
| case MachineJumpTableInfo::EK_Custom32: |
| return 4; |
| case MachineJumpTableInfo::EK_Inline: |
| return 0; |
| } |
| llvm_unreachable("Unknown jump table encoding!"); |
| } |
| |
| /// getEntryAlignment - Return the alignment of each entry in the jump table. |
| unsigned MachineJumpTableInfo::getEntryAlignment(const DataLayout &TD) const { |
| // The alignment of a jump table entry is the alignment of int32 unless the |
| // entry is just the address of a block, in which case it is the pointer |
| // alignment. |
| switch (getEntryKind()) { |
| case MachineJumpTableInfo::EK_BlockAddress: |
| return TD.getPointerABIAlignment(); |
| case MachineJumpTableInfo::EK_GPRel64BlockAddress: |
| return TD.getABIIntegerTypeAlignment(64); |
| case MachineJumpTableInfo::EK_GPRel32BlockAddress: |
| case MachineJumpTableInfo::EK_LabelDifference32: |
| case MachineJumpTableInfo::EK_Custom32: |
| return TD.getABIIntegerTypeAlignment(32); |
| case MachineJumpTableInfo::EK_Inline: |
| return 1; |
| } |
| llvm_unreachable("Unknown jump table encoding!"); |
| } |
| |
| /// createJumpTableIndex - Create a new jump table entry in the jump table info. |
| /// |
| unsigned MachineJumpTableInfo::createJumpTableIndex( |
| const std::vector<MachineBasicBlock*> &DestBBs) { |
| assert(!DestBBs.empty() && "Cannot create an empty jump table!"); |
| JumpTables.push_back(MachineJumpTableEntry(DestBBs)); |
| return JumpTables.size()-1; |
| } |
| |
| /// ReplaceMBBInJumpTables - If Old is the target of any jump tables, update |
| /// the jump tables to branch to New instead. |
| bool MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old, |
| MachineBasicBlock *New) { |
| assert(Old != New && "Not making a change?"); |
| bool MadeChange = false; |
| for (size_t i = 0, e = JumpTables.size(); i != e; ++i) |
| ReplaceMBBInJumpTable(i, Old, New); |
| return MadeChange; |
| } |
| |
| /// ReplaceMBBInJumpTable - If Old is a target of the jump tables, update |
| /// the jump table to branch to New instead. |
| bool MachineJumpTableInfo::ReplaceMBBInJumpTable(unsigned Idx, |
| MachineBasicBlock *Old, |
| MachineBasicBlock *New) { |
| assert(Old != New && "Not making a change?"); |
| bool MadeChange = false; |
| MachineJumpTableEntry &JTE = JumpTables[Idx]; |
| for (size_t j = 0, e = JTE.MBBs.size(); j != e; ++j) |
| if (JTE.MBBs[j] == Old) { |
| JTE.MBBs[j] = New; |
| MadeChange = true; |
| } |
| return MadeChange; |
| } |
| |
| void MachineJumpTableInfo::print(raw_ostream &OS) const { |
| if (JumpTables.empty()) return; |
| |
| OS << "Jump Tables:\n"; |
| |
| for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) { |
| OS << " jt#" << i << ": "; |
| for (unsigned j = 0, f = JumpTables[i].MBBs.size(); j != f; ++j) |
| OS << " BB#" << JumpTables[i].MBBs[j]->getNumber(); |
| } |
| |
| OS << '\n'; |
| } |
| |
| #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) |
| void MachineJumpTableInfo::dump() const { print(dbgs()); } |
| #endif |
| |
| |
| //===----------------------------------------------------------------------===// |
| // MachineConstantPool implementation |
| //===----------------------------------------------------------------------===// |
| |
| void MachineConstantPoolValue::anchor() { } |
| |
| Type *MachineConstantPoolEntry::getType() const { |
| if (isMachineConstantPoolEntry()) |
| return Val.MachineCPVal->getType(); |
| return Val.ConstVal->getType(); |
| } |
| |
| |
| unsigned MachineConstantPoolEntry::getRelocationInfo() const { |
| if (isMachineConstantPoolEntry()) |
| return Val.MachineCPVal->getRelocationInfo(); |
| return Val.ConstVal->getRelocationInfo(); |
| } |
| |
| MachineConstantPool::~MachineConstantPool() { |
| for (unsigned i = 0, e = Constants.size(); i != e; ++i) |
| if (Constants[i].isMachineConstantPoolEntry()) |
| delete Constants[i].Val.MachineCPVal; |
| for (DenseSet<MachineConstantPoolValue*>::iterator I = |
| MachineCPVsSharingEntries.begin(), E = MachineCPVsSharingEntries.end(); |
| I != E; ++I) |
| delete *I; |
| } |
| |
| /// CanShareConstantPoolEntry - Test whether the given two constants |
| /// can be allocated the same constant pool entry. |
| static bool CanShareConstantPoolEntry(const Constant *A, const Constant *B, |
| const DataLayout *TD) { |
| // Handle the trivial case quickly. |
| if (A == B) return true; |
| |
| // If they have the same type but weren't the same constant, quickly |
| // reject them. |
| if (A->getType() == B->getType()) return false; |
| |
| // We can't handle structs or arrays. |
| if (isa<StructType>(A->getType()) || isa<ArrayType>(A->getType()) || |
| isa<StructType>(B->getType()) || isa<ArrayType>(B->getType())) |
| return false; |
| |
| // For now, only support constants with the same size. |
| uint64_t StoreSize = TD->getTypeStoreSize(A->getType()); |
| if (StoreSize != TD->getTypeStoreSize(B->getType()) || |
| StoreSize > 128) |
| return false; |
| |
| Type *IntTy = IntegerType::get(A->getContext(), StoreSize*8); |
| |
| // Try constant folding a bitcast of both instructions to an integer. If we |
| // get two identical ConstantInt's, then we are good to share them. We use |
| // the constant folding APIs to do this so that we get the benefit of |
| // DataLayout. |
| if (isa<PointerType>(A->getType())) |
| A = ConstantFoldInstOperands(Instruction::PtrToInt, IntTy, |
| const_cast<Constant*>(A), TD); |
| else if (A->getType() != IntTy) |
| A = ConstantFoldInstOperands(Instruction::BitCast, IntTy, |
| const_cast<Constant*>(A), TD); |
| if (isa<PointerType>(B->getType())) |
| B = ConstantFoldInstOperands(Instruction::PtrToInt, IntTy, |
| const_cast<Constant*>(B), TD); |
| else if (B->getType() != IntTy) |
| B = ConstantFoldInstOperands(Instruction::BitCast, IntTy, |
| const_cast<Constant*>(B), TD); |
| |
| return A == B; |
| } |
| |
| /// getConstantPoolIndex - Create a new entry in the constant pool or return |
| /// an existing one. User must specify the log2 of the minimum required |
| /// alignment for the object. |
| /// |
| unsigned MachineConstantPool::getConstantPoolIndex(const Constant *C, |
| unsigned Alignment) { |
| assert(Alignment && "Alignment must be specified!"); |
| if (Alignment > PoolAlignment) PoolAlignment = Alignment; |
| |
| // Check to see if we already have this constant. |
| // |
| // FIXME, this could be made much more efficient for large constant pools. |
| for (unsigned i = 0, e = Constants.size(); i != e; ++i) |
| if (!Constants[i].isMachineConstantPoolEntry() && |
| CanShareConstantPoolEntry(Constants[i].Val.ConstVal, C, TD)) { |
| if ((unsigned)Constants[i].getAlignment() < Alignment) |
| Constants[i].Alignment = Alignment; |
| return i; |
| } |
| |
| Constants.push_back(MachineConstantPoolEntry(C, Alignment)); |
| return Constants.size()-1; |
| } |
| |
| unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V, |
| unsigned Alignment) { |
| assert(Alignment && "Alignment must be specified!"); |
| if (Alignment > PoolAlignment) PoolAlignment = Alignment; |
| |
| // Check to see if we already have this constant. |
| // |
| // FIXME, this could be made much more efficient for large constant pools. |
| int Idx = V->getExistingMachineCPValue(this, Alignment); |
| if (Idx != -1) { |
| MachineCPVsSharingEntries.insert(V); |
| return (unsigned)Idx; |
| } |
| |
| Constants.push_back(MachineConstantPoolEntry(V, Alignment)); |
| return Constants.size()-1; |
| } |
| |
| void MachineConstantPool::print(raw_ostream &OS) const { |
| if (Constants.empty()) return; |
| |
| OS << "Constant Pool:\n"; |
| for (unsigned i = 0, e = Constants.size(); i != e; ++i) { |
| OS << " cp#" << i << ": "; |
| if (Constants[i].isMachineConstantPoolEntry()) |
| Constants[i].Val.MachineCPVal->print(OS); |
| else |
| OS << *(const Value*)Constants[i].Val.ConstVal; |
| OS << ", align=" << Constants[i].getAlignment(); |
| OS << "\n"; |
| } |
| } |
| |
| #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) |
| void MachineConstantPool::dump() const { print(dbgs()); } |
| #endif |