| //===-- RegAllocGreedy.cpp - greedy register allocator --------------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file defines the RAGreedy function pass for register allocation in |
| // optimized builds. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #define DEBUG_TYPE "regalloc" |
| #include "llvm/CodeGen/Passes.h" |
| #include "AllocationOrder.h" |
| #include "InterferenceCache.h" |
| #include "LiveDebugVariables.h" |
| #include "RegAllocBase.h" |
| #include "SpillPlacement.h" |
| #include "Spiller.h" |
| #include "SplitKit.h" |
| #include "llvm/ADT/Statistic.h" |
| #include "llvm/Analysis/AliasAnalysis.h" |
| #include "llvm/CodeGen/CalcSpillWeights.h" |
| #include "llvm/CodeGen/EdgeBundles.h" |
| #include "llvm/CodeGen/LiveIntervalAnalysis.h" |
| #include "llvm/CodeGen/LiveRangeEdit.h" |
| #include "llvm/CodeGen/LiveRegMatrix.h" |
| #include "llvm/CodeGen/LiveStackAnalysis.h" |
| #include "llvm/CodeGen/MachineDominators.h" |
| #include "llvm/CodeGen/MachineFunctionPass.h" |
| #include "llvm/CodeGen/MachineLoopInfo.h" |
| #include "llvm/CodeGen/MachineRegisterInfo.h" |
| #include "llvm/CodeGen/RegAllocRegistry.h" |
| #include "llvm/CodeGen/VirtRegMap.h" |
| #include "llvm/PassAnalysisSupport.h" |
| #include "llvm/Support/CommandLine.h" |
| #include "llvm/Support/Debug.h" |
| #include "llvm/Support/ErrorHandling.h" |
| #include "llvm/Support/Timer.h" |
| #include "llvm/Support/raw_ostream.h" |
| #include <queue> |
| |
| using namespace llvm; |
| |
| STATISTIC(NumGlobalSplits, "Number of split global live ranges"); |
| STATISTIC(NumLocalSplits, "Number of split local live ranges"); |
| STATISTIC(NumEvicted, "Number of interferences evicted"); |
| |
| static cl::opt<SplitEditor::ComplementSpillMode> |
| SplitSpillMode("split-spill-mode", cl::Hidden, |
| cl::desc("Spill mode for splitting live ranges"), |
| cl::values(clEnumValN(SplitEditor::SM_Partition, "default", "Default"), |
| clEnumValN(SplitEditor::SM_Size, "size", "Optimize for size"), |
| clEnumValN(SplitEditor::SM_Speed, "speed", "Optimize for speed"), |
| clEnumValEnd), |
| cl::init(SplitEditor::SM_Partition)); |
| |
| static RegisterRegAlloc greedyRegAlloc("greedy", "greedy register allocator", |
| createGreedyRegisterAllocator); |
| |
| namespace { |
| class RAGreedy : public MachineFunctionPass, |
| public RegAllocBase, |
| private LiveRangeEdit::Delegate { |
| |
| // context |
| MachineFunction *MF; |
| |
| // analyses |
| SlotIndexes *Indexes; |
| MachineDominatorTree *DomTree; |
| MachineLoopInfo *Loops; |
| EdgeBundles *Bundles; |
| SpillPlacement *SpillPlacer; |
| LiveDebugVariables *DebugVars; |
| |
| // state |
| std::auto_ptr<Spiller> SpillerInstance; |
| std::priority_queue<std::pair<unsigned, unsigned> > Queue; |
| unsigned NextCascade; |
| |
| // Live ranges pass through a number of stages as we try to allocate them. |
| // Some of the stages may also create new live ranges: |
| // |
| // - Region splitting. |
| // - Per-block splitting. |
| // - Local splitting. |
| // - Spilling. |
| // |
| // Ranges produced by one of the stages skip the previous stages when they are |
| // dequeued. This improves performance because we can skip interference checks |
| // that are unlikely to give any results. It also guarantees that the live |
| // range splitting algorithm terminates, something that is otherwise hard to |
| // ensure. |
| enum LiveRangeStage { |
| /// Newly created live range that has never been queued. |
| RS_New, |
| |
| /// Only attempt assignment and eviction. Then requeue as RS_Split. |
| RS_Assign, |
| |
| /// Attempt live range splitting if assignment is impossible. |
| RS_Split, |
| |
| /// Attempt more aggressive live range splitting that is guaranteed to make |
| /// progress. This is used for split products that may not be making |
| /// progress. |
| RS_Split2, |
| |
| /// Live range will be spilled. No more splitting will be attempted. |
| RS_Spill, |
| |
| /// There is nothing more we can do to this live range. Abort compilation |
| /// if it can't be assigned. |
| RS_Done |
| }; |
| |
| static const char *const StageName[]; |
| |
| // RegInfo - Keep additional information about each live range. |
| struct RegInfo { |
| LiveRangeStage Stage; |
| |
| // Cascade - Eviction loop prevention. See canEvictInterference(). |
| unsigned Cascade; |
| |
| RegInfo() : Stage(RS_New), Cascade(0) {} |
| }; |
| |
| IndexedMap<RegInfo, VirtReg2IndexFunctor> ExtraRegInfo; |
| |
| LiveRangeStage getStage(const LiveInterval &VirtReg) const { |
| return ExtraRegInfo[VirtReg.reg].Stage; |
| } |
| |
| void setStage(const LiveInterval &VirtReg, LiveRangeStage Stage) { |
| ExtraRegInfo.resize(MRI->getNumVirtRegs()); |
| ExtraRegInfo[VirtReg.reg].Stage = Stage; |
| } |
| |
| template<typename Iterator> |
| void setStage(Iterator Begin, Iterator End, LiveRangeStage NewStage) { |
| ExtraRegInfo.resize(MRI->getNumVirtRegs()); |
| for (;Begin != End; ++Begin) { |
| unsigned Reg = (*Begin)->reg; |
| if (ExtraRegInfo[Reg].Stage == RS_New) |
| ExtraRegInfo[Reg].Stage = NewStage; |
| } |
| } |
| |
| /// Cost of evicting interference. |
| struct EvictionCost { |
| unsigned BrokenHints; ///< Total number of broken hints. |
| float MaxWeight; ///< Maximum spill weight evicted. |
| |
| EvictionCost(unsigned B = 0) : BrokenHints(B), MaxWeight(0) {} |
| |
| bool operator<(const EvictionCost &O) const { |
| if (BrokenHints != O.BrokenHints) |
| return BrokenHints < O.BrokenHints; |
| return MaxWeight < O.MaxWeight; |
| } |
| }; |
| |
| // splitting state. |
| std::auto_ptr<SplitAnalysis> SA; |
| std::auto_ptr<SplitEditor> SE; |
| |
| /// Cached per-block interference maps |
| InterferenceCache IntfCache; |
| |
| /// All basic blocks where the current register has uses. |
| SmallVector<SpillPlacement::BlockConstraint, 8> SplitConstraints; |
| |
| /// Global live range splitting candidate info. |
| struct GlobalSplitCandidate { |
| // Register intended for assignment, or 0. |
| unsigned PhysReg; |
| |
| // SplitKit interval index for this candidate. |
| unsigned IntvIdx; |
| |
| // Interference for PhysReg. |
| InterferenceCache::Cursor Intf; |
| |
| // Bundles where this candidate should be live. |
| BitVector LiveBundles; |
| SmallVector<unsigned, 8> ActiveBlocks; |
| |
| void reset(InterferenceCache &Cache, unsigned Reg) { |
| PhysReg = Reg; |
| IntvIdx = 0; |
| Intf.setPhysReg(Cache, Reg); |
| LiveBundles.clear(); |
| ActiveBlocks.clear(); |
| } |
| |
| // Set B[i] = C for every live bundle where B[i] was NoCand. |
| unsigned getBundles(SmallVectorImpl<unsigned> &B, unsigned C) { |
| unsigned Count = 0; |
| for (int i = LiveBundles.find_first(); i >= 0; |
| i = LiveBundles.find_next(i)) |
| if (B[i] == NoCand) { |
| B[i] = C; |
| Count++; |
| } |
| return Count; |
| } |
| }; |
| |
| /// Candidate info for for each PhysReg in AllocationOrder. |
| /// This vector never shrinks, but grows to the size of the largest register |
| /// class. |
| SmallVector<GlobalSplitCandidate, 32> GlobalCand; |
| |
| enum { NoCand = ~0u }; |
| |
| /// Candidate map. Each edge bundle is assigned to a GlobalCand entry, or to |
| /// NoCand which indicates the stack interval. |
| SmallVector<unsigned, 32> BundleCand; |
| |
| public: |
| RAGreedy(); |
| |
| /// Return the pass name. |
| virtual const char* getPassName() const { |
| return "Greedy Register Allocator"; |
| } |
| |
| /// RAGreedy analysis usage. |
| virtual void getAnalysisUsage(AnalysisUsage &AU) const; |
| virtual void releaseMemory(); |
| virtual Spiller &spiller() { return *SpillerInstance; } |
| virtual void enqueue(LiveInterval *LI); |
| virtual LiveInterval *dequeue(); |
| virtual unsigned selectOrSplit(LiveInterval&, |
| SmallVectorImpl<LiveInterval*>&); |
| |
| /// Perform register allocation. |
| virtual bool runOnMachineFunction(MachineFunction &mf); |
| |
| static char ID; |
| |
| private: |
| bool LRE_CanEraseVirtReg(unsigned); |
| void LRE_WillShrinkVirtReg(unsigned); |
| void LRE_DidCloneVirtReg(unsigned, unsigned); |
| |
| float calcSpillCost(); |
| bool addSplitConstraints(InterferenceCache::Cursor, float&); |
| void addThroughConstraints(InterferenceCache::Cursor, ArrayRef<unsigned>); |
| void growRegion(GlobalSplitCandidate &Cand); |
| float calcGlobalSplitCost(GlobalSplitCandidate&); |
| bool calcCompactRegion(GlobalSplitCandidate&); |
| void splitAroundRegion(LiveRangeEdit&, ArrayRef<unsigned>); |
| void calcGapWeights(unsigned, SmallVectorImpl<float>&); |
| bool shouldEvict(LiveInterval &A, bool, LiveInterval &B, bool); |
| bool canEvictInterference(LiveInterval&, unsigned, bool, EvictionCost&); |
| void evictInterference(LiveInterval&, unsigned, |
| SmallVectorImpl<LiveInterval*>&); |
| |
| unsigned tryAssign(LiveInterval&, AllocationOrder&, |
| SmallVectorImpl<LiveInterval*>&); |
| unsigned tryEvict(LiveInterval&, AllocationOrder&, |
| SmallVectorImpl<LiveInterval*>&, unsigned = ~0u); |
| unsigned tryRegionSplit(LiveInterval&, AllocationOrder&, |
| SmallVectorImpl<LiveInterval*>&); |
| unsigned tryBlockSplit(LiveInterval&, AllocationOrder&, |
| SmallVectorImpl<LiveInterval*>&); |
| unsigned tryInstructionSplit(LiveInterval&, AllocationOrder&, |
| SmallVectorImpl<LiveInterval*>&); |
| unsigned tryLocalSplit(LiveInterval&, AllocationOrder&, |
| SmallVectorImpl<LiveInterval*>&); |
| unsigned trySplit(LiveInterval&, AllocationOrder&, |
| SmallVectorImpl<LiveInterval*>&); |
| }; |
| } // end anonymous namespace |
| |
| char RAGreedy::ID = 0; |
| |
| #ifndef NDEBUG |
| const char *const RAGreedy::StageName[] = { |
| "RS_New", |
| "RS_Assign", |
| "RS_Split", |
| "RS_Split2", |
| "RS_Spill", |
| "RS_Done" |
| }; |
| #endif |
| |
| // Hysteresis to use when comparing floats. |
| // This helps stabilize decisions based on float comparisons. |
| const float Hysteresis = 0.98f; |
| |
| |
| FunctionPass* llvm::createGreedyRegisterAllocator() { |
| return new RAGreedy(); |
| } |
| |
| RAGreedy::RAGreedy(): MachineFunctionPass(ID) { |
| initializeLiveDebugVariablesPass(*PassRegistry::getPassRegistry()); |
| initializeSlotIndexesPass(*PassRegistry::getPassRegistry()); |
| initializeLiveIntervalsPass(*PassRegistry::getPassRegistry()); |
| initializeSlotIndexesPass(*PassRegistry::getPassRegistry()); |
| initializeRegisterCoalescerPass(*PassRegistry::getPassRegistry()); |
| initializeMachineSchedulerPass(*PassRegistry::getPassRegistry()); |
| initializeCalculateSpillWeightsPass(*PassRegistry::getPassRegistry()); |
| initializeLiveStacksPass(*PassRegistry::getPassRegistry()); |
| initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry()); |
| initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry()); |
| initializeVirtRegMapPass(*PassRegistry::getPassRegistry()); |
| initializeLiveRegMatrixPass(*PassRegistry::getPassRegistry()); |
| initializeEdgeBundlesPass(*PassRegistry::getPassRegistry()); |
| initializeSpillPlacementPass(*PassRegistry::getPassRegistry()); |
| } |
| |
| void RAGreedy::getAnalysisUsage(AnalysisUsage &AU) const { |
| AU.setPreservesCFG(); |
| AU.addRequired<AliasAnalysis>(); |
| AU.addPreserved<AliasAnalysis>(); |
| AU.addRequired<LiveIntervals>(); |
| AU.addPreserved<LiveIntervals>(); |
| AU.addRequired<SlotIndexes>(); |
| AU.addPreserved<SlotIndexes>(); |
| AU.addRequired<LiveDebugVariables>(); |
| AU.addPreserved<LiveDebugVariables>(); |
| AU.addRequired<LiveStacks>(); |
| AU.addPreserved<LiveStacks>(); |
| AU.addRequired<CalculateSpillWeights>(); |
| AU.addRequired<MachineDominatorTree>(); |
| AU.addPreserved<MachineDominatorTree>(); |
| AU.addRequired<MachineLoopInfo>(); |
| AU.addPreserved<MachineLoopInfo>(); |
| AU.addRequired<VirtRegMap>(); |
| AU.addPreserved<VirtRegMap>(); |
| AU.addRequired<LiveRegMatrix>(); |
| AU.addPreserved<LiveRegMatrix>(); |
| AU.addRequired<EdgeBundles>(); |
| AU.addRequired<SpillPlacement>(); |
| MachineFunctionPass::getAnalysisUsage(AU); |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // LiveRangeEdit delegate methods |
| //===----------------------------------------------------------------------===// |
| |
| bool RAGreedy::LRE_CanEraseVirtReg(unsigned VirtReg) { |
| if (VRM->hasPhys(VirtReg)) { |
| Matrix->unassign(LIS->getInterval(VirtReg)); |
| return true; |
| } |
| // Unassigned virtreg is probably in the priority queue. |
| // RegAllocBase will erase it after dequeueing. |
| return false; |
| } |
| |
| void RAGreedy::LRE_WillShrinkVirtReg(unsigned VirtReg) { |
| if (!VRM->hasPhys(VirtReg)) |
| return; |
| |
| // Register is assigned, put it back on the queue for reassignment. |
| LiveInterval &LI = LIS->getInterval(VirtReg); |
| Matrix->unassign(LI); |
| enqueue(&LI); |
| } |
| |
| void RAGreedy::LRE_DidCloneVirtReg(unsigned New, unsigned Old) { |
| // Cloning a register we haven't even heard about yet? Just ignore it. |
| if (!ExtraRegInfo.inBounds(Old)) |
| return; |
| |
| // LRE may clone a virtual register because dead code elimination causes it to |
| // be split into connected components. The new components are much smaller |
| // than the original, so they should get a new chance at being assigned. |
| // same stage as the parent. |
| ExtraRegInfo[Old].Stage = RS_Assign; |
| ExtraRegInfo.grow(New); |
| ExtraRegInfo[New] = ExtraRegInfo[Old]; |
| } |
| |
| void RAGreedy::releaseMemory() { |
| SpillerInstance.reset(0); |
| ExtraRegInfo.clear(); |
| GlobalCand.clear(); |
| } |
| |
| void RAGreedy::enqueue(LiveInterval *LI) { |
| // Prioritize live ranges by size, assigning larger ranges first. |
| // The queue holds (size, reg) pairs. |
| const unsigned Size = LI->getSize(); |
| const unsigned Reg = LI->reg; |
| assert(TargetRegisterInfo::isVirtualRegister(Reg) && |
| "Can only enqueue virtual registers"); |
| unsigned Prio; |
| |
| ExtraRegInfo.grow(Reg); |
| if (ExtraRegInfo[Reg].Stage == RS_New) |
| ExtraRegInfo[Reg].Stage = RS_Assign; |
| |
| if (ExtraRegInfo[Reg].Stage == RS_Split) { |
| // Unsplit ranges that couldn't be allocated immediately are deferred until |
| // everything else has been allocated. |
| Prio = Size; |
| } else { |
| // Everything is allocated in long->short order. Long ranges that don't fit |
| // should be spilled (or split) ASAP so they don't create interference. |
| Prio = (1u << 31) + Size; |
| |
| // Boost ranges that have a physical register hint. |
| if (VRM->hasKnownPreference(Reg)) |
| Prio |= (1u << 30); |
| } |
| |
| Queue.push(std::make_pair(Prio, ~Reg)); |
| } |
| |
| LiveInterval *RAGreedy::dequeue() { |
| if (Queue.empty()) |
| return 0; |
| LiveInterval *LI = &LIS->getInterval(~Queue.top().second); |
| Queue.pop(); |
| return LI; |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // Direct Assignment |
| //===----------------------------------------------------------------------===// |
| |
| /// tryAssign - Try to assign VirtReg to an available register. |
| unsigned RAGreedy::tryAssign(LiveInterval &VirtReg, |
| AllocationOrder &Order, |
| SmallVectorImpl<LiveInterval*> &NewVRegs) { |
| Order.rewind(); |
| unsigned PhysReg; |
| while ((PhysReg = Order.next())) |
| if (!Matrix->checkInterference(VirtReg, PhysReg)) |
| break; |
| if (!PhysReg || Order.isHint()) |
| return PhysReg; |
| |
| // PhysReg is available, but there may be a better choice. |
| |
| // If we missed a simple hint, try to cheaply evict interference from the |
| // preferred register. |
| if (unsigned Hint = MRI->getSimpleHint(VirtReg.reg)) |
| if (Order.isHint(Hint)) { |
| DEBUG(dbgs() << "missed hint " << PrintReg(Hint, TRI) << '\n'); |
| EvictionCost MaxCost(1); |
| if (canEvictInterference(VirtReg, Hint, true, MaxCost)) { |
| evictInterference(VirtReg, Hint, NewVRegs); |
| return Hint; |
| } |
| } |
| |
| // Try to evict interference from a cheaper alternative. |
| unsigned Cost = TRI->getCostPerUse(PhysReg); |
| |
| // Most registers have 0 additional cost. |
| if (!Cost) |
| return PhysReg; |
| |
| DEBUG(dbgs() << PrintReg(PhysReg, TRI) << " is available at cost " << Cost |
| << '\n'); |
| unsigned CheapReg = tryEvict(VirtReg, Order, NewVRegs, Cost); |
| return CheapReg ? CheapReg : PhysReg; |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // Interference eviction |
| //===----------------------------------------------------------------------===// |
| |
| /// shouldEvict - determine if A should evict the assigned live range B. The |
| /// eviction policy defined by this function together with the allocation order |
| /// defined by enqueue() decides which registers ultimately end up being split |
| /// and spilled. |
| /// |
| /// Cascade numbers are used to prevent infinite loops if this function is a |
| /// cyclic relation. |
| /// |
| /// @param A The live range to be assigned. |
| /// @param IsHint True when A is about to be assigned to its preferred |
| /// register. |
| /// @param B The live range to be evicted. |
| /// @param BreaksHint True when B is already assigned to its preferred register. |
| bool RAGreedy::shouldEvict(LiveInterval &A, bool IsHint, |
| LiveInterval &B, bool BreaksHint) { |
| bool CanSplit = getStage(B) < RS_Spill; |
| |
| // Be fairly aggressive about following hints as long as the evictee can be |
| // split. |
| if (CanSplit && IsHint && !BreaksHint) |
| return true; |
| |
| return A.weight > B.weight; |
| } |
| |
| /// canEvictInterference - Return true if all interferences between VirtReg and |
| /// PhysReg can be evicted. When OnlyCheap is set, don't do anything |
| /// |
| /// @param VirtReg Live range that is about to be assigned. |
| /// @param PhysReg Desired register for assignment. |
| /// @param IsHint True when PhysReg is VirtReg's preferred register. |
| /// @param MaxCost Only look for cheaper candidates and update with new cost |
| /// when returning true. |
| /// @returns True when interference can be evicted cheaper than MaxCost. |
| bool RAGreedy::canEvictInterference(LiveInterval &VirtReg, unsigned PhysReg, |
| bool IsHint, EvictionCost &MaxCost) { |
| // It is only possible to evict virtual register interference. |
| if (Matrix->checkInterference(VirtReg, PhysReg) > LiveRegMatrix::IK_VirtReg) |
| return false; |
| |
| // Find VirtReg's cascade number. This will be unassigned if VirtReg was never |
| // involved in an eviction before. If a cascade number was assigned, deny |
| // evicting anything with the same or a newer cascade number. This prevents |
| // infinite eviction loops. |
| // |
| // This works out so a register without a cascade number is allowed to evict |
| // anything, and it can be evicted by anything. |
| unsigned Cascade = ExtraRegInfo[VirtReg.reg].Cascade; |
| if (!Cascade) |
| Cascade = NextCascade; |
| |
| EvictionCost Cost; |
| for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) { |
| LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, *Units); |
| // If there is 10 or more interferences, chances are one is heavier. |
| if (Q.collectInterferingVRegs(10) >= 10) |
| return false; |
| |
| // Check if any interfering live range is heavier than MaxWeight. |
| for (unsigned i = Q.interferingVRegs().size(); i; --i) { |
| LiveInterval *Intf = Q.interferingVRegs()[i - 1]; |
| assert(TargetRegisterInfo::isVirtualRegister(Intf->reg) && |
| "Only expecting virtual register interference from query"); |
| // Never evict spill products. They cannot split or spill. |
| if (getStage(*Intf) == RS_Done) |
| return false; |
| // Once a live range becomes small enough, it is urgent that we find a |
| // register for it. This is indicated by an infinite spill weight. These |
| // urgent live ranges get to evict almost anything. |
| // |
| // Also allow urgent evictions of unspillable ranges from a strictly |
| // larger allocation order. |
| bool Urgent = !VirtReg.isSpillable() && |
| (Intf->isSpillable() || |
| RegClassInfo.getNumAllocatableRegs(MRI->getRegClass(VirtReg.reg)) < |
| RegClassInfo.getNumAllocatableRegs(MRI->getRegClass(Intf->reg))); |
| // Only evict older cascades or live ranges without a cascade. |
| unsigned IntfCascade = ExtraRegInfo[Intf->reg].Cascade; |
| if (Cascade <= IntfCascade) { |
| if (!Urgent) |
| return false; |
| // We permit breaking cascades for urgent evictions. It should be the |
| // last resort, though, so make it really expensive. |
| Cost.BrokenHints += 10; |
| } |
| // Would this break a satisfied hint? |
| bool BreaksHint = VRM->hasPreferredPhys(Intf->reg); |
| // Update eviction cost. |
| Cost.BrokenHints += BreaksHint; |
| Cost.MaxWeight = std::max(Cost.MaxWeight, Intf->weight); |
| // Abort if this would be too expensive. |
| if (!(Cost < MaxCost)) |
| return false; |
| // Finally, apply the eviction policy for non-urgent evictions. |
| if (!Urgent && !shouldEvict(VirtReg, IsHint, *Intf, BreaksHint)) |
| return false; |
| } |
| } |
| MaxCost = Cost; |
| return true; |
| } |
| |
| /// evictInterference - Evict any interferring registers that prevent VirtReg |
| /// from being assigned to Physreg. This assumes that canEvictInterference |
| /// returned true. |
| void RAGreedy::evictInterference(LiveInterval &VirtReg, unsigned PhysReg, |
| SmallVectorImpl<LiveInterval*> &NewVRegs) { |
| // Make sure that VirtReg has a cascade number, and assign that cascade |
| // number to every evicted register. These live ranges than then only be |
| // evicted by a newer cascade, preventing infinite loops. |
| unsigned Cascade = ExtraRegInfo[VirtReg.reg].Cascade; |
| if (!Cascade) |
| Cascade = ExtraRegInfo[VirtReg.reg].Cascade = NextCascade++; |
| |
| DEBUG(dbgs() << "evicting " << PrintReg(PhysReg, TRI) |
| << " interference: Cascade " << Cascade << '\n'); |
| |
| // Collect all interfering virtregs first. |
| SmallVector<LiveInterval*, 8> Intfs; |
| for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) { |
| LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, *Units); |
| assert(Q.seenAllInterferences() && "Didn't check all interfererences."); |
| ArrayRef<LiveInterval*> IVR = Q.interferingVRegs(); |
| Intfs.append(IVR.begin(), IVR.end()); |
| } |
| |
| // Evict them second. This will invalidate the queries. |
| for (unsigned i = 0, e = Intfs.size(); i != e; ++i) { |
| LiveInterval *Intf = Intfs[i]; |
| // The same VirtReg may be present in multiple RegUnits. Skip duplicates. |
| if (!VRM->hasPhys(Intf->reg)) |
| continue; |
| Matrix->unassign(*Intf); |
| assert((ExtraRegInfo[Intf->reg].Cascade < Cascade || |
| VirtReg.isSpillable() < Intf->isSpillable()) && |
| "Cannot decrease cascade number, illegal eviction"); |
| ExtraRegInfo[Intf->reg].Cascade = Cascade; |
| ++NumEvicted; |
| NewVRegs.push_back(Intf); |
| } |
| } |
| |
| /// tryEvict - Try to evict all interferences for a physreg. |
| /// @param VirtReg Currently unassigned virtual register. |
| /// @param Order Physregs to try. |
| /// @return Physreg to assign VirtReg, or 0. |
| unsigned RAGreedy::tryEvict(LiveInterval &VirtReg, |
| AllocationOrder &Order, |
| SmallVectorImpl<LiveInterval*> &NewVRegs, |
| unsigned CostPerUseLimit) { |
| NamedRegionTimer T("Evict", TimerGroupName, TimePassesIsEnabled); |
| |
| // Keep track of the cheapest interference seen so far. |
| EvictionCost BestCost(~0u); |
| unsigned BestPhys = 0; |
| unsigned OrderLimit = Order.getOrder().size(); |
| |
| // When we are just looking for a reduced cost per use, don't break any |
| // hints, and only evict smaller spill weights. |
| if (CostPerUseLimit < ~0u) { |
| BestCost.BrokenHints = 0; |
| BestCost.MaxWeight = VirtReg.weight; |
| |
| // Check of any registers in RC are below CostPerUseLimit. |
| const TargetRegisterClass *RC = MRI->getRegClass(VirtReg.reg); |
| unsigned MinCost = RegClassInfo.getMinCost(RC); |
| if (MinCost >= CostPerUseLimit) { |
| DEBUG(dbgs() << RC->getName() << " minimum cost = " << MinCost |
| << ", no cheaper registers to be found.\n"); |
| return 0; |
| } |
| |
| // It is normal for register classes to have a long tail of registers with |
| // the same cost. We don't need to look at them if they're too expensive. |
| if (TRI->getCostPerUse(Order.getOrder().back()) >= CostPerUseLimit) { |
| OrderLimit = RegClassInfo.getLastCostChange(RC); |
| DEBUG(dbgs() << "Only trying the first " << OrderLimit << " regs.\n"); |
| } |
| } |
| |
| Order.rewind(); |
| while (unsigned PhysReg = Order.nextWithDups(OrderLimit)) { |
| if (TRI->getCostPerUse(PhysReg) >= CostPerUseLimit) |
| continue; |
| // The first use of a callee-saved register in a function has cost 1. |
| // Don't start using a CSR when the CostPerUseLimit is low. |
| if (CostPerUseLimit == 1) |
| if (unsigned CSR = RegClassInfo.getLastCalleeSavedAlias(PhysReg)) |
| if (!MRI->isPhysRegUsed(CSR)) { |
| DEBUG(dbgs() << PrintReg(PhysReg, TRI) << " would clobber CSR " |
| << PrintReg(CSR, TRI) << '\n'); |
| continue; |
| } |
| |
| if (!canEvictInterference(VirtReg, PhysReg, false, BestCost)) |
| continue; |
| |
| // Best so far. |
| BestPhys = PhysReg; |
| |
| // Stop if the hint can be used. |
| if (Order.isHint()) |
| break; |
| } |
| |
| if (!BestPhys) |
| return 0; |
| |
| evictInterference(VirtReg, BestPhys, NewVRegs); |
| return BestPhys; |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // Region Splitting |
| //===----------------------------------------------------------------------===// |
| |
| /// addSplitConstraints - Fill out the SplitConstraints vector based on the |
| /// interference pattern in Physreg and its aliases. Add the constraints to |
| /// SpillPlacement and return the static cost of this split in Cost, assuming |
| /// that all preferences in SplitConstraints are met. |
| /// Return false if there are no bundles with positive bias. |
| bool RAGreedy::addSplitConstraints(InterferenceCache::Cursor Intf, |
| float &Cost) { |
| ArrayRef<SplitAnalysis::BlockInfo> UseBlocks = SA->getUseBlocks(); |
| |
| // Reset interference dependent info. |
| SplitConstraints.resize(UseBlocks.size()); |
| float StaticCost = 0; |
| for (unsigned i = 0; i != UseBlocks.size(); ++i) { |
| const SplitAnalysis::BlockInfo &BI = UseBlocks[i]; |
| SpillPlacement::BlockConstraint &BC = SplitConstraints[i]; |
| |
| BC.Number = BI.MBB->getNumber(); |
| Intf.moveToBlock(BC.Number); |
| BC.Entry = BI.LiveIn ? SpillPlacement::PrefReg : SpillPlacement::DontCare; |
| BC.Exit = BI.LiveOut ? SpillPlacement::PrefReg : SpillPlacement::DontCare; |
| BC.ChangesValue = BI.FirstDef; |
| |
| if (!Intf.hasInterference()) |
| continue; |
| |
| // Number of spill code instructions to insert. |
| unsigned Ins = 0; |
| |
| // Interference for the live-in value. |
| if (BI.LiveIn) { |
| if (Intf.first() <= Indexes->getMBBStartIdx(BC.Number)) |
| BC.Entry = SpillPlacement::MustSpill, ++Ins; |
| else if (Intf.first() < BI.FirstInstr) |
| BC.Entry = SpillPlacement::PrefSpill, ++Ins; |
| else if (Intf.first() < BI.LastInstr) |
| ++Ins; |
| } |
| |
| // Interference for the live-out value. |
| if (BI.LiveOut) { |
| if (Intf.last() >= SA->getLastSplitPoint(BC.Number)) |
| BC.Exit = SpillPlacement::MustSpill, ++Ins; |
| else if (Intf.last() > BI.LastInstr) |
| BC.Exit = SpillPlacement::PrefSpill, ++Ins; |
| else if (Intf.last() > BI.FirstInstr) |
| ++Ins; |
| } |
| |
| // Accumulate the total frequency of inserted spill code. |
| if (Ins) |
| StaticCost += Ins * SpillPlacer->getBlockFrequency(BC.Number); |
| } |
| Cost = StaticCost; |
| |
| // Add constraints for use-blocks. Note that these are the only constraints |
| // that may add a positive bias, it is downhill from here. |
| SpillPlacer->addConstraints(SplitConstraints); |
| return SpillPlacer->scanActiveBundles(); |
| } |
| |
| |
| /// addThroughConstraints - Add constraints and links to SpillPlacer from the |
| /// live-through blocks in Blocks. |
| void RAGreedy::addThroughConstraints(InterferenceCache::Cursor Intf, |
| ArrayRef<unsigned> Blocks) { |
| const unsigned GroupSize = 8; |
| SpillPlacement::BlockConstraint BCS[GroupSize]; |
| unsigned TBS[GroupSize]; |
| unsigned B = 0, T = 0; |
| |
| for (unsigned i = 0; i != Blocks.size(); ++i) { |
| unsigned Number = Blocks[i]; |
| Intf.moveToBlock(Number); |
| |
| if (!Intf.hasInterference()) { |
| assert(T < GroupSize && "Array overflow"); |
| TBS[T] = Number; |
| if (++T == GroupSize) { |
| SpillPlacer->addLinks(makeArrayRef(TBS, T)); |
| T = 0; |
| } |
| continue; |
| } |
| |
| assert(B < GroupSize && "Array overflow"); |
| BCS[B].Number = Number; |
| |
| // Interference for the live-in value. |
| if (Intf.first() <= Indexes->getMBBStartIdx(Number)) |
| BCS[B].Entry = SpillPlacement::MustSpill; |
| else |
| BCS[B].Entry = SpillPlacement::PrefSpill; |
| |
| // Interference for the live-out value. |
| if (Intf.last() >= SA->getLastSplitPoint(Number)) |
| BCS[B].Exit = SpillPlacement::MustSpill; |
| else |
| BCS[B].Exit = SpillPlacement::PrefSpill; |
| |
| if (++B == GroupSize) { |
| ArrayRef<SpillPlacement::BlockConstraint> Array(BCS, B); |
| SpillPlacer->addConstraints(Array); |
| B = 0; |
| } |
| } |
| |
| ArrayRef<SpillPlacement::BlockConstraint> Array(BCS, B); |
| SpillPlacer->addConstraints(Array); |
| SpillPlacer->addLinks(makeArrayRef(TBS, T)); |
| } |
| |
| void RAGreedy::growRegion(GlobalSplitCandidate &Cand) { |
| // Keep track of through blocks that have not been added to SpillPlacer. |
| BitVector Todo = SA->getThroughBlocks(); |
| SmallVectorImpl<unsigned> &ActiveBlocks = Cand.ActiveBlocks; |
| unsigned AddedTo = 0; |
| #ifndef NDEBUG |
| unsigned Visited = 0; |
| #endif |
| |
| for (;;) { |
| ArrayRef<unsigned> NewBundles = SpillPlacer->getRecentPositive(); |
| // Find new through blocks in the periphery of PrefRegBundles. |
| for (int i = 0, e = NewBundles.size(); i != e; ++i) { |
| unsigned Bundle = NewBundles[i]; |
| // Look at all blocks connected to Bundle in the full graph. |
| ArrayRef<unsigned> Blocks = Bundles->getBlocks(Bundle); |
| for (ArrayRef<unsigned>::iterator I = Blocks.begin(), E = Blocks.end(); |
| I != E; ++I) { |
| unsigned Block = *I; |
| if (!Todo.test(Block)) |
| continue; |
| Todo.reset(Block); |
| // This is a new through block. Add it to SpillPlacer later. |
| ActiveBlocks.push_back(Block); |
| #ifndef NDEBUG |
| ++Visited; |
| #endif |
| } |
| } |
| // Any new blocks to add? |
| if (ActiveBlocks.size() == AddedTo) |
| break; |
| |
| // Compute through constraints from the interference, or assume that all |
| // through blocks prefer spilling when forming compact regions. |
| ArrayRef<unsigned> NewBlocks = makeArrayRef(ActiveBlocks).slice(AddedTo); |
| if (Cand.PhysReg) |
| addThroughConstraints(Cand.Intf, NewBlocks); |
| else |
| // Provide a strong negative bias on through blocks to prevent unwanted |
| // liveness on loop backedges. |
| SpillPlacer->addPrefSpill(NewBlocks, /* Strong= */ true); |
| AddedTo = ActiveBlocks.size(); |
| |
| // Perhaps iterating can enable more bundles? |
| SpillPlacer->iterate(); |
| } |
| DEBUG(dbgs() << ", v=" << Visited); |
| } |
| |
| /// calcCompactRegion - Compute the set of edge bundles that should be live |
| /// when splitting the current live range into compact regions. Compact |
| /// regions can be computed without looking at interference. They are the |
| /// regions formed by removing all the live-through blocks from the live range. |
| /// |
| /// Returns false if the current live range is already compact, or if the |
| /// compact regions would form single block regions anyway. |
| bool RAGreedy::calcCompactRegion(GlobalSplitCandidate &Cand) { |
| // Without any through blocks, the live range is already compact. |
| if (!SA->getNumThroughBlocks()) |
| return false; |
| |
| // Compact regions don't correspond to any physreg. |
| Cand.reset(IntfCache, 0); |
| |
| DEBUG(dbgs() << "Compact region bundles"); |
| |
| // Use the spill placer to determine the live bundles. GrowRegion pretends |
| // that all the through blocks have interference when PhysReg is unset. |
| SpillPlacer->prepare(Cand.LiveBundles); |
| |
| // The static split cost will be zero since Cand.Intf reports no interference. |
| float Cost; |
| if (!addSplitConstraints(Cand.Intf, Cost)) { |
| DEBUG(dbgs() << ", none.\n"); |
| return false; |
| } |
| |
| growRegion(Cand); |
| SpillPlacer->finish(); |
| |
| if (!Cand.LiveBundles.any()) { |
| DEBUG(dbgs() << ", none.\n"); |
| return false; |
| } |
| |
| DEBUG({ |
| for (int i = Cand.LiveBundles.find_first(); i>=0; |
| i = Cand.LiveBundles.find_next(i)) |
| dbgs() << " EB#" << i; |
| dbgs() << ".\n"; |
| }); |
| return true; |
| } |
| |
| /// calcSpillCost - Compute how expensive it would be to split the live range in |
| /// SA around all use blocks instead of forming bundle regions. |
| float RAGreedy::calcSpillCost() { |
| float Cost = 0; |
| ArrayRef<SplitAnalysis::BlockInfo> UseBlocks = SA->getUseBlocks(); |
| for (unsigned i = 0; i != UseBlocks.size(); ++i) { |
| const SplitAnalysis::BlockInfo &BI = UseBlocks[i]; |
| unsigned Number = BI.MBB->getNumber(); |
| // We normally only need one spill instruction - a load or a store. |
| Cost += SpillPlacer->getBlockFrequency(Number); |
| |
| // Unless the value is redefined in the block. |
| if (BI.LiveIn && BI.LiveOut && BI.FirstDef) |
| Cost += SpillPlacer->getBlockFrequency(Number); |
| } |
| return Cost; |
| } |
| |
| /// calcGlobalSplitCost - Return the global split cost of following the split |
| /// pattern in LiveBundles. This cost should be added to the local cost of the |
| /// interference pattern in SplitConstraints. |
| /// |
| float RAGreedy::calcGlobalSplitCost(GlobalSplitCandidate &Cand) { |
| float GlobalCost = 0; |
| const BitVector &LiveBundles = Cand.LiveBundles; |
| ArrayRef<SplitAnalysis::BlockInfo> UseBlocks = SA->getUseBlocks(); |
| for (unsigned i = 0; i != UseBlocks.size(); ++i) { |
| const SplitAnalysis::BlockInfo &BI = UseBlocks[i]; |
| SpillPlacement::BlockConstraint &BC = SplitConstraints[i]; |
| bool RegIn = LiveBundles[Bundles->getBundle(BC.Number, 0)]; |
| bool RegOut = LiveBundles[Bundles->getBundle(BC.Number, 1)]; |
| unsigned Ins = 0; |
| |
| if (BI.LiveIn) |
| Ins += RegIn != (BC.Entry == SpillPlacement::PrefReg); |
| if (BI.LiveOut) |
| Ins += RegOut != (BC.Exit == SpillPlacement::PrefReg); |
| if (Ins) |
| GlobalCost += Ins * SpillPlacer->getBlockFrequency(BC.Number); |
| } |
| |
| for (unsigned i = 0, e = Cand.ActiveBlocks.size(); i != e; ++i) { |
| unsigned Number = Cand.ActiveBlocks[i]; |
| bool RegIn = LiveBundles[Bundles->getBundle(Number, 0)]; |
| bool RegOut = LiveBundles[Bundles->getBundle(Number, 1)]; |
| if (!RegIn && !RegOut) |
| continue; |
| if (RegIn && RegOut) { |
| // We need double spill code if this block has interference. |
| Cand.Intf.moveToBlock(Number); |
| if (Cand.Intf.hasInterference()) |
| GlobalCost += 2*SpillPlacer->getBlockFrequency(Number); |
| continue; |
| } |
| // live-in / stack-out or stack-in live-out. |
| GlobalCost += SpillPlacer->getBlockFrequency(Number); |
| } |
| return GlobalCost; |
| } |
| |
| /// splitAroundRegion - Split the current live range around the regions |
| /// determined by BundleCand and GlobalCand. |
| /// |
| /// Before calling this function, GlobalCand and BundleCand must be initialized |
| /// so each bundle is assigned to a valid candidate, or NoCand for the |
| /// stack-bound bundles. The shared SA/SE SplitAnalysis and SplitEditor |
| /// objects must be initialized for the current live range, and intervals |
| /// created for the used candidates. |
| /// |
| /// @param LREdit The LiveRangeEdit object handling the current split. |
| /// @param UsedCands List of used GlobalCand entries. Every BundleCand value |
| /// must appear in this list. |
| void RAGreedy::splitAroundRegion(LiveRangeEdit &LREdit, |
| ArrayRef<unsigned> UsedCands) { |
| // These are the intervals created for new global ranges. We may create more |
| // intervals for local ranges. |
| const unsigned NumGlobalIntvs = LREdit.size(); |
| DEBUG(dbgs() << "splitAroundRegion with " << NumGlobalIntvs << " globals.\n"); |
| assert(NumGlobalIntvs && "No global intervals configured"); |
| |
| // Isolate even single instructions when dealing with a proper sub-class. |
| // That guarantees register class inflation for the stack interval because it |
| // is all copies. |
| unsigned Reg = SA->getParent().reg; |
| bool SingleInstrs = RegClassInfo.isProperSubClass(MRI->getRegClass(Reg)); |
| |
| // First handle all the blocks with uses. |
| ArrayRef<SplitAnalysis::BlockInfo> UseBlocks = SA->getUseBlocks(); |
| for (unsigned i = 0; i != UseBlocks.size(); ++i) { |
| const SplitAnalysis::BlockInfo &BI = UseBlocks[i]; |
| unsigned Number = BI.MBB->getNumber(); |
| unsigned IntvIn = 0, IntvOut = 0; |
| SlotIndex IntfIn, IntfOut; |
| if (BI.LiveIn) { |
| unsigned CandIn = BundleCand[Bundles->getBundle(Number, 0)]; |
| if (CandIn != NoCand) { |
| GlobalSplitCandidate &Cand = GlobalCand[CandIn]; |
| IntvIn = Cand.IntvIdx; |
| Cand.Intf.moveToBlock(Number); |
| IntfIn = Cand.Intf.first(); |
| } |
| } |
| if (BI.LiveOut) { |
| unsigned CandOut = BundleCand[Bundles->getBundle(Number, 1)]; |
| if (CandOut != NoCand) { |
| GlobalSplitCandidate &Cand = GlobalCand[CandOut]; |
| IntvOut = Cand.IntvIdx; |
| Cand.Intf.moveToBlock(Number); |
| IntfOut = Cand.Intf.last(); |
| } |
| } |
| |
| // Create separate intervals for isolated blocks with multiple uses. |
| if (!IntvIn && !IntvOut) { |
| DEBUG(dbgs() << "BB#" << BI.MBB->getNumber() << " isolated.\n"); |
| if (SA->shouldSplitSingleBlock(BI, SingleInstrs)) |
| SE->splitSingleBlock(BI); |
| continue; |
| } |
| |
| if (IntvIn && IntvOut) |
| SE->splitLiveThroughBlock(Number, IntvIn, IntfIn, IntvOut, IntfOut); |
| else if (IntvIn) |
| SE->splitRegInBlock(BI, IntvIn, IntfIn); |
| else |
| SE->splitRegOutBlock(BI, IntvOut, IntfOut); |
| } |
| |
| // Handle live-through blocks. The relevant live-through blocks are stored in |
| // the ActiveBlocks list with each candidate. We need to filter out |
| // duplicates. |
| BitVector Todo = SA->getThroughBlocks(); |
| for (unsigned c = 0; c != UsedCands.size(); ++c) { |
| ArrayRef<unsigned> Blocks = GlobalCand[UsedCands[c]].ActiveBlocks; |
| for (unsigned i = 0, e = Blocks.size(); i != e; ++i) { |
| unsigned Number = Blocks[i]; |
| if (!Todo.test(Number)) |
| continue; |
| Todo.reset(Number); |
| |
| unsigned IntvIn = 0, IntvOut = 0; |
| SlotIndex IntfIn, IntfOut; |
| |
| unsigned CandIn = BundleCand[Bundles->getBundle(Number, 0)]; |
| if (CandIn != NoCand) { |
| GlobalSplitCandidate &Cand = GlobalCand[CandIn]; |
| IntvIn = Cand.IntvIdx; |
| Cand.Intf.moveToBlock(Number); |
| IntfIn = Cand.Intf.first(); |
| } |
| |
| unsigned CandOut = BundleCand[Bundles->getBundle(Number, 1)]; |
| if (CandOut != NoCand) { |
| GlobalSplitCandidate &Cand = GlobalCand[CandOut]; |
| IntvOut = Cand.IntvIdx; |
| Cand.Intf.moveToBlock(Number); |
| IntfOut = Cand.Intf.last(); |
| } |
| if (!IntvIn && !IntvOut) |
| continue; |
| SE->splitLiveThroughBlock(Number, IntvIn, IntfIn, IntvOut, IntfOut); |
| } |
| } |
| |
| ++NumGlobalSplits; |
| |
| SmallVector<unsigned, 8> IntvMap; |
| SE->finish(&IntvMap); |
| DebugVars->splitRegister(Reg, LREdit.regs()); |
| |
| ExtraRegInfo.resize(MRI->getNumVirtRegs()); |
| unsigned OrigBlocks = SA->getNumLiveBlocks(); |
| |
| // Sort out the new intervals created by splitting. We get four kinds: |
| // - Remainder intervals should not be split again. |
| // - Candidate intervals can be assigned to Cand.PhysReg. |
| // - Block-local splits are candidates for local splitting. |
| // - DCE leftovers should go back on the queue. |
| for (unsigned i = 0, e = LREdit.size(); i != e; ++i) { |
| LiveInterval &Reg = *LREdit.get(i); |
| |
| // Ignore old intervals from DCE. |
| if (getStage(Reg) != RS_New) |
| continue; |
| |
| // Remainder interval. Don't try splitting again, spill if it doesn't |
| // allocate. |
| if (IntvMap[i] == 0) { |
| setStage(Reg, RS_Spill); |
| continue; |
| } |
| |
| // Global intervals. Allow repeated splitting as long as the number of live |
| // blocks is strictly decreasing. |
| if (IntvMap[i] < NumGlobalIntvs) { |
| if (SA->countLiveBlocks(&Reg) >= OrigBlocks) { |
| DEBUG(dbgs() << "Main interval covers the same " << OrigBlocks |
| << " blocks as original.\n"); |
| // Don't allow repeated splitting as a safe guard against looping. |
| setStage(Reg, RS_Split2); |
| } |
| continue; |
| } |
| |
| // Other intervals are treated as new. This includes local intervals created |
| // for blocks with multiple uses, and anything created by DCE. |
| } |
| |
| if (VerifyEnabled) |
| MF->verify(this, "After splitting live range around region"); |
| } |
| |
| unsigned RAGreedy::tryRegionSplit(LiveInterval &VirtReg, AllocationOrder &Order, |
| SmallVectorImpl<LiveInterval*> &NewVRegs) { |
| unsigned NumCands = 0; |
| unsigned BestCand = NoCand; |
| float BestCost; |
| SmallVector<unsigned, 8> UsedCands; |
| |
| // Check if we can split this live range around a compact region. |
| bool HasCompact = calcCompactRegion(GlobalCand.front()); |
| if (HasCompact) { |
| // Yes, keep GlobalCand[0] as the compact region candidate. |
| NumCands = 1; |
| BestCost = HUGE_VALF; |
| } else { |
| // No benefit from the compact region, our fallback will be per-block |
| // splitting. Make sure we find a solution that is cheaper than spilling. |
| BestCost = Hysteresis * calcSpillCost(); |
| DEBUG(dbgs() << "Cost of isolating all blocks = " << BestCost << '\n'); |
| } |
| |
| Order.rewind(); |
| while (unsigned PhysReg = Order.next()) { |
| // Discard bad candidates before we run out of interference cache cursors. |
| // This will only affect register classes with a lot of registers (>32). |
| if (NumCands == IntfCache.getMaxCursors()) { |
| unsigned WorstCount = ~0u; |
| unsigned Worst = 0; |
| for (unsigned i = 0; i != NumCands; ++i) { |
| if (i == BestCand || !GlobalCand[i].PhysReg) |
| continue; |
| unsigned Count = GlobalCand[i].LiveBundles.count(); |
| if (Count < WorstCount) |
| Worst = i, WorstCount = Count; |
| } |
| --NumCands; |
| GlobalCand[Worst] = GlobalCand[NumCands]; |
| if (BestCand == NumCands) |
| BestCand = Worst; |
| } |
| |
| if (GlobalCand.size() <= NumCands) |
| GlobalCand.resize(NumCands+1); |
| GlobalSplitCandidate &Cand = GlobalCand[NumCands]; |
| Cand.reset(IntfCache, PhysReg); |
| |
| SpillPlacer->prepare(Cand.LiveBundles); |
| float Cost; |
| if (!addSplitConstraints(Cand.Intf, Cost)) { |
| DEBUG(dbgs() << PrintReg(PhysReg, TRI) << "\tno positive bundles\n"); |
| continue; |
| } |
| DEBUG(dbgs() << PrintReg(PhysReg, TRI) << "\tstatic = " << Cost); |
| if (Cost >= BestCost) { |
| DEBUG({ |
| if (BestCand == NoCand) |
| dbgs() << " worse than no bundles\n"; |
| else |
| dbgs() << " worse than " |
| << PrintReg(GlobalCand[BestCand].PhysReg, TRI) << '\n'; |
| }); |
| continue; |
| } |
| growRegion(Cand); |
| |
| SpillPlacer->finish(); |
| |
| // No live bundles, defer to splitSingleBlocks(). |
| if (!Cand.LiveBundles.any()) { |
| DEBUG(dbgs() << " no bundles.\n"); |
| continue; |
| } |
| |
| Cost += calcGlobalSplitCost(Cand); |
| DEBUG({ |
| dbgs() << ", total = " << Cost << " with bundles"; |
| for (int i = Cand.LiveBundles.find_first(); i>=0; |
| i = Cand.LiveBundles.find_next(i)) |
| dbgs() << " EB#" << i; |
| dbgs() << ".\n"; |
| }); |
| if (Cost < BestCost) { |
| BestCand = NumCands; |
| BestCost = Hysteresis * Cost; // Prevent rounding effects. |
| } |
| ++NumCands; |
| } |
| |
| // No solutions found, fall back to single block splitting. |
| if (!HasCompact && BestCand == NoCand) |
| return 0; |
| |
| // Prepare split editor. |
| LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this); |
| SE->reset(LREdit, SplitSpillMode); |
| |
| // Assign all edge bundles to the preferred candidate, or NoCand. |
| BundleCand.assign(Bundles->getNumBundles(), NoCand); |
| |
| // Assign bundles for the best candidate region. |
| if (BestCand != NoCand) { |
| GlobalSplitCandidate &Cand = GlobalCand[BestCand]; |
| if (unsigned B = Cand.getBundles(BundleCand, BestCand)) { |
| UsedCands.push_back(BestCand); |
| Cand.IntvIdx = SE->openIntv(); |
| DEBUG(dbgs() << "Split for " << PrintReg(Cand.PhysReg, TRI) << " in " |
| << B << " bundles, intv " << Cand.IntvIdx << ".\n"); |
| (void)B; |
| } |
| } |
| |
| // Assign bundles for the compact region. |
| if (HasCompact) { |
| GlobalSplitCandidate &Cand = GlobalCand.front(); |
| assert(!Cand.PhysReg && "Compact region has no physreg"); |
| if (unsigned B = Cand.getBundles(BundleCand, 0)) { |
| UsedCands.push_back(0); |
| Cand.IntvIdx = SE->openIntv(); |
| DEBUG(dbgs() << "Split for compact region in " << B << " bundles, intv " |
| << Cand.IntvIdx << ".\n"); |
| (void)B; |
| } |
| } |
| |
| splitAroundRegion(LREdit, UsedCands); |
| return 0; |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // Per-Block Splitting |
| //===----------------------------------------------------------------------===// |
| |
| /// tryBlockSplit - Split a global live range around every block with uses. This |
| /// creates a lot of local live ranges, that will be split by tryLocalSplit if |
| /// they don't allocate. |
| unsigned RAGreedy::tryBlockSplit(LiveInterval &VirtReg, AllocationOrder &Order, |
| SmallVectorImpl<LiveInterval*> &NewVRegs) { |
| assert(&SA->getParent() == &VirtReg && "Live range wasn't analyzed"); |
| unsigned Reg = VirtReg.reg; |
| bool SingleInstrs = RegClassInfo.isProperSubClass(MRI->getRegClass(Reg)); |
| LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this); |
| SE->reset(LREdit, SplitSpillMode); |
| ArrayRef<SplitAnalysis::BlockInfo> UseBlocks = SA->getUseBlocks(); |
| for (unsigned i = 0; i != UseBlocks.size(); ++i) { |
| const SplitAnalysis::BlockInfo &BI = UseBlocks[i]; |
| if (SA->shouldSplitSingleBlock(BI, SingleInstrs)) |
| SE->splitSingleBlock(BI); |
| } |
| // No blocks were split. |
| if (LREdit.empty()) |
| return 0; |
| |
| // We did split for some blocks. |
| SmallVector<unsigned, 8> IntvMap; |
| SE->finish(&IntvMap); |
| |
| // Tell LiveDebugVariables about the new ranges. |
| DebugVars->splitRegister(Reg, LREdit.regs()); |
| |
| ExtraRegInfo.resize(MRI->getNumVirtRegs()); |
| |
| // Sort out the new intervals created by splitting. The remainder interval |
| // goes straight to spilling, the new local ranges get to stay RS_New. |
| for (unsigned i = 0, e = LREdit.size(); i != e; ++i) { |
| LiveInterval &LI = *LREdit.get(i); |
| if (getStage(LI) == RS_New && IntvMap[i] == 0) |
| setStage(LI, RS_Spill); |
| } |
| |
| if (VerifyEnabled) |
| MF->verify(this, "After splitting live range around basic blocks"); |
| return 0; |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // Per-Instruction Splitting |
| //===----------------------------------------------------------------------===// |
| |
| /// tryInstructionSplit - Split a live range around individual instructions. |
| /// This is normally not worthwhile since the spiller is doing essentially the |
| /// same thing. However, when the live range is in a constrained register |
| /// class, it may help to insert copies such that parts of the live range can |
| /// be moved to a larger register class. |
| /// |
| /// This is similar to spilling to a larger register class. |
| unsigned |
| RAGreedy::tryInstructionSplit(LiveInterval &VirtReg, AllocationOrder &Order, |
| SmallVectorImpl<LiveInterval*> &NewVRegs) { |
| // There is no point to this if there are no larger sub-classes. |
| if (!RegClassInfo.isProperSubClass(MRI->getRegClass(VirtReg.reg))) |
| return 0; |
| |
| // Always enable split spill mode, since we're effectively spilling to a |
| // register. |
| LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this); |
| SE->reset(LREdit, SplitEditor::SM_Size); |
| |
| ArrayRef<SlotIndex> Uses = SA->getUseSlots(); |
| if (Uses.size() <= 1) |
| return 0; |
| |
| DEBUG(dbgs() << "Split around " << Uses.size() << " individual instrs.\n"); |
| |
| // Split around every non-copy instruction. |
| for (unsigned i = 0; i != Uses.size(); ++i) { |
| if (const MachineInstr *MI = Indexes->getInstructionFromIndex(Uses[i])) |
| if (MI->isFullCopy()) { |
| DEBUG(dbgs() << " skip:\t" << Uses[i] << '\t' << *MI); |
| continue; |
| } |
| SE->openIntv(); |
| SlotIndex SegStart = SE->enterIntvBefore(Uses[i]); |
| SlotIndex SegStop = SE->leaveIntvAfter(Uses[i]); |
| SE->useIntv(SegStart, SegStop); |
| } |
| |
| if (LREdit.empty()) { |
| DEBUG(dbgs() << "All uses were copies.\n"); |
| return 0; |
| } |
| |
| SmallVector<unsigned, 8> IntvMap; |
| SE->finish(&IntvMap); |
| DebugVars->splitRegister(VirtReg.reg, LREdit.regs()); |
| ExtraRegInfo.resize(MRI->getNumVirtRegs()); |
| |
| // Assign all new registers to RS_Spill. This was the last chance. |
| setStage(LREdit.begin(), LREdit.end(), RS_Spill); |
| return 0; |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // Local Splitting |
| //===----------------------------------------------------------------------===// |
| |
| |
| /// calcGapWeights - Compute the maximum spill weight that needs to be evicted |
| /// in order to use PhysReg between two entries in SA->UseSlots. |
| /// |
| /// GapWeight[i] represents the gap between UseSlots[i] and UseSlots[i+1]. |
| /// |
| void RAGreedy::calcGapWeights(unsigned PhysReg, |
| SmallVectorImpl<float> &GapWeight) { |
| assert(SA->getUseBlocks().size() == 1 && "Not a local interval"); |
| const SplitAnalysis::BlockInfo &BI = SA->getUseBlocks().front(); |
| ArrayRef<SlotIndex> Uses = SA->getUseSlots(); |
| const unsigned NumGaps = Uses.size()-1; |
| |
| // Start and end points for the interference check. |
| SlotIndex StartIdx = |
| BI.LiveIn ? BI.FirstInstr.getBaseIndex() : BI.FirstInstr; |
| SlotIndex StopIdx = |
| BI.LiveOut ? BI.LastInstr.getBoundaryIndex() : BI.LastInstr; |
| |
| GapWeight.assign(NumGaps, 0.0f); |
| |
| // Add interference from each overlapping register. |
| for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) { |
| if (!Matrix->query(const_cast<LiveInterval&>(SA->getParent()), *Units) |
| .checkInterference()) |
| continue; |
| |
| // We know that VirtReg is a continuous interval from FirstInstr to |
| // LastInstr, so we don't need InterferenceQuery. |
| // |
| // Interference that overlaps an instruction is counted in both gaps |
| // surrounding the instruction. The exception is interference before |
| // StartIdx and after StopIdx. |
| // |
| LiveIntervalUnion::SegmentIter IntI = |
| Matrix->getLiveUnions()[*Units] .find(StartIdx); |
| for (unsigned Gap = 0; IntI.valid() && IntI.start() < StopIdx; ++IntI) { |
| // Skip the gaps before IntI. |
| while (Uses[Gap+1].getBoundaryIndex() < IntI.start()) |
| if (++Gap == NumGaps) |
| break; |
| if (Gap == NumGaps) |
| break; |
| |
| // Update the gaps covered by IntI. |
| const float weight = IntI.value()->weight; |
| for (; Gap != NumGaps; ++Gap) { |
| GapWeight[Gap] = std::max(GapWeight[Gap], weight); |
| if (Uses[Gap+1].getBaseIndex() >= IntI.stop()) |
| break; |
| } |
| if (Gap == NumGaps) |
| break; |
| } |
| } |
| |
| // Add fixed interference. |
| for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) { |
| const LiveInterval &LI = LIS->getRegUnit(*Units); |
| LiveInterval::const_iterator I = LI.find(StartIdx); |
| LiveInterval::const_iterator E = LI.end(); |
| |
| // Same loop as above. Mark any overlapped gaps as HUGE_VALF. |
| for (unsigned Gap = 0; I != E && I->start < StopIdx; ++I) { |
| while (Uses[Gap+1].getBoundaryIndex() < I->start) |
| if (++Gap == NumGaps) |
| break; |
| if (Gap == NumGaps) |
| break; |
| |
| for (; Gap != NumGaps; ++Gap) { |
| GapWeight[Gap] = HUGE_VALF; |
| if (Uses[Gap+1].getBaseIndex() >= I->end) |
| break; |
| } |
| if (Gap == NumGaps) |
| break; |
| } |
| } |
| } |
| |
| /// tryLocalSplit - Try to split VirtReg into smaller intervals inside its only |
| /// basic block. |
| /// |
| unsigned RAGreedy::tryLocalSplit(LiveInterval &VirtReg, AllocationOrder &Order, |
| SmallVectorImpl<LiveInterval*> &NewVRegs) { |
| assert(SA->getUseBlocks().size() == 1 && "Not a local interval"); |
| const SplitAnalysis::BlockInfo &BI = SA->getUseBlocks().front(); |
| |
| // Note that it is possible to have an interval that is live-in or live-out |
| // while only covering a single block - A phi-def can use undef values from |
| // predecessors, and the block could be a single-block loop. |
| // We don't bother doing anything clever about such a case, we simply assume |
| // that the interval is continuous from FirstInstr to LastInstr. We should |
| // make sure that we don't do anything illegal to such an interval, though. |
| |
| ArrayRef<SlotIndex> Uses = SA->getUseSlots(); |
| if (Uses.size() <= 2) |
| return 0; |
| const unsigned NumGaps = Uses.size()-1; |
| |
| DEBUG({ |
| dbgs() << "tryLocalSplit: "; |
| for (unsigned i = 0, e = Uses.size(); i != e; ++i) |
| dbgs() << ' ' << Uses[i]; |
| dbgs() << '\n'; |
| }); |
| |
| // If VirtReg is live across any register mask operands, compute a list of |
| // gaps with register masks. |
| SmallVector<unsigned, 8> RegMaskGaps; |
| if (Matrix->checkRegMaskInterference(VirtReg)) { |
| // Get regmask slots for the whole block. |
| ArrayRef<SlotIndex> RMS = LIS->getRegMaskSlotsInBlock(BI.MBB->getNumber()); |
| DEBUG(dbgs() << RMS.size() << " regmasks in block:"); |
| // Constrain to VirtReg's live range. |
| unsigned ri = std::lower_bound(RMS.begin(), RMS.end(), |
| Uses.front().getRegSlot()) - RMS.begin(); |
| unsigned re = RMS.size(); |
| for (unsigned i = 0; i != NumGaps && ri != re; ++i) { |
| // Look for Uses[i] <= RMS <= Uses[i+1]. |
| assert(!SlotIndex::isEarlierInstr(RMS[ri], Uses[i])); |
| if (SlotIndex::isEarlierInstr(Uses[i+1], RMS[ri])) |
| continue; |
| // Skip a regmask on the same instruction as the last use. It doesn't |
| // overlap the live range. |
| if (SlotIndex::isSameInstr(Uses[i+1], RMS[ri]) && i+1 == NumGaps) |
| break; |
| DEBUG(dbgs() << ' ' << RMS[ri] << ':' << Uses[i] << '-' << Uses[i+1]); |
| RegMaskGaps.push_back(i); |
| // Advance ri to the next gap. A regmask on one of the uses counts in |
| // both gaps. |
| while (ri != re && SlotIndex::isEarlierInstr(RMS[ri], Uses[i+1])) |
| ++ri; |
| } |
| DEBUG(dbgs() << '\n'); |
| } |
| |
| // Since we allow local split results to be split again, there is a risk of |
| // creating infinite loops. It is tempting to require that the new live |
| // ranges have less instructions than the original. That would guarantee |
| // convergence, but it is too strict. A live range with 3 instructions can be |
| // split 2+3 (including the COPY), and we want to allow that. |
| // |
| // Instead we use these rules: |
| // |
| // 1. Allow any split for ranges with getStage() < RS_Split2. (Except for the |
| // noop split, of course). |
| // 2. Require progress be made for ranges with getStage() == RS_Split2. All |
| // the new ranges must have fewer instructions than before the split. |
| // 3. New ranges with the same number of instructions are marked RS_Split2, |
| // smaller ranges are marked RS_New. |
| // |
| // These rules allow a 3 -> 2+3 split once, which we need. They also prevent |
| // excessive splitting and infinite loops. |
| // |
| bool ProgressRequired = getStage(VirtReg) >= RS_Split2; |
| |
| // Best split candidate. |
| unsigned BestBefore = NumGaps; |
| unsigned BestAfter = 0; |
| float BestDiff = 0; |
| |
| const float blockFreq = SpillPlacer->getBlockFrequency(BI.MBB->getNumber()); |
| SmallVector<float, 8> GapWeight; |
| |
| Order.rewind(); |
| while (unsigned PhysReg = Order.next()) { |
| // Keep track of the largest spill weight that would need to be evicted in |
| // order to make use of PhysReg between UseSlots[i] and UseSlots[i+1]. |
| calcGapWeights(PhysReg, GapWeight); |
| |
| // Remove any gaps with regmask clobbers. |
| if (Matrix->checkRegMaskInterference(VirtReg, PhysReg)) |
| for (unsigned i = 0, e = RegMaskGaps.size(); i != e; ++i) |
| GapWeight[RegMaskGaps[i]] = HUGE_VALF; |
| |
| // Try to find the best sequence of gaps to close. |
| // The new spill weight must be larger than any gap interference. |
| |
| // We will split before Uses[SplitBefore] and after Uses[SplitAfter]. |
| unsigned SplitBefore = 0, SplitAfter = 1; |
| |
| // MaxGap should always be max(GapWeight[SplitBefore..SplitAfter-1]). |
| // It is the spill weight that needs to be evicted. |
| float MaxGap = GapWeight[0]; |
| |
| for (;;) { |
| // Live before/after split? |
| const bool LiveBefore = SplitBefore != 0 || BI.LiveIn; |
| const bool LiveAfter = SplitAfter != NumGaps || BI.LiveOut; |
| |
| DEBUG(dbgs() << PrintReg(PhysReg, TRI) << ' ' |
| << Uses[SplitBefore] << '-' << Uses[SplitAfter] |
| << " i=" << MaxGap); |
| |
| // Stop before the interval gets so big we wouldn't be making progress. |
| if (!LiveBefore && !LiveAfter) { |
| DEBUG(dbgs() << " all\n"); |
| break; |
| } |
| // Should the interval be extended or shrunk? |
| bool Shrink = true; |
| |
| // How many gaps would the new range have? |
| unsigned NewGaps = LiveBefore + SplitAfter - SplitBefore + LiveAfter; |
| |
| // Legally, without causing looping? |
| bool Legal = !ProgressRequired || NewGaps < NumGaps; |
| |
| if (Legal && MaxGap < HUGE_VALF) { |
| // Estimate the new spill weight. Each instruction reads or writes the |
| // register. Conservatively assume there are no read-modify-write |
| // instructions. |
| // |
| // Try to guess the size of the new interval. |
| const float EstWeight = normalizeSpillWeight(blockFreq * (NewGaps + 1), |
| Uses[SplitBefore].distance(Uses[SplitAfter]) + |
| (LiveBefore + LiveAfter)*SlotIndex::InstrDist); |
| // Would this split be possible to allocate? |
| // Never allocate all gaps, we wouldn't be making progress. |
| DEBUG(dbgs() << " w=" << EstWeight); |
| if (EstWeight * Hysteresis >= MaxGap) { |
| Shrink = false; |
| float Diff = EstWeight - MaxGap; |
| if (Diff > BestDiff) { |
| DEBUG(dbgs() << " (best)"); |
| BestDiff = Hysteresis * Diff; |
| BestBefore = SplitBefore; |
| BestAfter = SplitAfter; |
| } |
| } |
| } |
| |
| // Try to shrink. |
| if (Shrink) { |
| if (++SplitBefore < SplitAfter) { |
| DEBUG(dbgs() << " shrink\n"); |
| // Recompute the max when necessary. |
| if (GapWeight[SplitBefore - 1] >= MaxGap) { |
| MaxGap = GapWeight[SplitBefore]; |
| for (unsigned i = SplitBefore + 1; i != SplitAfter; ++i) |
| MaxGap = std::max(MaxGap, GapWeight[i]); |
| } |
| continue; |
| } |
| MaxGap = 0; |
| } |
| |
| // Try to extend the interval. |
| if (SplitAfter >= NumGaps) { |
| DEBUG(dbgs() << " end\n"); |
| break; |
| } |
| |
| DEBUG(dbgs() << " extend\n"); |
| MaxGap = std::max(MaxGap, GapWeight[SplitAfter++]); |
| } |
| } |
| |
| // Didn't find any candidates? |
| if (BestBefore == NumGaps) |
| return 0; |
| |
| DEBUG(dbgs() << "Best local split range: " << Uses[BestBefore] |
| << '-' << Uses[BestAfter] << ", " << BestDiff |
| << ", " << (BestAfter - BestBefore + 1) << " instrs\n"); |
| |
| LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this); |
| SE->reset(LREdit); |
| |
| SE->openIntv(); |
| SlotIndex SegStart = SE->enterIntvBefore(Uses[BestBefore]); |
| SlotIndex SegStop = SE->leaveIntvAfter(Uses[BestAfter]); |
| SE->useIntv(SegStart, SegStop); |
| SmallVector<unsigned, 8> IntvMap; |
| SE->finish(&IntvMap); |
| DebugVars->splitRegister(VirtReg.reg, LREdit.regs()); |
| |
| // If the new range has the same number of instructions as before, mark it as |
| // RS_Split2 so the next split will be forced to make progress. Otherwise, |
| // leave the new intervals as RS_New so they can compete. |
| bool LiveBefore = BestBefore != 0 || BI.LiveIn; |
| bool LiveAfter = BestAfter != NumGaps || BI.LiveOut; |
| unsigned NewGaps = LiveBefore + BestAfter - BestBefore + LiveAfter; |
| if (NewGaps >= NumGaps) { |
| DEBUG(dbgs() << "Tagging non-progress ranges: "); |
| assert(!ProgressRequired && "Didn't make progress when it was required."); |
| for (unsigned i = 0, e = IntvMap.size(); i != e; ++i) |
| if (IntvMap[i] == 1) { |
| setStage(*LREdit.get(i), RS_Split2); |
| DEBUG(dbgs() << PrintReg(LREdit.get(i)->reg)); |
| } |
| DEBUG(dbgs() << '\n'); |
| } |
| ++NumLocalSplits; |
| |
| return 0; |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // Live Range Splitting |
| //===----------------------------------------------------------------------===// |
| |
| /// trySplit - Try to split VirtReg or one of its interferences, making it |
| /// assignable. |
| /// @return Physreg when VirtReg may be assigned and/or new NewVRegs. |
| unsigned RAGreedy::trySplit(LiveInterval &VirtReg, AllocationOrder &Order, |
| SmallVectorImpl<LiveInterval*>&NewVRegs) { |
| // Ranges must be Split2 or less. |
| if (getStage(VirtReg) >= RS_Spill) |
| return 0; |
| |
| // Local intervals are handled separately. |
| if (LIS->intervalIsInOneMBB(VirtReg)) { |
| NamedRegionTimer T("Local Splitting", TimerGroupName, TimePassesIsEnabled); |
| SA->analyze(&VirtReg); |
| unsigned PhysReg = tryLocalSplit(VirtReg, Order, NewVRegs); |
| if (PhysReg || !NewVRegs.empty()) |
| return PhysReg; |
| return tryInstructionSplit(VirtReg, Order, NewVRegs); |
| } |
| |
| NamedRegionTimer T("Global Splitting", TimerGroupName, TimePassesIsEnabled); |
| |
| SA->analyze(&VirtReg); |
| |
| // FIXME: SplitAnalysis may repair broken live ranges coming from the |
| // coalescer. That may cause the range to become allocatable which means that |
| // tryRegionSplit won't be making progress. This check should be replaced with |
| // an assertion when the coalescer is fixed. |
| if (SA->didRepairRange()) { |
| // VirtReg has changed, so all cached queries are invalid. |
| Matrix->invalidateVirtRegs(); |
| if (unsigned PhysReg = tryAssign(VirtReg, Order, NewVRegs)) |
| return PhysReg; |
| } |
| |
| // First try to split around a region spanning multiple blocks. RS_Split2 |
| // ranges already made dubious progress with region splitting, so they go |
| // straight to single block splitting. |
| if (getStage(VirtReg) < RS_Split2) { |
| unsigned PhysReg = tryRegionSplit(VirtReg, Order, NewVRegs); |
| if (PhysReg || !NewVRegs.empty()) |
| return PhysReg; |
| } |
| |
| // Then isolate blocks. |
| return tryBlockSplit(VirtReg, Order, NewVRegs); |
| } |
| |
| |
| //===----------------------------------------------------------------------===// |
| // Main Entry Point |
| //===----------------------------------------------------------------------===// |
| |
| unsigned RAGreedy::selectOrSplit(LiveInterval &VirtReg, |
| SmallVectorImpl<LiveInterval*> &NewVRegs) { |
| // First try assigning a free register. |
| AllocationOrder Order(VirtReg.reg, *VRM, RegClassInfo); |
| if (unsigned PhysReg = tryAssign(VirtReg, Order, NewVRegs)) |
| return PhysReg; |
| |
| LiveRangeStage Stage = getStage(VirtReg); |
| DEBUG(dbgs() << StageName[Stage] |
| << " Cascade " << ExtraRegInfo[VirtReg.reg].Cascade << '\n'); |
| |
| // Try to evict a less worthy live range, but only for ranges from the primary |
| // queue. The RS_Split ranges already failed to do this, and they should not |
| // get a second chance until they have been split. |
| if (Stage != RS_Split) |
| if (unsigned PhysReg = tryEvict(VirtReg, Order, NewVRegs)) |
| return PhysReg; |
| |
| assert(NewVRegs.empty() && "Cannot append to existing NewVRegs"); |
| |
| // The first time we see a live range, don't try to split or spill. |
| // Wait until the second time, when all smaller ranges have been allocated. |
| // This gives a better picture of the interference to split around. |
| if (Stage < RS_Split) { |
| setStage(VirtReg, RS_Split); |
| DEBUG(dbgs() << "wait for second round\n"); |
| NewVRegs.push_back(&VirtReg); |
| return 0; |
| } |
| |
| // If we couldn't allocate a register from spilling, there is probably some |
| // invalid inline assembly. The base class wil report it. |
| if (Stage >= RS_Done || !VirtReg.isSpillable()) |
| return ~0u; |
| |
| // Try splitting VirtReg or interferences. |
| unsigned PhysReg = trySplit(VirtReg, Order, NewVRegs); |
| if (PhysReg || !NewVRegs.empty()) |
| return PhysReg; |
| |
| // Finally spill VirtReg itself. |
| NamedRegionTimer T("Spiller", TimerGroupName, TimePassesIsEnabled); |
| LiveRangeEdit LRE(&VirtReg, NewVRegs, *MF, *LIS, VRM, this); |
| spiller().spill(LRE); |
| setStage(NewVRegs.begin(), NewVRegs.end(), RS_Done); |
| |
| if (VerifyEnabled) |
| MF->verify(this, "After spilling"); |
| |
| // The live virtual register requesting allocation was spilled, so tell |
| // the caller not to allocate anything during this round. |
| return 0; |
| } |
| |
| bool RAGreedy::runOnMachineFunction(MachineFunction &mf) { |
| DEBUG(dbgs() << "********** GREEDY REGISTER ALLOCATION **********\n" |
| << "********** Function: " << mf.getName() << '\n'); |
| |
| MF = &mf; |
| if (VerifyEnabled) |
| MF->verify(this, "Before greedy register allocator"); |
| |
| RegAllocBase::init(getAnalysis<VirtRegMap>(), |
| getAnalysis<LiveIntervals>(), |
| getAnalysis<LiveRegMatrix>()); |
| Indexes = &getAnalysis<SlotIndexes>(); |
| DomTree = &getAnalysis<MachineDominatorTree>(); |
| SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM)); |
| Loops = &getAnalysis<MachineLoopInfo>(); |
| Bundles = &getAnalysis<EdgeBundles>(); |
| SpillPlacer = &getAnalysis<SpillPlacement>(); |
| DebugVars = &getAnalysis<LiveDebugVariables>(); |
| |
| SA.reset(new SplitAnalysis(*VRM, *LIS, *Loops)); |
| SE.reset(new SplitEditor(*SA, *LIS, *VRM, *DomTree)); |
| ExtraRegInfo.clear(); |
| ExtraRegInfo.resize(MRI->getNumVirtRegs()); |
| NextCascade = 1; |
| IntfCache.init(MF, Matrix->getLiveUnions(), Indexes, LIS, TRI); |
| GlobalCand.resize(32); // This will grow as needed. |
| |
| allocatePhysRegs(); |
| releaseMemory(); |
| return true; |
| } |