| //===- SIMachineFunctionInfo.h - SIMachineFunctionInfo interface -*- C++ -*-==// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| /// \file |
| // |
| //===----------------------------------------------------------------------===// |
| |
| |
| #ifndef SIMACHINEFUNCTIONINFO_H_ |
| #define SIMACHINEFUNCTIONINFO_H_ |
| |
| #include "llvm/CodeGen/MachineFunction.h" |
| |
| namespace llvm { |
| |
| /// This class keeps track of the SPI_SP_INPUT_ADDR config register, which |
| /// tells the hardware which interpolation parameters to load. |
| class SIMachineFunctionInfo : public MachineFunctionInfo { |
| public: |
| static const char *ShaderTypeAttribute; |
| |
| SIMachineFunctionInfo(const MachineFunction &MF); |
| unsigned ShaderType; |
| unsigned PSInputAddr; |
| }; |
| |
| } // End namespace llvm |
| |
| |
| #endif //_SIMACHINEFUNCTIONINFO_H_ |