| //===- PruneEH.cpp - Pass which deletes unused exception handlers ---------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements a simple interprocedural pass which walks the |
| // call-graph, turning invoke instructions into calls, iff the callee cannot |
| // throw an exception, and marking functions 'nounwind' if they cannot throw. |
| // It implements this as a bottom-up traversal of the call-graph. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #define DEBUG_TYPE "prune-eh" |
| #include "llvm/Transforms/IPO.h" |
| #include "llvm/ADT/SmallPtrSet.h" |
| #include "llvm/ADT/SmallVector.h" |
| #include "llvm/ADT/Statistic.h" |
| #include "llvm/Analysis/CallGraph.h" |
| #include "llvm/Analysis/CallGraphSCCPass.h" |
| #include "llvm/IR/Constants.h" |
| #include "llvm/IR/Function.h" |
| #include "llvm/IR/Instructions.h" |
| #include "llvm/IR/IntrinsicInst.h" |
| #include "llvm/IR/LLVMContext.h" |
| #include "llvm/Support/CFG.h" |
| #include <algorithm> |
| using namespace llvm; |
| |
| STATISTIC(NumRemoved, "Number of invokes removed"); |
| STATISTIC(NumUnreach, "Number of noreturn calls optimized"); |
| |
| namespace { |
| struct PruneEH : public CallGraphSCCPass { |
| static char ID; // Pass identification, replacement for typeid |
| PruneEH() : CallGraphSCCPass(ID) { |
| initializePruneEHPass(*PassRegistry::getPassRegistry()); |
| } |
| |
| // runOnSCC - Analyze the SCC, performing the transformation if possible. |
| bool runOnSCC(CallGraphSCC &SCC); |
| |
| bool SimplifyFunction(Function *F); |
| void DeleteBasicBlock(BasicBlock *BB); |
| }; |
| } |
| |
| char PruneEH::ID = 0; |
| INITIALIZE_PASS_BEGIN(PruneEH, "prune-eh", |
| "Remove unused exception handling info", false, false) |
| INITIALIZE_AG_DEPENDENCY(CallGraph) |
| INITIALIZE_PASS_END(PruneEH, "prune-eh", |
| "Remove unused exception handling info", false, false) |
| |
| Pass *llvm::createPruneEHPass() { return new PruneEH(); } |
| |
| |
| bool PruneEH::runOnSCC(CallGraphSCC &SCC) { |
| SmallPtrSet<CallGraphNode *, 8> SCCNodes; |
| CallGraph &CG = getAnalysis<CallGraph>(); |
| bool MadeChange = false; |
| |
| // Fill SCCNodes with the elements of the SCC. Used for quickly |
| // looking up whether a given CallGraphNode is in this SCC. |
| for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) |
| SCCNodes.insert(*I); |
| |
| // First pass, scan all of the functions in the SCC, simplifying them |
| // according to what we know. |
| for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) |
| if (Function *F = (*I)->getFunction()) |
| MadeChange |= SimplifyFunction(F); |
| |
| // Next, check to see if any callees might throw or if there are any external |
| // functions in this SCC: if so, we cannot prune any functions in this SCC. |
| // Definitions that are weak and not declared non-throwing might be |
| // overridden at linktime with something that throws, so assume that. |
| // If this SCC includes the unwind instruction, we KNOW it throws, so |
| // obviously the SCC might throw. |
| // |
| bool SCCMightUnwind = false, SCCMightReturn = false; |
| for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); |
| (!SCCMightUnwind || !SCCMightReturn) && I != E; ++I) { |
| Function *F = (*I)->getFunction(); |
| if (F == 0) { |
| SCCMightUnwind = true; |
| SCCMightReturn = true; |
| } else if (F->isDeclaration() || F->mayBeOverridden()) { |
| SCCMightUnwind |= !F->doesNotThrow(); |
| SCCMightReturn |= !F->doesNotReturn(); |
| } else { |
| bool CheckUnwind = !SCCMightUnwind && !F->doesNotThrow(); |
| bool CheckReturn = !SCCMightReturn && !F->doesNotReturn(); |
| |
| if (!CheckUnwind && !CheckReturn) |
| continue; |
| |
| // Check to see if this function performs an unwind or calls an |
| // unwinding function. |
| for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) { |
| if (CheckUnwind && isa<ResumeInst>(BB->getTerminator())) { |
| // Uses unwind / resume! |
| SCCMightUnwind = true; |
| } else if (CheckReturn && isa<ReturnInst>(BB->getTerminator())) { |
| SCCMightReturn = true; |
| } |
| |
| // Invoke instructions don't allow unwinding to continue, so we are |
| // only interested in call instructions. |
| if (CheckUnwind && !SCCMightUnwind) |
| for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) |
| if (CallInst *CI = dyn_cast<CallInst>(I)) { |
| if (CI->doesNotThrow()) { |
| // This call cannot throw. |
| } else if (Function *Callee = CI->getCalledFunction()) { |
| CallGraphNode *CalleeNode = CG[Callee]; |
| // If the callee is outside our current SCC then we may |
| // throw because it might. |
| if (!SCCNodes.count(CalleeNode)) { |
| SCCMightUnwind = true; |
| break; |
| } |
| } else { |
| // Indirect call, it might throw. |
| SCCMightUnwind = true; |
| break; |
| } |
| } |
| if (SCCMightUnwind && SCCMightReturn) break; |
| } |
| } |
| } |
| |
| // If the SCC doesn't unwind or doesn't throw, note this fact. |
| if (!SCCMightUnwind || !SCCMightReturn) |
| for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) { |
| AttrBuilder NewAttributes; |
| |
| if (!SCCMightUnwind) |
| NewAttributes.addAttribute(Attribute::NoUnwind); |
| if (!SCCMightReturn) |
| NewAttributes.addAttribute(Attribute::NoReturn); |
| |
| Function *F = (*I)->getFunction(); |
| const AttributeSet &PAL = F->getAttributes(); |
| const AttributeSet &NPAL = |
| PAL.addAttributes(F->getContext(), AttributeSet::FunctionIndex, |
| AttributeSet::get(F->getContext(), |
| AttributeSet::FunctionIndex, |
| NewAttributes)); |
| if (PAL != NPAL) { |
| MadeChange = true; |
| F->setAttributes(NPAL); |
| } |
| } |
| |
| for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) { |
| // Convert any invoke instructions to non-throwing functions in this node |
| // into call instructions with a branch. This makes the exception blocks |
| // dead. |
| if (Function *F = (*I)->getFunction()) |
| MadeChange |= SimplifyFunction(F); |
| } |
| |
| return MadeChange; |
| } |
| |
| |
| // SimplifyFunction - Given information about callees, simplify the specified |
| // function if we have invokes to non-unwinding functions or code after calls to |
| // no-return functions. |
| bool PruneEH::SimplifyFunction(Function *F) { |
| bool MadeChange = false; |
| for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) { |
| if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator())) |
| if (II->doesNotThrow()) { |
| SmallVector<Value*, 8> Args(II->op_begin(), II->op_end() - 3); |
| // Insert a call instruction before the invoke. |
| CallInst *Call = CallInst::Create(II->getCalledValue(), Args, "", II); |
| Call->takeName(II); |
| Call->setCallingConv(II->getCallingConv()); |
| Call->setAttributes(II->getAttributes()); |
| Call->setDebugLoc(II->getDebugLoc()); |
| |
| // Anything that used the value produced by the invoke instruction |
| // now uses the value produced by the call instruction. Note that we |
| // do this even for void functions and calls with no uses so that the |
| // callgraph edge is updated. |
| II->replaceAllUsesWith(Call); |
| BasicBlock *UnwindBlock = II->getUnwindDest(); |
| UnwindBlock->removePredecessor(II->getParent()); |
| |
| // Insert a branch to the normal destination right before the |
| // invoke. |
| BranchInst::Create(II->getNormalDest(), II); |
| |
| // Finally, delete the invoke instruction! |
| BB->getInstList().pop_back(); |
| |
| // If the unwind block is now dead, nuke it. |
| if (pred_begin(UnwindBlock) == pred_end(UnwindBlock)) |
| DeleteBasicBlock(UnwindBlock); // Delete the new BB. |
| |
| ++NumRemoved; |
| MadeChange = true; |
| } |
| |
| for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) |
| if (CallInst *CI = dyn_cast<CallInst>(I++)) |
| if (CI->doesNotReturn() && !isa<UnreachableInst>(I)) { |
| // This call calls a function that cannot return. Insert an |
| // unreachable instruction after it and simplify the code. Do this |
| // by splitting the BB, adding the unreachable, then deleting the |
| // new BB. |
| BasicBlock *New = BB->splitBasicBlock(I); |
| |
| // Remove the uncond branch and add an unreachable. |
| BB->getInstList().pop_back(); |
| new UnreachableInst(BB->getContext(), BB); |
| |
| DeleteBasicBlock(New); // Delete the new BB. |
| MadeChange = true; |
| ++NumUnreach; |
| break; |
| } |
| } |
| |
| return MadeChange; |
| } |
| |
| /// DeleteBasicBlock - remove the specified basic block from the program, |
| /// updating the callgraph to reflect any now-obsolete edges due to calls that |
| /// exist in the BB. |
| void PruneEH::DeleteBasicBlock(BasicBlock *BB) { |
| assert(pred_begin(BB) == pred_end(BB) && "BB is not dead!"); |
| CallGraph &CG = getAnalysis<CallGraph>(); |
| |
| CallGraphNode *CGN = CG[BB->getParent()]; |
| for (BasicBlock::iterator I = BB->end(), E = BB->begin(); I != E; ) { |
| --I; |
| if (CallInst *CI = dyn_cast<CallInst>(I)) { |
| if (!isa<IntrinsicInst>(I)) |
| CGN->removeCallEdgeFor(CI); |
| } else if (InvokeInst *II = dyn_cast<InvokeInst>(I)) |
| CGN->removeCallEdgeFor(II); |
| if (!I->use_empty()) |
| I->replaceAllUsesWith(UndefValue::get(I->getType())); |
| } |
| |
| // Get the list of successors of this block. |
| std::vector<BasicBlock*> Succs(succ_begin(BB), succ_end(BB)); |
| |
| for (unsigned i = 0, e = Succs.size(); i != e; ++i) |
| Succs[i]->removePredecessor(BB); |
| |
| BB->eraseFromParent(); |
| } |