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//===-- SIAssignInterpRegs.cpp - Assign interpolation registers -----------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
/// \file
/// \brief This pass maps the pseudo interpolation registers to the correct physical
/// registers.
//
/// Prior to executing a fragment shader, the GPU loads interpolation
/// parameters into physical registers. The specific physical register that each
/// interpolation parameter ends up in depends on the type of the interpolation
/// parameter as well as how many interpolation parameters are used by the
/// shader.
//
//===----------------------------------------------------------------------===//
#include "AMDGPU.h"
#include "AMDIL.h"
#include "SIMachineFunctionInfo.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
using namespace llvm;
namespace {
class SIAssignInterpRegsPass : public MachineFunctionPass {
private:
static char ID;
TargetMachine &TM;
void addLiveIn(MachineFunction * MF, MachineRegisterInfo & MRI,
unsigned physReg, unsigned virtReg);
public:
SIAssignInterpRegsPass(TargetMachine &tm) :
MachineFunctionPass(ID), TM(tm) { }
virtual bool runOnMachineFunction(MachineFunction &MF);
const char *getPassName() const { return "SI Assign intrpolation registers"; }
};
} // End anonymous namespace
char SIAssignInterpRegsPass::ID = 0;
#define INTERP_VALUES 16
#define REQUIRED_VALUE_MAX_INDEX 7
struct InterpInfo {
bool Enabled;
unsigned Regs[3];
unsigned RegCount;
};
FunctionPass *llvm::createSIAssignInterpRegsPass(TargetMachine &tm) {
return new SIAssignInterpRegsPass(tm);
}
bool SIAssignInterpRegsPass::runOnMachineFunction(MachineFunction &MF) {
struct InterpInfo InterpUse[INTERP_VALUES] = {
{false, {AMDGPU::PERSP_SAMPLE_I, AMDGPU::PERSP_SAMPLE_J}, 2},
{false, {AMDGPU::PERSP_CENTER_I, AMDGPU::PERSP_CENTER_J}, 2},
{false, {AMDGPU::PERSP_CENTROID_I, AMDGPU::PERSP_CENTROID_J}, 2},
{false, {AMDGPU::PERSP_I_W, AMDGPU::PERSP_J_W, AMDGPU::PERSP_1_W}, 3},
{false, {AMDGPU::LINEAR_SAMPLE_I, AMDGPU::LINEAR_SAMPLE_J}, 2},
{false, {AMDGPU::LINEAR_CENTER_I, AMDGPU::LINEAR_CENTER_J}, 2},
{false, {AMDGPU::LINEAR_CENTROID_I, AMDGPU::LINEAR_CENTROID_J}, 2},
{false, {AMDGPU::LINE_STIPPLE_TEX_COORD}, 1},
{false, {AMDGPU::POS_X_FLOAT}, 1},
{false, {AMDGPU::POS_Y_FLOAT}, 1},
{false, {AMDGPU::POS_Z_FLOAT}, 1},
{false, {AMDGPU::POS_W_FLOAT}, 1},
{false, {AMDGPU::FRONT_FACE}, 1},
{false, {AMDGPU::ANCILLARY}, 1},
{false, {AMDGPU::SAMPLE_COVERAGE}, 1},
{false, {AMDGPU::POS_FIXED_PT}, 1}
};
SIMachineFunctionInfo * MFI = MF.getInfo<SIMachineFunctionInfo>();
// This pass is only needed for pixel shaders.
if (MFI->ShaderType != ShaderType::PIXEL) {
return false;
}
MachineRegisterInfo &MRI = MF.getRegInfo();
bool ForceEnable = true;
// First pass, mark the interpolation values that are used.
for (unsigned InterpIdx = 0; InterpIdx < INTERP_VALUES; InterpIdx++) {
for (unsigned RegIdx = 0; RegIdx < InterpUse[InterpIdx].RegCount;
RegIdx++) {
InterpUse[InterpIdx].Enabled = InterpUse[InterpIdx].Enabled ||
!MRI.use_empty(InterpUse[InterpIdx].Regs[RegIdx]);
if (InterpUse[InterpIdx].Enabled &&
InterpIdx <= REQUIRED_VALUE_MAX_INDEX) {
ForceEnable = false;
}
}
}
// At least one interpolation mode must be enabled or else the GPU will hang.
if (ForceEnable) {
InterpUse[0].Enabled = true;
}
unsigned UsedVgprs = 0;
// Second pass, replace with VGPRs.
for (unsigned InterpIdx = 0; InterpIdx < INTERP_VALUES; InterpIdx++) {
if (!InterpUse[InterpIdx].Enabled) {
continue;
}
MFI->SPIPSInputAddr |= (1 << InterpIdx);
for (unsigned RegIdx = 0; RegIdx < InterpUse[InterpIdx].RegCount;
RegIdx++, UsedVgprs++) {
unsigned NewReg = AMDGPU::VReg_32RegClass.getRegister(UsedVgprs);
unsigned VirtReg = MRI.createVirtualRegister(&AMDGPU::VReg_32RegClass);
MRI.replaceRegWith(InterpUse[InterpIdx].Regs[RegIdx], VirtReg);
addLiveIn(&MF, MRI, NewReg, VirtReg);
}
}
return false;
}
void SIAssignInterpRegsPass::addLiveIn(MachineFunction * MF,
MachineRegisterInfo & MRI,
unsigned physReg, unsigned virtReg) {
const TargetInstrInfo * TII = TM.getInstrInfo();
if (!MRI.isLiveIn(physReg)) {
MRI.addLiveIn(physReg, virtReg);
MF->front().addLiveIn(physReg);
BuildMI(MF->front(), MF->front().begin(), DebugLoc(),
TII->get(TargetOpcode::COPY), virtReg)
.addReg(physReg);
} else {
MRI.replaceRegWith(virtReg, MRI.getLiveInVirtReg(physReg));
}
}