| ; RUN: llc < %s -march=arm -mattr=+neon | FileCheck %s |
| |
| define void @vst1lanei8(i8* %A, <8 x i8>* %B) nounwind { |
| ;CHECK: vst1lanei8: |
| ;Check the (default) alignment. |
| ;CHECK: vst1.8 {d16[3]}, [r0] |
| %tmp1 = load <8 x i8>* %B |
| %tmp2 = extractelement <8 x i8> %tmp1, i32 3 |
| store i8 %tmp2, i8* %A, align 8 |
| ret void |
| } |
| |
| ;Check for a post-increment updating store. |
| define void @vst1lanei8_update(i8** %ptr, <8 x i8>* %B) nounwind { |
| ;CHECK: vst1lanei8_update: |
| ;CHECK: vst1.8 {d16[3]}, [r2]! |
| %A = load i8** %ptr |
| %tmp1 = load <8 x i8>* %B |
| %tmp2 = extractelement <8 x i8> %tmp1, i32 3 |
| store i8 %tmp2, i8* %A, align 8 |
| %tmp3 = getelementptr i8* %A, i32 1 |
| store i8* %tmp3, i8** %ptr |
| ret void |
| } |
| |
| define void @vst1lanei16(i16* %A, <4 x i16>* %B) nounwind { |
| ;CHECK: vst1lanei16: |
| ;Check the alignment value. Max for this instruction is 16 bits: |
| ;CHECK: vst1.16 {d16[2]}, [r0:16] |
| %tmp1 = load <4 x i16>* %B |
| %tmp2 = extractelement <4 x i16> %tmp1, i32 2 |
| store i16 %tmp2, i16* %A, align 8 |
| ret void |
| } |
| |
| define void @vst1lanei32(i32* %A, <2 x i32>* %B) nounwind { |
| ;CHECK: vst1lanei32: |
| ;Check the alignment value. Max for this instruction is 32 bits: |
| ;CHECK: vst1.32 {d16[1]}, [r0:32] |
| %tmp1 = load <2 x i32>* %B |
| %tmp2 = extractelement <2 x i32> %tmp1, i32 1 |
| store i32 %tmp2, i32* %A, align 8 |
| ret void |
| } |
| |
| define void @vst1lanef(float* %A, <2 x float>* %B) nounwind { |
| ;CHECK: vst1lanef: |
| ;CHECK: vst1.32 {d16[1]}, [r0:32] |
| %tmp1 = load <2 x float>* %B |
| %tmp2 = extractelement <2 x float> %tmp1, i32 1 |
| store float %tmp2, float* %A |
| ret void |
| } |
| |
| define void @vst1laneQi8(i8* %A, <16 x i8>* %B) nounwind { |
| ;CHECK: vst1laneQi8: |
| ; // Can use scalar load. No need to use vectors. |
| ; // CHE-CK: vst1.8 {d17[1]}, [r0] |
| %tmp1 = load <16 x i8>* %B |
| %tmp2 = extractelement <16 x i8> %tmp1, i32 9 |
| store i8 %tmp2, i8* %A, align 8 |
| ret void |
| } |
| |
| define void @vst1laneQi16(i16* %A, <8 x i16>* %B) nounwind { |
| ;CHECK: vst1laneQi16: |
| ;CHECK: vst1.16 {d17[1]}, [r0:16] |
| %tmp1 = load <8 x i16>* %B |
| %tmp2 = extractelement <8 x i16> %tmp1, i32 5 |
| store i16 %tmp2, i16* %A, align 8 |
| ret void |
| } |
| |
| define void @vst1laneQi32(i32* %A, <4 x i32>* %B) nounwind { |
| ;CHECK: vst1laneQi32: |
| ; // Can use scalar load. No need to use vectors. |
| ; // CHE-CK: vst1.32 {d17[1]}, [r0:32] |
| %tmp1 = load <4 x i32>* %B |
| %tmp2 = extractelement <4 x i32> %tmp1, i32 3 |
| store i32 %tmp2, i32* %A, align 8 |
| ret void |
| } |
| |
| ;Check for a post-increment updating store. |
| define void @vst1laneQi32_update(i32** %ptr, <4 x i32>* %B) nounwind { |
| ;CHECK: vst1laneQi32_update: |
| ; // Can use scalar load. No need to use vectors. |
| ; // CHE-CK: vst1.32 {d17[1]}, [r1:32]! |
| %A = load i32** %ptr |
| %tmp1 = load <4 x i32>* %B |
| %tmp2 = extractelement <4 x i32> %tmp1, i32 3 |
| store i32 %tmp2, i32* %A, align 8 |
| %tmp3 = getelementptr i32* %A, i32 1 |
| store i32* %tmp3, i32** %ptr |
| ret void |
| } |
| |
| define void @vst1laneQf(float* %A, <4 x float>* %B) nounwind { |
| ;CHECK: vst1laneQf: |
| ; // Can use scalar load. No need to use vectors. |
| ; // CHE-CK: vst1.32 {d17[1]}, [r0] |
| %tmp1 = load <4 x float>* %B |
| %tmp2 = extractelement <4 x float> %tmp1, i32 3 |
| store float %tmp2, float* %A |
| ret void |
| } |
| |
| define void @vst2lanei8(i8* %A, <8 x i8>* %B) nounwind { |
| ;CHECK: vst2lanei8: |
| ;Check the alignment value. Max for this instruction is 16 bits: |
| ;CHECK: vst2.8 {d16[1], d17[1]}, [r0:16] |
| %tmp1 = load <8 x i8>* %B |
| call void @llvm.arm.neon.vst2lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 4) |
| ret void |
| } |
| |
| define void @vst2lanei16(i16* %A, <4 x i16>* %B) nounwind { |
| ;CHECK: vst2lanei16: |
| ;Check the alignment value. Max for this instruction is 32 bits: |
| ;CHECK: vst2.16 {d16[1], d17[1]}, [r0:32] |
| %tmp0 = bitcast i16* %A to i8* |
| %tmp1 = load <4 x i16>* %B |
| call void @llvm.arm.neon.vst2lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 8) |
| ret void |
| } |
| |
| ;Check for a post-increment updating store with register increment. |
| define void @vst2lanei16_update(i16** %ptr, <4 x i16>* %B, i32 %inc) nounwind { |
| ;CHECK: vst2lanei16_update: |
| ;CHECK: vst2.16 {d16[1], d17[1]}, [r1], r2 |
| %A = load i16** %ptr |
| %tmp0 = bitcast i16* %A to i8* |
| %tmp1 = load <4 x i16>* %B |
| call void @llvm.arm.neon.vst2lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 2) |
| %tmp2 = getelementptr i16* %A, i32 %inc |
| store i16* %tmp2, i16** %ptr |
| ret void |
| } |
| |
| define void @vst2lanei32(i32* %A, <2 x i32>* %B) nounwind { |
| ;CHECK: vst2lanei32: |
| ;CHECK: vst2.32 |
| %tmp0 = bitcast i32* %A to i8* |
| %tmp1 = load <2 x i32>* %B |
| call void @llvm.arm.neon.vst2lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1) |
| ret void |
| } |
| |
| define void @vst2lanef(float* %A, <2 x float>* %B) nounwind { |
| ;CHECK: vst2lanef: |
| ;CHECK: vst2.32 |
| %tmp0 = bitcast float* %A to i8* |
| %tmp1 = load <2 x float>* %B |
| call void @llvm.arm.neon.vst2lane.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, i32 1, i32 1) |
| ret void |
| } |
| |
| define void @vst2laneQi16(i16* %A, <8 x i16>* %B) nounwind { |
| ;CHECK: vst2laneQi16: |
| ;Check the (default) alignment. |
| ;CHECK: vst2.16 {d17[1], d19[1]}, [r0] |
| %tmp0 = bitcast i16* %A to i8* |
| %tmp1 = load <8 x i16>* %B |
| call void @llvm.arm.neon.vst2lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 5, i32 1) |
| ret void |
| } |
| |
| define void @vst2laneQi32(i32* %A, <4 x i32>* %B) nounwind { |
| ;CHECK: vst2laneQi32: |
| ;Check the alignment value. Max for this instruction is 64 bits: |
| ;CHECK: vst2.32 {d17[0], d19[0]}, [r0:64] |
| %tmp0 = bitcast i32* %A to i8* |
| %tmp1 = load <4 x i32>* %B |
| call void @llvm.arm.neon.vst2lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2, i32 16) |
| ret void |
| } |
| |
| define void @vst2laneQf(float* %A, <4 x float>* %B) nounwind { |
| ;CHECK: vst2laneQf: |
| ;CHECK: vst2.32 |
| %tmp0 = bitcast float* %A to i8* |
| %tmp1 = load <4 x float>* %B |
| call void @llvm.arm.neon.vst2lane.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, i32 3, i32 1) |
| ret void |
| } |
| |
| declare void @llvm.arm.neon.vst2lane.v8i8(i8*, <8 x i8>, <8 x i8>, i32, i32) nounwind |
| declare void @llvm.arm.neon.vst2lane.v4i16(i8*, <4 x i16>, <4 x i16>, i32, i32) nounwind |
| declare void @llvm.arm.neon.vst2lane.v2i32(i8*, <2 x i32>, <2 x i32>, i32, i32) nounwind |
| declare void @llvm.arm.neon.vst2lane.v2f32(i8*, <2 x float>, <2 x float>, i32, i32) nounwind |
| |
| declare void @llvm.arm.neon.vst2lane.v8i16(i8*, <8 x i16>, <8 x i16>, i32, i32) nounwind |
| declare void @llvm.arm.neon.vst2lane.v4i32(i8*, <4 x i32>, <4 x i32>, i32, i32) nounwind |
| declare void @llvm.arm.neon.vst2lane.v4f32(i8*, <4 x float>, <4 x float>, i32, i32) nounwind |
| |
| define void @vst3lanei8(i8* %A, <8 x i8>* %B) nounwind { |
| ;CHECK: vst3lanei8: |
| ;CHECK: vst3.8 |
| %tmp1 = load <8 x i8>* %B |
| call void @llvm.arm.neon.vst3lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 1) |
| ret void |
| } |
| |
| define void @vst3lanei16(i16* %A, <4 x i16>* %B) nounwind { |
| ;CHECK: vst3lanei16: |
| ;Check the (default) alignment value. VST3 does not support alignment. |
| ;CHECK: vst3.16 {d16[1], d17[1], d18[1]}, [r0] |
| %tmp0 = bitcast i16* %A to i8* |
| %tmp1 = load <4 x i16>* %B |
| call void @llvm.arm.neon.vst3lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 8) |
| ret void |
| } |
| |
| define void @vst3lanei32(i32* %A, <2 x i32>* %B) nounwind { |
| ;CHECK: vst3lanei32: |
| ;CHECK: vst3.32 |
| %tmp0 = bitcast i32* %A to i8* |
| %tmp1 = load <2 x i32>* %B |
| call void @llvm.arm.neon.vst3lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1) |
| ret void |
| } |
| |
| define void @vst3lanef(float* %A, <2 x float>* %B) nounwind { |
| ;CHECK: vst3lanef: |
| ;CHECK: vst3.32 |
| %tmp0 = bitcast float* %A to i8* |
| %tmp1 = load <2 x float>* %B |
| call void @llvm.arm.neon.vst3lane.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1, i32 1) |
| ret void |
| } |
| |
| define void @vst3laneQi16(i16* %A, <8 x i16>* %B) nounwind { |
| ;CHECK: vst3laneQi16: |
| ;Check the (default) alignment value. VST3 does not support alignment. |
| ;CHECK: vst3.16 {d17[2], d19[2], d21[2]}, [r0] |
| %tmp0 = bitcast i16* %A to i8* |
| %tmp1 = load <8 x i16>* %B |
| call void @llvm.arm.neon.vst3lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 6, i32 8) |
| ret void |
| } |
| |
| define void @vst3laneQi32(i32* %A, <4 x i32>* %B) nounwind { |
| ;CHECK: vst3laneQi32: |
| ;CHECK: vst3.32 |
| %tmp0 = bitcast i32* %A to i8* |
| %tmp1 = load <4 x i32>* %B |
| call void @llvm.arm.neon.vst3lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 0, i32 1) |
| ret void |
| } |
| |
| ;Check for a post-increment updating store. |
| define void @vst3laneQi32_update(i32** %ptr, <4 x i32>* %B) nounwind { |
| ;CHECK: vst3laneQi32_update: |
| ;CHECK: vst3.32 {d16[0], d18[0], d20[0]}, [r1]! |
| %A = load i32** %ptr |
| %tmp0 = bitcast i32* %A to i8* |
| %tmp1 = load <4 x i32>* %B |
| call void @llvm.arm.neon.vst3lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 0, i32 1) |
| %tmp2 = getelementptr i32* %A, i32 3 |
| store i32* %tmp2, i32** %ptr |
| ret void |
| } |
| |
| define void @vst3laneQf(float* %A, <4 x float>* %B) nounwind { |
| ;CHECK: vst3laneQf: |
| ;CHECK: vst3.32 |
| %tmp0 = bitcast float* %A to i8* |
| %tmp1 = load <4 x float>* %B |
| call void @llvm.arm.neon.vst3lane.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1, i32 1) |
| ret void |
| } |
| |
| declare void @llvm.arm.neon.vst3lane.v8i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>, i32, i32) nounwind |
| declare void @llvm.arm.neon.vst3lane.v4i16(i8*, <4 x i16>, <4 x i16>, <4 x i16>, i32, i32) nounwind |
| declare void @llvm.arm.neon.vst3lane.v2i32(i8*, <2 x i32>, <2 x i32>, <2 x i32>, i32, i32) nounwind |
| declare void @llvm.arm.neon.vst3lane.v2f32(i8*, <2 x float>, <2 x float>, <2 x float>, i32, i32) nounwind |
| |
| declare void @llvm.arm.neon.vst3lane.v8i16(i8*, <8 x i16>, <8 x i16>, <8 x i16>, i32, i32) nounwind |
| declare void @llvm.arm.neon.vst3lane.v4i32(i8*, <4 x i32>, <4 x i32>, <4 x i32>, i32, i32) nounwind |
| declare void @llvm.arm.neon.vst3lane.v4f32(i8*, <4 x float>, <4 x float>, <4 x float>, i32, i32) nounwind |
| |
| |
| define void @vst4lanei8(i8* %A, <8 x i8>* %B) nounwind { |
| ;CHECK: vst4lanei8: |
| ;Check the alignment value. Max for this instruction is 32 bits: |
| ;CHECK: vst4.8 {d16[1], d17[1], d18[1], d19[1]}, [r0:32] |
| %tmp1 = load <8 x i8>* %B |
| call void @llvm.arm.neon.vst4lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 8) |
| ret void |
| } |
| |
| ;Check for a post-increment updating store. |
| define void @vst4lanei8_update(i8** %ptr, <8 x i8>* %B) nounwind { |
| ;CHECK: vst4lanei8_update: |
| ;CHECK: vst4.8 {d16[1], d17[1], d18[1], d19[1]}, [r1:32]! |
| %A = load i8** %ptr |
| %tmp1 = load <8 x i8>* %B |
| call void @llvm.arm.neon.vst4lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 8) |
| %tmp2 = getelementptr i8* %A, i32 4 |
| store i8* %tmp2, i8** %ptr |
| ret void |
| } |
| |
| define void @vst4lanei16(i16* %A, <4 x i16>* %B) nounwind { |
| ;CHECK: vst4lanei16: |
| ;CHECK: vst4.16 |
| %tmp0 = bitcast i16* %A to i8* |
| %tmp1 = load <4 x i16>* %B |
| call void @llvm.arm.neon.vst4lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 1) |
| ret void |
| } |
| |
| define void @vst4lanei32(i32* %A, <2 x i32>* %B) nounwind { |
| ;CHECK: vst4lanei32: |
| ;Check the alignment value. Max for this instruction is 128 bits: |
| ;CHECK: vst4.32 {d16[1], d17[1], d18[1], d19[1]}, [r0:128] |
| %tmp0 = bitcast i32* %A to i8* |
| %tmp1 = load <2 x i32>* %B |
| call void @llvm.arm.neon.vst4lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 16) |
| ret void |
| } |
| |
| define void @vst4lanef(float* %A, <2 x float>* %B) nounwind { |
| ;CHECK: vst4lanef: |
| ;CHECK: vst4.32 |
| %tmp0 = bitcast float* %A to i8* |
| %tmp1 = load <2 x float>* %B |
| call void @llvm.arm.neon.vst4lane.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1, i32 1) |
| ret void |
| } |
| |
| define void @vst4laneQi16(i16* %A, <8 x i16>* %B) nounwind { |
| ;CHECK: vst4laneQi16: |
| ;Check the alignment value. Max for this instruction is 64 bits: |
| ;CHECK: vst4.16 {d17[3], d19[3], d21[3], d23[3]}, [r0:64] |
| %tmp0 = bitcast i16* %A to i8* |
| %tmp1 = load <8 x i16>* %B |
| call void @llvm.arm.neon.vst4lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 7, i32 16) |
| ret void |
| } |
| |
| define void @vst4laneQi32(i32* %A, <4 x i32>* %B) nounwind { |
| ;CHECK: vst4laneQi32: |
| ;Check the (default) alignment. |
| ;CHECK: vst4.32 {d17[0], d19[0], d21[0], d23[0]}, [r0] |
| %tmp0 = bitcast i32* %A to i8* |
| %tmp1 = load <4 x i32>* %B |
| call void @llvm.arm.neon.vst4lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2, i32 1) |
| ret void |
| } |
| |
| define void @vst4laneQf(float* %A, <4 x float>* %B) nounwind { |
| ;CHECK: vst4laneQf: |
| ;CHECK: vst4.32 |
| %tmp0 = bitcast float* %A to i8* |
| %tmp1 = load <4 x float>* %B |
| call void @llvm.arm.neon.vst4lane.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1, i32 1) |
| ret void |
| } |
| |
| ; Make sure this doesn't crash; PR10258 |
| define <8 x i16> @variable_insertelement(<8 x i16> %a, i16 %b, i32 %c) nounwind readnone { |
| ;CHECK: variable_insertelement: |
| %r = insertelement <8 x i16> %a, i16 %b, i32 %c |
| ret <8 x i16> %r |
| } |
| |
| declare void @llvm.arm.neon.vst4lane.v8i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8>, i32, i32) nounwind |
| declare void @llvm.arm.neon.vst4lane.v4i16(i8*, <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16>, i32, i32) nounwind |
| declare void @llvm.arm.neon.vst4lane.v2i32(i8*, <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, i32, i32) nounwind |
| declare void @llvm.arm.neon.vst4lane.v2f32(i8*, <2 x float>, <2 x float>, <2 x float>, <2 x float>, i32, i32) nounwind |
| |
| declare void @llvm.arm.neon.vst4lane.v8i16(i8*, <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16>, i32, i32) nounwind |
| declare void @llvm.arm.neon.vst4lane.v4i32(i8*, <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32>, i32, i32) nounwind |
| declare void @llvm.arm.neon.vst4lane.v4f32(i8*, <4 x float>, <4 x float>, <4 x float>, <4 x float>, i32, i32) nounwind |