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//===-- PPCRegisterInfo.h - PowerPC Register Information Impl ---*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the PowerPC implementation of the TargetRegisterInfo
// class.
//
//===----------------------------------------------------------------------===//
#ifndef POWERPC32_REGISTERINFO_H
#define POWERPC32_REGISTERINFO_H
#include "PPC.h"
#include <map>
#define GET_REGINFO_HEADER
#include "PPCGenRegisterInfo.inc"
namespace llvm {
class PPCSubtarget;
class TargetInstrInfo;
class Type;
class PPCRegisterInfo : public PPCGenRegisterInfo {
std::map<unsigned, unsigned> ImmToIdxMap;
const PPCSubtarget &Subtarget;
const TargetInstrInfo &TII;
public:
PPCRegisterInfo(const PPCSubtarget &SubTarget, const TargetInstrInfo &tii);
/// getPointerRegClass - Return the register class to use to hold pointers.
/// This is used for addressing modes.
virtual const TargetRegisterClass *
getPointerRegClass(const MachineFunction &MF, unsigned Kind=0) const;
unsigned getRegPressureLimit(const TargetRegisterClass *RC,
MachineFunction &MF) const;
/// Code Generation virtual methods...
const uint16_t *getCalleeSavedRegs(const MachineFunction* MF = 0) const;
const uint32_t *getCallPreservedMask(CallingConv::ID CC) const;
BitVector getReservedRegs(const MachineFunction &MF) const;
/// We require the register scavenger.
bool requiresRegisterScavenging(const MachineFunction &MF) const {
return true;
}
bool requiresFrameIndexScavenging(const MachineFunction &MF) const {
return true;
}
bool trackLivenessAfterRegAlloc(const MachineFunction &MF) const {
return true;
}
void lowerDynamicAlloc(MachineBasicBlock::iterator II,
int SPAdj, RegScavenger *RS) const;
void lowerCRSpilling(MachineBasicBlock::iterator II, unsigned FrameIndex,
int SPAdj, RegScavenger *RS) const;
void lowerCRRestore(MachineBasicBlock::iterator II, unsigned FrameIndex,
int SPAdj, RegScavenger *RS) const;
bool hasReservedSpillSlot(const MachineFunction &MF, unsigned Reg,
int &FrameIdx) const;
void eliminateFrameIndex(MachineBasicBlock::iterator II,
int SPAdj, unsigned FIOperandNum,
RegScavenger *RS = NULL) const;
// Debug information queries.
unsigned getFrameRegister(const MachineFunction &MF) const;
// Exception handling queries.
unsigned getEHExceptionRegister() const;
unsigned getEHHandlerRegister() const;
};
} // end namespace llvm
#endif