| //===-- InlineAsm.cpp - Implement the InlineAsm class ---------------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file was developed by Chris Lattner and is distributed under the |
| // University of Illinois Open Source License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements the InlineAsm class. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/InlineAsm.h" |
| #include "llvm/DerivedTypes.h" |
| #include <algorithm> |
| #include <cctype> |
| using namespace llvm; |
| |
| // Implement the first virtual method in this class in this file so the |
| // InlineAsm vtable is emitted here. |
| InlineAsm::~InlineAsm() { |
| } |
| |
| |
| // NOTE: when memoizing the function type, we have to be careful to handle the |
| // case when the type gets refined. |
| |
| InlineAsm *InlineAsm::get(const FunctionType *Ty, const std::string &AsmString, |
| const std::string &Constraints, bool hasSideEffects) { |
| // FIXME: memoize! |
| return new InlineAsm(Ty, AsmString, Constraints, hasSideEffects); |
| } |
| |
| InlineAsm::InlineAsm(const FunctionType *Ty, const std::string &asmString, |
| const std::string &constraints, bool hasSideEffects) |
| : Value(PointerType::getUnqual(Ty), |
| Value::InlineAsmVal), |
| AsmString(asmString), |
| Constraints(constraints), HasSideEffects(hasSideEffects) { |
| |
| // Do various checks on the constraint string and type. |
| assert(Verify(Ty, constraints) && "Function type not legal for constraints!"); |
| } |
| |
| const FunctionType *InlineAsm::getFunctionType() const { |
| return cast<FunctionType>(getType()->getElementType()); |
| } |
| |
| /// Parse - Analyze the specified string (e.g. "==&{eax}") and fill in the |
| /// fields in this structure. If the constraint string is not understood, |
| /// return true, otherwise return false. |
| bool InlineAsm::ConstraintInfo::Parse(const std::string &Str, |
| std::vector<InlineAsm::ConstraintInfo> &ConstraintsSoFar) { |
| std::string::const_iterator I = Str.begin(), E = Str.end(); |
| |
| // Initialize |
| Type = isInput; |
| isEarlyClobber = false; |
| hasMatchingInput = false; |
| isCommutative = false; |
| isIndirect = false; |
| |
| // Parse prefixes. |
| if (*I == '~') { |
| Type = isClobber; |
| ++I; |
| } else if (*I == '=') { |
| ++I; |
| Type = isOutput; |
| } |
| |
| if (*I == '*') { |
| isIndirect = true; |
| ++I; |
| } |
| |
| if (I == E) return true; // Just a prefix, like "==" or "~". |
| |
| // Parse the modifiers. |
| bool DoneWithModifiers = false; |
| while (!DoneWithModifiers) { |
| switch (*I) { |
| default: |
| DoneWithModifiers = true; |
| break; |
| case '&': // Early clobber. |
| if (Type != isOutput || // Cannot early clobber anything but output. |
| isEarlyClobber) // Reject &&&&&& |
| return true; |
| isEarlyClobber = true; |
| break; |
| case '%': // Commutative. |
| if (Type == isClobber || // Cannot commute clobbers. |
| isCommutative) // Reject %%%%% |
| return true; |
| isCommutative = true; |
| break; |
| case '#': // Comment. |
| case '*': // Register preferencing. |
| return true; // Not supported. |
| } |
| |
| if (!DoneWithModifiers) { |
| ++I; |
| if (I == E) return true; // Just prefixes and modifiers! |
| } |
| } |
| |
| // Parse the various constraints. |
| while (I != E) { |
| if (*I == '{') { // Physical register reference. |
| // Find the end of the register name. |
| std::string::const_iterator ConstraintEnd = std::find(I+1, E, '}'); |
| if (ConstraintEnd == E) return true; // "{foo" |
| Codes.push_back(std::string(I, ConstraintEnd+1)); |
| I = ConstraintEnd+1; |
| } else if (isdigit(*I)) { // Matching Constraint |
| // Maximal munch numbers. |
| std::string::const_iterator NumStart = I; |
| while (I != E && isdigit(*I)) |
| ++I; |
| Codes.push_back(std::string(NumStart, I)); |
| unsigned N = atoi(Codes.back().c_str()); |
| // Check that this is a valid matching constraint! |
| if (N >= ConstraintsSoFar.size() || ConstraintsSoFar[N].Type != isOutput|| |
| Type != isInput) |
| return true; // Invalid constraint number. |
| |
| // Note that operand #n has a matching input. |
| ConstraintsSoFar[N].hasMatchingInput = true; |
| } else { |
| // Single letter constraint. |
| Codes.push_back(std::string(I, I+1)); |
| ++I; |
| } |
| } |
| |
| return false; |
| } |
| |
| std::vector<InlineAsm::ConstraintInfo> |
| InlineAsm::ParseConstraints(const std::string &Constraints) { |
| std::vector<ConstraintInfo> Result; |
| |
| // Scan the constraints string. |
| for (std::string::const_iterator I = Constraints.begin(), |
| E = Constraints.end(); I != E; ) { |
| ConstraintInfo Info; |
| |
| // Find the end of this constraint. |
| std::string::const_iterator ConstraintEnd = std::find(I, E, ','); |
| |
| if (ConstraintEnd == I || // Empty constraint like ",," |
| Info.Parse(std::string(I, ConstraintEnd), Result)) { |
| Result.clear(); // Erroneous constraint? |
| break; |
| } |
| |
| Result.push_back(Info); |
| |
| // ConstraintEnd may be either the next comma or the end of the string. In |
| // the former case, we skip the comma. |
| I = ConstraintEnd; |
| if (I != E) { |
| ++I; |
| if (I == E) { Result.clear(); break; } // don't allow "xyz," |
| } |
| } |
| |
| return Result; |
| } |
| |
| |
| /// Verify - Verify that the specified constraint string is reasonable for the |
| /// specified function type, and otherwise validate the constraint string. |
| bool InlineAsm::Verify(const FunctionType *Ty, const std::string &ConstStr) { |
| if (Ty->isVarArg()) return false; |
| |
| std::vector<ConstraintInfo> Constraints = ParseConstraints(ConstStr); |
| |
| // Error parsing constraints. |
| if (Constraints.empty() && !ConstStr.empty()) return false; |
| |
| unsigned NumOutputs = 0, NumInputs = 0, NumClobbers = 0; |
| |
| for (unsigned i = 0, e = Constraints.size(); i != e; ++i) { |
| switch (Constraints[i].Type) { |
| case InlineAsm::isOutput: |
| if (!Constraints[i].isIndirect) { |
| if (NumInputs || NumClobbers) return false; // outputs come first. |
| ++NumOutputs; |
| break; |
| } |
| // FALLTHROUGH for Indirect Outputs. |
| case InlineAsm::isInput: |
| if (NumClobbers) return false; // inputs before clobbers. |
| ++NumInputs; |
| break; |
| case InlineAsm::isClobber: |
| ++NumClobbers; |
| break; |
| } |
| } |
| |
| if (NumOutputs > 1) return false; // Only one result allowed so far. |
| |
| if ((Ty->getReturnType() != Type::VoidTy) != NumOutputs) |
| return false; // NumOutputs = 1 iff has a result type. |
| |
| if (Ty->getNumParams() != NumInputs) return false; |
| return true; |
| } |
| |