| /* |
| * Copyright (C) 2008 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef bts_INT32MAT_EM_H |
| #define bts_INT32MAT_EM_H |
| |
| /* ---- includes ----------------------------------------------------------- */ |
| |
| #include "b_BasicEm/Int32Arr.h" |
| |
| /* ---- related objects --------------------------------------------------- */ |
| |
| /* ---- typedefs ----------------------------------------------------------- */ |
| |
| /* ---- constants ---------------------------------------------------------- */ |
| |
| /* data format version number */ |
| #define bts_INT32MAT_VERSION 100 |
| |
| /* ---- object definition -------------------------------------------------- */ |
| |
| /** square matrix */ |
| struct bts_Int32Mat |
| { |
| |
| /* ---- private data --------------------------------------------------- */ |
| |
| /* ---- public data ---------------------------------------------------- */ |
| |
| /* width = height of square matrix */ |
| uint32 widthE; |
| |
| /* array of matrix elements (data is arranged by rows) */ |
| struct bbs_Int32Arr arrE; |
| |
| }; |
| |
| /* ---- associated objects ------------------------------------------------- */ |
| |
| /* ---- external functions ------------------------------------------------- */ |
| |
| /* ---- \ghd{ constructor/destructor } ------------------------------------- */ |
| |
| /** initializes matrix */ |
| void bts_Int32Mat_init( struct bbs_Context* cpA, |
| struct bts_Int32Mat* ptrA ); |
| |
| /** destroys matric */ |
| void bts_Int32Mat_exit( struct bbs_Context* cpA, |
| struct bts_Int32Mat* ptrA ); |
| |
| /* ---- \ghd{ operators } -------------------------------------------------- */ |
| |
| /* copies matrices */ |
| void bts_Int32Mat_copy( struct bbs_Context* cpA, |
| struct bts_Int32Mat* ptrA, |
| const struct bts_Int32Mat* srcPtrA ); |
| |
| /* ---- \ghd{ query functions } -------------------------------------------- */ |
| |
| /* ---- \ghd{ modify functions } ------------------------------------------- */ |
| |
| /** allocates square matrix */ |
| void bts_Int32Mat_create( struct bbs_Context* cpA, |
| struct bts_Int32Mat* ptrA, |
| int32 widthA, |
| struct bbs_MemSeg* mspA ); |
| |
| /* ---- \ghd{ memory I/O } ------------------------------------------------- */ |
| |
| /** size object needs when written to memory */ |
| uint32 bts_Int32Mat_memSize( struct bbs_Context* cpA, |
| const struct bts_Int32Mat* ptrA ); |
| |
| /** writes object to memory; returns number of bytes written */ |
| uint32 bts_Int32Mat_memWrite( struct bbs_Context* cpA, |
| const struct bts_Int32Mat* ptrA, |
| uint16* memPtrA ); |
| |
| /** reads object from memory; returns number of bytes read */ |
| uint32 bts_Int32Mat_memRead( struct bbs_Context* cpA, |
| struct bts_Int32Mat* ptrA, |
| const uint16* memPtrA, |
| struct bbs_MemSeg* mspA ); |
| |
| /* ---- \ghd{ exec functions } --------------------------------------------- */ |
| |
| /** computes the solution to matrix * outVecA = inVecA, returns false if the |
| * function was not successful; |
| * internally calls solve2() which is overflow safe; |
| * use large bbpA if you need high accuracy; |
| * |
| * matA: the square matrix, array of size ( matWidthA * matWidthA ) |
| * matWidthA: width of the matrix |
| * inVecA: array of size matWidthA |
| * outVecA: array of size matWidthA |
| * bbpA: bbp for all matrices and vectors |
| * tmpMatA: matrix of same size as matA |
| * tmpVecA: array of size matWidthA |
| */ |
| flag bts_Int32Mat_solve( struct bbs_Context* cpA, |
| const int32* matA, |
| int32 matWidthA, |
| const int32* inVecA, |
| int32* outVecA, |
| int32 bbpA, |
| int32* tmpMatA, |
| int32* tmpVecA ); |
| |
| /** same as _solve(), but matA gets overwritten, and tmpMatA is not needed: |
| * saves memory when matA is large; |
| * overflow safe; |
| * use large bbpA if you need high accuracy; |
| */ |
| flag bts_Int32Mat_solve2( struct bbs_Context* cpA, |
| int32* matA, |
| int32 matWidthA, |
| const int32* inVecA, |
| int32* outVecA, |
| int32 bbpA, |
| int32* tmpVecA ); |
| |
| #endif /* bts_INT32MAT_EM_H */ |
| |