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| >SDL_JoystickGetButton</H1 |
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| >Name</H2 |
| >SDL_JoystickGetButton -- Get the current state of a given button on a given joystick</DIV |
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| ><PRE |
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| >#include "SDL.h"</PRE |
| ><P |
| ><CODE |
| ><CODE |
| CLASS="FUNCDEF" |
| >Uint8 <B |
| CLASS="FSFUNC" |
| >SDL_JoystickGetButton</B |
| ></CODE |
| >(SDL_Joystick *joystick, int button);</CODE |
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| >Description</H2 |
| ><P |
| >SDL_JoystickGetButton returns the current state of the given <TT |
| CLASS="PARAMETER" |
| ><I |
| >button</I |
| ></TT |
| > on the given <TT |
| CLASS="PARAMETER" |
| ><I |
| >joystick</I |
| ></TT |
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| >Return Value</H2 |
| ><P |
| ><SPAN |
| CLASS="RETURNVALUE" |
| >1</SPAN |
| > if the button is pressed. Otherwise, <SPAN |
| CLASS="RETURNVALUE" |
| >0</SPAN |
| >.</P |
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| >See Also</H2 |
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| HREF="sdljoysticknumbuttons.html" |
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| CLASS="FUNCTION" |
| >SDL_JoystickNumButtons</TT |
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