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| >Name</H2 |
| >SDL_KillThread -- Gracelessly terminates the thread.</DIV |
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| >#include "SDL.h" |
| #include "SDL_thread.h"</PRE |
| ><P |
| ><CODE |
| ><CODE |
| CLASS="FUNCDEF" |
| >void <B |
| CLASS="FSFUNC" |
| >SDL_KillThread</B |
| ></CODE |
| >(SDL_Thread *thread);</CODE |
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| >Description</H2 |
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| ><TT |
| CLASS="FUNCTION" |
| >SDL_KillThread</TT |
| > gracelessly terminates the thread |
| associated with <TT |
| CLASS="PARAMETER" |
| ><I |
| >thread</I |
| ></TT |
| >. If possible, you should |
| use some other form of IPC to signal the thread to quit.</P |
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| >See Also</H2 |
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| HREF="sdlcreatethread.html" |
| ><TT |
| CLASS="FUNCTION" |
| >SDL_CreateThread</TT |
| ></A |
| >, |
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| ><TT |
| CLASS="FUNCTION" |
| >SDL_WaitThread</TT |
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