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| >Name</H2 |
| >SDL_SetModState -- Set the current key modifier state</DIV |
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| >#include "SDL.h"</PRE |
| ><P |
| ><CODE |
| ><CODE |
| CLASS="FUNCDEF" |
| >void <B |
| CLASS="FSFUNC" |
| >SDL_SetModState</B |
| ></CODE |
| >(SDLMod modstate);</CODE |
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| >Description</H2 |
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| >The inverse of <A |
| HREF="sdlgetmodstate.html" |
| ><TT |
| CLASS="FUNCTION" |
| >SDL_GetModState</TT |
| ></A |
| >, <TT |
| CLASS="FUNCTION" |
| >SDL_SetModState</TT |
| > allows you to impose modifier key states on your application.</P |
| ><P |
| >Simply pass your desired modifier states into <TT |
| CLASS="PARAMETER" |
| ><I |
| >modstate</I |
| ></TT |
| >. This value my be a logical OR'd combination of the following:</P |
| ><PRE |
| CLASS="PROGRAMLISTING" |
| >typedef enum { |
| KMOD_NONE = 0x0000, |
| KMOD_LSHIFT= 0x0001, |
| KMOD_RSHIFT= 0x0002, |
| KMOD_LCTRL = 0x0040, |
| KMOD_RCTRL = 0x0080, |
| KMOD_LALT = 0x0100, |
| KMOD_RALT = 0x0200, |
| KMOD_LMETA = 0x0400, |
| KMOD_RMETA = 0x0800, |
| KMOD_NUM = 0x1000, |
| KMOD_CAPS = 0x2000, |
| KMOD_MODE = 0x4000, |
| } SDLMod;</PRE |
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| >See Also</H2 |
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| HREF="sdlgetmodstate.html" |
| ><TT |
| CLASS="FUNCTION" |
| >SDL_GetModState</TT |
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