| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2012 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| #include "SDL_config.h" |
| |
| #ifndef _SDL_vglvideo_h |
| #define _SDL_vglvideo_h |
| |
| #include <sys/fbio.h> |
| #include <sys/consio.h> |
| #include <vgl.h> |
| |
| #include "SDL_mouse.h" |
| #include "SDL_mutex.h" |
| #include "../SDL_sysvideo.h" |
| |
| /* Hidden "this" pointer for the video functions */ |
| #define _THIS SDL_VideoDevice *this |
| |
| typedef struct { |
| int ModeId; |
| int Depth; |
| int Rmask; |
| int Gmask; |
| int Bmask; |
| VGLBitmap ModeInfo; |
| } VGLMode; |
| |
| /* Private display data */ |
| struct SDL_PrivateVideoData { |
| #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ |
| int SDL_nummodes[NUM_MODELISTS]; |
| SDL_Rect **SDL_modelist[NUM_MODELISTS]; |
| SDL_mutex *hw_lock; |
| VGLMode *VGLCurMode; |
| int flip_page; |
| byte *flip_address[2]; |
| }; |
| /* Old variable names */ |
| #define SDL_nummodes (this->hidden->SDL_nummodes) |
| #define SDL_modelist (this->hidden->SDL_modelist) |
| #define hw_lock (this->hidden->hw_lock) |
| #define VGLCurMode (this->hidden->VGLCurMode) |
| #define flip_page (this->hidden->flip_page) |
| #define flip_address (this->hidden->flip_address) |
| |
| #endif /* _SDL_vglvideo_h */ |