| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2006 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| #include "SDL_config.h" |
| |
| /* Allow access to the audio stream on BeOS */ |
| |
| #include <SoundPlayer.h> |
| |
| #include "../../main/beos/SDL_BeApp.h" |
| |
| extern "C" { |
| |
| #include "SDL_audio.h" |
| #include "../SDL_audio_c.h" |
| #include "../SDL_sysaudio.h" |
| #include "../../thread/beos/SDL_systhread_c.h" |
| #include "SDL_beaudio.h" |
| |
| |
| /* Audio driver functions */ |
| static int BE_OpenAudio(_THIS, SDL_AudioSpec *spec); |
| static void BE_WaitAudio(_THIS); |
| static void BE_PlayAudio(_THIS); |
| static Uint8 *BE_GetAudioBuf(_THIS); |
| static void BE_CloseAudio(_THIS); |
| |
| /* Audio driver bootstrap functions */ |
| |
| static int Audio_Available(void) |
| { |
| return(1); |
| } |
| |
| static void Audio_DeleteDevice(SDL_AudioDevice *device) |
| { |
| SDL_free(device->hidden); |
| SDL_free(device); |
| } |
| |
| static SDL_AudioDevice *Audio_CreateDevice(int devindex) |
| { |
| SDL_AudioDevice *device; |
| |
| /* Initialize all variables that we clean on shutdown */ |
| device = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice)); |
| if ( device ) { |
| SDL_memset(device, 0, (sizeof *device)); |
| device->hidden = (struct SDL_PrivateAudioData *) |
| SDL_malloc((sizeof *device->hidden)); |
| } |
| if ( (device == NULL) || (device->hidden == NULL) ) { |
| SDL_OutOfMemory(); |
| if ( device ) { |
| SDL_free(device); |
| } |
| return(0); |
| } |
| SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
| |
| /* Set the function pointers */ |
| device->OpenAudio = BE_OpenAudio; |
| device->WaitAudio = BE_WaitAudio; |
| device->PlayAudio = BE_PlayAudio; |
| device->GetAudioBuf = BE_GetAudioBuf; |
| device->CloseAudio = BE_CloseAudio; |
| |
| device->free = Audio_DeleteDevice; |
| |
| return device; |
| } |
| |
| AudioBootStrap BAUDIO_bootstrap = { |
| "baudio", "BeOS BSoundPlayer", |
| Audio_Available, Audio_CreateDevice |
| }; |
| |
| /* The BeOS callback for handling the audio buffer */ |
| static void FillSound(void *device, void *stream, size_t len, |
| const media_raw_audio_format &format) |
| { |
| SDL_AudioDevice *audio = (SDL_AudioDevice *)device; |
| |
| /* Silence the buffer, since it's ours */ |
| SDL_memset(stream, audio->spec.silence, len); |
| |
| /* Only do soemthing if audio is enabled */ |
| if ( ! audio->enabled ) |
| return; |
| |
| if ( ! audio->paused ) { |
| if ( audio->convert.needed ) { |
| SDL_mutexP(audio->mixer_lock); |
| (*audio->spec.callback)(audio->spec.userdata, |
| (Uint8 *)audio->convert.buf,audio->convert.len); |
| SDL_mutexV(audio->mixer_lock); |
| SDL_ConvertAudio(&audio->convert); |
| SDL_memcpy(stream,audio->convert.buf,audio->convert.len_cvt); |
| } else { |
| SDL_mutexP(audio->mixer_lock); |
| (*audio->spec.callback)(audio->spec.userdata, |
| (Uint8 *)stream, len); |
| SDL_mutexV(audio->mixer_lock); |
| } |
| } |
| return; |
| } |
| |
| /* Dummy functions -- we don't use thread-based audio */ |
| void BE_WaitAudio(_THIS) |
| { |
| return; |
| } |
| void BE_PlayAudio(_THIS) |
| { |
| return; |
| } |
| Uint8 *BE_GetAudioBuf(_THIS) |
| { |
| return(NULL); |
| } |
| |
| void BE_CloseAudio(_THIS) |
| { |
| if ( audio_obj ) { |
| audio_obj->Stop(); |
| delete audio_obj; |
| audio_obj = NULL; |
| } |
| |
| /* Quit the Be Application, if there's nothing left to do */ |
| SDL_QuitBeApp(); |
| } |
| |
| int BE_OpenAudio(_THIS, SDL_AudioSpec *spec) |
| { |
| int valid_datatype = 0; |
| media_raw_audio_format format; |
| Uint16 test_format = SDL_FirstAudioFormat(spec->format); |
| |
| /* Parse the audio format and fill the Be raw audio format */ |
| memset(&format, '\0', sizeof (media_raw_audio_format)); |
| format.byte_order = B_MEDIA_LITTLE_ENDIAN; |
| format.frame_rate = (float) spec->freq; |
| format.channel_count = spec->channels; /* !!! FIXME: support > 2? */ |
| while ((!valid_datatype) && (test_format)) { |
| valid_datatype = 1; |
| spec->format = test_format; |
| switch (test_format) { |
| case AUDIO_S8: |
| format.format = media_raw_audio_format::B_AUDIO_CHAR; |
| break; |
| |
| case AUDIO_U8: |
| format.format = media_raw_audio_format::B_AUDIO_UCHAR; |
| break; |
| |
| case AUDIO_S16LSB: |
| format.format = media_raw_audio_format::B_AUDIO_SHORT; |
| break; |
| |
| case AUDIO_S16MSB: |
| format.format = media_raw_audio_format::B_AUDIO_SHORT; |
| format.byte_order = B_MEDIA_BIG_ENDIAN; |
| break; |
| |
| default: |
| valid_datatype = 0; |
| test_format = SDL_NextAudioFormat(); |
| break; |
| } |
| } |
| |
| if (!valid_datatype) { /* shouldn't happen, but just in case... */ |
| SDL_SetError("Unsupported audio format"); |
| return (-1); |
| } |
| |
| /* Initialize the Be Application, if it's not already started */ |
| if (SDL_InitBeApp() < 0) { |
| return (-1); |
| } |
| |
| format.buffer_size = spec->samples; |
| |
| /* Calculate the final parameters for this audio specification */ |
| SDL_CalculateAudioSpec(spec); |
| |
| /* Subscribe to the audio stream (creates a new thread) */ |
| { sigset_t omask; |
| SDL_MaskSignals(&omask); |
| audio_obj = new BSoundPlayer(&format, "SDL Audio", FillSound, |
| NULL, _this); |
| SDL_UnmaskSignals(&omask); |
| } |
| if ( audio_obj->Start() == B_NO_ERROR ) { |
| audio_obj->SetHasData(true); |
| } else { |
| SDL_SetError("Unable to start Be audio"); |
| return(-1); |
| } |
| |
| /* We're running! */ |
| return(1); |
| } |
| |
| }; /* Extern C */ |