| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2006 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| #include "SDL_config.h" |
| |
| #ifdef SDL_JOYSTICK_BEOS |
| |
| /* This is the system specific header for the SDL joystick API */ |
| |
| #include <be/support/String.h> |
| #include <be/device/Joystick.h> |
| |
| extern "C" { |
| |
| #include "SDL_joystick.h" |
| #include "../SDL_sysjoystick.h" |
| #include "../SDL_joystick_c.h" |
| |
| |
| /* The maximum number of joysticks we'll detect */ |
| #define MAX_JOYSTICKS 16 |
| |
| /* A list of available joysticks */ |
| static char *SDL_joyport[MAX_JOYSTICKS]; |
| static char *SDL_joyname[MAX_JOYSTICKS]; |
| |
| /* The private structure used to keep track of a joystick */ |
| struct joystick_hwdata { |
| BJoystick *stick; |
| uint8 *new_hats; |
| int16 *new_axes; |
| }; |
| |
| /* Function to scan the system for joysticks. |
| * This function should set SDL_numjoysticks to the number of available |
| * joysticks. Joystick 0 should be the system default joystick. |
| * It should return 0, or -1 on an unrecoverable fatal error. |
| */ |
| int SDL_SYS_JoystickInit(void) |
| { |
| BJoystick joystick; |
| int numjoysticks; |
| int i; |
| int32 nports; |
| char name[B_OS_NAME_LENGTH]; |
| |
| /* Search for attached joysticks */ |
| nports = joystick.CountDevices(); |
| numjoysticks = 0; |
| SDL_memset(SDL_joyport, 0, (sizeof SDL_joyport)); |
| SDL_memset(SDL_joyname, 0, (sizeof SDL_joyname)); |
| for ( i=0; (SDL_numjoysticks < MAX_JOYSTICKS) && (i < nports); ++i ) { |
| if ( joystick.GetDeviceName(i, name) == B_OK ) { |
| if ( joystick.Open(name) != B_ERROR ) { |
| BString stick_name; |
| joystick.GetControllerName(&stick_name); |
| SDL_joyport[numjoysticks] = strdup(name); |
| SDL_joyname[numjoysticks] = |
| strdup(stick_name.String()); |
| numjoysticks++; |
| joystick.Close(); |
| } |
| } |
| } |
| return(numjoysticks); |
| } |
| |
| /* Function to get the device-dependent name of a joystick */ |
| const char *SDL_SYS_JoystickName(int index) |
| { |
| return SDL_joyname[index]; |
| } |
| |
| /* Function to open a joystick for use. |
| The joystick to open is specified by the index field of the joystick. |
| This should fill the nbuttons and naxes fields of the joystick structure. |
| It returns 0, or -1 if there is an error. |
| */ |
| int SDL_SYS_JoystickOpen(SDL_Joystick *joystick) |
| { |
| BJoystick *stick; |
| |
| /* Create the joystick data structure */ |
| joystick->hwdata = (struct joystick_hwdata *) |
| SDL_malloc(sizeof(*joystick->hwdata)); |
| if ( joystick->hwdata == NULL ) { |
| SDL_OutOfMemory(); |
| return(-1); |
| } |
| SDL_memset(joystick->hwdata, 0, sizeof(*joystick->hwdata)); |
| stick = new BJoystick; |
| joystick->hwdata->stick = stick; |
| |
| /* Open the requested joystick for use */ |
| if ( stick->Open(SDL_joyport[joystick->index]) == B_ERROR ) { |
| SDL_SetError("Unable to open joystick"); |
| SDL_SYS_JoystickClose(joystick); |
| return(-1); |
| } |
| |
| /* Set the joystick to calibrated mode */ |
| stick->EnableCalibration(); |
| |
| /* Get the number of buttons, hats, and axes on the joystick */ |
| joystick->nbuttons = stick->CountButtons(); |
| joystick->naxes = stick->CountAxes(); |
| joystick->nhats = stick->CountHats(); |
| |
| joystick->hwdata->new_axes = (int16 *) |
| SDL_malloc(joystick->naxes*sizeof(int16)); |
| joystick->hwdata->new_hats = (uint8 *) |
| SDL_malloc(joystick->nhats*sizeof(uint8)); |
| if ( ! joystick->hwdata->new_hats || ! joystick->hwdata->new_axes ) { |
| SDL_OutOfMemory(); |
| SDL_SYS_JoystickClose(joystick); |
| return(-1); |
| } |
| |
| /* We're done! */ |
| return(0); |
| } |
| |
| /* Function to update the state of a joystick - called as a device poll. |
| * This function shouldn't update the joystick structure directly, |
| * but instead should call SDL_PrivateJoystick*() to deliver events |
| * and update joystick device state. |
| */ |
| void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick) |
| { |
| static const Uint8 hat_map[9] = { |
| SDL_HAT_CENTERED, |
| SDL_HAT_UP, |
| SDL_HAT_RIGHTUP, |
| SDL_HAT_RIGHT, |
| SDL_HAT_RIGHTDOWN, |
| SDL_HAT_DOWN, |
| SDL_HAT_LEFTDOWN, |
| SDL_HAT_LEFT, |
| SDL_HAT_LEFTUP |
| }; |
| const int JITTER = (32768/10); /* 10% jitter threshold (ok?) */ |
| |
| BJoystick *stick; |
| int i, change; |
| int16 *axes; |
| uint8 *hats; |
| uint32 buttons; |
| |
| /* Set up data pointers */ |
| stick = joystick->hwdata->stick; |
| axes = joystick->hwdata->new_axes; |
| hats = joystick->hwdata->new_hats; |
| |
| /* Get the new joystick state */ |
| stick->Update(); |
| stick->GetAxisValues(axes); |
| stick->GetHatValues(hats); |
| buttons = stick->ButtonValues(); |
| |
| /* Generate axis motion events */ |
| for ( i=0; i<joystick->naxes; ++i ) { |
| change = ((int32)axes[i] - joystick->axes[i]); |
| if ( (change > JITTER) || (change < -JITTER) ) { |
| SDL_PrivateJoystickAxis(joystick, i, axes[i]); |
| } |
| } |
| |
| /* Generate hat change events */ |
| for ( i=0; i<joystick->nhats; ++i ) { |
| if ( hats[i] != joystick->hats[i] ) { |
| SDL_PrivateJoystickHat(joystick, i, hat_map[hats[i]]); |
| } |
| } |
| |
| /* Generate button events */ |
| for ( i=0; i<joystick->nbuttons; ++i ) { |
| if ( (buttons&0x01) != joystick->buttons[i] ) { |
| SDL_PrivateJoystickButton(joystick, i, (buttons&0x01)); |
| } |
| buttons >>= 1; |
| } |
| } |
| |
| /* Function to close a joystick after use */ |
| void SDL_SYS_JoystickClose(SDL_Joystick *joystick) |
| { |
| if ( joystick->hwdata ) { |
| joystick->hwdata->stick->Close(); |
| delete joystick->hwdata->stick; |
| if ( joystick->hwdata->new_hats ) { |
| SDL_free(joystick->hwdata->new_hats); |
| } |
| if ( joystick->hwdata->new_axes ) { |
| SDL_free(joystick->hwdata->new_axes); |
| } |
| SDL_free(joystick->hwdata); |
| joystick->hwdata = NULL; |
| } |
| } |
| |
| /* Function to perform any system-specific joystick related cleanup */ |
| void SDL_SYS_JoystickQuit(void) |
| { |
| int i; |
| |
| for ( i=0; SDL_joyport[i]; ++i ) { |
| SDL_free(SDL_joyport[i]); |
| } |
| SDL_joyport[0] = NULL; |
| |
| for ( i=0; SDL_joyname[i]; ++i ) { |
| SDL_free(SDL_joyname[i]); |
| } |
| SDL_joyname[0] = NULL; |
| } |
| |
| }; // extern "C" |
| |
| #endif /* SDL_JOYSTICK_BEOS */ |