| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2012 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| #include "SDL_config.h" |
| |
| #ifndef _SDL_romaudio_h |
| #define _SDL_romaudio_h |
| |
| #include "../SDL_sysaudio.h" |
| |
| /* This is Ryan's improved MacOS sound code, with locking support */ |
| #define USE_RYANS_SOUNDCODE |
| |
| /* Hidden "this" pointer for the video functions */ |
| #define _THIS SDL_AudioDevice *this |
| |
| struct SDL_PrivateAudioData { |
| /* Sound manager audio channel */ |
| SndChannelPtr channel; |
| #if defined(TARGET_API_MAC_CARBON) || defined(USE_RYANS_SOUNDCODE) |
| /* FIXME: Add Ryan's static data here */ |
| #else |
| /* Double buffering variables */ |
| SndDoubleBufferPtr audio_buf[2]; |
| #endif |
| }; |
| |
| /* Old variable names */ |
| #define channel (this->hidden->channel) |
| #define audio_buf (this->hidden->audio_buf) |
| |
| #endif /* _SDL_romaudio_h */ |