| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2012 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| #include "SDL_config.h" |
| |
| #include <support/UTF8.h> |
| #include <stdio.h> |
| #include <string.h> |
| #include "SDL_error.h" |
| #include "SDL_events.h" |
| #include "SDL_BWin.h" |
| #include "SDL_lowvideo.h" |
| |
| static SDLKey keymap[128]; |
| int mouse_relative = 0; |
| extern "C" { |
| |
| #include "../../events/SDL_sysevents.h" |
| #include "../../events/SDL_events_c.h" |
| #include "SDL_sysevents_c.h" |
| #include "../SDL_cursor_c.h" |
| |
| void BE_PumpEvents(_THIS) |
| { |
| } |
| |
| void BE_InitOSKeymap(_THIS) |
| { |
| for ( uint i=0; i<SDL_TABLESIZE(keymap); ++i ) |
| keymap[i] = SDLK_UNKNOWN; |
| |
| keymap[0x01] = SDLK_ESCAPE; |
| keymap[B_F1_KEY] = SDLK_F1; |
| keymap[B_F2_KEY] = SDLK_F2; |
| keymap[B_F3_KEY] = SDLK_F3; |
| keymap[B_F4_KEY] = SDLK_F4; |
| keymap[B_F5_KEY] = SDLK_F5; |
| keymap[B_F6_KEY] = SDLK_F6; |
| keymap[B_F7_KEY] = SDLK_F7; |
| keymap[B_F8_KEY] = SDLK_F8; |
| keymap[B_F9_KEY] = SDLK_F9; |
| keymap[B_F10_KEY] = SDLK_F10; |
| keymap[B_F11_KEY] = SDLK_F11; |
| keymap[B_F12_KEY] = SDLK_F12; |
| keymap[B_PRINT_KEY] = SDLK_PRINT; |
| keymap[B_SCROLL_KEY] = SDLK_SCROLLOCK; |
| keymap[B_PAUSE_KEY] = SDLK_PAUSE; |
| keymap[0x11] = SDLK_BACKQUOTE; |
| keymap[0x12] = SDLK_1; |
| keymap[0x13] = SDLK_2; |
| keymap[0x14] = SDLK_3; |
| keymap[0x15] = SDLK_4; |
| keymap[0x16] = SDLK_5; |
| keymap[0x17] = SDLK_6; |
| keymap[0x18] = SDLK_7; |
| keymap[0x19] = SDLK_8; |
| keymap[0x1a] = SDLK_9; |
| keymap[0x1b] = SDLK_0; |
| keymap[0x1c] = SDLK_MINUS; |
| keymap[0x1d] = SDLK_EQUALS; |
| keymap[0x1e] = SDLK_BACKSPACE; |
| keymap[0x1f] = SDLK_INSERT; |
| keymap[0x20] = SDLK_HOME; |
| keymap[0x21] = SDLK_PAGEUP; |
| keymap[0x22] = SDLK_NUMLOCK; |
| keymap[0x23] = SDLK_KP_DIVIDE; |
| keymap[0x24] = SDLK_KP_MULTIPLY; |
| keymap[0x25] = SDLK_KP_MINUS; |
| keymap[0x26] = SDLK_TAB; |
| keymap[0x27] = SDLK_q; |
| keymap[0x28] = SDLK_w; |
| keymap[0x29] = SDLK_e; |
| keymap[0x2a] = SDLK_r; |
| keymap[0x2b] = SDLK_t; |
| keymap[0x2c] = SDLK_y; |
| keymap[0x2d] = SDLK_u; |
| keymap[0x2e] = SDLK_i; |
| keymap[0x2f] = SDLK_o; |
| keymap[0x30] = SDLK_p; |
| keymap[0x31] = SDLK_LEFTBRACKET; |
| keymap[0x32] = SDLK_RIGHTBRACKET; |
| keymap[0x33] = SDLK_BACKSLASH; |
| keymap[0x34] = SDLK_DELETE; |
| keymap[0x35] = SDLK_END; |
| keymap[0x36] = SDLK_PAGEDOWN; |
| keymap[0x37] = SDLK_KP7; |
| keymap[0x38] = SDLK_KP8; |
| keymap[0x39] = SDLK_KP9; |
| keymap[0x3a] = SDLK_KP_PLUS; |
| keymap[0x3b] = SDLK_CAPSLOCK; |
| keymap[0x3c] = SDLK_a; |
| keymap[0x3d] = SDLK_s; |
| keymap[0x3e] = SDLK_d; |
| keymap[0x3f] = SDLK_f; |
| keymap[0x40] = SDLK_g; |
| keymap[0x41] = SDLK_h; |
| keymap[0x42] = SDLK_j; |
| keymap[0x43] = SDLK_k; |
| keymap[0x44] = SDLK_l; |
| keymap[0x45] = SDLK_SEMICOLON; |
| keymap[0x46] = SDLK_QUOTE; |
| keymap[0x47] = SDLK_RETURN; |
| keymap[0x48] = SDLK_KP4; |
| keymap[0x49] = SDLK_KP5; |
| keymap[0x4a] = SDLK_KP6; |
| keymap[0x4b] = SDLK_LSHIFT; |
| keymap[0x4c] = SDLK_z; |
| keymap[0x4d] = SDLK_x; |
| keymap[0x4e] = SDLK_c; |
| keymap[0x4f] = SDLK_v; |
| keymap[0x50] = SDLK_b; |
| keymap[0x51] = SDLK_n; |
| keymap[0x52] = SDLK_m; |
| keymap[0x53] = SDLK_COMMA; |
| keymap[0x54] = SDLK_PERIOD; |
| keymap[0x55] = SDLK_SLASH; |
| keymap[0x56] = SDLK_RSHIFT; |
| keymap[0x57] = SDLK_UP; |
| keymap[0x58] = SDLK_KP1; |
| keymap[0x59] = SDLK_KP2; |
| keymap[0x5a] = SDLK_KP3; |
| keymap[0x5b] = SDLK_KP_ENTER; |
| keymap[0x5c] = SDLK_LCTRL; |
| keymap[0x5d] = SDLK_LALT; |
| keymap[0x5e] = SDLK_SPACE; |
| keymap[0x5f] = SDLK_RALT; |
| keymap[0x60] = SDLK_RCTRL; |
| keymap[0x61] = SDLK_LEFT; |
| keymap[0x62] = SDLK_DOWN; |
| keymap[0x63] = SDLK_RIGHT; |
| keymap[0x64] = SDLK_KP0; |
| keymap[0x65] = SDLK_KP_PERIOD; |
| keymap[0x66] = SDLK_LMETA; |
| keymap[0x67] = SDLK_RMETA; |
| keymap[0x68] = SDLK_MENU; |
| keymap[0x69] = SDLK_EURO; |
| keymap[0x6a] = SDLK_KP_EQUALS; |
| keymap[0x6b] = SDLK_POWER; |
| } |
| |
| }; /* Extern C */ |
| |
| void SDL_BWin::DispatchMessage(BMessage *msg, BHandler *target) |
| { |
| switch (msg->what) { |
| case B_MOUSE_MOVED: |
| { |
| SDL_VideoDevice *view = current_video; |
| BPoint where; |
| int32 transit; |
| if (msg->FindPoint("where", &where) == B_OK && msg->FindInt32("be:transit", &transit) == B_OK) { |
| int x, y; |
| |
| GetXYOffset(x, y); |
| x = (int)where.x - x; |
| y = (int)where.y - y; |
| |
| //BeSman: I need another method for cursor catching !!! |
| if (view->input_grab != SDL_GRAB_OFF) |
| { |
| bool clipped = false; |
| if ( x < 0 ) { |
| x = 0; |
| clipped = true; |
| } else if ( x >= SDL_VideoSurface->w ) { |
| x = (SDL_VideoSurface->w-1); |
| clipped = true; |
| } |
| if ( y < 0 ) { |
| y = 0; |
| clipped = true; |
| } else if ( y >= SDL_VideoSurface->h ) { |
| y = (SDL_VideoSurface->h-1); |
| clipped = true; |
| } |
| if ( clipped ) { |
| BPoint edge; |
| GetXYOffset(edge.x, edge.y); |
| edge.x += x; |
| edge.y += y; |
| ConvertToScreen(&edge); |
| set_mouse_position((int)edge.x, (int)edge.y); |
| } |
| transit = B_INSIDE_VIEW; |
| } |
| if (transit == B_EXITED_VIEW) { |
| if ( SDL_GetAppState() & SDL_APPMOUSEFOCUS ) { |
| SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); |
| #if SDL_VIDEO_OPENGL |
| // for some reason, SDL_EraseCursor fails for OpenGL |
| if (this->the_view != this->SDL_GLView) |
| #endif |
| SDL_EraseCursor(SDL_VideoSurface); |
| be_app->SetCursor(B_HAND_CURSOR); |
| } |
| } else { |
| if ( !(SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { |
| SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); |
| #if SDL_VIDEO_OPENGL |
| // for some reason, SDL_EraseCursor fails for OpenGL |
| if (this->the_view != this->SDL_GLView) |
| #endif |
| SDL_EraseCursor(SDL_VideoSurface); |
| SDL_SetCursor(NULL); |
| } |
| |
| if ( mouse_relative ) { |
| int half_w = (SDL_VideoSurface->w/2); |
| int half_h = (SDL_VideoSurface->h/2); |
| x -= half_w; |
| y -= half_h; |
| if ( x || y ) { |
| BPoint center; |
| GetXYOffset(center.x, center.y); |
| center.x += half_w; |
| center.y += half_h; |
| ConvertToScreen(¢er); |
| set_mouse_position((int)center.x, (int)center.y); |
| SDL_PrivateMouseMotion(0, 1, x, y); |
| } |
| } else { |
| SDL_PrivateMouseMotion(0, 0, x, y); |
| } |
| } |
| } |
| break; |
| } |
| |
| case B_MOUSE_DOWN: |
| { |
| /* it looks like mouse down is send only for first clicked |
| button, each next is not send while last one is holded */ |
| int32 buttons; |
| int sdl_buttons = 0; |
| if (msg->FindInt32("buttons", &buttons) == B_OK) { |
| /* Add any mouse button events */ |
| if (buttons & B_PRIMARY_MOUSE_BUTTON) { |
| sdl_buttons |= SDL_BUTTON_LEFT; |
| } |
| if (buttons & B_SECONDARY_MOUSE_BUTTON) { |
| sdl_buttons |= SDL_BUTTON_RIGHT; |
| } |
| if (buttons & B_TERTIARY_MOUSE_BUTTON) { |
| sdl_buttons |= SDL_BUTTON_MIDDLE; |
| } |
| SDL_PrivateMouseButton(SDL_PRESSED, sdl_buttons, 0, 0); |
| |
| last_buttons = buttons; |
| } |
| break; |
| } |
| |
| case B_MOUSE_UP: |
| { |
| /* mouse up doesn't give which button was released, |
| only state of buttons (after release, so it's always = 0), |
| which is not what we need ;] |
| So we need to store button in mouse down, and restore |
| in mouse up :( |
| mouse up is (similarly to mouse down) send only for |
| first button down (ie. it's no send if we click another button |
| without releasing previous one first) - but that's probably |
| because of how drivers are written?, not BeOS itself. */ |
| int32 buttons; |
| int sdl_buttons = 0; |
| if (msg->FindInt32("buttons", &buttons) == B_OK) { |
| /* Add any mouse button events */ |
| if ((buttons ^ B_PRIMARY_MOUSE_BUTTON) & last_buttons) { |
| sdl_buttons |= SDL_BUTTON_LEFT; |
| } |
| if ((buttons ^ B_SECONDARY_MOUSE_BUTTON) & last_buttons) { |
| sdl_buttons |= SDL_BUTTON_RIGHT; |
| } |
| if ((buttons ^ B_TERTIARY_MOUSE_BUTTON) & last_buttons) { |
| sdl_buttons |= SDL_BUTTON_MIDDLE; |
| } |
| SDL_PrivateMouseButton(SDL_RELEASED, sdl_buttons, 0, 0); |
| |
| last_buttons = buttons; |
| } |
| break; |
| } |
| |
| case B_MOUSE_WHEEL_CHANGED: |
| { |
| float x, y; |
| x = y = 0; |
| if (msg->FindFloat("be:wheel_delta_x", &x) == B_OK && msg->FindFloat("be:wheel_delta_y", &y) == B_OK) { |
| if (x < 0 || y < 0) { |
| SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_WHEELDOWN, 0, 0); |
| SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_WHEELDOWN, 0, 0); |
| } else if (x > 0 || y > 0) { |
| SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_WHEELUP, 0, 0); |
| SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_WHEELUP, 0, 0); |
| } |
| } |
| break; |
| } |
| |
| case B_KEY_DOWN: |
| case B_UNMAPPED_KEY_DOWN: /* modifier keys are unmapped */ |
| { |
| int32 key; |
| int32 modifiers; |
| int32 key_repeat; |
| /* Workaround for SDL message queue being filled too fast because of BeOS own key-repeat mechanism */ |
| if (msg->FindInt32("be:key_repeat", &key_repeat) == B_OK && key_repeat > 0) |
| break; |
| |
| if (msg->FindInt32("key", &key) == B_OK && msg->FindInt32("modifiers", &modifiers) == B_OK) { |
| SDL_keysym keysym; |
| keysym.scancode = key; |
| if (key < 128) { |
| keysym.sym = keymap[key]; |
| } else { |
| keysym.sym = SDLK_UNKNOWN; |
| } |
| /* FIX THIS? |
| it seems SDL_PrivateKeyboard() changes mod value |
| anyway, and doesn't care about what we setup here */ |
| keysym.mod = KMOD_NONE; |
| keysym.unicode = 0; |
| if (SDL_TranslateUNICODE) { |
| const char *bytes; |
| if (msg->FindString("bytes", &bytes) == B_OK) { |
| /* FIX THIS? |
| this cares only about first "letter", |
| so if someone maps some key to print |
| "BeOS rulez!" only "B" will be used. */ |
| keysym.unicode = Translate2Unicode(bytes); |
| } |
| } |
| SDL_PrivateKeyboard(SDL_PRESSED, &keysym); |
| } |
| break; |
| } |
| |
| case B_KEY_UP: |
| case B_UNMAPPED_KEY_UP: /* modifier keys are unmapped */ |
| { |
| int32 key; |
| int32 modifiers; |
| if (msg->FindInt32("key", &key) == B_OK && msg->FindInt32("modifiers", &modifiers) == B_OK) { |
| SDL_keysym keysym; |
| keysym.scancode = key; |
| if (key < 128) { |
| keysym.sym = keymap[key]; |
| } else { |
| keysym.sym = SDLK_UNKNOWN; |
| } |
| keysym.mod = KMOD_NONE; /* FIX THIS? */ |
| keysym.unicode = 0; |
| if (SDL_TranslateUNICODE) { |
| const char *bytes; |
| if (msg->FindString("bytes", &bytes) == B_OK) { |
| keysym.unicode = Translate2Unicode(bytes); |
| } |
| } |
| SDL_PrivateKeyboard(SDL_RELEASED, &keysym); |
| } |
| break; |
| } |
| |
| default: |
| /* move it after switch{} so it's always handled |
| that way we keep BeOS feautures like: |
| - CTRL+Q to close window (and other shortcuts) |
| - PrintScreen to make screenshot into /boot/home |
| - etc.. */ |
| //BDirectWindow::DispatchMessage(msg, target); |
| break; |
| } |
| BDirectWindow::DispatchMessage(msg, target); |
| } |
| |
| void SDL_BWin::DirectConnected(direct_buffer_info *info) { |
| switch (info->buffer_state & B_DIRECT_MODE_MASK) { |
| case B_DIRECT_START: |
| case B_DIRECT_MODIFY: |
| { |
| int32 width = info->window_bounds.right - |
| info->window_bounds.left; |
| int32 height = info->window_bounds.bottom - |
| info->window_bounds.top; |
| SDL_PrivateResize(width, height); |
| break; |
| } |
| default: |
| break; |
| } |
| #if SDL_VIDEO_OPENGL |
| // If it is a BGLView, it is apparently required to |
| // call DirectConnected() on it as well |
| if (this->the_view == this->SDL_GLView) |
| this->SDL_GLView->DirectConnected(info); |
| #endif |
| } |