| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2012 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| #include "SDL_config.h" |
| |
| /* Framebuffer console based SDL video driver implementation. |
| */ |
| |
| #include <fcntl.h> |
| #include <unistd.h> |
| #include <sys/ioctl.h> |
| #include <sys/mman.h> |
| |
| #include "SDL_video.h" |
| #include "SDL_mouse.h" |
| #include "../SDL_sysvideo.h" |
| #include "../SDL_pixels_c.h" |
| #include "../../events/SDL_events_c.h" |
| #include "../SDL_cursor_c.h" |
| #include "SDL_gsvideo.h" |
| #include "SDL_gsmouse_c.h" |
| #include "SDL_gsevents_c.h" |
| #include "SDL_gsyuv_c.h" |
| |
| |
| /* Initialization/Query functions */ |
| static int GS_VideoInit(_THIS, SDL_PixelFormat *vformat); |
| static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); |
| static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); |
| static int GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); |
| static void GS_VideoQuit(_THIS); |
| |
| /* Hardware surface functions */ |
| static int GS_AllocHWSurface(_THIS, SDL_Surface *surface); |
| static int GS_LockHWSurface(_THIS, SDL_Surface *surface); |
| static void GS_UnlockHWSurface(_THIS, SDL_Surface *surface); |
| static void GS_FreeHWSurface(_THIS, SDL_Surface *surface); |
| |
| /* GS driver bootstrap functions */ |
| |
| static int GS_Available(void) |
| { |
| int console, memory; |
| |
| console = open(PS2_DEV_GS, O_RDWR, 0); |
| if ( console >= 0 ) { |
| close(console); |
| } |
| memory = open(PS2_DEV_MEM, O_RDWR, 0); |
| if ( memory >= 0 ) { |
| close(memory); |
| } |
| return((console >= 0) && (memory >= 0)); |
| } |
| |
| static void GS_DeleteDevice(SDL_VideoDevice *device) |
| { |
| SDL_free(device->hidden); |
| SDL_free(device); |
| } |
| |
| static SDL_VideoDevice *GS_CreateDevice(int devindex) |
| { |
| SDL_VideoDevice *this; |
| |
| /* Initialize all variables that we clean on shutdown */ |
| this = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
| if ( this ) { |
| SDL_memset(this, 0, (sizeof *this)); |
| this->hidden = (struct SDL_PrivateVideoData *) |
| SDL_malloc((sizeof *this->hidden)); |
| } |
| if ( (this == NULL) || (this->hidden == NULL) ) { |
| SDL_OutOfMemory(); |
| if ( this ) { |
| SDL_free(this); |
| } |
| return(0); |
| } |
| SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
| mouse_fd = -1; |
| keyboard_fd = -1; |
| |
| /* Set the function pointers */ |
| this->VideoInit = GS_VideoInit; |
| this->ListModes = GS_ListModes; |
| this->SetVideoMode = GS_SetVideoMode; |
| this->CreateYUVOverlay = GS_CreateYUVOverlay; |
| this->SetColors = GS_SetColors; |
| this->UpdateRects = NULL; |
| this->VideoQuit = GS_VideoQuit; |
| this->AllocHWSurface = GS_AllocHWSurface; |
| this->CheckHWBlit = NULL; |
| this->FillHWRect = NULL; |
| this->SetHWColorKey = NULL; |
| this->SetHWAlpha = NULL; |
| this->LockHWSurface = GS_LockHWSurface; |
| this->UnlockHWSurface = GS_UnlockHWSurface; |
| this->FlipHWSurface = NULL; |
| this->FreeHWSurface = GS_FreeHWSurface; |
| this->SetIcon = NULL; |
| this->SetCaption = NULL; |
| this->GetWMInfo = NULL; |
| this->FreeWMCursor = GS_FreeWMCursor; |
| this->CreateWMCursor = GS_CreateWMCursor; |
| this->ShowWMCursor = GS_ShowWMCursor; |
| this->MoveWMCursor = GS_MoveWMCursor; |
| this->InitOSKeymap = GS_InitOSKeymap; |
| this->PumpEvents = GS_PumpEvents; |
| |
| this->free = GS_DeleteDevice; |
| |
| return this; |
| } |
| |
| VideoBootStrap PS2GS_bootstrap = { |
| "ps2gs", "PlayStation 2 Graphics Synthesizer", |
| GS_Available, GS_CreateDevice |
| }; |
| |
| /* These are the pixel formats for the 32, 24, and 16 bit video modes */ |
| static struct { |
| int bpp; |
| Uint32 r; |
| Uint32 g; |
| Uint32 b; |
| } GS_pixelmasks[] = { |
| { 32, 0x000000FF, /* RGB little-endian */ |
| 0x0000FF00, |
| 0x00FF0000 }, |
| { 24, 0x000000FF, /* RGB little-endian */ |
| 0x0000FF00, |
| 0x00FF0000 }, |
| { 16, 0x0000001f, /* RGB little-endian */ |
| 0x000003e0, |
| 0x00007c00 }, |
| }; |
| /* This is a mapping from SDL bytes-per-pixel to GS pixel format */ |
| static int GS_formatmap[] = { |
| -1, /* 0 bpp, not a legal value */ |
| -1, /* 8 bpp, not supported (yet?) */ |
| PS2_GS_PSMCT16, /* 16 bpp */ |
| PS2_GS_PSMCT24, /* 24 bpp */ |
| PS2_GS_PSMCT32 /* 32 bpp */ |
| }; |
| |
| static unsigned long long head_tags[] __attribute__((aligned(16))) = { |
| 4 | (1LL << 60), /* GIFtag */ |
| 0x0e, /* A+D */ |
| 0, /* 2 */ |
| PS2_GS_BITBLTBUF, |
| 0, /* 4 */ |
| PS2_GS_TRXPOS, |
| 0, /* 6 */ |
| PS2_GS_TRXREG, |
| 0, /* 8 */ |
| PS2_GS_TRXDIR |
| }; |
| |
| #define MAXIMG (32767 * 16) |
| #define MAXTAGS 8 |
| |
| static inline int loadimage_nonblock(int fd, struct ps2_image *image, int size, |
| unsigned long long *hm, |
| unsigned long long *im) |
| { |
| struct ps2_plist plist; |
| struct ps2_packet packet[1 + MAXTAGS * 2]; |
| int isize; |
| int pnum, it, eop; |
| char *data; |
| |
| /* initialize the variables */ |
| data = (char *)image->ptr; |
| pnum = it = eop = 0; |
| plist.packet = packet; |
| |
| /* make BITBLT packet */ |
| packet[pnum].ptr = hm; |
| packet[pnum].len = sizeof(head_tags); |
| pnum++; |
| hm[2] = ((unsigned long long)image->fbp << 32) | |
| ((unsigned long long)image->fbw << 48) | |
| ((unsigned long long)image->psm << 56); |
| hm[4] = ((unsigned long long)image->x << 32) | |
| ((unsigned long long)image->y << 48); |
| hm[6] = (unsigned long long)image->w | |
| ((unsigned long long)image->h << 32); |
| |
| /* make image mode tags */ |
| while (!eop) { |
| isize = size > MAXIMG ? MAXIMG : size; |
| size -= isize; |
| eop = (size == 0); |
| |
| packet[pnum].ptr = &im[it]; |
| packet[pnum].len = sizeof(unsigned long long) * 2; |
| pnum++; |
| im[it++] = (isize >> 4) | (eop ? (1 << 15) : 0) | (2LL << 58); |
| im[it++] = 0; |
| |
| packet[pnum].ptr = (void *)data; |
| packet[pnum].len = isize; |
| pnum++; |
| data += isize; |
| } |
| plist.num = pnum; |
| |
| return ioctl(fd, PS2IOC_SENDL, &plist); |
| } |
| |
| static unsigned long long tex_tags[] __attribute__((aligned(16))) = { |
| 3 | (1LL << 60), /* GIFtag */ |
| 0x0e, /* A+D */ |
| 0, /* 2 */ |
| PS2_GS_TEX0_1, |
| (1 << 5) + (1 << 6), |
| PS2_GS_TEX1_1, |
| 0, |
| PS2_GS_TEXFLUSH |
| }; |
| static unsigned long long scale_tags[] __attribute__((aligned(16))) = { |
| 5 | (1LL << 60), /* GIFtag */ |
| 0x0e, /* A+D */ |
| 6 + (1 << 4) + (1 << 8), |
| PS2_GS_PRIM, |
| ((unsigned long long)0 * 16) + (((unsigned long long)0 * 16) << 16), |
| PS2_GS_UV, |
| ((unsigned long long)0 * 16) + (((unsigned long long)0 * 16) << 16), |
| PS2_GS_XYZ2, |
| 0, /* 8 */ |
| PS2_GS_UV, |
| 0, /* 10 */ |
| PS2_GS_XYZ2 |
| }; |
| |
| |
| int scaleimage_nonblock(int fd, unsigned long long *tm, unsigned long long *sm) |
| { |
| struct ps2_plist plist; |
| struct ps2_packet packet[2]; |
| |
| /* initialize the variables */ |
| plist.num = 2; |
| plist.packet = packet; |
| |
| packet[0].ptr = tm; |
| packet[0].len = sizeof(tex_tags); |
| packet[1].ptr = sm; |
| packet[1].len = sizeof(scale_tags); |
| |
| return ioctl(fd, PS2IOC_SENDL, &plist); |
| } |
| |
| static int power_of_2(int value) |
| { |
| int shift; |
| |
| for ( shift = 0; (1<<shift) < value; ++shift ) { |
| /* Keep looking */ ; |
| } |
| return(shift); |
| } |
| |
| static int GS_VideoInit(_THIS, SDL_PixelFormat *vformat) |
| { |
| struct ps2_screeninfo vinfo; |
| |
| /* Initialize the library */ |
| console_fd = open(PS2_DEV_GS, O_RDWR, 0); |
| if ( console_fd < 0 ) { |
| SDL_SetError("Unable to open %s", PS2_DEV_GS); |
| return(-1); |
| } |
| memory_fd = open(PS2_DEV_MEM, O_RDWR, 0); |
| if ( memory_fd < 0 ) { |
| close(console_fd); |
| console_fd = -1; |
| SDL_SetError("Unable to open %s", PS2_DEV_MEM); |
| return(-1); |
| } |
| |
| if ( ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0 ) { |
| close(memory_fd); |
| close(console_fd); |
| console_fd = -1; |
| SDL_SetError("Couldn't get console pixel format"); |
| return(-1); |
| } |
| |
| /* Determine the current screen size */ |
| this->info.current_w = vinfo.w; |
| this->info.current_h = vinfo.h; |
| |
| /* Determine the current screen depth */ |
| switch (vinfo.psm) { |
| /* Supported pixel formats */ |
| case PS2_GS_PSMCT32: |
| case PS2_GS_PSMCT24: |
| case PS2_GS_PSMCT16: |
| break; |
| default: |
| GS_VideoQuit(this); |
| SDL_SetError("Unknown console pixel format: %d", vinfo.psm); |
| return(-1); |
| } |
| vformat->BitsPerPixel = GS_pixelmasks[vinfo.psm].bpp; |
| vformat->Rmask = GS_pixelmasks[vinfo.psm].r; |
| vformat->Gmask = GS_pixelmasks[vinfo.psm].g; |
| vformat->Bmask = GS_pixelmasks[vinfo.psm].b; |
| saved_vinfo = vinfo; |
| |
| /* Enable mouse and keyboard support */ |
| if ( GS_OpenKeyboard(this) < 0 ) { |
| GS_VideoQuit(this); |
| SDL_SetError("Unable to open keyboard"); |
| return(-1); |
| } |
| if ( GS_OpenMouse(this) < 0 ) { |
| const char *sdl_nomouse; |
| |
| sdl_nomouse = SDL_getenv("SDL_NOMOUSE"); |
| if ( ! sdl_nomouse ) { |
| GS_VideoQuit(this); |
| SDL_SetError("Unable to open mouse"); |
| return(-1); |
| } |
| } |
| |
| /* We're done! */ |
| return(0); |
| } |
| |
| static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) |
| { |
| static SDL_Rect GS_vesa_mode_list[] = { |
| { 0, 0, 1280, 1024 }, |
| { 0, 0, 1024, 768 }, |
| { 0, 0, 800, 600 }, |
| { 0, 0, 640, 480 } |
| }; |
| static SDL_Rect *GS_vesa_modes[] = { |
| &GS_vesa_mode_list[0], |
| &GS_vesa_mode_list[1], |
| &GS_vesa_mode_list[2], |
| &GS_vesa_mode_list[3], |
| NULL |
| }; |
| static SDL_Rect GS_tvout_stretch; |
| static SDL_Rect GS_tvout_mode; |
| static SDL_Rect *GS_tvout_modes[3]; |
| SDL_Rect **modes = NULL; |
| |
| switch (format->BitsPerPixel) { |
| case 16: |
| case 24: |
| case 32: |
| if ( saved_vinfo.mode == PS2_GS_VESA ) { |
| modes = GS_vesa_modes; |
| } else { |
| int i, j = 0; |
| |
| // FIXME - what's wrong with the stretch code at 16 bpp? |
| if ( format->BitsPerPixel != 32 ) break; |
| /* Add a mode that we could possibly stretch to */ |
| for ( i=0; GS_vesa_modes[i]; ++i ) { |
| if ( (GS_vesa_modes[i]->w == saved_vinfo.w) && |
| (GS_vesa_modes[i]->h != saved_vinfo.h) ) { |
| GS_tvout_stretch.w=GS_vesa_modes[i]->w; |
| GS_tvout_stretch.h=GS_vesa_modes[i]->h; |
| GS_tvout_modes[j++] = &GS_tvout_stretch; |
| break; |
| } |
| } |
| /* Add the current TV video mode */ |
| GS_tvout_mode.w = saved_vinfo.w; |
| GS_tvout_mode.h = saved_vinfo.h; |
| GS_tvout_modes[j++] = &GS_tvout_mode; |
| GS_tvout_modes[j++] = NULL; |
| |
| /* Return the created list of modes */ |
| modes = GS_tvout_modes; |
| } |
| break; |
| default: |
| break; |
| } |
| return(modes); |
| } |
| |
| /* Various screen update functions available */ |
| static void GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect *rects); |
| |
| static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface *current, |
| int width, int height, int bpp, Uint32 flags) |
| { |
| struct ps2_screeninfo vinfo; |
| |
| /* Set the terminal into graphics mode */ |
| if ( GS_EnterGraphicsMode(this) < 0 ) { |
| return(NULL); |
| } |
| |
| /* Set the video mode and get the final screen format */ |
| if ( ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0 ) { |
| SDL_SetError("Couldn't get console screen info"); |
| return(NULL); |
| } |
| if ( (vinfo.w != width) || (vinfo.h != height) || |
| (GS_pixelmasks[vinfo.psm].bpp != bpp) ) { |
| /* If we're not in VESA mode, we have to scale resolution */ |
| if ( saved_vinfo.mode == PS2_GS_VESA ) { |
| switch (width) { |
| case 640: |
| vinfo.res = PS2_GS_640x480; |
| break; |
| case 800: |
| vinfo.res = PS2_GS_800x600; |
| break; |
| case 1024: |
| vinfo.res = PS2_GS_1024x768; |
| break; |
| case 1280: |
| vinfo.res = PS2_GS_1280x1024; |
| break; |
| default: |
| SDL_SetError("Unsupported resolution: %dx%d\n", |
| width, height); |
| return(NULL); |
| } |
| vinfo.res |= (PS2_GS_75Hz << 8); |
| vinfo.w = width; |
| vinfo.h = height; |
| } |
| vinfo.fbp = 0; |
| vinfo.psm = GS_formatmap[bpp/8]; |
| if ( vinfo.psm < 0 ) { |
| SDL_SetError("Unsupported depth: %d bpp\n", bpp); |
| return(NULL); |
| } |
| if ( ioctl(console_fd, PS2IOC_SSCREENINFO, &vinfo) < 0 ) { |
| SDL_SetError("Couldn't set console screen info"); |
| return(NULL); |
| } |
| |
| /* Unmap the previous DMA buffer */ |
| if ( mapped_mem ) { |
| munmap(mapped_mem, mapped_len); |
| mapped_mem = NULL; |
| } |
| } |
| if ( ! SDL_ReallocFormat(current, GS_pixelmasks[vinfo.psm].bpp, |
| GS_pixelmasks[vinfo.psm].r, |
| GS_pixelmasks[vinfo.psm].g, |
| GS_pixelmasks[vinfo.psm].b, 0) ) { |
| return(NULL); |
| } |
| |
| /* Set up the new mode framebuffer */ |
| current->flags = SDL_FULLSCREEN; |
| current->w = width; |
| current->h = height; |
| current->pitch = SDL_CalculatePitch(current); |
| |
| /* Memory map the DMA area for block memory transfer */ |
| if ( ! mapped_mem ) { |
| pixels_len = height * current->pitch; |
| mapped_len = pixels_len + |
| /* Screen update DMA command area */ |
| sizeof(head_tags) + ((2 * MAXTAGS) * 16); |
| if ( saved_vinfo.mode != PS2_GS_VESA ) { |
| mapped_len += sizeof(tex_tags) + sizeof(scale_tags); |
| } |
| mapped_mem = mmap(0, mapped_len, PROT_READ|PROT_WRITE, |
| MAP_SHARED, memory_fd, 0); |
| if ( mapped_mem == MAP_FAILED ) { |
| SDL_SetError("Unable to map %d bytes for DMA", |
| mapped_len); |
| mapped_mem = NULL; |
| return(NULL); |
| } |
| |
| /* Set up the entire screen for DMA transfer */ |
| screen_image.ptr = mapped_mem; |
| screen_image.fbp = 0; |
| screen_image.fbw = (vinfo.w + 63) / 64; |
| screen_image.psm = vinfo.psm; |
| screen_image.x = 0; |
| if ( vinfo.h == height ) { |
| screen_image.y = 0; |
| } else { |
| /* Put image offscreen and scale to screen height */ |
| screen_image.y = vinfo.h; |
| } |
| screen_image.w = current->w; |
| screen_image.h = current->h; |
| |
| /* get screen image data size (qword aligned) */ |
| screen_image_size = (screen_image.w * screen_image.h); |
| switch (screen_image.psm) { |
| case PS2_GS_PSMCT32: |
| screen_image_size *= 4; |
| break; |
| case PS2_GS_PSMCT24: |
| screen_image_size *= 3; |
| break; |
| case PS2_GS_PSMCT16: |
| screen_image_size *= 2; |
| break; |
| } |
| screen_image_size = (screen_image_size + 15) & ~15; |
| |
| /* Set up the memory for screen update DMA commands */ |
| head_tags_mem = (unsigned long long *) |
| (mapped_mem + pixels_len); |
| image_tags_mem = (unsigned long long *) |
| ((caddr_t)head_tags_mem + sizeof(head_tags)); |
| SDL_memcpy(head_tags_mem, head_tags, sizeof(head_tags)); |
| if ( saved_vinfo.mode != PS2_GS_VESA ) { |
| tex_tags_mem = (unsigned long long *) |
| ((caddr_t)image_tags_mem + ((2*MAXTAGS)*16)); |
| scale_tags_mem = (unsigned long long *) |
| ((caddr_t)tex_tags_mem + sizeof(tex_tags)); |
| SDL_memcpy(tex_tags_mem, tex_tags, sizeof(tex_tags)); |
| tex_tags_mem[2] = |
| (vinfo.h * vinfo.w) / 64 + |
| ((unsigned long long)screen_image.fbw << 14) + |
| ((unsigned long long)screen_image.psm << 20) + |
| ((unsigned long long)power_of_2(screen_image.w) << 26) + |
| ((unsigned long long)power_of_2(screen_image.h) << 30) + |
| ((unsigned long long)1 << 34) + |
| ((unsigned long long)1 << 35); |
| SDL_memcpy(scale_tags_mem, scale_tags, sizeof(scale_tags)); |
| scale_tags_mem[8] = |
| ((unsigned long long)screen_image.w * 16) + |
| (((unsigned long long)screen_image.h * 16) << 16); |
| scale_tags_mem[10] = |
| ((unsigned long long)vinfo.w * 16) + |
| (((unsigned long long)vinfo.h * 16) << 16); |
| } |
| } |
| current->pixels = NULL; |
| if ( SDL_getenv("SDL_FULLSCREEN_UPDATE") ) { |
| /* Correct semantics */ |
| current->flags |= SDL_ASYNCBLIT; |
| } else { |
| /* We lie here - the screen memory isn't really the visible |
| display memory and still requires an update, but this |
| has the desired effect for most applications. |
| */ |
| current->flags |= SDL_HWSURFACE; |
| } |
| |
| /* Set the update rectangle function */ |
| this->UpdateRects = GS_DMAFullUpdate; |
| |
| /* We're done */ |
| return(current); |
| } |
| |
| /* We don't support hardware surfaces yet */ |
| static int GS_AllocHWSurface(_THIS, SDL_Surface *surface) |
| { |
| return(-1); |
| } |
| static void GS_FreeHWSurface(_THIS, SDL_Surface *surface) |
| { |
| return; |
| } |
| static int GS_LockHWSurface(_THIS, SDL_Surface *surface) |
| { |
| if ( surface == this->screen ) { |
| /* Since mouse motion affects 'pixels', lock it */ |
| SDL_LockCursor(); |
| |
| /* Make sure any pending DMA has completed */ |
| if ( dma_pending ) { |
| ioctl(console_fd, PS2IOC_SENDQCT, 1); |
| dma_pending = 0; |
| } |
| |
| /* If the cursor is drawn on the DMA area, remove it */ |
| if ( cursor_drawn ) { |
| surface->pixels = mapped_mem + surface->offset; |
| SDL_EraseCursorNoLock(this->screen); |
| cursor_drawn = 0; |
| } |
| |
| /* Set the surface pixels to the base of the DMA area */ |
| surface->pixels = mapped_mem; |
| |
| /* We're finished! */ |
| SDL_UnlockCursor(); |
| } |
| return(0); |
| } |
| static void GS_UnlockHWSurface(_THIS, SDL_Surface *surface) |
| { |
| if ( surface == this->screen ) { |
| /* Since mouse motion affects 'pixels', lock it */ |
| SDL_LockCursor(); |
| surface->pixels = NULL; |
| SDL_UnlockCursor(); |
| } |
| } |
| |
| static void GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect *rects) |
| { |
| /* Lock so we aren't interrupted by a mouse update */ |
| SDL_LockCursor(); |
| |
| /* Make sure any pending DMA has completed */ |
| if ( dma_pending ) { |
| ioctl(console_fd, PS2IOC_SENDQCT, 1); |
| dma_pending = 0; |
| } |
| |
| /* If the mouse is visible, draw it on the DMA area */ |
| if ( (SDL_cursorstate & CURSOR_VISIBLE) && !cursor_drawn ) { |
| this->screen->pixels = mapped_mem + this->screen->offset; |
| SDL_DrawCursorNoLock(this->screen); |
| this->screen->pixels = NULL; |
| cursor_drawn = 1; |
| } |
| |
| /* Put the image onto the screen */ |
| loadimage_nonblock(console_fd, |
| &screen_image, screen_image_size, |
| head_tags_mem, image_tags_mem); |
| if ( screen_image.y > 0 ) { |
| /* Need to scale offscreen image to TV output */ |
| ioctl(console_fd, PS2IOC_SENDQCT, 1); |
| dma_pending = 0; |
| scaleimage_nonblock(console_fd, tex_tags_mem, scale_tags_mem); |
| } else { |
| dma_pending = 1; |
| } |
| |
| /* We're finished! */ |
| SDL_UnlockCursor(); |
| } |
| |
| static int GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) |
| { |
| return(0); |
| } |
| |
| static void GS_VideoQuit(_THIS) |
| { |
| /* Close console and input file descriptors */ |
| if ( console_fd > 0 ) { |
| /* Unmap the video framebuffer */ |
| if ( mapped_mem ) { |
| /* Unmap the video framebuffer */ |
| munmap(mapped_mem, mapped_len); |
| mapped_mem = NULL; |
| } |
| close(memory_fd); |
| |
| /* Restore the original video mode */ |
| if ( GS_InGraphicsMode(this) ) { |
| ioctl(console_fd, PS2IOC_SSCREENINFO, &saved_vinfo); |
| } |
| |
| /* We're all done with the graphics device */ |
| close(console_fd); |
| console_fd = -1; |
| } |
| GS_CloseMouse(this); |
| GS_CloseKeyboard(this); |
| } |