| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2012 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| #include "SDL_config.h" |
| |
| #define WIN32_LEAN_AND_MEAN |
| #include <windows.h> |
| |
| #include "SDL_version.h" |
| #include "SDL_video.h" |
| #include "SDL_loadso.h" |
| #include "SDL_syswm.h" |
| #include "../SDL_pixels_c.h" |
| #include "../SDL_cursor_c.h" |
| #include "SDL_syswm_c.h" |
| #include "SDL_wingl_c.h" |
| |
| |
| #ifdef _WIN32_WCE |
| #define DISABLE_ICON_SUPPORT |
| #endif |
| |
| /* The screen icon -- needs to be freed on SDL_VideoQuit() */ |
| HICON screen_icn = NULL; |
| |
| /* Win32 icon mask semantics are different from those of SDL: |
| SDL applies the mask to the icon and copies result to desktop. |
| Win32 applies the mask to the desktop and XORs the icon on. |
| This means that the SDL mask needs to be applied to the icon and |
| then inverted and passed to Win32. |
| */ |
| void WIN_SetWMIcon(_THIS, SDL_Surface *icon, Uint8 *mask) |
| { |
| #ifdef DISABLE_ICON_SUPPORT |
| return; |
| #else |
| SDL_Palette *pal_256; |
| SDL_Surface *icon_256; |
| Uint8 *pdata, *pwin32; |
| Uint8 *mdata, *mwin32, m = 0; |
| int icon_len; |
| int icon_plen; |
| int icon_mlen; |
| int icon_pitch; |
| int mask_pitch; |
| SDL_Rect bounds; |
| int i, skip; |
| int row, col; |
| struct /* quasi-BMP format */ Win32Icon { |
| Uint32 biSize; |
| Sint32 biWidth; |
| Sint32 biHeight; |
| Uint16 biPlanes; |
| Uint16 biBitCount; |
| Uint32 biCompression; |
| Uint32 biSizeImage; |
| Sint32 biXPelsPerMeter; |
| Sint32 biYPelsPerMeter; |
| Uint32 biClrUsed; |
| Uint32 biClrImportant; |
| struct /* RGBQUAD -- note it's BGR ordered */ { |
| Uint8 rgbBlue; |
| Uint8 rgbGreen; |
| Uint8 rgbRed; |
| Uint8 rgbReserved; |
| } biColors[256]; |
| /* Pixels: |
| Uint8 pixels[] |
| */ |
| /* Mask: |
| Uint8 mask[] |
| */ |
| } *icon_win32; |
| |
| /* Allocate the win32 bmp icon and set everything to zero */ |
| icon_pitch = ((icon->w+3)&~3); |
| mask_pitch = ((icon->w+7)/8); |
| icon_plen = icon->h*icon_pitch; |
| icon_mlen = icon->h*mask_pitch; |
| icon_len = sizeof(*icon_win32)+icon_plen+icon_mlen; |
| icon_win32 = (struct Win32Icon *)SDL_stack_alloc(Uint8, icon_len); |
| if ( icon_win32 == NULL ) { |
| return; |
| } |
| SDL_memset(icon_win32, 0, icon_len); |
| |
| /* Set the basic BMP parameters */ |
| icon_win32->biSize = sizeof(*icon_win32)-sizeof(icon_win32->biColors); |
| icon_win32->biWidth = icon->w; |
| icon_win32->biHeight = icon->h*2; |
| icon_win32->biPlanes = 1; |
| icon_win32->biBitCount = 8; |
| icon_win32->biSizeImage = icon_plen+icon_mlen; |
| |
| /* Allocate a standard 256 color icon surface */ |
| icon_256 = SDL_CreateRGBSurface(SDL_SWSURFACE, icon->w, icon->h, |
| icon_win32->biBitCount, 0, 0, 0, 0); |
| if ( icon_256 == NULL ) { |
| SDL_stack_free(icon_win32); |
| return; |
| } |
| pal_256 = icon_256->format->palette; |
| if (icon->format->palette && |
| (icon->format->BitsPerPixel == icon_256->format->BitsPerPixel)){ |
| Uint8 black; |
| SDL_memcpy(pal_256->colors, icon->format->palette->colors, |
| pal_256->ncolors*sizeof(SDL_Color)); |
| /* Make sure that 0 is black! */ |
| black = SDL_FindColor(pal_256, 0x00, 0x00, 0x00); |
| pal_256->colors[black] = pal_256->colors[0]; |
| pal_256->colors[0].r = 0x00; |
| pal_256->colors[0].g = 0x00; |
| pal_256->colors[0].b = 0x00; |
| } else { |
| SDL_DitherColors(pal_256->colors, |
| icon_256->format->BitsPerPixel); |
| } |
| |
| /* Now copy color data to the icon BMP */ |
| for ( i=0; i<(1<<icon_win32->biBitCount); ++i ) { |
| icon_win32->biColors[i].rgbRed = pal_256->colors[i].r; |
| icon_win32->biColors[i].rgbGreen = pal_256->colors[i].g; |
| icon_win32->biColors[i].rgbBlue = pal_256->colors[i].b; |
| } |
| |
| /* Convert icon to a standard surface format. This may not always |
| be necessary, as Windows supports a variety of BMP formats, but |
| it greatly simplifies our code. |
| */ |
| bounds.x = 0; |
| bounds.y = 0; |
| bounds.w = icon->w; |
| bounds.h = icon->h; |
| if ( SDL_LowerBlit(icon, &bounds, icon_256, &bounds) < 0 ) { |
| SDL_stack_free(icon_win32); |
| SDL_FreeSurface(icon_256); |
| return; |
| } |
| |
| /* Copy pixels upside-down to icon BMP, masked with the icon mask */ |
| if ( SDL_MUSTLOCK(icon_256) || (icon_256->pitch != icon_pitch) ) { |
| SDL_stack_free(icon_win32); |
| SDL_FreeSurface(icon_256); |
| SDL_SetError("Warning: Unexpected icon_256 characteristics"); |
| return; |
| } |
| pdata = (Uint8 *)icon_256->pixels; |
| mdata = mask; |
| pwin32 = (Uint8 *)icon_win32+sizeof(*icon_win32)+icon_plen-icon_pitch; |
| skip = icon_pitch - icon->w; |
| for ( row=0; row<icon->h; ++row ) { |
| for ( col=0; col<icon->w; ++col ) { |
| if ( (col%8) == 0 ) { |
| m = *mdata++; |
| } |
| if ( (m&0x80) != 0x00 ) { |
| *pwin32 = *pdata; |
| } |
| m <<= 1; |
| ++pdata; |
| ++pwin32; |
| } |
| pdata += skip; |
| pwin32 += skip; |
| pwin32 -= 2*icon_pitch; |
| } |
| SDL_FreeSurface(icon_256); |
| |
| /* Copy mask inverted and upside-down to icon BMP */ |
| mdata = mask; |
| mwin32 = (Uint8 *)icon_win32 |
| +sizeof(*icon_win32)+icon_plen+icon_mlen-mask_pitch; |
| for ( row=0; row<icon->h; ++row ) { |
| for ( col=0; col<mask_pitch; ++col ) { |
| *mwin32++ = ~*mdata++; |
| } |
| mwin32 -= 2*mask_pitch; |
| } |
| |
| /* Finally, create the icon handle and set the window icon */ |
| screen_icn = CreateIconFromResourceEx((Uint8 *)icon_win32, icon_len, |
| TRUE, 0x00030000, icon->w, icon->h, LR_DEFAULTCOLOR); |
| if ( screen_icn == NULL ) { |
| SDL_SetError("Couldn't create Win32 icon handle"); |
| } else { |
| SetClassLongPtr(SDL_Window, GCLP_HICON, (LONG_PTR)screen_icn); |
| } |
| SDL_stack_free(icon_win32); |
| #endif /* DISABLE_ICON_SUPPORT */ |
| } |
| |
| typedef BOOL (WINAPI *PtrSetWindowTextW)(HWND hWnd, LPCWSTR lpString); |
| |
| void WIN_SetWMCaption(_THIS, const char *title, const char *icon) |
| { |
| #ifdef _WIN32_WCE |
| /* WinCE uses the UNICODE version */ |
| LPWSTR lpszW = SDL_iconv_utf8_ucs2((char *)title); |
| SetWindowText(SDL_Window, lpszW); |
| SDL_free(lpszW); |
| #else |
| Uint16 *lpsz = SDL_iconv_utf8_ucs2(title); |
| size_t len = WideCharToMultiByte(CP_ACP, 0, lpsz, -1, NULL, 0, NULL, NULL); |
| char *cvt = SDL_stack_alloc(char, len + 1); |
| WideCharToMultiByte(CP_ACP, 0, lpsz, -1, cvt, len, NULL, NULL); |
| SetWindowText(SDL_Window, cvt); |
| SDL_stack_free(cvt); |
| SDL_free(lpsz); |
| #endif |
| } |
| |
| int WIN_IconifyWindow(_THIS) |
| { |
| ShowWindow(SDL_Window, SW_MINIMIZE); |
| return(1); |
| } |
| |
| SDL_GrabMode WIN_GrabInput(_THIS, SDL_GrabMode mode) |
| { |
| if ( mode == SDL_GRAB_OFF ) { |
| ClipCursor(NULL); |
| if ( !(SDL_cursorstate & CURSOR_VISIBLE) ) { |
| /* RJR: March 28, 2000 |
| must be leaving relative mode, move mouse from |
| center of window to where it belongs ... */ |
| POINT pt; |
| int x, y; |
| SDL_GetMouseState(&x,&y); |
| pt.x = x; |
| pt.y = y; |
| ClientToScreen(SDL_Window, &pt); |
| SetCursorPos(pt.x,pt.y); |
| } |
| #ifdef _WIN32_WCE |
| AllKeys(0); |
| #endif |
| } else { |
| ClipCursor(&SDL_bounds); |
| if ( !(SDL_cursorstate & CURSOR_VISIBLE) ) { |
| /* RJR: March 28, 2000 |
| must be entering relative mode, get ready by |
| moving mouse to center of window ... */ |
| POINT pt; |
| pt.x = (SDL_VideoSurface->w/2); |
| pt.y = (SDL_VideoSurface->h/2); |
| ClientToScreen(SDL_Window, &pt); |
| SetCursorPos(pt.x, pt.y); |
| } |
| #ifdef _WIN32_WCE |
| AllKeys(1); |
| #endif |
| } |
| return(mode); |
| } |
| |
| /* If 'info' is the right version, this function fills it and returns 1. |
| Otherwise, in case of a version mismatch, it returns -1. |
| */ |
| int WIN_GetWMInfo(_THIS, SDL_SysWMinfo *info) |
| { |
| if ( info->version.major <= SDL_MAJOR_VERSION ) { |
| info->window = SDL_Window; |
| if ( SDL_VERSIONNUM(info->version.major, |
| info->version.minor, |
| info->version.patch) >= |
| SDL_VERSIONNUM(1, 2, 5) ) { |
| #if SDL_VIDEO_OPENGL |
| info->hglrc = GL_hrc; |
| #else |
| info->hglrc = NULL; |
| #endif |
| } |
| return(1); |
| } else { |
| SDL_SetError("Application not compiled with SDL %d.%d\n", |
| SDL_MAJOR_VERSION, SDL_MINOR_VERSION); |
| return(-1); |
| } |
| } |