| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2012 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| #include "SDL_config.h" |
| |
| /* Functions and variables exported from SDL_audio.c for SDL_sysaudio.c */ |
| |
| /* Functions to get a list of "close" audio formats */ |
| extern Uint16 SDL_FirstAudioFormat(Uint16 format); |
| extern Uint16 SDL_NextAudioFormat(void); |
| |
| /* Function to calculate the size and silence for a SDL_AudioSpec */ |
| extern void SDL_CalculateAudioSpec(SDL_AudioSpec *spec); |
| |
| /* The actual mixing thread function */ |
| extern int SDLCALL SDL_RunAudio(void *audiop); |
| |