| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| /* This file implements the 'tcp:' goldfish pipe type which allows |
| * guest clients to directly connect to a TCP port through /dev/qemu_pipe. |
| */ |
| |
| #include "sockets.h" |
| #include "android/utils/assert.h" |
| #include "android/utils/panic.h" |
| #include "android/utils/system.h" |
| #include "android/async-utils.h" |
| #include "android/opengles.h" |
| #include "android/looper.h" |
| #include "hw/goldfish_pipe.h" |
| |
| /* Implement the OpenGL fast-pipe */ |
| |
| /* Set to 1 or 2 for debug traces */ |
| // #define DEBUG 1 |
| |
| #if DEBUG >= 1 |
| # define D(...) printf(__VA_ARGS__), printf("\n") |
| #else |
| # define D(...) ((void)0) |
| #endif |
| |
| #if DEBUG >= 2 |
| # define DD(...) printf(__VA_ARGS__), printf("\n") |
| # define DDASSERT(cond) _ANDROID_ASSERT(cond, "Assertion failure: ", #cond) |
| # define DDASSERT_INT_OP(cond,val,op) _ANDROID_ASSERT_INT_OP(cond,val,op) |
| #else |
| # define DD(...) ((void)0) |
| # define DDASSERT(cond) ((void)0) |
| # define DDASSERT_INT_OP(cond,val,op) ((void)0) |
| #endif |
| |
| #define DDASSERT_INT_LT(cond,val) DDASSERT_INT_OP(cond,val,<) |
| #define DDASSERT_INT_LTE(cond,val) DDASSERT_INT_OP(cond,val,<=) |
| #define DDASSERT_INT_GT(cond,val) DDASSERT_INT_OP(cond,val,>) |
| #define DDASSERT_INT_GTE(cond,val) DDASSERT_INT_OP(cond,val,>=) |
| #define DDASSERT_INT_EQ(cond,val) DDASSERT_INT_OP(cond,val,==) |
| #define DDASSERT_INT_NEQ(cond,val) DDASSERT_INT_OP(cond,val,!=) |
| |
| enum { |
| STATE_INIT, |
| STATE_CONNECTING, |
| STATE_CONNECTED, |
| STATE_CLOSING_GUEST, |
| STATE_CLOSING_SOCKET |
| }; |
| |
| typedef struct { |
| void* hwpipe; |
| int state; |
| int wakeWanted; |
| LoopIo io[1]; |
| AsyncConnector connector[1]; |
| } NetPipe; |
| |
| static void |
| netPipe_free( NetPipe* pipe ) |
| { |
| int fd; |
| |
| /* Close the socket */ |
| fd = pipe->io->fd; |
| loopIo_done(pipe->io); |
| socket_close(fd); |
| |
| /* Release the pipe object */ |
| AFREE(pipe); |
| } |
| |
| |
| static void |
| netPipe_resetState( NetPipe* pipe ) |
| { |
| if ((pipe->wakeWanted & PIPE_WAKE_WRITE) != 0) { |
| loopIo_wantWrite(pipe->io); |
| } else { |
| loopIo_dontWantWrite(pipe->io); |
| } |
| |
| if (pipe->state == STATE_CONNECTED && (pipe->wakeWanted & PIPE_WAKE_READ) != 0) { |
| loopIo_wantRead(pipe->io); |
| } else { |
| loopIo_dontWantRead(pipe->io); |
| } |
| } |
| |
| |
| /* This function is only called when the socket is disconnected. |
| * See netPipe_closeFromGuest() for the case when the guest requires |
| * the disconnection. */ |
| static void |
| netPipe_closeFromSocket( void* opaque ) |
| { |
| NetPipe* pipe = opaque; |
| |
| D("%s", __FUNCTION__); |
| |
| /* If the guest already ordered the pipe to be closed, delete immediately */ |
| if (pipe->state == STATE_CLOSING_GUEST) { |
| netPipe_free(pipe); |
| return; |
| } |
| |
| /* Force the closure of the QEMUD channel - if a guest is blocked |
| * waiting for a wake signal, it will receive an error. */ |
| if (pipe->hwpipe != NULL) { |
| goldfish_pipe_close(pipe->hwpipe); |
| pipe->hwpipe = NULL; |
| } |
| |
| pipe->state = STATE_CLOSING_SOCKET; |
| netPipe_resetState(pipe); |
| } |
| |
| |
| /* This is the function that gets called each time there is an asynchronous |
| * event on the network pipe. |
| */ |
| static void |
| netPipe_io_func( void* opaque, int fd, unsigned events ) |
| { |
| NetPipe* pipe = opaque; |
| int wakeFlags = 0; |
| |
| /* Run the connector if we are in the CONNECTING state */ |
| /* TODO: Add some sort of time-out, to deal with the case */ |
| /* when the server is wedged. */ |
| if (pipe->state == STATE_CONNECTING) { |
| AsyncStatus status = asyncConnector_run(pipe->connector); |
| if (status == ASYNC_NEED_MORE) { |
| return; |
| } |
| else if (status == ASYNC_ERROR) { |
| /* Could not connect, tell our client by closing the channel. */ |
| |
| netPipe_closeFromSocket(pipe); |
| return; |
| } |
| pipe->state = STATE_CONNECTED; |
| netPipe_resetState(pipe); |
| return; |
| } |
| |
| /* Otherwise, accept incoming data */ |
| if ((events & LOOP_IO_READ) != 0) { |
| if ((pipe->wakeWanted & PIPE_WAKE_READ) != 0) { |
| wakeFlags |= PIPE_WAKE_READ; |
| } |
| } |
| |
| if ((events & LOOP_IO_WRITE) != 0) { |
| if ((pipe->wakeWanted & PIPE_WAKE_WRITE) != 0) { |
| wakeFlags |= PIPE_WAKE_WRITE; |
| } |
| } |
| |
| /* Send wake signal to the guest if needed */ |
| if (wakeFlags != 0) { |
| goldfish_pipe_wake(pipe->hwpipe, wakeFlags); |
| pipe->wakeWanted &= ~wakeFlags; |
| } |
| |
| /* Reset state */ |
| netPipe_resetState(pipe); |
| } |
| |
| |
| void* |
| netPipe_initFromAddress( void* hwpipe, const SockAddress* address, Looper* looper ) |
| { |
| NetPipe* pipe; |
| |
| ANEW0(pipe); |
| |
| pipe->hwpipe = hwpipe; |
| pipe->state = STATE_INIT; |
| |
| { |
| AsyncStatus status; |
| |
| int fd = socket_create( sock_address_get_family(address), SOCKET_STREAM ); |
| if (fd < 0) { |
| D("%s: Could create socket from address family!", __FUNCTION__); |
| netPipe_free(pipe); |
| return NULL; |
| } |
| |
| loopIo_init(pipe->io, looper, fd, netPipe_io_func, pipe); |
| asyncConnector_init(pipe->connector, address, pipe->io); |
| pipe->state = STATE_CONNECTING; |
| |
| status = asyncConnector_run(pipe->connector); |
| if (status == ASYNC_ERROR) { |
| D("%s: Could not connect to socket: %s", |
| __FUNCTION__, errno_str); |
| netPipe_free(pipe); |
| return NULL; |
| } |
| if (status == ASYNC_COMPLETE) { |
| pipe->state = STATE_CONNECTED; |
| netPipe_resetState(pipe); |
| } |
| } |
| |
| return pipe; |
| } |
| |
| |
| /* Called when the guest wants to close the channel. This is different |
| * from netPipe_closeFromSocket() which is called when the socket is |
| * disconnected. */ |
| static void |
| netPipe_closeFromGuest( void* opaque ) |
| { |
| NetPipe* pipe = opaque; |
| netPipe_free(pipe); |
| } |
| |
| |
| static int |
| netPipe_sendBuffers( void* opaque, const GoldfishPipeBuffer* buffers, int numBuffers ) |
| { |
| NetPipe* pipe = opaque; |
| int count = 0; |
| int ret = 0; |
| int buffStart = 0; |
| const GoldfishPipeBuffer* buff = buffers; |
| const GoldfishPipeBuffer* buffEnd = buff + numBuffers; |
| |
| for (; buff < buffEnd; buff++) |
| count += buff->size; |
| |
| buff = buffers; |
| while (count > 0) { |
| int avail = buff->size - buffStart; |
| int len = socket_send(pipe->io->fd, buff->data + buffStart, avail); |
| |
| /* the write succeeded */ |
| if (len > 0) { |
| buffStart += len; |
| if (buffStart >= buff->size) { |
| buff++; |
| buffStart = 0; |
| } |
| count -= len; |
| ret += len; |
| continue; |
| } |
| |
| /* we reached the end of stream? */ |
| if (len == 0) { |
| if (ret == 0) |
| ret = PIPE_ERROR_IO; |
| break; |
| } |
| |
| /* if we already wrote some stuff, simply return */ |
| if (ret > 0) { |
| break; |
| } |
| |
| /* need to return an appropriate error code */ |
| if (errno == EAGAIN || errno == EWOULDBLOCK) { |
| ret = PIPE_ERROR_AGAIN; |
| } else { |
| ret = PIPE_ERROR_IO; |
| } |
| break; |
| } |
| |
| return ret; |
| } |
| |
| static int |
| netPipe_recvBuffers( void* opaque, GoldfishPipeBuffer* buffers, int numBuffers ) |
| { |
| NetPipe* pipe = opaque; |
| int count = 0; |
| int ret = 0; |
| int buffStart = 0; |
| GoldfishPipeBuffer* buff = buffers; |
| GoldfishPipeBuffer* buffEnd = buff + numBuffers; |
| |
| for (; buff < buffEnd; buff++) |
| count += buff->size; |
| |
| buff = buffers; |
| while (count > 0) { |
| int avail = buff->size - buffStart; |
| int len = socket_recv(pipe->io->fd, buff->data + buffStart, avail); |
| |
| /* the read succeeded */ |
| if (len > 0) { |
| buffStart += len; |
| if (buffStart >= buff->size) { |
| buff++; |
| buffStart = 0; |
| } |
| count -= len; |
| ret += len; |
| continue; |
| } |
| |
| /* we reached the end of stream? */ |
| if (len == 0) { |
| if (ret == 0) |
| ret = PIPE_ERROR_IO; |
| break; |
| } |
| |
| /* if we already read some stuff, simply return */ |
| if (ret > 0) { |
| break; |
| } |
| |
| /* need to return an appropriate error code */ |
| if (errno == EAGAIN || errno == EWOULDBLOCK) { |
| ret = PIPE_ERROR_AGAIN; |
| } else { |
| ret = PIPE_ERROR_IO; |
| } |
| break; |
| } |
| return ret; |
| } |
| |
| static unsigned |
| netPipe_poll( void* opaque ) |
| { |
| NetPipe* pipe = opaque; |
| unsigned mask = loopIo_poll(pipe->io); |
| unsigned ret = 0; |
| |
| if (mask & LOOP_IO_READ) |
| ret |= PIPE_POLL_IN; |
| if (mask & LOOP_IO_WRITE) |
| ret |= PIPE_POLL_OUT; |
| |
| return ret; |
| } |
| |
| static void |
| netPipe_wakeOn( void* opaque, int flags ) |
| { |
| NetPipe* pipe = opaque; |
| |
| DD("%s: flags=%d", __FUNCTION__, flags); |
| |
| pipe->wakeWanted |= flags; |
| netPipe_resetState(pipe); |
| } |
| |
| |
| void* |
| netPipe_initTcp( void* hwpipe, void* _looper, const char* args ) |
| { |
| /* Build SockAddress from arguments. Acceptable formats are: |
| * <port> |
| */ |
| SockAddress address; |
| uint16_t port; |
| void* ret; |
| |
| if (args == NULL) { |
| D("%s: Missing address!", __FUNCTION__); |
| return NULL; |
| } |
| D("%s: Port is '%s'", __FUNCTION__, args); |
| |
| /* Now, look at the port number */ |
| { |
| char* end; |
| long val = strtol(args, &end, 10); |
| if (end == NULL || *end != '\0' || val <= 0 || val > 65535) { |
| D("%s: Invalid port number: '%s'", __FUNCTION__, args); |
| } |
| port = (uint16_t)val; |
| } |
| sock_address_init_inet(&address, SOCK_ADDRESS_INET_LOOPBACK, port); |
| |
| ret = netPipe_initFromAddress(hwpipe, &address, _looper); |
| |
| sock_address_done(&address); |
| return ret; |
| } |
| |
| #ifndef _WIN32 |
| void* |
| netPipe_initUnix( void* hwpipe, void* _looper, const char* args ) |
| { |
| /* Build SockAddress from arguments. Acceptable formats are: |
| * |
| * <path> |
| */ |
| SockAddress address; |
| void* ret; |
| |
| if (args == NULL || args[0] == '\0') { |
| D("%s: Missing address!", __FUNCTION__); |
| return NULL; |
| } |
| D("%s: Address is '%s'", __FUNCTION__, args); |
| |
| sock_address_init_unix(&address, args); |
| |
| ret = netPipe_initFromAddress(hwpipe, &address, _looper); |
| |
| sock_address_done(&address); |
| return ret; |
| } |
| #endif |
| |
| /********************************************************************** |
| ********************************************************************** |
| ***** |
| ***** N E T W O R K P I P E M E S S A G E S |
| ***** |
| *****/ |
| |
| static const GoldfishPipeFuncs netPipeTcp_funcs = { |
| netPipe_initTcp, |
| netPipe_closeFromGuest, |
| netPipe_sendBuffers, |
| netPipe_recvBuffers, |
| netPipe_poll, |
| netPipe_wakeOn, |
| NULL, /* we can't save these */ |
| NULL, /* we can't load these */ |
| }; |
| |
| #ifndef _WIN32 |
| static const GoldfishPipeFuncs netPipeUnix_funcs = { |
| netPipe_initUnix, |
| netPipe_closeFromGuest, |
| netPipe_sendBuffers, |
| netPipe_recvBuffers, |
| netPipe_poll, |
| netPipe_wakeOn, |
| NULL, /* we can't save these */ |
| NULL, /* we can't load these */ |
| }; |
| #endif |
| |
| /* This is set to 1 in android_init_opengles() below, and tested |
| * by openglesPipe_init() to refuse a pipe connection if the function |
| * was never called. |
| */ |
| static int _opengles_init; |
| |
| static void* |
| openglesPipe_init( void* hwpipe, void* _looper, const char* args ) |
| { |
| char temp[32]; |
| NetPipe *pipe; |
| |
| if (!_opengles_init) { |
| /* This should never happen, unless there is a bug in the |
| * emulator's initialization, or the system image. */ |
| D("Trying to open the OpenGLES pipe without GPU emulation!"); |
| return NULL; |
| } |
| |
| #ifndef _WIN32 |
| if (android_gles_fast_pipes) { |
| char unix_path[PATH_MAX]; |
| android_gles_unix_path(unix_path, sizeof(unix_path), ANDROID_OPENGLES_BASE_PORT); |
| pipe = (NetPipe *)netPipe_initUnix(hwpipe, _looper, unix_path); |
| D("Creating Unix OpenGLES pipe for GPU emulation: %s", unix_path); |
| } else { |
| #else /* _WIN32 */ |
| { |
| #endif |
| /* Connect through TCP as a fallback */ |
| snprintf(temp, sizeof temp, "%d", ANDROID_OPENGLES_BASE_PORT); |
| pipe = (NetPipe *)netPipe_initTcp(hwpipe, _looper, temp); |
| D("Creating TCP OpenGLES pipe for GPU emulation!"); |
| } |
| if (pipe != NULL) { |
| // Disable TCP nagle algorithm to improve throughput of small packets |
| socket_set_nodelay(pipe->io->fd); |
| |
| // On Win32, adjust buffer sizes |
| #ifdef _WIN32 |
| { |
| int sndbuf = 128 * 1024; |
| int len = sizeof(sndbuf); |
| if (setsockopt(pipe->io->fd, SOL_SOCKET, SO_SNDBUF, |
| (char*)&sndbuf, len) == SOCKET_ERROR) { |
| D("Failed to set SO_SNDBUF to %d error=0x%x\n", |
| sndbuf, WSAGetLastError()); |
| } |
| } |
| #endif /* _WIN32 */ |
| } |
| |
| return pipe; |
| } |
| |
| static const GoldfishPipeFuncs openglesPipe_funcs = { |
| openglesPipe_init, |
| netPipe_closeFromGuest, |
| netPipe_sendBuffers, |
| netPipe_recvBuffers, |
| netPipe_poll, |
| netPipe_wakeOn, |
| NULL, /* we can't save these */ |
| NULL, /* we can't load these */ |
| }; |
| |
| void |
| android_net_pipes_init(void) |
| { |
| Looper* looper = looper_newCore(); |
| |
| goldfish_pipe_add_type( "tcp", looper, &netPipeTcp_funcs ); |
| #ifndef _WIN32 |
| goldfish_pipe_add_type( "unix", looper, &netPipeUnix_funcs ); |
| #endif |
| goldfish_pipe_add_type( "opengles", looper, &openglesPipe_funcs ); |
| } |
| |
| int |
| android_init_opengles_pipes(void) |
| { |
| /* TODO: Check that we can load and initialize the host emulation |
| * libraries, and return -1 in case of error. |
| */ |
| _opengles_init = 1; |
| return 0; |
| } |