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| >SDL_ConvertSurface</H1 |
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| NAME="AEN2258" |
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| ><H2 |
| >Name</H2 |
| >SDL_ConvertSurface -- Converts a surface to the same format as another surface.</DIV |
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| NAME="AEN2261" |
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| >Synopsis</H2 |
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| ><PRE |
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| >#include "SDL/SDL.h"</PRE |
| ><P |
| ><CODE |
| ><CODE |
| CLASS="FUNCDEF" |
| >SDL_Surface *<B |
| CLASS="FSFUNC" |
| >SDL_ConvertSurface</B |
| ></CODE |
| >(SDL_Surface *src, SDL_PixelFormat *fmt, Uint32 flags);</CODE |
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| ><H2 |
| >Description</H2 |
| ><P |
| >Creates a new surface of the specified format, and then copies and maps |
| the given surface to it. If this function fails, it returns |
| <TT |
| CLASS="LITERAL" |
| >NULL</TT |
| >.</P |
| ><P |
| >The <TT |
| CLASS="PARAMETER" |
| ><I |
| >flags</I |
| ></TT |
| > parameter is passed to |
| <A |
| HREF="sdlcreatergbsurface.html" |
| ><TT |
| CLASS="FUNCTION" |
| >SDL_CreateRGBSurface</TT |
| ></A |
| > |
| and has those semantics.</P |
| ><P |
| >This function is used internally by |
| <A |
| HREF="sdldisplayformat.html" |
| ><TT |
| CLASS="FUNCTION" |
| >SDL_DisplayFormat</TT |
| ></A |
| >.</P |
| ><P |
| >This function can only be called after SDL_Init.</P |
| ></DIV |
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| CLASS="REFSECT1" |
| ><A |
| NAME="AEN2280" |
| ></A |
| ><H2 |
| >Return Value</H2 |
| ><P |
| >Returns either a pointer to the new surface, or |
| <TT |
| CLASS="LITERAL" |
| >NULL</TT |
| > on error.</P |
| ></DIV |
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| CLASS="REFSECT1" |
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| NAME="AEN2284" |
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| ><H2 |
| >See Also</H2 |
| ><P |
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| HREF="sdlcreatergbsurface.html" |
| ><TT |
| CLASS="FUNCTION" |
| >SDL_CreateRGBSurface</TT |
| ></A |
| >, |
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| HREF="sdldisplayformat.html" |
| ><TT |
| CLASS="FUNCTION" |
| >SDL_DisplayFormat</TT |
| ></A |
| >, |
| <A |
| HREF="sdlpixelformat.html" |
| ><SPAN |
| CLASS="STRUCTNAME" |
| >SDL_PixelFormat</SPAN |
| ></A |
| >, |
| <A |
| HREF="sdlsurface.html" |
| ><SPAN |
| CLASS="STRUCTNAME" |
| >SDL_Surface</SPAN |
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