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| ><H1 |
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| NAME="SDLFLIP" |
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| >SDL_Flip</H1 |
| ><DIV |
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| ><A |
| NAME="AEN1426" |
| ></A |
| ><H2 |
| >Name</H2 |
| >SDL_Flip -- Swaps screen buffers</DIV |
| ><DIV |
| CLASS="REFSYNOPSISDIV" |
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| NAME="AEN1429" |
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| ><H2 |
| >Synopsis</H2 |
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| ><PRE |
| CLASS="FUNCSYNOPSISINFO" |
| >#include "SDL.h"</PRE |
| ><P |
| ><CODE |
| ><CODE |
| CLASS="FUNCDEF" |
| >int <B |
| CLASS="FSFUNC" |
| >SDL_Flip</B |
| ></CODE |
| >(SDL_Surface *screen);</CODE |
| ></P |
| ><P |
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| ><A |
| NAME="AEN1436" |
| ></A |
| ><H2 |
| >Description</H2 |
| ><P |
| >On hardware that supports double-buffering, this function sets up a flip |
| and returns. The hardware will wait for vertical retrace, and then swap |
| video buffers before the next video surface blit or lock will return. |
| On hardware that doesn't support double-buffering, this is equivalent |
| to calling <A |
| HREF="sdlupdaterect.html" |
| >SDL_UpdateRect</A |
| ><TT |
| CLASS="PARAMETER" |
| ><I |
| >(screen, 0, 0, 0, 0)</I |
| ></TT |
| ></P |
| ><P |
| >The <TT |
| CLASS="LITERAL" |
| >SDL_DOUBLEBUF</TT |
| > flag must have been passed to |
| <A |
| HREF="sdlsetvideomode.html" |
| >SDL_SetVideoMode</A |
| >, |
| when |
| setting the video mode for this function to perform hardware flipping.</P |
| ></DIV |
| ><DIV |
| CLASS="REFSECT1" |
| ><A |
| NAME="AEN1444" |
| ></A |
| ><H2 |
| >Return Value</H2 |
| ><P |
| >This function returns <SPAN |
| CLASS="RETURNVALUE" |
| >0</SPAN |
| > if successful, or |
| <SPAN |
| CLASS="RETURNVALUE" |
| >-1</SPAN |
| > if there was an error.</P |
| ></DIV |
| ><DIV |
| CLASS="REFSECT1" |
| ><A |
| NAME="AEN1449" |
| ></A |
| ><H2 |
| >See Also</H2 |
| ><P |
| ><A |
| HREF="sdlsetvideomode.html" |
| ><TT |
| CLASS="FUNCTION" |
| >SDL_SetVideoMode</TT |
| ></A |
| >, |
| <A |
| HREF="sdlupdaterect.html" |
| ><TT |
| CLASS="FUNCTION" |
| >SDL_UpdateRect</TT |
| ></A |
| >, |
| <A |
| HREF="sdlsurface.html" |
| ><SPAN |
| CLASS="STRUCTNAME" |
| >SDL_Surface</SPAN |
| ></A |
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