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| >SDL_GetAppState</H1 |
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| >Name</H2 |
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| >SDL_GetAppState</TT |
| > -- Get the state of the application</DIV |
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| >Synopsis</H2 |
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| >#include "SDL.h"</PRE |
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| ><CODE |
| ><CODE |
| CLASS="FUNCDEF" |
| >Uint8 <B |
| CLASS="FSFUNC" |
| >SDL_GetAppState</B |
| ></CODE |
| >(void);</CODE |
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| >Description</H2 |
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| >This function returns the current state of the application. The value returned is a bitwise combination of:</P |
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| >SDL_APPMOUSEFOCUS</TT |
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| >The application has mouse focus.</TD |
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| >SDL_APPINPUTFOCUS</TT |
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| >The application has keyboard focus</TD |
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| >SDL_APPACTIVE</TT |
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| >The application is visible</TD |
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| >See Also</H2 |
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| >SDL_ActiveEvent</SPAN |
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