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| >SDL_GL_SetAttribute</H1 |
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| CLASS="REFNAMEDIV" |
| ><A |
| NAME="AEN2742" |
| ></A |
| ><H2 |
| >Name</H2 |
| >SDL_GL_SetAttribute -- Set a special SDL/OpenGL attribute</DIV |
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| CLASS="REFSYNOPSISDIV" |
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| NAME="AEN2745" |
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| >Synopsis</H2 |
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| NAME="AEN2746" |
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| ><P |
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| ><PRE |
| CLASS="FUNCSYNOPSISINFO" |
| >#include "SDL.h"</PRE |
| ><P |
| ><CODE |
| ><CODE |
| CLASS="FUNCDEF" |
| >int <B |
| CLASS="FSFUNC" |
| >SDL_GL_SetAttribute</B |
| ></CODE |
| >(SDL_GLattr attr, int value);</CODE |
| ></P |
| ><P |
| ></P |
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| CLASS="REFSECT1" |
| ><A |
| NAME="AEN2752" |
| ></A |
| ><H2 |
| >Description</H2 |
| ><P |
| >Sets the OpenGL <A |
| HREF="sdlglattr.html" |
| >attribute</A |
| > <TT |
| CLASS="PARAMETER" |
| ><I |
| >attr</I |
| ></TT |
| > to <TT |
| CLASS="PARAMETER" |
| ><I |
| >value</I |
| ></TT |
| >. The attributes you set don't take effect until after a call to <A |
| HREF="sdlsetvideomode.html" |
| ><TT |
| CLASS="FUNCTION" |
| >SDL_SetVideoMode</TT |
| ></A |
| >. You should use <A |
| HREF="sdlglgetattribute.html" |
| ><TT |
| CLASS="FUNCTION" |
| >SDL_GL_GetAttribute</TT |
| ></A |
| > to check the values after a <TT |
| CLASS="FUNCTION" |
| >SDL_SetVideoMode</TT |
| > call.</P |
| ></DIV |
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| CLASS="REFSECT1" |
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| NAME="AEN2763" |
| ></A |
| ><H2 |
| >Return Value</H2 |
| ><P |
| >Returns <SPAN |
| CLASS="RETURNVALUE" |
| >0</SPAN |
| > on success, or <SPAN |
| CLASS="RETURNVALUE" |
| >-1</SPAN |
| > on error.</P |
| ></DIV |
| ><DIV |
| CLASS="REFSECT1" |
| ><A |
| NAME="AEN2768" |
| ></A |
| ><H2 |
| >Example</H2 |
| ><PRE |
| CLASS="PROGRAMLISTING" |
| >SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 5 ); |
| SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 5 ); |
| SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 5 ); |
| SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16 ); |
| SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); |
| if ( (screen=SDL_SetVideoMode( 640, 480, 16, SDL_OPENGL )) == NULL ) { |
| fprintf(stderr, "Couldn't set GL mode: %s\n", SDL_GetError()); |
| SDL_Quit(); |
| return; |
| }</PRE |
| ><DIV |
| CLASS="NOTE" |
| ><BLOCKQUOTE |
| CLASS="NOTE" |
| ><P |
| ><B |
| >Note: </B |
| >The <TT |
| CLASS="LITERAL" |
| >SDL_DOUBLEBUF</TT |
| > flag is not required to enable double buffering when setting an OpenGL video mode. Double buffering is enabled or disabled using the SDL_GL_DOUBLEBUFFER attribute.</P |
| ></BLOCKQUOTE |
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| NAME="AEN2774" |
| ></A |
| ><H2 |
| >See Also</H2 |
| ><P |
| ><A |
| HREF="sdlglgetattribute.html" |
| ><TT |
| CLASS="FUNCTION" |
| >SDL_GL_GetAttribute</TT |
| ></A |
| >, |
| <A |
| HREF="sdlglattr.html" |
| >GL Attributes</A |
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