| /* |
| * Copyright (C) 2012 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| /* |
| * Encapsulates exchange protocol between the emulator, and an Android device |
| * that is connected to the host via USB. The communication is established over |
| * a TCP port forwarding, enabled by ADB. |
| */ |
| |
| #include "android/utils/debug.h" |
| #include "android/async-socket-connector.h" |
| #include "android/async-socket.h" |
| #include "utils/panic.h" |
| #include "iolooper.h" |
| |
| #define E(...) derror(__VA_ARGS__) |
| #define W(...) dwarning(__VA_ARGS__) |
| #define D(...) VERBOSE_PRINT(asyncsocket,__VA_ARGS__) |
| #define D_ACTIVE VERBOSE_CHECK(asyncsocket) |
| |
| #define TRACE_ON 0 |
| |
| #if TRACE_ON |
| #define T(...) VERBOSE_PRINT(asyncsocket,__VA_ARGS__) |
| #else |
| #define T(...) |
| #endif |
| |
| /******************************************************************************** |
| * Asynchronous Socket internal API declarations |
| *******************************************************************************/ |
| |
| /* Gets socket's address string. */ |
| static const char* _async_socket_string(AsyncSocket* as); |
| |
| /* Gets socket's looper. */ |
| static Looper* _async_socket_get_looper(AsyncSocket* as); |
| |
| /* Handler for the I/O time out. |
| * Param: |
| * as - Asynchronous socket for the I/O. |
| * asio - Desciptor for the timed out I/O. |
| */ |
| static AsyncIOAction _async_socket_io_timed_out(AsyncSocket* as, |
| AsyncSocketIO* asio); |
| |
| /******************************************************************************** |
| * Asynchronous Socket Reader / Writer |
| *******************************************************************************/ |
| |
| struct AsyncSocketIO { |
| /* Next I/O in the reader, or writer list. */ |
| AsyncSocketIO* next; |
| /* Asynchronous socket for this I/O. */ |
| AsyncSocket* as; |
| /* Timer used for time outs on this I/O. */ |
| LoopTimer timer[1]; |
| /* An opaque pointer associated with this I/O. */ |
| void* io_opaque; |
| /* Buffer where to read / write data. */ |
| uint8_t* buffer; |
| /* Bytes to transfer through the socket for this I/O. */ |
| uint32_t to_transfer; |
| /* Bytes thransferred through the socket in this I/O. */ |
| uint32_t transferred; |
| /* I/O callback for this I/O. */ |
| on_as_io_cb on_io; |
| /* I/O type selector: 1 - read, 0 - write. */ |
| int is_io_read; |
| /* State of the I/O. */ |
| AsyncIOState state; |
| /* Number of outstanding references to the I/O. */ |
| int ref_count; |
| /* Deadline for this I/O */ |
| Duration deadline; |
| }; |
| |
| /* |
| * Recycling I/O instances. |
| * Since AsyncSocketIO instances are not that large, it makes sence to recycle |
| * them for faster allocation, rather than allocating and freeing them for each |
| * I/O on the socket. |
| */ |
| |
| /* List of recycled I/O descriptors. */ |
| static AsyncSocketIO* _asio_recycled = NULL; |
| /* Number of I/O descriptors that are recycled in the _asio_recycled list. */ |
| static int _recycled_asio_count = 0; |
| /* Maximum number of I/O descriptors that can be recycled. */ |
| static const int _max_recycled_asio_num = 32; |
| |
| /* Handler for an I/O time-out timer event. |
| * When this routine is invoked, it indicates that a time out has occurred on an |
| * I/O. |
| * Param: |
| * opaque - AsyncSocketIO instance representing the timed out I/O. |
| */ |
| static void _on_async_socket_io_timed_out(void* opaque); |
| |
| /* Creates new I/O descriptor. |
| * Param: |
| * as - Asynchronous socket for the I/O. |
| * is_io_read - I/O type selector: 1 - read, 0 - write. |
| * buffer, len - Reader / writer buffer address. |
| * io_cb - Callback for this reader / writer. |
| * io_opaque - An opaque pointer associated with the I/O. |
| * deadline - Deadline to complete the I/O. |
| * Return: |
| * Initialized AsyncSocketIO instance. |
| */ |
| static AsyncSocketIO* |
| _async_socket_rw_new(AsyncSocket* as, |
| int is_io_read, |
| void* buffer, |
| uint32_t len, |
| on_as_io_cb io_cb, |
| void* io_opaque, |
| Duration deadline) |
| { |
| /* Lookup in the recycler first. */ |
| AsyncSocketIO* asio = _asio_recycled; |
| if (asio != NULL) { |
| /* Pull the descriptor from recycler. */ |
| _asio_recycled = asio->next; |
| _recycled_asio_count--; |
| } else { |
| /* No recycled descriptors. Allocate new one. */ |
| ANEW0(asio); |
| } |
| |
| asio->next = NULL; |
| asio->as = as; |
| asio->is_io_read = is_io_read; |
| asio->buffer = (uint8_t*)buffer; |
| asio->to_transfer = len; |
| asio->transferred = 0; |
| asio->on_io = io_cb; |
| asio->io_opaque = io_opaque; |
| asio->state = ASIO_STATE_QUEUED; |
| asio->ref_count = 1; |
| asio->deadline = deadline; |
| loopTimer_init(asio->timer, _async_socket_get_looper(as), |
| _on_async_socket_io_timed_out, asio); |
| loopTimer_startAbsolute(asio->timer, deadline); |
| |
| /* Reference socket that is holding this I/O. */ |
| async_socket_reference(as); |
| |
| T("ASocket %s: %s I/O descriptor %p is created for %d bytes of data", |
| _async_socket_string(as), is_io_read ? "READ" : "WRITE", asio, len); |
| |
| return asio; |
| } |
| |
| /* Destroys and frees I/O descriptor. */ |
| static void |
| _async_socket_io_free(AsyncSocketIO* asio) |
| { |
| AsyncSocket* const as = asio->as; |
| |
| T("ASocket %s: %s I/O descriptor %p is destroyed.", |
| _async_socket_string(as), asio->is_io_read ? "READ" : "WRITE", asio); |
| |
| loopTimer_done(asio->timer); |
| |
| /* Try to recycle it first, and free the memory if recycler is full. */ |
| if (_recycled_asio_count < _max_recycled_asio_num) { |
| asio->next = _asio_recycled; |
| _asio_recycled = asio; |
| _recycled_asio_count++; |
| } else { |
| AFREE(asio); |
| } |
| |
| /* Release socket that is holding this I/O. */ |
| async_socket_release(as); |
| } |
| |
| /* An I/O has been finished and its descriptor is about to be discarded. */ |
| static void |
| _async_socket_io_finished(AsyncSocketIO* asio) |
| { |
| /* Notify the client of the I/O that I/O is finished. */ |
| asio->on_io(asio->io_opaque, asio, ASIO_STATE_FINISHED); |
| } |
| |
| int |
| async_socket_io_reference(AsyncSocketIO* asio) |
| { |
| assert(asio->ref_count > 0); |
| asio->ref_count++; |
| return asio->ref_count; |
| } |
| |
| int |
| async_socket_io_release(AsyncSocketIO* asio) |
| { |
| assert(asio->ref_count > 0); |
| asio->ref_count--; |
| if (asio->ref_count == 0) { |
| _async_socket_io_finished(asio); |
| /* Last reference has been dropped. Destroy this object. */ |
| _async_socket_io_free(asio); |
| return 0; |
| } |
| return asio->ref_count; |
| } |
| |
| /* Creates new asynchronous socket reader. |
| * Param: |
| * as - Asynchronous socket for the reader. |
| * buffer, len - Reader's buffer. |
| * io_cb - Reader's callback. |
| * reader_opaque - An opaque pointer associated with the reader. |
| * deadline - Deadline to complete the operation. |
| * Return: |
| * An initialized AsyncSocketIO intance. |
| */ |
| static AsyncSocketIO* |
| _async_socket_reader_new(AsyncSocket* as, |
| void* buffer, |
| uint32_t len, |
| on_as_io_cb io_cb, |
| void* reader_opaque, |
| Duration deadline) |
| { |
| AsyncSocketIO* const asio = _async_socket_rw_new(as, 1, buffer, len, io_cb, |
| reader_opaque, deadline); |
| return asio; |
| } |
| |
| /* Creates new asynchronous socket writer. |
| * Param: |
| * as - Asynchronous socket for the writer. |
| * buffer, len - Writer's buffer. |
| * io_cb - Writer's callback. |
| * writer_opaque - An opaque pointer associated with the writer. |
| * deadline - Deadline to complete the operation. |
| * Return: |
| * An initialized AsyncSocketIO intance. |
| */ |
| static AsyncSocketIO* |
| _async_socket_writer_new(AsyncSocket* as, |
| const void* buffer, |
| uint32_t len, |
| on_as_io_cb io_cb, |
| void* writer_opaque, |
| Duration deadline) |
| { |
| AsyncSocketIO* const asio = _async_socket_rw_new(as, 0, (void*)buffer, len, |
| io_cb, writer_opaque, |
| deadline); |
| return asio; |
| } |
| |
| /* I/O timed out. */ |
| static void |
| _on_async_socket_io_timed_out(void* opaque) |
| { |
| AsyncSocketIO* const asio = (AsyncSocketIO*)opaque; |
| AsyncSocket* const as = asio->as; |
| |
| D("ASocket %s: %s I/O with deadline %lld has timed out at %lld", |
| _async_socket_string(as), asio->is_io_read ? "READ" : "WRITE", |
| asio->deadline, async_socket_deadline(as, 0)); |
| |
| /* Reference while in callback. */ |
| async_socket_io_reference(asio); |
| _async_socket_io_timed_out(asio->as, asio); |
| async_socket_io_release(asio); |
| } |
| |
| /******************************************************************************** |
| * Public Asynchronous Socket I/O API |
| *******************************************************************************/ |
| |
| AsyncSocket* |
| async_socket_io_get_socket(const AsyncSocketIO* asio) |
| { |
| async_socket_reference(asio->as); |
| return asio->as; |
| } |
| |
| void |
| async_socket_io_cancel_time_out(AsyncSocketIO* asio) |
| { |
| loopTimer_stop(asio->timer); |
| } |
| |
| void* |
| async_socket_io_get_io_opaque(const AsyncSocketIO* asio) |
| { |
| return asio->io_opaque; |
| } |
| |
| void* |
| async_socket_io_get_client_opaque(const AsyncSocketIO* asio) |
| { |
| return async_socket_get_client_opaque(asio->as); |
| } |
| |
| void* |
| async_socket_io_get_buffer_info(const AsyncSocketIO* asio, |
| uint32_t* transferred, |
| uint32_t* to_transfer) |
| { |
| if (transferred != NULL) { |
| *transferred = asio->transferred; |
| } |
| if (to_transfer != NULL) { |
| *to_transfer = asio->to_transfer; |
| } |
| return asio->buffer; |
| } |
| |
| void* |
| async_socket_io_get_buffer(const AsyncSocketIO* asio) |
| { |
| return asio->buffer; |
| } |
| |
| uint32_t |
| async_socket_io_get_transferred(const AsyncSocketIO* asio) |
| { |
| return asio->transferred; |
| } |
| |
| uint32_t |
| async_socket_io_get_to_transfer(const AsyncSocketIO* asio) |
| { |
| return asio->to_transfer; |
| } |
| |
| int |
| async_socket_io_is_read(const AsyncSocketIO* asio) |
| { |
| return asio->is_io_read; |
| } |
| |
| /******************************************************************************** |
| * Asynchronous Socket internals |
| *******************************************************************************/ |
| |
| struct AsyncSocket { |
| /* TCP address for the socket. */ |
| SockAddress address; |
| /* Connection callback for this socket. */ |
| on_as_connection_cb on_connection; |
| /* An opaque pointer associated with this socket by the client. */ |
| void* client_opaque; |
| /* I/O looper for asynchronous I/O on the socket. */ |
| Looper* looper; |
| /* I/O descriptor for asynchronous I/O on the socket. */ |
| LoopIo io[1]; |
| /* Timer to use for reconnection attempts. */ |
| LoopTimer reconnect_timer[1]; |
| /* Head of the list of the active readers. */ |
| AsyncSocketIO* readers_head; |
| /* Tail of the list of the active readers. */ |
| AsyncSocketIO* readers_tail; |
| /* Head of the list of the active writers. */ |
| AsyncSocketIO* writers_head; |
| /* Tail of the list of the active writers. */ |
| AsyncSocketIO* writers_tail; |
| /* Socket's file descriptor. */ |
| int fd; |
| /* Timeout to use for reconnection attempts. */ |
| int reconnect_to; |
| /* Number of outstanding references to the socket. */ |
| int ref_count; |
| /* Flags whether (1) or not (0) socket owns the looper. */ |
| int owns_looper; |
| }; |
| |
| static const char* |
| _async_socket_string(AsyncSocket* as) |
| { |
| return sock_address_to_string(&as->address); |
| } |
| |
| static Looper* |
| _async_socket_get_looper(AsyncSocket* as) |
| { |
| return as->looper; |
| } |
| |
| /* Pulls first reader out of the list. |
| * Param: |
| * as - Initialized AsyncSocket instance. |
| * Return: |
| * First I/O pulled out of the list, or NULL if there are no I/O in the list. |
| * Note that the caller is responsible for releasing the I/O object returned |
| * from this routine. |
| */ |
| static AsyncSocketIO* |
| _async_socket_pull_first_io(AsyncSocket* as, |
| AsyncSocketIO** list_head, |
| AsyncSocketIO** list_tail) |
| { |
| AsyncSocketIO* const ret = *list_head; |
| if (ret != NULL) { |
| *list_head = ret->next; |
| ret->next = NULL; |
| if (*list_head == NULL) { |
| *list_tail = NULL; |
| } |
| } |
| return ret; |
| } |
| |
| /* Pulls first reader out of the list. |
| * Param: |
| * as - Initialized AsyncSocket instance. |
| * Return: |
| * First reader pulled out of the list, or NULL if there are no readers in the |
| * list. |
| * Note that the caller is responsible for releasing the I/O object returned |
| * from this routine. |
| */ |
| static AsyncSocketIO* |
| _async_socket_pull_first_reader(AsyncSocket* as) |
| { |
| return _async_socket_pull_first_io(as, &as->readers_head, &as->readers_tail); |
| } |
| |
| /* Pulls first writer out of the list. |
| * Param: |
| * as - Initialized AsyncSocket instance. |
| * Return: |
| * First writer pulled out of the list, or NULL if there are no writers in the |
| * list. |
| * Note that the caller is responsible for releasing the I/O object returned |
| * from this routine. |
| */ |
| static AsyncSocketIO* |
| _async_socket_pull_first_writer(AsyncSocket* as) |
| { |
| return _async_socket_pull_first_io(as, &as->writers_head, &as->writers_tail); |
| } |
| |
| /* Removes an I/O descriptor from a list of active I/O. |
| * Param: |
| * as - Initialized AsyncSocket instance. |
| * list_head, list_tail - Pointers to the list head and tail. |
| * io - I/O to remove. |
| * Return: |
| * Boolean: 1 if I/O has been removed, or 0 if I/O has not been found in the list. |
| */ |
| static int |
| _async_socket_remove_io(AsyncSocket* as, |
| AsyncSocketIO** list_head, |
| AsyncSocketIO** list_tail, |
| AsyncSocketIO* io) |
| { |
| AsyncSocketIO* prev = NULL; |
| |
| while (*list_head != NULL && io != *list_head) { |
| prev = *list_head; |
| list_head = &((*list_head)->next); |
| } |
| if (*list_head == NULL) { |
| D("%s: I/O %p is not found in the list for socket '%s'", |
| __FUNCTION__, io, _async_socket_string(as)); |
| return 0; |
| } |
| |
| *list_head = io->next; |
| if (prev != NULL) { |
| prev->next = io->next; |
| } |
| if (*list_tail == io) { |
| *list_tail = prev; |
| } |
| |
| /* Release I/O adjusting reference added when I/O has been saved in the list. */ |
| async_socket_io_release(io); |
| |
| return 1; |
| } |
| |
| /* Advances to the next I/O in the list. |
| * Param: |
| * as - Initialized AsyncSocket instance. |
| * list_head, list_tail - Pointers to the list head and tail. |
| */ |
| static void |
| _async_socket_advance_io(AsyncSocket* as, |
| AsyncSocketIO** list_head, |
| AsyncSocketIO** list_tail) |
| { |
| AsyncSocketIO* first_io = *list_head; |
| if (first_io != NULL) { |
| *list_head = first_io->next; |
| first_io->next = NULL; |
| } |
| if (*list_head == NULL) { |
| *list_tail = NULL; |
| } |
| if (first_io != NULL) { |
| /* Release I/O removed from the head of the list. */ |
| async_socket_io_release(first_io); |
| } |
| } |
| |
| /* Advances to the next reader in the list. |
| * Param: |
| * as - Initialized AsyncSocket instance. |
| */ |
| static void |
| _async_socket_advance_reader(AsyncSocket* as) |
| { |
| _async_socket_advance_io(as, &as->readers_head, &as->readers_tail); |
| } |
| |
| /* Advances to the next writer in the list. |
| * Param: |
| * as - Initialized AsyncSocket instance. |
| */ |
| static void |
| _async_socket_advance_writer(AsyncSocket* as) |
| { |
| _async_socket_advance_io(as, &as->writers_head, &as->writers_tail); |
| } |
| |
| /* Completes an I/O. |
| * Param: |
| * as - Initialized AsyncSocket instance. |
| * asio - I/O to complete. |
| * Return: |
| * One of AsyncIOAction values. |
| */ |
| static AsyncIOAction |
| _async_socket_complete_io(AsyncSocket* as, AsyncSocketIO* asio) |
| { |
| T("ASocket %s: %s I/O %p is completed.", |
| _async_socket_string(as), asio->is_io_read ? "READ" : "WRITE", asio); |
| |
| /* Stop the timer. */ |
| async_socket_io_cancel_time_out(asio); |
| |
| return asio->on_io(asio->io_opaque, asio, ASIO_STATE_SUCCEEDED); |
| } |
| |
| /* Timeouts an I/O. |
| * Param: |
| * as - Initialized AsyncSocket instance. |
| * asio - An I/O that has timed out. |
| * Return: |
| * One of AsyncIOAction values. |
| */ |
| static AsyncIOAction |
| _async_socket_io_timed_out(AsyncSocket* as, AsyncSocketIO* asio) |
| { |
| T("ASocket %s: %s I/O %p with deadline %lld has timed out at %lld", |
| _async_socket_string(as), asio->is_io_read ? "READ" : "WRITE", asio, |
| asio->deadline, async_socket_deadline(as, 0)); |
| |
| /* Report to the client. */ |
| const AsyncIOAction action = asio->on_io(asio->io_opaque, asio, |
| ASIO_STATE_TIMED_OUT); |
| |
| /* Remove the I/O from a list of active I/O for actions other than retry. */ |
| if (action != ASIO_ACTION_RETRY) { |
| if (asio->is_io_read) { |
| _async_socket_remove_io(as, &as->readers_head, &as->readers_tail, asio); |
| } else { |
| _async_socket_remove_io(as, &as->writers_head, &as->writers_tail, asio); |
| } |
| } |
| |
| return action; |
| } |
| |
| /* Cancels an I/O. |
| * Param: |
| * as - Initialized AsyncSocket instance. |
| * asio - An I/O to cancel. |
| * Return: |
| * One of AsyncIOAction values. |
| */ |
| static AsyncIOAction |
| _async_socket_cancel_io(AsyncSocket* as, AsyncSocketIO* asio) |
| { |
| T("ASocket %s: %s I/O %p is cancelled.", |
| _async_socket_string(as), asio->is_io_read ? "READ" : "WRITE", asio); |
| |
| /* Stop the timer. */ |
| async_socket_io_cancel_time_out(asio); |
| |
| return asio->on_io(asio->io_opaque, asio, ASIO_STATE_CANCELLED); |
| } |
| |
| /* Reports an I/O failure. |
| * Param: |
| * as - Initialized AsyncSocket instance. |
| * asio - An I/O that has failed. Can be NULL for general failures. |
| * failure - Failure (errno) that has occurred. |
| * Return: |
| * One of AsyncIOAction values. |
| */ |
| static AsyncIOAction |
| _async_socket_io_failure(AsyncSocket* as, AsyncSocketIO* asio, int failure) |
| { |
| T("ASocket %s: %s I/O %p has failed: %d -> %s", |
| _async_socket_string(as), asio->is_io_read ? "READ" : "WRITE", asio, |
| failure, strerror(failure)); |
| |
| /* Stop the timer. */ |
| async_socket_io_cancel_time_out(asio); |
| |
| errno = failure; |
| return asio->on_io(asio->io_opaque, asio, ASIO_STATE_FAILED); |
| } |
| |
| /* Cancels all the active socket readers. |
| * Param: |
| * as - Initialized AsyncSocket instance. |
| */ |
| static void |
| _async_socket_cancel_readers(AsyncSocket* as) |
| { |
| while (as->readers_head != NULL) { |
| AsyncSocketIO* const to_cancel = _async_socket_pull_first_reader(as); |
| /* We ignore action returned from the cancellation callback, since we're |
| * in a disconnected state here. */ |
| _async_socket_cancel_io(as, to_cancel); |
| async_socket_io_release(to_cancel); |
| } |
| } |
| |
| /* Cancels all the active socket writers. |
| * Param: |
| * as - Initialized AsyncSocket instance. |
| */ |
| static void |
| _async_socket_cancel_writers(AsyncSocket* as) |
| { |
| while (as->writers_head != NULL) { |
| AsyncSocketIO* const to_cancel = _async_socket_pull_first_writer(as); |
| /* We ignore action returned from the cancellation callback, since we're |
| * in a disconnected state here. */ |
| _async_socket_cancel_io(as, to_cancel); |
| async_socket_io_release(to_cancel); |
| } |
| } |
| |
| /* Cancels all the I/O on the socket. */ |
| static void |
| _async_socket_cancel_all_io(AsyncSocket* as) |
| { |
| /* Stop the reconnection timer. */ |
| loopTimer_stop(as->reconnect_timer); |
| |
| /* Stop read / write on the socket. */ |
| loopIo_dontWantWrite(as->io); |
| loopIo_dontWantRead(as->io); |
| |
| /* Cancel active readers and writers. */ |
| _async_socket_cancel_readers(as); |
| _async_socket_cancel_writers(as); |
| } |
| |
| /* Closes socket handle used by the async socket. |
| * Param: |
| * as - Initialized AsyncSocket instance. |
| */ |
| static void |
| _async_socket_close_socket(AsyncSocket* as) |
| { |
| if (as->fd >= 0) { |
| T("ASocket %s: Socket handle %d is closed.", |
| _async_socket_string(as), as->fd); |
| loopIo_done(as->io); |
| socket_close(as->fd); |
| as->fd = -1; |
| } |
| } |
| |
| /* Destroys AsyncSocket instance. |
| * Param: |
| * as - Initialized AsyncSocket instance. |
| */ |
| static void |
| _async_socket_free(AsyncSocket* as) |
| { |
| if (as != NULL) { |
| T("ASocket %s: Socket descriptor is destroyed.", _async_socket_string(as)); |
| |
| /* Close socket. */ |
| _async_socket_close_socket(as); |
| |
| /* Free allocated resources. */ |
| if (as->looper != NULL) { |
| loopTimer_done(as->reconnect_timer); |
| if (as->owns_looper) { |
| looper_free(as->looper); |
| } |
| } |
| sock_address_done(&as->address); |
| AFREE(as); |
| } |
| } |
| |
| /* Starts reconnection attempts after connection has been lost. |
| * Param: |
| * as - Initialized AsyncSocket instance. |
| * to - Milliseconds to wait before reconnection attempt. |
| */ |
| static void |
| _async_socket_reconnect(AsyncSocket* as, int to) |
| { |
| T("ASocket %s: reconnecting in %dms...", _async_socket_string(as), to); |
| |
| /* Make sure that no I/O is active, and socket is closed before we |
| * reconnect. */ |
| _async_socket_cancel_all_io(as); |
| |
| /* Set the timer for reconnection attempt. */ |
| loopTimer_startRelative(as->reconnect_timer, to); |
| } |
| |
| /******************************************************************************** |
| * Asynchronous Socket callbacks |
| *******************************************************************************/ |
| |
| /* A callback that is invoked when socket gets disconnected. |
| * Param: |
| * as - Initialized AsyncSocket instance. |
| */ |
| static void |
| _on_async_socket_disconnected(AsyncSocket* as) |
| { |
| /* Save error to restore it for the client's callback. */ |
| const int save_errno = errno; |
| AsyncIOAction action = ASIO_ACTION_ABORT; |
| |
| D("ASocket %s: Disconnected.", _async_socket_string(as)); |
| |
| /* Cancel all the I/O on this socket. */ |
| _async_socket_cancel_all_io(as); |
| |
| /* Close the socket. */ |
| _async_socket_close_socket(as); |
| |
| /* Restore errno, and invoke client's callback. */ |
| errno = save_errno; |
| action = as->on_connection(as->client_opaque, as, ASIO_STATE_FAILED); |
| |
| if (action == ASIO_ACTION_RETRY) { |
| /* Client requested reconnection. */ |
| _async_socket_reconnect(as, as->reconnect_to); |
| } |
| } |
| |
| /* A callback that is invoked on socket's I/O failure. |
| * Param: |
| * as - Initialized AsyncSocket instance. |
| * asio - Descriptor for the failed I/O. Can be NULL for general failures. |
| */ |
| static AsyncIOAction |
| _on_async_socket_failure(AsyncSocket* as, AsyncSocketIO* asio) |
| { |
| D("ASocket %s: %s I/O failure: %d -> %s", |
| _async_socket_string(as), asio->is_io_read ? "READ" : "WRITE", |
| errno, strerror(errno)); |
| |
| /* Report the failure. */ |
| return _async_socket_io_failure(as, asio, errno); |
| } |
| |
| /* A callback that is invoked when there is data available to read. |
| * Param: |
| * as - Initialized AsyncSocket instance. |
| * Return: |
| * 0 on success, or -1 on failure. Failure returned from this routine will |
| * skip writes (if awailable) behind this read. |
| */ |
| static int |
| _on_async_socket_recv(AsyncSocket* as) |
| { |
| AsyncIOAction action; |
| |
| /* Get current reader. */ |
| AsyncSocketIO* const asr = as->readers_head; |
| if (asr == NULL) { |
| D("ASocket %s: No reader is available.", _async_socket_string(as)); |
| loopIo_dontWantRead(as->io); |
| return 0; |
| } |
| |
| /* Reference the reader while we're working with it in this callback. */ |
| async_socket_io_reference(asr); |
| |
| /* Bump I/O state, and inform the client that I/O is in progress. */ |
| if (asr->state == ASIO_STATE_QUEUED) { |
| asr->state = ASIO_STATE_STARTED; |
| } else { |
| asr->state = ASIO_STATE_CONTINUES; |
| } |
| action = asr->on_io(asr->io_opaque, asr, asr->state); |
| if (action == ASIO_ACTION_ABORT) { |
| D("ASocket %s: Read is aborted by the client.", _async_socket_string(as)); |
| /* Move on to the next reader. */ |
| _async_socket_advance_reader(as); |
| /* Lets see if there are still active readers, and enable, or disable |
| * read I/O callback accordingly. */ |
| if (as->readers_head != NULL) { |
| loopIo_wantRead(as->io); |
| } else { |
| loopIo_dontWantRead(as->io); |
| } |
| async_socket_io_release(asr); |
| return 0; |
| } |
| |
| /* Read next chunk of data. */ |
| int res = socket_recv(as->fd, asr->buffer + asr->transferred, |
| asr->to_transfer - asr->transferred); |
| while (res < 0 && errno == EINTR) { |
| res = socket_recv(as->fd, asr->buffer + asr->transferred, |
| asr->to_transfer - asr->transferred); |
| } |
| |
| if (res == 0) { |
| /* Socket has been disconnected. */ |
| errno = ECONNRESET; |
| _on_async_socket_disconnected(as); |
| async_socket_io_release(asr); |
| return -1; |
| } |
| |
| if (res < 0) { |
| if (errno == EWOULDBLOCK || errno == EAGAIN) { |
| /* Yield to writes behind this read. */ |
| loopIo_wantRead(as->io); |
| async_socket_io_release(asr); |
| return 0; |
| } |
| |
| /* An I/O error. */ |
| action = _on_async_socket_failure(as, asr); |
| if (action != ASIO_ACTION_RETRY) { |
| D("ASocket %s: Read is aborted on failure.", _async_socket_string(as)); |
| /* Move on to the next reader. */ |
| _async_socket_advance_reader(as); |
| /* Lets see if there are still active readers, and enable, or disable |
| * read I/O callback accordingly. */ |
| if (as->readers_head != NULL) { |
| loopIo_wantRead(as->io); |
| } else { |
| loopIo_dontWantRead(as->io); |
| } |
| } |
| async_socket_io_release(asr); |
| return -1; |
| } |
| |
| /* Update the reader's descriptor. */ |
| asr->transferred += res; |
| if (asr->transferred == asr->to_transfer) { |
| /* This read is completed. Move on to the next reader. */ |
| _async_socket_advance_reader(as); |
| |
| /* Notify reader completion. */ |
| _async_socket_complete_io(as, asr); |
| } |
| |
| /* Lets see if there are still active readers, and enable, or disable read |
| * I/O callback accordingly. */ |
| if (as->readers_head != NULL) { |
| loopIo_wantRead(as->io); |
| } else { |
| loopIo_dontWantRead(as->io); |
| } |
| |
| async_socket_io_release(asr); |
| |
| return 0; |
| } |
| |
| /* A callback that is invoked when there is data available to write. |
| * Param: |
| * as - Initialized AsyncSocket instance. |
| * Return: |
| * 0 on success, or -1 on failure. Failure returned from this routine will |
| * skip reads (if awailable) behind this write. |
| */ |
| static int |
| _on_async_socket_send(AsyncSocket* as) |
| { |
| AsyncIOAction action; |
| |
| /* Get current writer. */ |
| AsyncSocketIO* const asw = as->writers_head; |
| if (asw == NULL) { |
| D("ASocket %s: No writer is available.", _async_socket_string(as)); |
| loopIo_dontWantWrite(as->io); |
| return 0; |
| } |
| |
| /* Reference the writer while we're working with it in this callback. */ |
| async_socket_io_reference(asw); |
| |
| /* Bump I/O state, and inform the client that I/O is in progress. */ |
| if (asw->state == ASIO_STATE_QUEUED) { |
| asw->state = ASIO_STATE_STARTED; |
| } else { |
| asw->state = ASIO_STATE_CONTINUES; |
| } |
| action = asw->on_io(asw->io_opaque, asw, asw->state); |
| if (action == ASIO_ACTION_ABORT) { |
| D("ASocket %s: Write is aborted by the client.", _async_socket_string(as)); |
| /* Move on to the next writer. */ |
| _async_socket_advance_writer(as); |
| /* Lets see if there are still active writers, and enable, or disable |
| * write I/O callback accordingly. */ |
| if (as->writers_head != NULL) { |
| loopIo_wantWrite(as->io); |
| } else { |
| loopIo_dontWantWrite(as->io); |
| } |
| async_socket_io_release(asw); |
| return 0; |
| } |
| |
| /* Write next chunk of data. */ |
| int res = socket_send(as->fd, asw->buffer + asw->transferred, |
| asw->to_transfer - asw->transferred); |
| while (res < 0 && errno == EINTR) { |
| res = socket_send(as->fd, asw->buffer + asw->transferred, |
| asw->to_transfer - asw->transferred); |
| } |
| |
| if (res == 0) { |
| /* Socket has been disconnected. */ |
| errno = ECONNRESET; |
| _on_async_socket_disconnected(as); |
| async_socket_io_release(asw); |
| return -1; |
| } |
| |
| if (res < 0) { |
| if (errno == EWOULDBLOCK || errno == EAGAIN) { |
| /* Yield to reads behind this write. */ |
| loopIo_wantWrite(as->io); |
| async_socket_io_release(asw); |
| return 0; |
| } |
| |
| /* An I/O error. */ |
| action = _on_async_socket_failure(as, asw); |
| if (action != ASIO_ACTION_RETRY) { |
| D("ASocket %s: Write is aborted on failure.", _async_socket_string(as)); |
| /* Move on to the next writer. */ |
| _async_socket_advance_writer(as); |
| /* Lets see if there are still active writers, and enable, or disable |
| * write I/O callback accordingly. */ |
| if (as->writers_head != NULL) { |
| loopIo_wantWrite(as->io); |
| } else { |
| loopIo_dontWantWrite(as->io); |
| } |
| } |
| async_socket_io_release(asw); |
| return -1; |
| } |
| |
| /* Update the writer descriptor. */ |
| asw->transferred += res; |
| if (asw->transferred == asw->to_transfer) { |
| /* This write is completed. Move on to the next writer. */ |
| _async_socket_advance_writer(as); |
| |
| /* Notify writer completion. */ |
| _async_socket_complete_io(as, asw); |
| } |
| |
| /* Lets see if there are still active writers, and enable, or disable write |
| * I/O callback accordingly. */ |
| if (as->writers_head != NULL) { |
| loopIo_wantWrite(as->io); |
| } else { |
| loopIo_dontWantWrite(as->io); |
| } |
| |
| async_socket_io_release(asw); |
| |
| return 0; |
| } |
| |
| /* A callback that is invoked when an I/O is available on socket. |
| * Param: |
| * as - Initialized AsyncSocket instance. |
| * fd - Socket's file descriptor. |
| * events - LOOP_IO_READ | LOOP_IO_WRITE bitmask. |
| */ |
| static void |
| _on_async_socket_io(void* opaque, int fd, unsigned events) |
| { |
| AsyncSocket* const as = (AsyncSocket*)opaque; |
| |
| /* Reference the socket while we're working with it in this callback. */ |
| async_socket_reference(as); |
| |
| if ((events & LOOP_IO_READ) != 0) { |
| if (_on_async_socket_recv(as) != 0) { |
| async_socket_release(as); |
| return; |
| } |
| } |
| |
| if ((events & LOOP_IO_WRITE) != 0) { |
| if (_on_async_socket_send(as) != 0) { |
| async_socket_release(as); |
| return; |
| } |
| } |
| |
| async_socket_release(as); |
| } |
| |
| /* A callback that is invoked by asynchronous socket connector on connection |
| * events. |
| * Param: |
| * opaque - Initialized AsyncSocket instance. |
| * connector - Connector that is used to connect this socket. |
| * event - Connection event. |
| * Return: |
| * One of AsyncIOAction values. |
| */ |
| static AsyncIOAction |
| _on_connector_events(void* opaque, |
| AsyncSocketConnector* connector, |
| AsyncIOState event) |
| { |
| AsyncIOAction action; |
| AsyncSocket* const as = (AsyncSocket*)opaque; |
| |
| /* Reference the socket while we're working with it in this callback. */ |
| async_socket_reference(as); |
| |
| if (event == ASIO_STATE_SUCCEEDED) { |
| /* Accept the connection. */ |
| as->fd = async_socket_connector_pull_fd(connector); |
| loopIo_init(as->io, as->looper, as->fd, _on_async_socket_io, as); |
| } |
| |
| /* Invoke client's callback. */ |
| action = as->on_connection(as->client_opaque, as, event); |
| if (event == ASIO_STATE_SUCCEEDED && action != ASIO_ACTION_DONE) { |
| /* For whatever reason the client didn't want to keep this connection. |
| * Close it. */ |
| D("ASocket %s: Connection is discarded by the client.", |
| _async_socket_string(as)); |
| _async_socket_close_socket(as); |
| } |
| |
| if (action != ASIO_ACTION_RETRY) { |
| async_socket_connector_release(connector); |
| } |
| |
| async_socket_release(as); |
| |
| return action; |
| } |
| |
| /* Timer callback invoked to reconnect the lost connection. |
| * Param: |
| * as - Initialized AsyncSocket instance. |
| */ |
| void |
| _on_async_socket_reconnect(void* opaque) |
| { |
| AsyncSocket* as = (AsyncSocket*)opaque; |
| |
| /* Reference the socket while we're working with it in this callback. */ |
| async_socket_reference(as); |
| async_socket_connect(as, as->reconnect_to); |
| async_socket_release(as); |
| } |
| |
| |
| /******************************************************************************** |
| * Android Device Socket public API |
| *******************************************************************************/ |
| |
| AsyncSocket* |
| async_socket_new(int port, |
| int reconnect_to, |
| on_as_connection_cb client_cb, |
| void* client_opaque, |
| Looper* looper) |
| { |
| AsyncSocket* as; |
| |
| if (client_cb == NULL) { |
| E("Invalid client_cb parameter"); |
| return NULL; |
| } |
| |
| ANEW0(as); |
| |
| as->fd = -1; |
| as->client_opaque = client_opaque; |
| as->on_connection = client_cb; |
| as->readers_head = as->readers_tail = NULL; |
| as->reconnect_to = reconnect_to; |
| as->ref_count = 1; |
| sock_address_init_inet(&as->address, SOCK_ADDRESS_INET_LOOPBACK, port); |
| if (looper == NULL) { |
| as->looper = looper_newCore(); |
| if (as->looper == NULL) { |
| E("Unable to create I/O looper for async socket '%s'", |
| _async_socket_string(as)); |
| client_cb(client_opaque, as, ASIO_STATE_FAILED); |
| _async_socket_free(as); |
| return NULL; |
| } |
| as->owns_looper = 1; |
| } else { |
| as->looper = looper; |
| as->owns_looper = 0; |
| } |
| |
| loopTimer_init(as->reconnect_timer, as->looper, _on_async_socket_reconnect, as); |
| |
| T("ASocket %s: Descriptor is created.", _async_socket_string(as)); |
| |
| return as; |
| } |
| |
| int |
| async_socket_reference(AsyncSocket* as) |
| { |
| assert(as->ref_count > 0); |
| as->ref_count++; |
| return as->ref_count; |
| } |
| |
| int |
| async_socket_release(AsyncSocket* as) |
| { |
| assert(as->ref_count > 0); |
| as->ref_count--; |
| if (as->ref_count == 0) { |
| /* Last reference has been dropped. Destroy this object. */ |
| _async_socket_cancel_all_io(as); |
| _async_socket_free(as); |
| return 0; |
| } |
| return as->ref_count; |
| } |
| |
| void |
| async_socket_connect(AsyncSocket* as, int retry_to) |
| { |
| T("ASocket %s: Handling connection request for %dms...", |
| _async_socket_string(as), retry_to); |
| |
| AsyncSocketConnector* const connector = |
| async_socket_connector_new(&as->address, retry_to, _on_connector_events, |
| as, as->looper); |
| if (connector != NULL) { |
| async_socket_connector_connect(connector); |
| } else { |
| as->on_connection(as->client_opaque, as, ASIO_STATE_FAILED); |
| } |
| } |
| |
| void |
| async_socket_disconnect(AsyncSocket* as) |
| { |
| T("ASocket %s: Handling disconnection request...", _async_socket_string(as)); |
| |
| if (as != NULL) { |
| _async_socket_cancel_all_io(as); |
| _async_socket_close_socket(as); |
| } |
| } |
| |
| void |
| async_socket_reconnect(AsyncSocket* as, int retry_to) |
| { |
| T("ASocket %s: Handling reconnection request for %dms...", |
| _async_socket_string(as), retry_to); |
| |
| _async_socket_cancel_all_io(as); |
| _async_socket_close_socket(as); |
| _async_socket_reconnect(as, retry_to); |
| } |
| |
| void |
| async_socket_read_abs(AsyncSocket* as, |
| void* buffer, uint32_t len, |
| on_as_io_cb reader_cb, |
| void* reader_opaque, |
| Duration deadline) |
| { |
| T("ASocket %s: Handling read for %d bytes with deadline %lld...", |
| _async_socket_string(as), len, deadline); |
| |
| AsyncSocketIO* const asr = |
| _async_socket_reader_new(as, buffer, len, reader_cb, reader_opaque, |
| deadline); |
| if (async_socket_is_connected(as)) { |
| /* Add new reader to the list. Note that we use initial reference from I/O |
| * 'new' routine as "in the list" reference counter. */ |
| if (as->readers_head == NULL) { |
| as->readers_head = as->readers_tail = asr; |
| } else { |
| as->readers_tail->next = asr; |
| as->readers_tail = asr; |
| } |
| loopIo_wantRead(as->io); |
| } else { |
| D("ASocket %s: Read on a disconnected socket.", _async_socket_string(as)); |
| errno = ECONNRESET; |
| reader_cb(reader_opaque, asr, ASIO_STATE_FAILED); |
| async_socket_io_release(asr); |
| } |
| } |
| |
| void |
| async_socket_read_rel(AsyncSocket* as, |
| void* buffer, uint32_t len, |
| on_as_io_cb reader_cb, |
| void* reader_opaque, |
| int to) |
| { |
| const Duration dl = (to >= 0) ? looper_now(_async_socket_get_looper(as)) + to : |
| DURATION_INFINITE; |
| async_socket_read_abs(as, buffer, len, reader_cb, reader_opaque, dl); |
| } |
| |
| void |
| async_socket_write_abs(AsyncSocket* as, |
| const void* buffer, uint32_t len, |
| on_as_io_cb writer_cb, |
| void* writer_opaque, |
| Duration deadline) |
| { |
| T("ASocket %s: Handling write for %d bytes with deadline %lld...", |
| _async_socket_string(as), len, deadline); |
| |
| AsyncSocketIO* const asw = |
| _async_socket_writer_new(as, buffer, len, writer_cb, writer_opaque, |
| deadline); |
| if (async_socket_is_connected(as)) { |
| /* Add new writer to the list. Note that we use initial reference from I/O |
| * 'new' routine as "in the list" reference counter. */ |
| if (as->writers_head == NULL) { |
| as->writers_head = as->writers_tail = asw; |
| } else { |
| as->writers_tail->next = asw; |
| as->writers_tail = asw; |
| } |
| loopIo_wantWrite(as->io); |
| } else { |
| D("ASocket %s: Write on a disconnected socket.", _async_socket_string(as)); |
| errno = ECONNRESET; |
| writer_cb(writer_opaque, asw, ASIO_STATE_FAILED); |
| async_socket_io_release(asw); |
| } |
| } |
| |
| void |
| async_socket_write_rel(AsyncSocket* as, |
| const void* buffer, uint32_t len, |
| on_as_io_cb writer_cb, |
| void* writer_opaque, |
| int to) |
| { |
| const Duration dl = (to >= 0) ? looper_now(_async_socket_get_looper(as)) + to : |
| DURATION_INFINITE; |
| async_socket_write_abs(as, buffer, len, writer_cb, writer_opaque, dl); |
| } |
| |
| void* |
| async_socket_get_client_opaque(const AsyncSocket* as) |
| { |
| return as->client_opaque; |
| } |
| |
| Duration |
| async_socket_deadline(AsyncSocket* as, int rel) |
| { |
| return (rel >= 0) ? looper_now(_async_socket_get_looper(as)) + rel : |
| DURATION_INFINITE; |
| } |
| |
| int |
| async_socket_get_port(const AsyncSocket* as) |
| { |
| return sock_address_get_port(&as->address); |
| } |
| |
| int |
| async_socket_is_connected(const AsyncSocket* as) |
| { |
| return as->fd >= 0; |
| } |