Use audio_policy_output_flags_t consistently
Change-Id: I6776e0d0d6fc17bc5a42879e6b14ca9f483f8b29
diff --git a/quake/src/WinQuake/snd_android.cpp b/quake/src/WinQuake/snd_android.cpp
index 1327023..04211d7 100644
--- a/quake/src/WinQuake/snd_android.cpp
+++ b/quake/src/WinQuake/snd_android.cpp
@@ -631,7 +631,7 @@
BITS_PER_SAMPLE == 16 ? AUDIO_FORMAT_PCM_16_BIT : AUDIO_FORMAT_PCM_8_BIT, // format (8 or 16)
(CHANNEL_COUNT > 1) ? AUDIO_CHANNEL_OUT_STEREO : AUDIO_CHANNEL_OUT_MONO, // channel mask
0, // default buffer size
- 0, // flags
+ (audio_policy_output_flags_t) 0, // AUDIO_POLICY_OUTPUT_FLAG_NONE
AndroidQuakeSoundCallback, // callback
0, // user
0); // default notification size