blob: 95dc37a01c972a552b6c4b5a57aef6a9f1f7ff69 [file] [log] [blame]
/*
Copyright (C) 2007 The Android Open Source Project
*/
#include "quakedef.h"
unsigned short d_8to16table[256];
unsigned d_8to24table[256];
unsigned char d_15to8table[65536];
int scr_width, scr_height;
cvar_t _windowed_mouse = CVAR3("_windowed_mouse","0", true);
/*-----------------------------------------------------------------------*/
//int texture_mode = GL_NEAREST;
//int texture_mode = GL_NEAREST_MIPMAP_NEAREST;
//int texture_mode = GL_NEAREST_MIPMAP_LINEAR;
int texture_mode = GL_LINEAR;
//int texture_mode = GL_LINEAR_MIPMAP_NEAREST;
//int texture_mode = GL_LINEAR_MIPMAP_LINEAR;
int texture_extension_number = 1;
float gldepthmin, gldepthmax;
cvar_t gl_ztrick = CVAR2("gl_ztrick","1");
const char *gl_vendor;
const char *gl_renderer;
const char *gl_version;
const char *gl_extensions;
qboolean is8bit = false;
qboolean gl_mtexable = false;
/*-----------------------------------------------------------------------*/
void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
{
}
void D_EndDirectRect (int x, int y, int width, int height)
{
}
void VID_Shutdown(void)
{
}
void VID_ShiftPalette(unsigned char *p)
{
// VID_SetPalette(p);
}
void VID_SetPalette (unsigned char *palette)
{
byte *pal;
unsigned r,g,b;
unsigned v;
int r1,g1,b1;
int k;
unsigned short i;
unsigned *table;
FILE *f;
char s[255];
float dist, bestdist;
static qboolean palflag = false;
//
// 8 8 8 encoding
//
Con_Printf("Converting 8to24\n");
pal = palette;
table = d_8to24table;
for (i=0 ; i<256 ; i++)
{
r = pal[0];
g = pal[1];
b = pal[2];
pal += 3;
// v = (255<<24) + (r<<16) + (g<<8) + (b<<0);
// v = (255<<0) + (r<<8) + (g<<16) + (b<<24);
v = (255<<24) + (r<<0) + (g<<8) + (b<<16);
*table++ = v;
}
d_8to24table[255] &= 0xffffff; // 255 is transparent
// JACK: 3D distance calcs - k is last closest, l is the distance.
// FIXME: Precalculate this and cache to disk.
if (palflag)
return;
palflag = true;
COM_FOpenFile("glquake/15to8.pal", &f);
if (f) {
fread(d_15to8table, 1<<15, 1, f);
fclose(f);
} else {
for (i=0; i < (1<<15); i++) {
/* Maps
000000000000000
000000000011111 = Red = 0x1F
000001111100000 = Blue = 0x03E0
111110000000000 = Grn = 0x7C00
*/
r = ((i & 0x1F) << 3)+4;
g = ((i & 0x03E0) >> 2)+4;
b = ((i & 0x7C00) >> 7)+4;
pal = (unsigned char *)d_8to24table;
for (v=0,k=0,bestdist=10000.0; v<256; v++,pal+=4) {
r1 = (int)r - (int)pal[0];
g1 = (int)g - (int)pal[1];
b1 = (int)b - (int)pal[2];
dist = sqrt(((r1*r1)+(g1*g1)+(b1*b1)));
if (dist < bestdist) {
k=v;
bestdist = dist;
}
}
d_15to8table[i]=k;
}
sprintf(s, "%s/glquake", com_gamedir);
Sys_mkdir (s);
sprintf(s, "%s/glquake/15to8.pal", com_gamedir);
if ((f = fopen(s, "wb")) != NULL) {
fwrite(d_15to8table, 1<<15, 1, f);
fclose(f);
}
}
}
/*
===============
GL_Init
===============
*/
void GL_Init (void)
{
gl_vendor = (char*) glGetString (GL_VENDOR);
Con_Printf ("GL_VENDOR: %s\n", gl_vendor);
gl_renderer = (char*) glGetString (GL_RENDERER);
Con_Printf ("GL_RENDERER: %s\n", gl_renderer);
gl_version = (char*) glGetString (GL_VERSION);
Con_Printf ("GL_VERSION: %s\n", gl_version);
gl_extensions = (char*) glGetString (GL_EXTENSIONS);
Con_Printf ("GL_EXTENSIONS: %s\n", gl_extensions);
// Con_Printf ("%s %s\n", gl_renderer, gl_version);
glClearColor (1,0,0,0);
glCullFace(GL_FRONT);
glEnable(GL_TEXTURE_2D);
glEnable(GL_ALPHA_TEST);
glAlphaFunc(GL_GREATER, 0.666);
#ifdef USE_OPENGLES
#else
glPolygonMode (GL_FRONT_AND_BACK, GL_FILL);
#endif
glShadeModel (GL_FLAT);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
// glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
}
/*
=================
GL_BeginRendering
=================
*/
void GL_BeginRendering (int *x, int *y, int *width, int *height)
{
extern cvar_t gl_clear;
*x = *y = 0;
*width = scr_width;
*height = scr_height;
// if (!wglMakeCurrent( maindc, baseRC ))
// Sys_Error ("wglMakeCurrent failed");
// glViewport (*x, *y, *width, *height);
}
void GL_EndRendering (void)
{
glFlush();
// !!! Swap buffers.
}
void Init_KBD(void)
{
}
qboolean VID_Is8bit(void)
{
return 0;
}
void VID_Init(unsigned char *palette)
{
int i;
GLint attribs[32];
char gldir[MAX_OSPATH];
int width = scr_width, height = scr_height;
S_Init();
Init_KBD();
Cvar_RegisterVariable (&gl_ztrick);
vid.maxwarpwidth = scr_width;
vid.maxwarpheight = height;
vid.colormap = host_colormap;
vid.fullbright = 0xffff;
vid.aspect = (float) scr_width / (float) scr_height;
vid.numpages = 2;
vid.rowbytes = 2 * scr_width;
vid.width = scr_width;
vid.height = scr_height;
vid.conwidth = scr_width;
vid.conheight = scr_height;
// interpret command-line params
// set vid parameters
GL_Init();
sprintf (gldir, "%s/glquake", com_gamedir);
Sys_mkdir (gldir);
VID_SetPalette(palette);
Con_SafePrintf ("Video mode %dx%d initialized.\n", width, height);
vid.recalc_refdef = 1; // force a surface cache flush
}
// Android Key event codes. These are from the simulator.
// Not all Android devices can generate all codes.
byte scantokey[] =
{
'$', '$', '$', '$', '$', '$', '$', '0', // 0.. 7
'1', '2', '3', '4', '5', '6', '7', '8', // 8..15
'9', '$', '$', K_UPARROW, K_DOWNARROW, K_LEFTARROW, K_RIGHTARROW, K_ENTER, // 16..23
'$', '$', '$', '$', '$', 'a', 'b', 'c', // 24..31
'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', // 32..39
'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', // 40..47
't', 'u', 'v', 'w', 'x', 'y', 'z', ',', // 48..55
'.', K_CTRL, K_SHIFT, K_TAB, ' ', '$', '$', '$', // 56..63
K_ENTER, K_BACKSPACE, '`', '-', '=', '$', '$', '$', // 64..71
'$', '$', '$', '$', '$', '$', '$', '/', // 72..79
};
// return non-zero if the event is handled
int AndroidEvent(int type, int value)
{
if(value >= 0 && value < (int) sizeof(scantokey))
{
byte key = scantokey[value];
Key_Event(key, type);
// printf("type: %d, value: %d -> %d '%c'\n", type, value, key, key);
return 1;
}
else
{
printf("unexpected event type: %d, value: %d\n", type, value);
}
return 0;
}
void Sys_SendKeyEvents(void)
{
}
void Force_CenterView_f (void)
{
cl.viewangles[PITCH] = 0;
}
void IN_Init(void)
{
}
void IN_Shutdown(void)
{
}
/*
===========
IN_Commands
===========
*/
void IN_Commands (void)
{
}
/*
===========
IN_Move
===========
*/
void IN_MouseMove (usercmd_t *cmd)
{
}
void IN_Move (usercmd_t *cmd)
{
IN_MouseMove(cmd);
}
void VID_UnlockBuffer() {}
void VID_LockBuffer() {}