| #include "SkDevice.h" |
| #include "SkDraw.h" |
| #include "SkRect.h" |
| |
| SkDevice::SkDevice() {} |
| |
| SkDevice::SkDevice(const SkBitmap& bitmap) : fBitmap(bitmap) {} |
| |
| void SkDevice::lockPixels() { |
| fBitmap.lockPixels(); |
| } |
| |
| void SkDevice::unlockPixels() { |
| fBitmap.unlockPixels(); |
| } |
| |
| const SkBitmap& SkDevice::accessBitmap(bool changePixels) { |
| this->onAccessBitmap(&fBitmap); |
| if (changePixels) { |
| fBitmap.notifyPixelsChanged(); |
| } |
| return fBitmap; |
| } |
| |
| void SkDevice::getBounds(SkIRect* bounds) const { |
| if (bounds) { |
| bounds->set(0, 0, fBitmap.width(), fBitmap.height()); |
| } |
| } |
| |
| bool SkDevice::intersects(const SkIRect& r, SkIRect* sect) const { |
| SkIRect bounds; |
| |
| this->getBounds(&bounds); |
| return sect ? sect->intersect(r, bounds) : SkIRect::Intersects(r, bounds); |
| } |
| |
| void SkDevice::eraseColor(SkColor eraseColor) { |
| fBitmap.eraseColor(eraseColor); |
| } |
| |
| void SkDevice::onAccessBitmap(SkBitmap* bitmap) {} |
| |
| void SkDevice::setMatrixClip(const SkMatrix&, const SkRegion&) {} |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void SkDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) { |
| draw.drawPaint(paint); |
| } |
| |
| void SkDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode, size_t count, |
| const SkPoint pts[], const SkPaint& paint) { |
| draw.drawPoints(mode, count, pts, paint); |
| } |
| |
| void SkDevice::drawRect(const SkDraw& draw, const SkRect& r, |
| const SkPaint& paint) { |
| draw.drawRect(r, paint); |
| } |
| |
| void SkDevice::drawPath(const SkDraw& draw, const SkPath& path, |
| const SkPaint& paint) { |
| draw.drawPath(path, paint); |
| } |
| |
| void SkDevice::drawBitmap(const SkDraw& draw, const SkBitmap& bitmap, |
| const SkMatrix& matrix, const SkPaint& paint) { |
| draw.drawBitmap(bitmap, matrix, paint); |
| } |
| |
| void SkDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap, |
| int x, int y, const SkPaint& paint) { |
| draw.drawSprite(bitmap, x, y, paint); |
| } |
| |
| void SkDevice::drawText(const SkDraw& draw, const void* text, size_t len, |
| SkScalar x, SkScalar y, const SkPaint& paint) { |
| draw.drawText((const char*)text, len, x, y, paint); |
| } |
| |
| void SkDevice::drawPosText(const SkDraw& draw, const void* text, size_t len, |
| const SkScalar xpos[], SkScalar y, |
| int scalarsPerPos, const SkPaint& paint) { |
| draw.drawPosText((const char*)text, len, xpos, y, scalarsPerPos, paint); |
| } |
| |
| void SkDevice::drawTextOnPath(const SkDraw& draw, const void* text, |
| size_t len, const SkPath& path, |
| const SkMatrix* matrix, |
| const SkPaint& paint) { |
| draw.drawTextOnPath((const char*)text, len, path, matrix, paint); |
| } |
| |
| void SkDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode, |
| int vertexCount, |
| const SkPoint verts[], const SkPoint textures[], |
| const SkColor colors[], SkXfermode* xmode, |
| const uint16_t indices[], int indexCount, |
| const SkPaint& paint) { |
| draw.drawVertices(vmode, vertexCount, verts, textures, colors, xmode, |
| indices, indexCount, paint); |
| } |
| |
| void SkDevice::drawDevice(const SkDraw& draw, SkDevice* device, |
| int x, int y, const SkPaint& paint) { |
| draw.drawSprite(device->accessBitmap(false), x, y, paint); |
| } |
| |
| |